更新妖宫

This commit is contained in:
南沢响也
2025-11-09 03:14:55 +08:00
parent 9dd0638408
commit 4f39282f12
2 changed files with 438 additions and 243 deletions

View File

@@ -14,6 +14,7 @@ using System.Threading.Tasks;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using System.Runtime.CompilerServices;
using System.Runtime.Intrinsics;
using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.Game.Control;
using FFXIVClientStructs.FFXIV.Client.Game.UI;
@@ -23,13 +24,13 @@ namespace Pilgrims_Traverse;
[ScriptType(guid: "3f65b3c0-df48-4ef8-89ae-b8091b7690f1", name: "朝圣交错路", author: "Tetora",
territorys: [1281, 1282, 1283, 1284, 1285, 1286, 1287, 1288, 1289, 1290, 1311, 1333],
version: "0.0.0.6",note: noteStr)]
version: "0.0.0.7",note: noteStr)]
public class Pilgrims_Traverse
{
const string noteStr =
"""
v0.0.0.6:
v0.0.0.7:
dc
线
@@ -89,12 +90,21 @@ public class Pilgrims_Traverse
[UserSetting("弹窗文本提示开关")]
public bool isText { get; set; } = true;
// [UserSetting("测试性功能(慎用)")]
// public bool isTest { get; set; } = false;
[UserSetting("是否启用遁地特殊绘制")]
public bool isUnderGround { get; set; } = true;
[UserSetting("遁地能打到的AOE颜色")]
public ScriptColor UnderGround_AOEs { get; set; } = new() { V4 = new(1f, 0f, 0f, 1f) };
[UserSetting("启用小工具(已确认设置完毕)")]
public bool isMiniTools { get; set; } = false;
[UserSetting("设置传送装置查找颜色")]
public ScriptColor teleporter { get; set; } = new() { V4 = new(0f, 1f, 0f, 2f) };
[UserSetting("设置光耀烛台查找颜色")]
public ScriptColor votiveCandelabra { get; set; } = new() { V4 = new(1f, 0f, 1f, 1.4f) };
[UserSetting(note: "选择自动苏生之炎对象")]
public RekindleEnum Rekindle { get; set; } = RekindleEnum.TargetsTarget;
@@ -242,6 +252,49 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "传送装置查找", eventType: EventTypeEnum.ObjectChanged, eventCondition: ["DataId:2014756", "Operate:Add"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"传送装置查找";
dp.Owner = accessory.Data.Me;
dp.TargetObject = @event.SourceId();
dp.Scale = new (1f);
dp.ScaleMode |= ScaleMode.YByDistance;
dp.Color = teleporter.V4;
dp.DestoryAt = 3000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Displacement, dp);
}
[ScriptMethod(name: "光耀烛台查找", eventType: EventTypeEnum.ObjectChanged, eventCondition: ["DataId:2014759", "Operate:Add"])]
public void 耀(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"光耀烛台";
dp.Owner = accessory.Data.Me;
dp.TargetObject = @event.SourceId();
dp.Scale = new (1f);
dp.ScaleMode |= ScaleMode.YByDistance;
dp.Color = votiveCandelabra.V4;
dp.DestoryAt = 3000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Displacement, dp);
}
[ScriptMethod(name: "光耀烛台销毁", eventType: EventTypeEnum.ObjectEffect, eventCondition: ["Id1:16", "Id2:32"], userControl: false)]
public void 耀(Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"光耀烛台");
}
/*
[ScriptMethod(name: "光耀烛台 温暖气息提示", eventType: EventTypeEnum.Chat, eventCondition: ["Type:SystemMessage", "Message:察觉到了灯火般温暖的神秘气息……"])]
public void 光耀烛台_温暖气息提示(Event @event, ScriptAccessory accessory)
{
if (isTTS)accessory.Method.TTS("本层有烛台");
if (isEdgeTTS)accessory.Method.EdgeTTS("本层有烛台");
}
*/
/*
[ScriptMethod(name: "队友爆弹之母 大爆炸范围绘制", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44629"])]
public void 爆弹之母_大爆炸Party (Event @event, ScriptAccessory accessory)
@@ -737,114 +790,162 @@ public class Pilgrims_Traverse
[ScriptMethod(name: "—————— 61 ~ 70 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 61(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "トラバース・ーム_プレインパウン钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44753"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・ーム_プレインパウン{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f);
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "トラバース・クリフモール_ヘッドバット顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44740"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "61~64 得到宽恕的疑念 潜伏透视", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:18832"])]
public void _潜伏 (Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・クリフモール_ヘッドバット{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Name = $"得到宽恕的疑念_潜伏{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.6f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f + IbcHelper.GetHitboxRadius(obj)); // 6m + 目标圈
dp.Radian = 120f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "交错路塔罗斯_地层俯冲二段月环", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42516"])]
public void (Event @event, ScriptAccessory accessory)
{
// 在 执行贯穿 [ActionId:42516 / 3.7s] 4s后 显示第2段月环 两次判定间隔约3.1s
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・タロース_サブダックション{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(11f);
dp.InnerScale = new Vector2(5f);
dp.Radian = float.Pi * 2;
dp.Delay = 4000;
dp.DestoryAt = 3100;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "フォーギヴン・ダウト_ボディプレス钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44748"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・ダウト_ボディプレス{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(7f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.Scale = new Vector2(IbcHelper.GetHitboxRadius(obj)); // 目标圈为2.4m,只有在+5m内才可见开怪后状态消失
dp.DestoryAt = 600000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "得到宽恕的暴动_左/右侧震荡波(二连左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4221[46]$"])]
[ScriptMethod(name: "61~64 得到宽恕的疑念 潜伏面向", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:18832"])]
public void _潜伏面向 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"得到宽恕的疑念_潜伏面向{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.8f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10f); // 参考视觉引战范围
dp.Radian = 90f.DegToRad();
dp.DestoryAt = 600000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "得到宽恕的疑念 潜伏销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:676"],userControl: false)]
public void _潜伏销毁(Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"得到宽恕的疑念_潜伏.*{@event.SourceId()}");
}
[ScriptMethod(name: "得到宽恕的疑念 潜伏备用销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^(44749|45130)"],userControl: false)]
public void _潜伏备用销毁(Event @event, ScriptAccessory accessory)
{
// 44749 滑跃 ; 45130 平A攻击
accessory.Method.RemoveDraw($"得到宽恕的疑念_潜伏.*{@event.SourceId()}");
}
[ScriptMethod(name: "61~69 交错路塔罗斯_执行贯穿钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42516"])]
public void _执行贯穿 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路塔罗斯_执行贯穿{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(6f);
dp.DestoryAt = 3700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "61~69 交错路塔罗斯_地层俯冲二段月环", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42516"])]
public void _地层俯冲 (Event @event, ScriptAccessory accessory)
{
// 在 执行贯穿 [ActionId:42516 / 3.7s] 4s后 显示第2段月环 两次判定间隔约3.1s
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路塔罗斯_地层俯冲{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(11f);
dp.InnerScale = new Vector2(5f);
dp.Radian = float.Pi * 2;
dp.Delay = 3700;
dp.DestoryAt = 3000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "61~64 得到宽恕的疑念_躯体重压钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44748"])]
public void _躯体重压 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"得到宽恕的疑念_躯体重压{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(7f);
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "61~63 交错路诺姆_平地捶打钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44753"])]
public void _平地捶打 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路诺姆_平地捶打{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f);
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "61~63 交错路壁崖鼹鼠_冲顶顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44740"])]
public void _冲顶(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路壁崖鼹鼠_冲顶{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f);
dp.Radian = 120f.DegToRad();
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "62~65 得到宽恕的暴动_左/右侧震荡波(二连左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4221[46]$"])]
public void 得到宽恕的暴动_左右侧震荡波(Event @event, ScriptAccessory accessory)
{
// 先右刀 42214 先左刀 42216
var isR = @event.ActionId == 42214;
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"_左右侧震荡波1{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(30f + IbcHelper.GetHitboxRadius(obj)); // 30m + 目标圈
dp.Scale = new Vector2(30f);
dp.Radian = 180f.DegToRad();
dp.Rotation = isR ? 270f.DegToRad() : 90f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"得到宽恕的暴动_左右侧震荡波2{@event.SourceId()}";
dp1.Color = accessory.Data.DefaultDangerColor;
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(30f + IbcHelper.GetHitboxRadius(obj));
dp1.Scale = new Vector2(30f);
dp1.Radian = 180f.DegToRad();
dp1.Rotation = isR ? 90f.DegToRad() : 270f.DegToRad();
dp1.Delay = @event.DurationMilliseconds();
dp1.Delay = 4700;
dp1.DestoryAt = 3000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp1);
}
[ScriptMethod(name: "フォーギヴン・グラッジ_ヘイルファイア(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42515"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "63~66 得到宽恕的怨恨_冰雹发射(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42515"])]
public void _冰雹发射(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・グラッジ_ヘイルファイア{@event.SourceId()}";
dp.Name = $"得到宽恕的怨恨_冰雹发射{@event.SourceId()}";
dp.Scale = new (4f, 45f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = @event.DurationMilliseconds();
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "フォーギヴン・イムパリティー_ロックスライド(十字)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44743"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "64~66 得到宽恕的不公_岩石崩溃(十字)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44743"])]
public void _岩石崩溃(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・イムパリティー_ロックスライド{@event.SourceId()}";
dp.Scale = new (10f, 80f);
dp.Name = $"得到宽恕的不公_岩石崩溃{@event.SourceId()}";
dp.Scale = new (10f, 80f); // 范围待确定可能是10,40
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 3700;
float[] rotations = { 0f, 90f };
@@ -855,122 +956,107 @@ public class Pilgrims_Traverse
}
}
[ScriptMethod(name: "フォーギヴン・アタッチメント_スーウェッジウォーター(前后刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4475[01]$"])]
public void スーウェッジウォーター(Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "65~67 得到宽恕的依恋_臭水(前后刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4475[01]$"])]
public void 得到宽恕的依恋_臭水(Event @event, ScriptAccessory accessory)
{
// 前刀 44750 后刀 44751
var isF = @event.ActionId == 44750;
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"_スーウェッジウォーター";
dp.Name = $"_臭水";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10f + IbcHelper.GetHitboxRadius(obj)); // ??m + 目标圈
dp.Scale = new Vector2(12f);
dp.Radian = 180f.DegToRad();
dp.Rotation = isF ? 0f.DegToRad() : 180f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "トラバース・クイーンビー_アンファイナルスティング(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42510"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "65~68 交错路蜂后_未终针(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42510"])]
public void _未终针(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・クイーンビー_アンファイナルスティング{@event.SourceId()}";
dp.Name = $"交错路蜂后_未终针{@event.SourceId()}";
dp.Scale = new (3f, 8f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = @event.DurationMilliseconds();
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "フォーギヴン・コンテンション_針幾千本(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42220"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "66~69 得到宽恕的主见_几千针刺(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42220"])]
public void _几千针刺(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・コンテンション_針幾千本{@event.SourceId()}";
dp.Name = $"得到宽恕的主见_几千针刺{@event.SourceId()}";
dp.Scale = new (8f, 20f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = @event.DurationMilliseconds();
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "トラバース・ンゴツィ_土石流(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44755"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "67~69 交错路恩戈齐_泥石流(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44755"])]
public void _泥石(Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・ンゴツィ_土石流{@event.SourceId()}";
dp.Name = $"交错路恩戈齐_泥石流{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(9f + IbcHelper.GetHitboxRadius(obj)); // 9m + 目标圈
dp.Scale = new Vector2(13f);
dp.Radian = 120f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 3700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "フォーギヴン・ヴォラシティ_ストーンゲイズ(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44746"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "67~69 得到宽恕的贪食_石化凝视(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44746"])]
public void _石化凝视 (Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・ヴォラシティ_ストーンゲイズ{@event.SourceId()}";
dp.Name = $"得到宽恕的贪食_石化凝视{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(7.7f + IbcHelper.GetHitboxRadius(obj)); // ??m + 目标圈
dp.Scale = new Vector2(10f);
dp.Radian = 90f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "フォーギヴン・ヴォラシティ_ボディスラム(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44747"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "67~69 得到宽恕的贪食_猛撞(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44747"])]
public void _猛撞 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・ヴォラシティ_ボディスラム{@event.SourceId()}";
dp.Name = $"得到宽恕的贪食_猛撞{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(8f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 2200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
// 70 BOSS 得到宽恕的热忱
[ScriptMethod(name: "フォーギヴン・ズィール_ズィールグラワー(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^434(06|11)$"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "70 得到宽恕的热忱_热忱怒视(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^434(06|11)$"])]
public void _热忱怒视(Event @event, ScriptAccessory accessory)
{
// 两个 ActionId对应 从近到远 (43406) / 从远到近 (43411)
var ZealousGlower = @event.ActionId == 43411 ? "从远到近" : "从近到远";
if (isText)accessory.Method.TextInfo($"光球月环: {ZealousGlower}", duration: 4500, true);
if (isTTS)accessory.Method.TTS($"{ZealousGlower}");
if (isEdgeTTS)accessory.Method.EdgeTTS($"{ZealousGlower}");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・ズィール_ズィールグラワー";
dp.Name = $"得到宽恕的热忱_热忱怒视";
dp.Scale = new (10f, 25f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = 5000;
dp.DestoryAt = 5200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
/*
[ScriptMethod(name: "フォーギヴン・ズィール_ズィールグラワー_光球1", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^434(06|11|18|26)$"])]
public void ズィールグラワー_光球1 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・ズィール_ズィールグラワー_光球1";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(1f);
dp.DestoryAt = 1000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
*/
[ScriptMethod(name: "70 得到宽恕的热忱_光球 光轮(月环安全区)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43417"])]
public void _光球_光轮安全区 (Event @event, ScriptAccessory accessory)
{
@@ -979,7 +1065,8 @@ public class Pilgrims_Traverse
dp.Color = accessory.Data.DefaultSafeColor.WithW(1f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(3f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 1700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
@@ -1009,11 +1096,12 @@ public class Pilgrims_Traverse
}
*/
[ScriptMethod(name: "フォーギヴン・ズィール_アイ・オブ・ズィール(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:^434(18|26)$"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "70 得到宽恕的热忱_热忱之眼(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:^434(18|26)$"])]
public void _热忱之眼 (Event @event, ScriptAccessory accessory)
{
// 两个技能ID应该是对应 顺时针 (43418) / 逆时针 (43423)
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・ズィール_アイ・オブ・ズィール";
dp.Name = $"得到宽恕的热忱_热忱之眼";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10f);
@@ -1024,18 +1112,20 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "2000ミナ・スイング(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43429"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "70 得到宽恕的热忱_二千迈纳回转(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43429"])]
public void _二千迈纳回转 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"2000ミナ・スイング";
dp.Name = $"得到宽恕的热忱_二千迈纳回转";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(8f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 6700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
// 八重横扫 ActionId: 43432 从开始读条到第8下判定约 26.2s , 预兆读条 43437 , 伤害源 4343[3456] 估计对应四个方向
#endregion
#region 71~80
@@ -1383,106 +1473,122 @@ public class Pilgrims_Traverse
[ScriptMethod(name: "—————— 81 ~ 90 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 81(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "トラバース・ライダー_ストームスラッシュ(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43321"])]
public void (Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・ライダー_ストームスラッシュ{@event.SourceId()}";
[ScriptMethod(name: "81~83 召引格雷姆林_利爪(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44770"])]
public void _利爪(Event @event, ScriptAccessory accessory)
{var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"召引格雷姆林_利爪{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(5.2f + IbcHelper.GetHitboxRadius(obj)); // ??m + 目标圈
dp.Radian = 120f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "インヴォークド・グレムリン_クロウ顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44770"])]
public void (Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"インヴォークド・グレムリン_クロウ{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(4.2f + IbcHelper.GetHitboxRadius(obj)); // ??m + 目标圈
dp.Scale = new Vector2(6f);
dp.Radian = 90f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "トラバース・カブス_ダーラ(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44775"])]
public void _ダーラ(Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "81~83 交错路异豺_夜冲击(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44774"])]
public void _夜冲击(Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・カブス_ダーラ{@event.SourceId()}";
dp.Name = $"交错路异豺_夜冲击{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(40f + IbcHelper.GetHitboxRadius(obj)); // 40m + 目标圈
dp.Scale = new Vector2(10f);
dp.Radian = 120f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "トラバース・ール_ックスブラスト顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44774"])]
public void (Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・ール_ックスブラスト{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(7f + IbcHelper.GetHitboxRadius(obj)); // 7m + 目标圈
dp.Radian = 120f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "インヴォークド・アークデーモン_アビサルスイング(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44780"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "81~84 交错路卡部斯_昏暗(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44775"])]
public void _昏暗(Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"インヴォークド・アークデーモン_アビサルスイング{@event.SourceId()}";
dp.Name = $"交错路卡部斯_昏暗{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6.7f + IbcHelper.GetHitboxRadius(obj)); // ??m + 目标圈
dp.Scale = new Vector2(40f);
dp.Radian = 120f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "81~84 交错路骑兵_风暴斩顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43321"])]
public void _风暴斩(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路骑兵_风暴斩{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(8f);
dp.Radian = 120f.DegToRad();
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "トラバース・キャマ_キックアンドテイル直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43132"])]
public void 1(Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "81~84 交错路骑兵_残杀冲锋击退", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43319"])]
public void _残杀(Event @event, ScriptAccessory accessory)
{
if (isTTS)accessory.Method.TTS("冲锋击退+三连击退");
if (isEdgeTTS)accessory.Method.EdgeTTS("冲锋击退+三连击退");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路骑兵_残杀{@event.SourceId()}";
dp.Owner = @event.SourceId();
dp.TargetObject = @event.TargetId();
dp.Scale = new (6f);
dp.ScaleMode |= ScaleMode.YByDistance;
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "83~85 召引小恶灵_冰结陷阱钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44779"])]
public void _冰结陷阱 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・キャマ_キックアンドテイル1{@event.SourceId()}";
dp.Name = $"召引小恶灵_冰结陷阱{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(8f);
dp.DestoryAt = 3700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "84~86 召引上级恶魔_深渊回转顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44780"])]
public void _深渊回转(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"召引上级恶魔_深渊回转{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(8f);
dp.Radian = 120f.DegToRad();
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "84~88 交错路卡玛_飞踢后摆尾直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43132"])]
public void _飞踢后摆尾1(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路卡玛_飞踢后摆尾1{@event.SourceId()}";
dp.Scale = new (3f, 8f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = 3000;
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "トラバース・キャマ_キックアンドテイル顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43132"])]
public void 2(Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "84~88 交错路卡玛_飞踢后摆尾扫尾", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43132"])]
public void _飞踢后摆尾2(Event @event, ScriptAccessory accessory)
{
// 二段扫尾 ActionId: 43131
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・キャマ_キックアンドテイル2{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Name = $"交错路卡玛_飞踢后摆尾2{@event.SourceId()}";
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(9.4f); // 6m + 目标圈 3.4m
dp.Scale = new Vector2(10f);
dp.Radian = 120f.DegToRad();
dp.Rotation = 180f.DegToRad();
dp.Delay = 2700;
@@ -1510,19 +1616,106 @@ public class Pilgrims_Traverse
}
*/
[ScriptMethod(name: "インヴォークド・トルバドゥール_ダーラ顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44787"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "86~89 召引洪巴巴_三/四重强击 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4332[34]$"])]
public void 召引洪巴巴_三四重强击(Event @event, ScriptAccessory accessory)
{
string skullDasherCount = @event.ActionId == 43323 ? "" : "";
if (isText) accessory.Method.TextInfo($"{skullDasherCount}连平A + 大顺劈", duration: 4000, true);
if (isTTS) accessory.Method.TTS($"{skullDasherCount}连平A接顺劈");
if (isEdgeTTS) accessory.Method.EdgeTTS($"{skullDasherCount}连平A接顺劈");
}
[ScriptMethod(name: "86~89 召引洪巴巴_长啸顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44293"])]
public void _长啸 (Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"インヴォークド・トルバドゥール_ダーラ{@event.SourceId()}";
dp.Name = $"召引洪巴巴_长啸{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(20f + IbcHelper.GetHitboxRadius(obj)); // 20m + 目标圈
dp.Radian = 60f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.Scale = new Vector2(25f);
dp.Radian = 120f.DegToRad();
dp.DestoryAt = 1200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "84~86 召引梦魔_攻心欲火热病点名", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43322"])]
public void _攻心欲火 (Event @event, ScriptAccessory accessory)
{
if (isText) accessory.Method.TextInfo($"踢晕 <召引梦魔> 范围热病", duration: 4300, true);
if (isTTS) accessory.Method.TTS($"踢晕梦魔热病");
if (isEdgeTTS) accessory.Method.EdgeTTS($"踢晕梦魔热病");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"召引梦魔_攻心欲火{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.TargetId();
dp.Scale = new Vector2(10f);
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "86~89 召引行吟诗人_昏暗顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44787"])]
public void _昏暗(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"召引行吟诗人_昏暗{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(20f);
dp.Radian = 60f.DegToRad();
dp.DestoryAt = 2200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "86~89 召引行吟诗人_心魔钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44788"])]
public void _心魔 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"召引行吟诗人_心魔{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(8f);
dp.DestoryAt = 3700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "86~89 召引刻耳柏洛斯_闪电面前圆形", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44784"])]
public void _闪电 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"召引刻耳柏洛斯_闪电{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(8f);
dp.DestoryAt = 3700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "86~89 召引刻耳柏洛斯_地狱爪袭顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44785"])]
public void _地狱爪袭(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"召引刻耳柏洛斯_地狱爪袭{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(9f);
dp.Radian = 90f.DegToRad();
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "86-89 召引刻耳柏洛斯_摆尾背后扇形", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44786"])]
public void _摆尾(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"召引刻耳柏洛斯_摆尾{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(19f);
dp.Radian = 90f.DegToRad();
dp.Rotation = 180f.DegToRad();
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
@@ -1549,31 +1742,19 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
}
[ScriptMethod(name: "インヴォークド・バエル_アビサルレイ直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43134"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "86~89 召引巴尔_深渊射线穿墙直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43134"])]
public void _深渊射线(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"インヴォークド・バエル_アビサルレイ{@event.SourceId()}";
dp.Name = $"召引巴尔_深渊射线{@event.SourceId()}";
dp.Scale = new (20f, 40f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = @event.DurationMilliseconds();
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "86-89 召引刻耳柏洛斯_摆尾背后扇形", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44786"])]
public void _摆尾(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"召引刻耳柏洛斯_摆尾{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(19f);
dp.Radian = 90f.DegToRad();
dp.Rotation = 180f;
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
// 90 BOSS
@@ -1710,7 +1891,7 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "91~98 召引梦祸_梦祸视线直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44349"])]
[ScriptMethod(name: "91~98 召引梦祸_梦祸视线穿墙直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44349"])]
public void _梦祸视线(Event @event, ScriptAccessory accessory)
{
if (isTTS)accessory.Method.TTS("穿墙直线");
@@ -1720,7 +1901,8 @@ public class Pilgrims_Traverse
dp.Name = $"召引梦祸_梦祸视线{@event.SourceId()}";
dp.Scale = new (5f, 41f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.DestoryAt = 2700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
@@ -1762,7 +1944,7 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "91~93 交错路食人花_腐烂恶臭直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44500"])]
[ScriptMethod(name: "91~93 交错路食人花_腐烂恶臭穿墙直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44500"])]
public void _腐烂恶臭(Event @event, ScriptAccessory accessory)
{
if (isTTS)accessory.Method.TTS("穿墙直线");
@@ -1772,7 +1954,8 @@ public class Pilgrims_Traverse
dp.Name = $"交错路食人花_腐烂恶臭{@event.SourceId()}";
dp.Scale = new (12f, 45f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.DestoryAt = 2700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
@@ -1824,21 +2007,32 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
/*
[ScriptMethod(name: "93~95 召引扎哈克_尾部打击瞬发扫尾", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
[ScriptMethod(name: "93~95 召引扎哈克_尾部打击瞬发扫尾", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:18854"])]
public void _尾部打击(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"召引扎哈克_尾部打击{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.6f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10.5f); // 7m + 目标圈 3.5m
dp.Scale = new Vector2(10.5f); // 参考值, 目标圈 3.5m
dp.Radian = 90f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.Rotation = 180f.DegToRad();
dp.DestoryAt = 600000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
*/
[ScriptMethod(name: "召引扎哈克_尾部打击销毁", eventType: EventTypeEnum.RemoveCombatant, eventCondition: ["DataId:18854"],userControl: false)]
public void _尾部打击销毁(Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"召引扎哈克_尾部打击{@event.SourceId()}");
}
[ScriptMethod(name: "召引扎哈克_尾部打击备用销毁", eventType: EventTypeEnum.Death, eventCondition: ["TargetDataId:18854"],userControl: false)]
public void _尾部打击备用销毁(Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"召引扎哈克_尾部打击{@event.SourceId()}");
}
[ScriptMethod(name: "93~98 召引锯齿花_前方/左侧/右侧花蜜喷吐", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4435[6-8]$"])]
public void 召引锯齿花_花蜜喷吐(Event @event, ScriptAccessory accessory)
@@ -1956,7 +2150,7 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Straight, dp1);
}
[ScriptMethod(name: "96~98 召引破坏本能_怪光线直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44354"])]
[ScriptMethod(name: "96~98 召引破坏本能_怪光线穿墙直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44354"])]
public void _怪光线(Event @event, ScriptAccessory accessory)
{
if (isTTS)accessory.Method.TTS("穿墙直线");
@@ -1966,7 +2160,8 @@ public class Pilgrims_Traverse
dp.Name = $"召引破坏本能_怪光线{@event.SourceId()}";
dp.Scale = new (8f, 60f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}

View File

@@ -712,12 +712,12 @@
{
"Name": "朝圣交错路",
"Guid": "3f65b3c0-df48-4ef8-89ae-b8091b7690f1",
"Version": "0.0.0.6",
"Version": "0.0.0.7",
"Author": "Tetora",
"Repo": "https://github.com/Hibiya615/TetoraKAScript",
"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/Deep_Dungeon/Pilgrims_Traverse.cs",
"Note": "v0.0.0.6:\r\n朝圣交错路测试绘制\r\n未全部测试可能部分有误更新日志见dc\r\n注方法设置中的层数仅做分割线效果并不是批量开关\r\n出现问题请携带ARR反馈",
"UpdateInfo": "v0.0.0.6: 朝圣交错路测试绘制 更新内容见dc",
"Note": "v0.0.0.7:\r\n朝圣交错路测试绘制\r\n未全部测试可能部分有误更新日志见dc\r\n注方法设置中的层数仅做分割线效果并不是批量开关\r\n出现问题请携带ARR反馈",
"UpdateInfo": "v0.0.0.7: 朝圣交错路测试绘制 更新内容见dc",
"TerritoryIds": [
1281,
1282,