From 7231da190d2f282170bca662630e4f9eaf6f621d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E5=8D=97=E6=B2=A2=E5=93=8D=E4=B9=9F?= <72963826+Hibiya615@users.noreply.github.com> Date: Sat, 25 Oct 2025 02:20:18 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0PVP=E5=B0=8F=E7=8E=A9?= =?UTF-8?q?=E5=85=B7?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- PVP/PVPToy.cs | 490 +++++--------------------------------------------- 1 file changed, 43 insertions(+), 447 deletions(-) diff --git a/PVP/PVPToy.cs b/PVP/PVPToy.cs index 86fa592..ddbd77a 100644 --- a/PVP/PVPToy.cs +++ b/PVP/PVPToy.cs @@ -29,16 +29,15 @@ public class PVPToy const string noteStr = """ v0.0.0.2: - PVP小玩具,仅纷争前线可用 - 可在狼狱进行测试(小队画图在单人情况下不生效) + PVP小玩具,仅纷争前线可用,可在狼狱进行测试 推荐先自行过一遍设置关闭不需要的功能,底裤功能使用后果自行承担 - 标记一般是防四小,所以启用仅标记选项的话就是防四小的播报/绘制 + 标记一般是防四小,所以启用仅标记选项的话就是防四小的播报 """; #region 基础控制 [UserSetting("EdgeTTS开关")] - public bool isTTS { get; set; } = true; + public bool isEdgeTTS { get; set; } = true; [UserSetting("弹窗文本提示开关")] public bool isText { get; set; } = true; @@ -49,7 +48,7 @@ public class PVPToy [UserSetting("启用自动选中目标标记")] public bool isAutoTarget { get; set; } = false; - [UserSetting("启用仅适用敌方目标标记 [适用:龙骑冲天绘制、占星诗人LB播报]" )] + [UserSetting("启用仅适用敌方目标标记 [适用:占星诗人LB播报]" )] public bool isOnlyMark { get; set; } = false; [UserSetting("启用自动诗人光阴神净化")] @@ -107,6 +106,35 @@ public class PVPToy #region 自动播报/执行 + public bool isPartyMember(ScriptAccessory accessory, uint SourceId) + { + return accessory.Data.PartyList.Contains(SourceId); + } + + private bool PartyFilter(ScriptAccessory sa, IGameObject? obj) + { + if (obj == null || !obj.IsValid()) return false; + + if (obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) return false; + + var targetPlayer = obj as IPlayerCharacter; + if (targetPlayer == null) return false; + + bool isInMyAlliance = false; + + isInMyAlliance = sa.Data.PartyList?.Any(p => p == targetPlayer.EntityId) ?? false; + + if (!isInMyAlliance) + { + if (targetPlayer.StatusFlags.HasFlag(Dalamud.Game.ClientState.Objects.Enums.StatusFlags.AllianceMember)) + { + isInMyAlliance = true; + } + } + + return isInMyAlliance; + } + [ScriptMethod(name: "被狙自动开盾", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29415"])] public void MarksmansTarget(Event @event, ScriptAccessory accessory) { @@ -148,7 +176,7 @@ public class PVPToy { string tname = @event["TargetName"]?.ToString(); if (isText) accessory.Method.TextInfo("检测到对方《诗人LB》", duration: 1800, true); - if (isTTS) accessory.Method.EdgeTTS("对方诗人LB"); + if (isEdgeTTS) accessory.Method.EdgeTTS("对方诗人LB"); accessory.Method.SendChat($"/e 鸭鸭:检测到对方诗人LB!来源《{tname}》"); } } @@ -176,7 +204,7 @@ public class PVPToy { string tname = @event["TargetName"]?.ToString(); if (isText) accessory.Method.TextInfo("检测到对方《诗人LB》", duration: 1800, true); - if (isTTS) accessory.Method.EdgeTTS("对方诗人LB"); + if (isEdgeTTS) accessory.Method.EdgeTTS("对方诗人LB"); accessory.Method.SendChat($"/e 鸭鸭:检测到标记对象获得诗人LB!目标《{tname}》"); } } @@ -195,7 +223,7 @@ public class PVPToy { string tname = @event["TargetName"]?.ToString(); if (isText) accessory.Method.TextInfo("检测到对方《占星LB》", duration: 1800, true); - if (isTTS) accessory.Method.EdgeTTS("对方占星LB"); + if (isEdgeTTS) accessory.Method.EdgeTTS("对方占星LB"); accessory.Method.SendChat($"/e 鸭鸭:检测到对方占星LB!来源《{tname}》"); } } @@ -221,7 +249,7 @@ public class PVPToy { string tname = @event["TargetName"]?.ToString(); if (isText) accessory.Method.TextInfo("检测到对方《占星LB》", duration: 1800, true); - if (isTTS) accessory.Method.EdgeTTS("对方占星LB"); + if (isEdgeTTS) accessory.Method.EdgeTTS("对方占星LB"); accessory.Method.SendChat($"/e 鸭鸭:检测到标记对象获得占星LB!目标《{tname}》"); } } @@ -232,7 +260,7 @@ public class PVPToy public void PrimalRendTargetTTS(Event @event, ScriptAccessory accessory) { if (@event.TargetId() != accessory.Data.Me) return; - if (isTTS) accessory.Method.EdgeTTS("被晕了"); + if (isEdgeTTS) accessory.Method.EdgeTTS("被晕了"); } [ScriptMethod(name: "被蛮荒崩裂自动诗人净化", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29084"])] @@ -255,7 +283,7 @@ public class PVPToy public void AfflatusPurgationTargetTTS(Event @event, ScriptAccessory accessory) { if (@event.TargetId() != accessory.Data.Me) return; - if (isTTS) accessory.Method.EdgeTTS("被晕了"); + if (isEdgeTTS) accessory.Method.EdgeTTS("被晕了"); } [ScriptMethod(name: "被涤罪之心自动诗人净化", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29230"])] @@ -274,438 +302,6 @@ public class PVPToy } } - #endregion - - #region 技能绘制 - - public bool isPartyMember(ScriptAccessory accessory, uint SourceId) - { - return accessory.Data.PartyList.Contains(SourceId); - } - - private bool PartyFilter(ScriptAccessory sa, IGameObject? obj) - { - if (obj == null || !obj.IsValid()) return false; - - if (obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) return false; - - var targetPlayer = obj as IPlayerCharacter; - if (targetPlayer == null) return false; - - bool isInMyAlliance = false; - - isInMyAlliance = sa.Data.PartyList?.Any(p => p == targetPlayer.EntityId) ?? false; - - if (!isInMyAlliance) - { - if (targetPlayer.StatusFlags.HasFlag(Dalamud.Game.ClientState.Objects.Enums.StatusFlags.AllianceMember)) - { - isInMyAlliance = true; - } - } - - return isInMyAlliance; - } - - [ScriptMethod(name: "—————— 技能绘制 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] - public void 技能绘制(Event @event, ScriptAccessory accessory) { } - - [ScriptMethod(name: "自身冲天范围绘制", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])] - public void SkyShatterSelf(Event @event, ScriptAccessory accessory) - { - if (@event.TargetId() != accessory.Data.Me) return; - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = "冲天Self内圈"; - dp.Color = new Vector4(0f, 1f, 1f, 0.8f); - dp.Owner = @event.SourceId(); - dp.Scale = new Vector2(5f); - dp.DestoryAt = 5000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); - - var dp1 = accessory.Data.GetDefaultDrawProperties(); - dp1.Name = "冲天Self外圈"; - dp1.Color = new Vector4(0f, 1f, 1f, 0.5f); - dp1.Owner = @event.SourceId(); - dp1.Scale = new Vector2(10f); - dp1.DestoryAt = 5000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp1); - } - - [ScriptMethod(name: "自身冲天销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3180"],userControl: false)] - public void 自身冲天销毁(Event @event, ScriptAccessory accessory) - { - // 考虑到意外死亡情况(如在天上死亡)所以不使用 ActionEffect 来销毁 - if (@event.TargetId() != accessory.Data.Me) return; - accessory.Method.RemoveDraw($"冲天Self.*"); - } - - - [ScriptMethod(name: "队友冲天范围绘制", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])] - public void SkyShatterAlliance(Event @event, ScriptAccessory accessory) - { - var obj = IbcHelper.GetById(accessory, @event.SourceId); - if (obj == null || !obj.IsValid()) return; - - if (PartyFilter(accessory, obj)) - { - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = $"队友冲天{@event.SourceId()}"; - dp.Color = new Vector4(0f, 1f, 1f, 0.15f); - dp.Owner = @event.SourceId(); - dp.Scale = new Vector2(10f); - dp.DestoryAt = 5000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); - } - } - - - [ScriptMethod(name: "队友冲天销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3180"],userControl: false)] - public void 队友冲天销毁(Event @event, ScriptAccessory accessory) - { - accessory.Method.RemoveDraw($"队友冲天{@event.SourceId()}"); - } - - - [ScriptMethod(name: "敌方冲天范围绘制", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])] - public void SkyShatterEnmity(Event @event, ScriptAccessory accessory) - { - if (isOnlyMark) return; // 没开启选项,绘制对方全部 - var obj = IbcHelper.GetById(accessory, @event.SourceId); - if (obj == null || !obj.IsValid()) return; - - if (!PartyFilter(accessory, obj)) - { - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = $"敌方冲天内圈{@event.SourceId()}"; - dp.Color = new Vector4(1f, 0f, 0f, 1f); - dp.Owner = @event.SourceId(); - dp.Scale = new Vector2(5f); - dp.DestoryAt = 5000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); - - var dp1 = accessory.Data.GetDefaultDrawProperties(); - dp1.Name = $"敌方冲天外圈{@event.SourceId()}"; - dp1.Color = new Vector4(1, 0f, 0f, 0.5f); - dp1.Owner = @event.SourceId(); - dp1.Scale = new Vector2(10f); - dp1.DestoryAt = 5000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp1); - } - } - - [ScriptMethod(name: "敌方标记冲天范围绘制", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])] - public void SkyShatterMark(Event @event, ScriptAccessory accessory) - { - if (!isOnlyMark) return; // 开启选项,只绘制对方四小 - var obj = IbcHelper.GetById(accessory, @event.SourceId); - if (obj == null || !obj.IsValid()) return; - - if (!PartyFilter(accessory, obj)) - { - var tid = @event.TargetId(); - var tobj = IbcHelper.GetById(accessory, tid); - if (tobj == null || !tobj.IsValid()) return; - - if (!IbcHelper.HasAnyMarker(tobj)) return; - - foreach (var mark in checkMark) - { - if (IbcHelper.HasMarker(tobj, mark)) - { - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = $"敌方标记冲天内圈{@event.SourceId()}"; - dp.Color = new Vector4(1f, 0f, 0f, 1f); - dp.Owner = @event.SourceId(); - dp.Scale = new Vector2(5f); - dp.DestoryAt = 5000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); - - var dp1 = accessory.Data.GetDefaultDrawProperties(); - dp1.Name = $"敌方标记冲天外圈{@event.SourceId()}"; - dp1.Color = new Vector4(1, 0f, 0f, 0.6f); - dp1.Owner = @event.SourceId(); - dp1.Scale = new Vector2(10f); - dp1.DestoryAt = 5000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp1); - } - } - } - } - - [ScriptMethod(name: "敌方冲天销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3180"],userControl: false)] - public void 敌方冲天销毁(Event @event, ScriptAccessory accessory) - { - accessory.Method.RemoveDraw($"敌方.*冲天.*{@event.SourceId()}"); - } - - - [ScriptMethod(name: "小队中庸之道绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29266"])] - public void MesotesParty(Event @event, ScriptAccessory accessory) - { - // 中庸之道 施放者 StatusID:3118 持续15s ; 无敌效果 StatusID:3119 间隔判定,每次判定持续5s - if (isPartyMember(accessory, @event.SourceId())) - { - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = $"小队中庸之道{@event.SourceId()}"; - dp.Color = accessory.Data.DefaultSafeColor.WithW(1f); - dp.Position = @event.EffectPosition(); - dp.Scale = new Vector2(5f); - dp.DestoryAt = 15000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); - } - } - - [ScriptMethod(name: "小队中庸之道查找连线半秒", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29266"],suppress:3000)] - public void MesotesPartyConnected(Event @event, ScriptAccessory accessory) - { - if (isPartyMember(accessory, @event.SourceId())) - { - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = $"小队中庸之道连线{@event.SourceId()}"; - dp.Color = accessory.Data.DefaultSafeColor; - dp.Owner = accessory.Data.Me; - dp.TargetPosition = @event.EffectPosition(); - dp.ScaleMode |= ScaleMode.YByDistance; - dp.Scale = new(1); - dp.DestoryAt = 500; - accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp); - } - } - - - [ScriptMethod(name: "小队中庸之道销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3118"],userControl: false)] - public void 小队中庸之道销毁(Event @event, ScriptAccessory accessory) - { - // 考虑到提前死亡,所以在持有者buff消失时就应销毁绘制 - accessory.Method.RemoveDraw($"小队中庸之道{@event.SourceId()}"); - } - - [ScriptMethod(name: "敌方中庸之道绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29266"])] - public void MesotesEnmity(Event @event, ScriptAccessory accessory) - { - var obj = IbcHelper.GetById(accessory, @event.SourceId); - if (obj == null || !obj.IsValid()) return; - - if (!PartyFilter(accessory, obj)) - { - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = $"敌方中庸之道{@event.SourceId()}"; - dp.Color = new Vector4(1f, 0f, 0f, 0.6f); - dp.Position = @event.EffectPosition(); - dp.Scale = new Vector2(5f); - dp.DestoryAt = 15000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); - } - } - - [ScriptMethod(name: "敌方中庸之道销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3118"],userControl: false)] - public void 敌方中庸之道销毁(Event @event, ScriptAccessory accessory) - { - accessory.Method.RemoveDraw($"敌方中庸之道{@event.SourceId()}"); - } - - [ScriptMethod(name: "敌方腐秽大地绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29094"],suppress:3000)] - public void SaltedEarthEnmity(Event @event, ScriptAccessory accessory) - { - var obj = IbcHelper.GetById(accessory, @event.SourceId); - if (obj == null || !obj.IsValid()) return; - - if (!PartyFilter(accessory, obj)) - { - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = $"敌方腐秽大地{@event.SourceId()}"; - dp.Color = new Vector4(1f, 0f, 0f, 0.6f); - dp.Position = @event.EffectPosition(); - dp.Scale = new Vector2(5f); - dp.DestoryAt = 10000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); - } - } - - [ScriptMethod(name: "敌方腐秽大地销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3036"],userControl: false)] - public void 敌方腐秽大地销毁(Event @event, ScriptAccessory accessory) - { - // 腐秽大地 施放者 StatusID:3036 持续10s ;区域自身效果(减伤+持续恢复)StatusID:3037 间隔判定,每次判定持续5s ;区域敌方效果(出血)StatusID:3038 间隔判定,每次判定持续5s - accessory.Method.RemoveDraw($"敌方腐秽大地{@event.SourceId()}"); - } - - [ScriptMethod(name: "小队机工炮塔绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29412"],suppress:3000)] - public void BishopAutoturretParty(Event @event, ScriptAccessory accessory) - { - // 象式浮空炮塔 DataId:14673 - if (isPartyMember(accessory, @event.SourceId())) - { - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = $"小队象式浮空炮塔{@event.SourceId()}"; - dp.Color = accessory.Data.DefaultSafeColor.WithW(0.6f); - dp.Position = @event.EffectPosition(); - dp.Scale = new Vector2(5f); - dp.DestoryAt = 10000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); - } - } - - [ScriptMethod(name: "小队机工炮塔销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3155"],userControl: false)] - public void 小队机工炮塔销毁(Event @event, ScriptAccessory accessory) - { - accessory.Method.RemoveDraw($"小队象式浮空炮塔{@event.SourceId()}"); - } - - [ScriptMethod(name: "敌方机工炮塔绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29412"],suppress:3000)] - public void BishopAutoturretEnmity(Event @event, ScriptAccessory accessory) - { - var obj = IbcHelper.GetById(accessory, @event.SourceId); - if (obj == null || !obj.IsValid()) return; - - if (!PartyFilter(accessory, obj)) - { - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = $"敌方象式浮空炮塔{@event.SourceId()}"; - dp.Color = new Vector4(1f, 0f, 0f, 0.6f); - dp.Position = @event.EffectPosition(); - dp.Scale = new Vector2(5f); - dp.DestoryAt = 10000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); - } - } - - [ScriptMethod(name: "敌方机工炮塔销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3155"],userControl: false)] - public void 敌方机工炮塔销毁(Event @event, ScriptAccessory accessory) - { - // 象式浮空炮塔启动中 施放者 StatusID:3155 持续10s ;区域小队效果(盾)StatusID:3156 每次持续6s ; 以太炮 ActionId: 29413 - accessory.Method.RemoveDraw($"敌方象式浮空炮塔{@event.SourceId()}"); - } - - [ScriptMethod(name: "敌方彗星判定时间绘制", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43252"])] - public void CometEnmity(Event @event, ScriptAccessory accessory) - { - var obj = IbcHelper.GetById(accessory, @event.SourceId); - if (obj == null || !obj.IsValid()) return; - - if (!PartyFilter(accessory, obj)) - { - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = $"敌方彗星{@event.SourceId()}"; - dp.Color = accessory.Data.DefaultDangerColor.WithW(0.8f); - dp.Position = @event.EffectPosition(); - dp.Scale = new Vector2(10f); - dp.ScaleMode = ScaleMode.ByTime; - dp.DestoryAt = 2400; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); - } - } - - [ScriptMethod(name: "敌方彗星销毁", eventType: EventTypeEnum.CancelAction, eventCondition: ["ActionId:43252"],userControl: false)] - public void 敌方彗星销毁(Event @event, ScriptAccessory accessory) - { - accessory.Method.RemoveDraw($"敌方彗星{@event.SourceId()}"); - } - - [ScriptMethod(name: "保护连线", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1301"])] - public void 保护连线(Event @event, ScriptAccessory accessory) - { - // 卫护 ActionId:29066 ; 保护 StatusID:1300 8S , 被保护 StatusID:1301 , Buff持续8s - - if (@event.SourceId() != accessory.Data.Me) return; - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = "保护连线"; - dp.Owner = accessory.Data.Me; - dp.Color = new Vector4(0f, 1f, 1f, 1f); - dp.ScaleMode |= ScaleMode.YByDistance; - dp.TargetObject = @event.TargetId(); - dp.Scale = new(1); - dp.DestoryAt = 8000; - accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp); - } - - [ScriptMethod(name: "保护范围", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1301"])] - public void 保护范围(Event @event, ScriptAccessory accessory) - { - // 取用的为 1301 被保护 ID,所以 sid为自己 施放保护 ,连线至被保护对象 tid,范围应画在 tid 身上以方便自己跟 - - if (@event.SourceId() != accessory.Data.Me) return; - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = "保护范围"; - dp.Owner = @event.TargetId(); - dp.Color = new Vector4(0f, 1f, 1f, 0.15f); - dp.Scale = new(10); - dp.DestoryAt = 8000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); - - var dp1 = accessory.Data.GetDefaultDrawProperties(); - dp1.Name = "保护范围描边"; - dp1.Owner = @event.TargetId(); - dp1.Color = new Vector4(0f, 1f, 1f, 8f); - dp1.Scale = new Vector2(10f); - dp1.InnerScale = new Vector2(9.97f); - dp1.Radian = float.Pi * 2; - dp1.DestoryAt = 8000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1); - } - - [ScriptMethod(name: "被保护连线", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1301"])] - public void 被保护连线(Event @event, ScriptAccessory accessory) - { - // 取用的为 1301 被保护 ID,所以 sid为 施放保护的人 ,被保护对象 tid为自己 - - if (@event.TargetId() != accessory.Data.Me) return; - - if (isText)accessory.Method.TextInfo("被保护", duration: 7300, false); - if (isTTS) accessory.Method.EdgeTTS("被保护"); - - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = $"被保护连线{@event.SourceId()}"; - dp.Owner = accessory.Data.Me; - dp.TargetObject = @event.SourceId(); - dp.Color = accessory.Data.DefaultSafeColor; - dp.ScaleMode |= ScaleMode.YByDistance; - dp.Scale = new(1); - dp.DestoryAt = 8000; - accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp); - } - - [ScriptMethod(name: "被保护范围", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1301"])] - public void 被保护范围(Event @event, ScriptAccessory accessory) - { - // 取用的为 1301 被保护 ID,所以 sid为队友 施放保护 ,连线至被保护对象(自己),范围应画在 sid 身上以方便自己跟 - - if (@event.TargetId() != accessory.Data.Me) return; - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = $"被保护范围{@event.SourceId()}"; - dp.Owner = @event.SourceId(); - dp.Color = accessory.Data.DefaultSafeColor.WithW(0.25f); - dp.Scale = new(10); - dp.DestoryAt = 8000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); - - var dp1 = accessory.Data.GetDefaultDrawProperties(); - dp1.Name = $"被保护范围描边{@event.SourceId()}"; - dp1.Owner = @event.SourceId(); - dp1.Color = accessory.Data.DefaultSafeColor.WithW(8f); - dp1.Scale = new Vector2(10f); - dp1.InnerScale = new Vector2(9.97f); - dp1.Radian = float.Pi * 2; - dp1.DestoryAt = 8000; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1); - } - - [ScriptMethod(name: "保护销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:1300"],userControl: false)] - public void 保护销毁(Event @event, ScriptAccessory accessory) - { - // 1300 为 保护 ID,即自身死亡销毁了保护状态时,销毁保护他人绘制 - if (@event.TargetId() != accessory.Data.Me) return; - accessory.Method.RemoveDraw($"保护.*"); - } - - [ScriptMethod(name: "被保护销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:1301"],userControl: false)] - public void 被保护销毁(Event @event, ScriptAccessory accessory) - { - // 1301 为 被保护 ID,即自身死亡销毁了被保护状态时,销毁他人保护自己的绘制 - if (@event.TargetId() != accessory.Data.Me) return; - accessory.Method.RemoveDraw($"被保护.*{@event.SourceId()}"); - } - - #endregion #region 目标标记播报及连线 @@ -719,7 +315,7 @@ public class PVPToy [ScriptMethod(name: "三角标记播报", eventType: EventTypeEnum.Marker, eventCondition: ["Operate:Add", "Id:14"])] public void TriangleMark(Event @event, ScriptAccessory accessory) { - if(isTargetBroadcast && isTTS) accessory.Method.EdgeTTS("三角已标记"); + if(isTargetBroadcast && isEdgeTTS) accessory.Method.EdgeTTS("三角已标记"); if(isTargetBroadcast) accessory.Method.SendChat($"/e 三角已标记<> 》 <>"); } @@ -741,7 +337,7 @@ public class PVPToy [ScriptMethod(name: "十字标记播报", eventType: EventTypeEnum.Marker, eventCondition: ["Operate:Add", "Id:13"])] public void CrossMark(Event @event, ScriptAccessory accessory) { - if(isTargetBroadcast && isTTS) accessory.Method.EdgeTTS("十字已标记"); + if(isTargetBroadcast && isEdgeTTS) accessory.Method.EdgeTTS("十字已标记"); if(isTargetBroadcast) accessory.Method.SendChat($"/e 十字已标记<> 》 <>"); } @@ -763,7 +359,7 @@ public class PVPToy [ScriptMethod(name: "方块标记播报", eventType: EventTypeEnum.Marker, eventCondition: ["Operate:Add", "Id:11"])] public void SquareMark(Event @event, ScriptAccessory accessory) { - if(isTargetBroadcast && isTTS) accessory.Method.EdgeTTS("方块已标记"); + if(isTargetBroadcast && isEdgeTTS) accessory.Method.EdgeTTS("方块已标记"); if(isTargetBroadcast) accessory.Method.SendChat($"/e 方块已标记<> 》 <>"); } @@ -785,7 +381,7 @@ public class PVPToy [ScriptMethod(name: "攻击1标记播报", eventType: EventTypeEnum.Marker, eventCondition: ["Operate:Add", "Id:01"])] public void Attack1Mark(Event @event, ScriptAccessory accessory) { - if(isTargetBroadcast && isTTS) accessory.Method.EdgeTTS("攻击1已标记"); + if(isTargetBroadcast && isEdgeTTS) accessory.Method.EdgeTTS("攻击1已标记"); if(isTargetBroadcast) accessory.Method.SendChat($"/e 攻击1已标记<> 》 <>"); }