更新PVP小玩具

This commit is contained in:
南沢响也
2025-10-25 02:20:18 +08:00
parent 395bac3667
commit 7231da190d

View File

@@ -29,16 +29,15 @@ public class PVPToy
const string noteStr =
"""
v0.0.0.2:
PVP小玩具线
PVP小玩具线
使
/
""";
#region
[UserSetting("EdgeTTS开关")]
public bool isTTS { get; set; } = true;
public bool isEdgeTTS { get; set; } = true;
[UserSetting("弹窗文本提示开关")]
public bool isText { get; set; } = true;
@@ -49,7 +48,7 @@ public class PVPToy
[UserSetting("启用自动选中目标标记")]
public bool isAutoTarget { get; set; } = false;
[UserSetting("启用仅适用敌方目标标记 [适用:龙骑冲天绘制、占星诗人LB播报]" )]
[UserSetting("启用仅适用敌方目标标记 [适用:占星诗人LB播报]" )]
public bool isOnlyMark { get; set; } = false;
[UserSetting("启用自动诗人光阴神净化")]
@@ -107,6 +106,35 @@ public class PVPToy
#region /
public bool isPartyMember(ScriptAccessory accessory, uint SourceId)
{
return accessory.Data.PartyList.Contains(SourceId);
}
private bool PartyFilter(ScriptAccessory sa, IGameObject? obj)
{
if (obj == null || !obj.IsValid()) return false;
if (obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) return false;
var targetPlayer = obj as IPlayerCharacter;
if (targetPlayer == null) return false;
bool isInMyAlliance = false;
isInMyAlliance = sa.Data.PartyList?.Any(p => p == targetPlayer.EntityId) ?? false;
if (!isInMyAlliance)
{
if (targetPlayer.StatusFlags.HasFlag(Dalamud.Game.ClientState.Objects.Enums.StatusFlags.AllianceMember))
{
isInMyAlliance = true;
}
}
return isInMyAlliance;
}
[ScriptMethod(name: "被狙自动开盾", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29415"])]
public void MarksmansTarget(Event @event, ScriptAccessory accessory)
{
@@ -148,7 +176,7 @@ public class PVPToy
{
string tname = @event["TargetName"]?.ToString();
if (isText) accessory.Method.TextInfo("检测到对方《诗人LB》", duration: 1800, true);
if (isTTS) accessory.Method.EdgeTTS("对方诗人LB");
if (isEdgeTTS) accessory.Method.EdgeTTS("对方诗人LB");
accessory.Method.SendChat($"/e 鸭鸭:检测到对方诗人LB来源《{tname}》");
}
}
@@ -176,7 +204,7 @@ public class PVPToy
{
string tname = @event["TargetName"]?.ToString();
if (isText) accessory.Method.TextInfo("检测到对方《诗人LB》", duration: 1800, true);
if (isTTS) accessory.Method.EdgeTTS("对方诗人LB");
if (isEdgeTTS) accessory.Method.EdgeTTS("对方诗人LB");
accessory.Method.SendChat($"/e 鸭鸭:检测到标记对象获得诗人LB目标《{tname}》");
}
}
@@ -195,7 +223,7 @@ public class PVPToy
{
string tname = @event["TargetName"]?.ToString();
if (isText) accessory.Method.TextInfo("检测到对方《占星LB》", duration: 1800, true);
if (isTTS) accessory.Method.EdgeTTS("对方占星LB");
if (isEdgeTTS) accessory.Method.EdgeTTS("对方占星LB");
accessory.Method.SendChat($"/e 鸭鸭:检测到对方占星LB来源《{tname}》");
}
}
@@ -221,7 +249,7 @@ public class PVPToy
{
string tname = @event["TargetName"]?.ToString();
if (isText) accessory.Method.TextInfo("检测到对方《占星LB》", duration: 1800, true);
if (isTTS) accessory.Method.EdgeTTS("对方占星LB");
if (isEdgeTTS) accessory.Method.EdgeTTS("对方占星LB");
accessory.Method.SendChat($"/e 鸭鸭:检测到标记对象获得占星LB目标《{tname}》");
}
}
@@ -232,7 +260,7 @@ public class PVPToy
public void PrimalRendTargetTTS(Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
if (isTTS) accessory.Method.EdgeTTS("被晕了");
if (isEdgeTTS) accessory.Method.EdgeTTS("被晕了");
}
[ScriptMethod(name: "被蛮荒崩裂自动诗人净化", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29084"])]
@@ -255,7 +283,7 @@ public class PVPToy
public void AfflatusPurgationTargetTTS(Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
if (isTTS) accessory.Method.EdgeTTS("被晕了");
if (isEdgeTTS) accessory.Method.EdgeTTS("被晕了");
}
[ScriptMethod(name: "被涤罪之心自动诗人净化", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29230"])]
@@ -274,438 +302,6 @@ public class PVPToy
}
}
#endregion
#region
public bool isPartyMember(ScriptAccessory accessory, uint SourceId)
{
return accessory.Data.PartyList.Contains(SourceId);
}
private bool PartyFilter(ScriptAccessory sa, IGameObject? obj)
{
if (obj == null || !obj.IsValid()) return false;
if (obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) return false;
var targetPlayer = obj as IPlayerCharacter;
if (targetPlayer == null) return false;
bool isInMyAlliance = false;
isInMyAlliance = sa.Data.PartyList?.Any(p => p == targetPlayer.EntityId) ?? false;
if (!isInMyAlliance)
{
if (targetPlayer.StatusFlags.HasFlag(Dalamud.Game.ClientState.Objects.Enums.StatusFlags.AllianceMember))
{
isInMyAlliance = true;
}
}
return isInMyAlliance;
}
[ScriptMethod(name: "—————— 技能绘制 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void (Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "自身冲天范围绘制", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])]
public void SkyShatterSelf(Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "冲天Self内圈";
dp.Color = new Vector4(0f, 1f, 1f, 0.8f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(5f);
dp.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = "冲天Self外圈";
dp1.Color = new Vector4(0f, 1f, 1f, 0.5f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(10f);
dp1.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp1);
}
[ScriptMethod(name: "自身冲天销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3180"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
// 考虑到意外死亡情况(如在天上死亡)所以不使用 ActionEffect 来销毁
if (@event.TargetId() != accessory.Data.Me) return;
accessory.Method.RemoveDraw($"冲天Self.*");
}
[ScriptMethod(name: "队友冲天范围绘制", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])]
public void SkyShatterAlliance(Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null || !obj.IsValid()) return;
if (PartyFilter(accessory, obj))
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"队友冲天{@event.SourceId()}";
dp.Color = new Vector4(0f, 1f, 1f, 0.15f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10f);
dp.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
}
[ScriptMethod(name: "队友冲天销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3180"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"队友冲天{@event.SourceId()}");
}
[ScriptMethod(name: "敌方冲天范围绘制", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])]
public void SkyShatterEnmity(Event @event, ScriptAccessory accessory)
{
if (isOnlyMark) return; // 没开启选项,绘制对方全部
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null || !obj.IsValid()) return;
if (!PartyFilter(accessory, obj))
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"敌方冲天内圈{@event.SourceId()}";
dp.Color = new Vector4(1f, 0f, 0f, 1f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(5f);
dp.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"敌方冲天外圈{@event.SourceId()}";
dp1.Color = new Vector4(1, 0f, 0f, 0.5f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(10f);
dp1.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp1);
}
}
[ScriptMethod(name: "敌方标记冲天范围绘制", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])]
public void SkyShatterMark(Event @event, ScriptAccessory accessory)
{
if (!isOnlyMark) return; // 开启选项,只绘制对方四小
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null || !obj.IsValid()) return;
if (!PartyFilter(accessory, obj))
{
var tid = @event.TargetId();
var tobj = IbcHelper.GetById(accessory, tid);
if (tobj == null || !tobj.IsValid()) return;
if (!IbcHelper.HasAnyMarker(tobj)) return;
foreach (var mark in checkMark)
{
if (IbcHelper.HasMarker(tobj, mark))
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"敌方标记冲天内圈{@event.SourceId()}";
dp.Color = new Vector4(1f, 0f, 0f, 1f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(5f);
dp.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"敌方标记冲天外圈{@event.SourceId()}";
dp1.Color = new Vector4(1, 0f, 0f, 0.6f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(10f);
dp1.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp1);
}
}
}
}
[ScriptMethod(name: "敌方冲天销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3180"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"敌方.*冲天.*{@event.SourceId()}");
}
[ScriptMethod(name: "小队中庸之道绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29266"])]
public void MesotesParty(Event @event, ScriptAccessory accessory)
{
// 中庸之道 施放者 StatusID3118 持续15s 无敌效果 StatusID3119 间隔判定,每次判定持续5s
if (isPartyMember(accessory, @event.SourceId()))
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"小队中庸之道{@event.SourceId()}";
dp.Color = accessory.Data.DefaultSafeColor.WithW(1f);
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(5f);
dp.DestoryAt = 15000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
}
[ScriptMethod(name: "小队中庸之道查找连线半秒", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29266"],suppress:3000)]
public void MesotesPartyConnected(Event @event, ScriptAccessory accessory)
{
if (isPartyMember(accessory, @event.SourceId()))
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"小队中庸之道连线{@event.SourceId()}";
dp.Color = accessory.Data.DefaultSafeColor;
dp.Owner = accessory.Data.Me;
dp.TargetPosition = @event.EffectPosition();
dp.ScaleMode |= ScaleMode.YByDistance;
dp.Scale = new(1);
dp.DestoryAt = 500;
accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp);
}
}
[ScriptMethod(name: "小队中庸之道销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3118"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
// 考虑到提前死亡所以在持有者buff消失时就应销毁绘制
accessory.Method.RemoveDraw($"小队中庸之道{@event.SourceId()}");
}
[ScriptMethod(name: "敌方中庸之道绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29266"])]
public void MesotesEnmity(Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null || !obj.IsValid()) return;
if (!PartyFilter(accessory, obj))
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"敌方中庸之道{@event.SourceId()}";
dp.Color = new Vector4(1f, 0f, 0f, 0.6f);
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(5f);
dp.DestoryAt = 15000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
}
[ScriptMethod(name: "敌方中庸之道销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3118"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"敌方中庸之道{@event.SourceId()}");
}
[ScriptMethod(name: "敌方腐秽大地绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29094"],suppress:3000)]
public void SaltedEarthEnmity(Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null || !obj.IsValid()) return;
if (!PartyFilter(accessory, obj))
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"敌方腐秽大地{@event.SourceId()}";
dp.Color = new Vector4(1f, 0f, 0f, 0.6f);
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(5f);
dp.DestoryAt = 10000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
}
[ScriptMethod(name: "敌方腐秽大地销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3036"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
// 腐秽大地 施放者 StatusID3036 持续10s ;区域自身效果(减伤+持续恢复StatusID3037 间隔判定,每次判定持续5s 区域敌方效果出血StatusID3038 间隔判定,每次判定持续5s
accessory.Method.RemoveDraw($"敌方腐秽大地{@event.SourceId()}");
}
[ScriptMethod(name: "小队机工炮塔绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29412"],suppress:3000)]
public void BishopAutoturretParty(Event @event, ScriptAccessory accessory)
{
// 象式浮空炮塔 DataId:14673
if (isPartyMember(accessory, @event.SourceId()))
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"小队象式浮空炮塔{@event.SourceId()}";
dp.Color = accessory.Data.DefaultSafeColor.WithW(0.6f);
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(5f);
dp.DestoryAt = 10000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
}
[ScriptMethod(name: "小队机工炮塔销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3155"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"小队象式浮空炮塔{@event.SourceId()}");
}
[ScriptMethod(name: "敌方机工炮塔绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29412"],suppress:3000)]
public void BishopAutoturretEnmity(Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null || !obj.IsValid()) return;
if (!PartyFilter(accessory, obj))
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"敌方象式浮空炮塔{@event.SourceId()}";
dp.Color = new Vector4(1f, 0f, 0f, 0.6f);
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(5f);
dp.DestoryAt = 10000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
}
[ScriptMethod(name: "敌方机工炮塔销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3155"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
// 象式浮空炮塔启动中 施放者 StatusID3155 持续10s 区域小队效果StatusID3156 每次持续6s 以太炮 ActionId: 29413
accessory.Method.RemoveDraw($"敌方象式浮空炮塔{@event.SourceId()}");
}
[ScriptMethod(name: "敌方彗星判定时间绘制", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43252"])]
public void CometEnmity(Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null || !obj.IsValid()) return;
if (!PartyFilter(accessory, obj))
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"敌方彗星{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.8f);
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(10f);
dp.ScaleMode = ScaleMode.ByTime;
dp.DestoryAt = 2400;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
}
[ScriptMethod(name: "敌方彗星销毁", eventType: EventTypeEnum.CancelAction, eventCondition: ["ActionId:43252"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"敌方彗星{@event.SourceId()}");
}
[ScriptMethod(name: "保护连线", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1301"])]
public void 线(Event @event, ScriptAccessory accessory)
{
// 卫护 ActionId:29066 ; 保护 StatusID:1300 8S , 被保护 StatusID:1301 , Buff持续8s
if (@event.SourceId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "保护连线";
dp.Owner = accessory.Data.Me;
dp.Color = new Vector4(0f, 1f, 1f, 1f);
dp.ScaleMode |= ScaleMode.YByDistance;
dp.TargetObject = @event.TargetId();
dp.Scale = new(1);
dp.DestoryAt = 8000;
accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp);
}
[ScriptMethod(name: "保护范围", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1301"])]
public void (Event @event, ScriptAccessory accessory)
{
// 取用的为 1301 被保护 ID所以 sid为自己 施放保护 ,连线至被保护对象 tid范围应画在 tid 身上以方便自己跟
if (@event.SourceId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "保护范围";
dp.Owner = @event.TargetId();
dp.Color = new Vector4(0f, 1f, 1f, 0.15f);
dp.Scale = new(10);
dp.DestoryAt = 8000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = "保护范围描边";
dp1.Owner = @event.TargetId();
dp1.Color = new Vector4(0f, 1f, 1f, 8f);
dp1.Scale = new Vector2(10f);
dp1.InnerScale = new Vector2(9.97f);
dp1.Radian = float.Pi * 2;
dp1.DestoryAt = 8000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
}
[ScriptMethod(name: "被保护连线", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1301"])]
public void 线(Event @event, ScriptAccessory accessory)
{
// 取用的为 1301 被保护 ID所以 sid为 施放保护的人 ,被保护对象 tid为自己
if (@event.TargetId() != accessory.Data.Me) return;
if (isText)accessory.Method.TextInfo("被保护", duration: 7300, false);
if (isTTS) accessory.Method.EdgeTTS("被保护");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"被保护连线{@event.SourceId()}";
dp.Owner = accessory.Data.Me;
dp.TargetObject = @event.SourceId();
dp.Color = accessory.Data.DefaultSafeColor;
dp.ScaleMode |= ScaleMode.YByDistance;
dp.Scale = new(1);
dp.DestoryAt = 8000;
accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp);
}
[ScriptMethod(name: "被保护范围", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1301"])]
public void (Event @event, ScriptAccessory accessory)
{
// 取用的为 1301 被保护 ID所以 sid为队友 施放保护 ,连线至被保护对象(自己),范围应画在 sid 身上以方便自己跟
if (@event.TargetId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"被保护范围{@event.SourceId()}";
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultSafeColor.WithW(0.25f);
dp.Scale = new(10);
dp.DestoryAt = 8000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"被保护范围描边{@event.SourceId()}";
dp1.Owner = @event.SourceId();
dp1.Color = accessory.Data.DefaultSafeColor.WithW(8f);
dp1.Scale = new Vector2(10f);
dp1.InnerScale = new Vector2(9.97f);
dp1.Radian = float.Pi * 2;
dp1.DestoryAt = 8000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
}
[ScriptMethod(name: "保护销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:1300"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
// 1300 为 保护 ID即自身死亡销毁了保护状态时销毁保护他人绘制
if (@event.TargetId() != accessory.Data.Me) return;
accessory.Method.RemoveDraw($"保护.*");
}
[ScriptMethod(name: "被保护销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:1301"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
// 1301 为 被保护 ID即自身死亡销毁了被保护状态时销毁他人保护自己的绘制
if (@event.TargetId() != accessory.Data.Me) return;
accessory.Method.RemoveDraw($"被保护.*{@event.SourceId()}");
}
#endregion
#region 线
@@ -719,7 +315,7 @@ public class PVPToy
[ScriptMethod(name: "三角标记播报", eventType: EventTypeEnum.Marker, eventCondition: ["Operate:Add", "Id:14"])]
public void TriangleMark(Event @event, ScriptAccessory accessory)
{
if(isTargetBroadcast && isTTS) accessory.Method.EdgeTTS("三角已标记");
if(isTargetBroadcast && isEdgeTTS) accessory.Method.EdgeTTS("三角已标记");
if(isTargetBroadcast) accessory.Method.SendChat($"/e 三角已标记<<targetclass>> 》 <<t>>");
}
@@ -741,7 +337,7 @@ public class PVPToy
[ScriptMethod(name: "十字标记播报", eventType: EventTypeEnum.Marker, eventCondition: ["Operate:Add", "Id:13"])]
public void CrossMark(Event @event, ScriptAccessory accessory)
{
if(isTargetBroadcast && isTTS) accessory.Method.EdgeTTS("十字已标记");
if(isTargetBroadcast && isEdgeTTS) accessory.Method.EdgeTTS("十字已标记");
if(isTargetBroadcast) accessory.Method.SendChat($"/e 十字已标记<<targetclass>> 》 <<t>>");
}
@@ -763,7 +359,7 @@ public class PVPToy
[ScriptMethod(name: "方块标记播报", eventType: EventTypeEnum.Marker, eventCondition: ["Operate:Add", "Id:11"])]
public void SquareMark(Event @event, ScriptAccessory accessory)
{
if(isTargetBroadcast && isTTS) accessory.Method.EdgeTTS("方块已标记");
if(isTargetBroadcast && isEdgeTTS) accessory.Method.EdgeTTS("方块已标记");
if(isTargetBroadcast) accessory.Method.SendChat($"/e 方块已标记<<targetclass>> 》 <<t>>");
}
@@ -785,7 +381,7 @@ public class PVPToy
[ScriptMethod(name: "攻击1标记播报", eventType: EventTypeEnum.Marker, eventCondition: ["Operate:Add", "Id:01"])]
public void Attack1Mark(Event @event, ScriptAccessory accessory)
{
if(isTargetBroadcast && isTTS) accessory.Method.EdgeTTS("攻击1已标记");
if(isTargetBroadcast && isEdgeTTS) accessory.Method.EdgeTTS("攻击1已标记");
if(isTargetBroadcast) accessory.Method.SendChat($"/e 攻击1已标记<<targetclass>> 》 <<t>>");
}