更新妖宫

This commit is contained in:
南沢响也
2025-11-14 03:08:05 +08:00
parent f079202d1f
commit ea3244e64b
2 changed files with 19 additions and 26 deletions

View File

@@ -24,17 +24,16 @@ namespace Pilgrims_Traverse;
[ScriptType(guid: "3f65b3c0-df48-4ef8-89ae-b8091b7690f1", name: "朝圣交错路", author: "Tetora",
territorys: [1281, 1282, 1283, 1284, 1285, 1286, 1287, 1288, 1289, 1290, 1311, 1333],
version: "0.0.1.1",note: noteStr)]
version: "0.0.1.2",note: noteStr)]
public class Pilgrims_Traverse
{
const string noteStr =
"""
v0.0.1.1:
dc
v0.0.1.2:
dcARR录像文件反馈
线
ARR反馈
""";
@@ -744,19 +743,6 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "35~38 交错路石狮_捕猎爪顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44698"])]
public void _捕猎爪(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路石狮_捕猎爪{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(9f);
dp.Radian = 90f.DegToRad();
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "36~38 交错路判官_葬送击直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44694"])]
public void _葬送击(Event @event, ScriptAccessory accessory)
{
@@ -798,20 +784,18 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "36~39 交错路石兵_爆发拳二段月环", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:40558"])]
[ScriptMethod(name: "36~39 交错路石兵_爆发拳二段钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:40558"])]
public void _爆发拳 (Event @event, ScriptAccessory accessory)
{
// 在 重拳波 [ActionId:40558 / 3.7s] 4s后 显示第2段月环 两次判定间隔约2s
// 在 重拳波 [ActionId:40558 / 3.7s] 4s后 显示第2段钢铁 两次判定间隔约2s
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路石兵_爆发拳{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(15f);
dp.InnerScale = new Vector2(9f);
dp.Radian = float.Pi * 2;
dp.Delay = 4000;
dp.DestoryAt = 2000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "37~39 得到宽恕的暴躁_左/右触手(左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4469[01]$"])]
@@ -3017,6 +3001,15 @@ public class Pilgrims_Traverse
}
[ScriptMethod(name: "深渊极光 踩塔提示", eventType: EventTypeEnum.EnvControl, eventCondition: ["Flag:2", "Index:27"])]
public void Q40_深渊极光提示 (Event @event, ScriptAccessory accessory)
{
// 实际上 Index 为 27~30 对应场上4座塔
if (isText)accessory.Method.TextInfo($"吃白色,准备踩塔", duration: 2000, false);
if (isTTS)accessory.Method.TTS($"吃白色,准备踩塔");
if (isEdgeTTS)accessory.Method.EdgeTTS($"吃白色,准备踩塔");
}
[ScriptMethod(name: "光耀之剑(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^441(04|10)$"])]
public void Q40_光耀之剑(Event @event, ScriptAccessory accessory)
{

View File

@@ -712,12 +712,12 @@
{
"Name": "朝圣交错路",
"Guid": "3f65b3c0-df48-4ef8-89ae-b8091b7690f1",
"Version": "0.0.1.1",
"Version": "0.0.1.2",
"Author": "Tetora",
"Repo": "https://github.com/Hibiya615/TetoraKAScript",
"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/Deep_Dungeon/Pilgrims_Traverse.cs",
"Note": "v0.0.1.1:\r\n朝圣交错路测试绘制\r\n未全部测试可能部分有误更新日志见dc\r\n注方法设置中的层数仅做分割线效果并不是批量开关\r\n出现问题请携带ARR反馈",
"UpdateInfo": "v0.0.1.1: 朝圣交错路测试绘制 更新内容见dc",
"Note": "v0.0.1.2:\r\n朝圣交错路测试绘制\r\n未全部测试可能部分有误更新日志见dc\r\n注方法设置中的层数仅做分割线效果并不是批量开关\r\n出现问题请携带ARR反馈",
"UpdateInfo": "v0.0.1.2: 朝圣交错路测试绘制 更新内容见dc",
"TerritoryIds": [
1281,
1282,