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https://github.com/Hibiya615/TetoraKAScript.git
synced 2025-12-16 23:09:57 +08:00
更新一点深想战
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@@ -23,13 +23,13 @@ namespace Pilgrims_Traverse;
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[ScriptType(guid: "3f65b3c0-df48-4ef8-89ae-b8091b7690f1", name: "朝圣交错路", author: "Tetora",
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territorys: [1281, 1282, 1283, 1284, 1285, 1286, 1287, 1288, 1289, 1290, 1311, 1333],
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version: "0.0.0.5",note: noteStr)]
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version: "0.0.0.6",note: noteStr)]
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public class Pilgrims_Traverse
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{
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const string noteStr =
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"""
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v0.0.0.5:
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v0.0.0.6:
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朝圣交错路测试绘制
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未全部测试,可能部分有误,更新日志见dc
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注:方法设置中的层数仅做分割线效果,并不是批量开关
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@@ -2053,19 +2053,6 @@ public class Pilgrims_Traverse
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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uint Spinelash = 0; // 棘刺尾 读条点名直线记录
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public void Init(ScriptAccessory accessory) {
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Spinelash = 0;
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}
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[ScriptMethod(name:"棘刺尾读条记录", eventType:EventTypeEnum.StartCasting, eventCondition: ["ActionId:44085"], userControl:false)]
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public void 棘刺尾读条记录(Event @event, ScriptAccessory accessory)
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{
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Spinelash = 1;
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if (isDeveloper) accessory.Method.SendChat($"/e [DEBUG] 已记录: 棘刺尾读条");
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}
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[ScriptMethod(name: "99 卓异的悲寂_棘刺尾(穿刺点名直线预兆)", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:00EA"])]
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public void 棘刺尾预兆(Event @event, ScriptAccessory accessory)
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{
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@@ -2073,7 +2060,7 @@ public class Pilgrims_Traverse
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var dp = accessory.Data.GetDefaultDrawProperties();
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var boss = accessory.Data.Objects.GetByDataId(18666).FirstOrDefault(); // 卓异的悲寂歼灭战 DataId: 18666
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var boss = accessory.Data.Objects.GetByDataId(18666).FirstOrDefault(); // 歼灭战 - 卓异的悲寂 DataId: 18666
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if (boss == null) return;
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dp.Owner = boss.GameObjectId;
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@@ -2083,9 +2070,6 @@ public class Pilgrims_Traverse
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dp.FixRotation = true;
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dp.DestoryAt = 6400;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
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Spinelash++;
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if (isDeveloper) accessory.Method.SendChat($"/e [DEBUG] 当前点名次数:{Spinelash}");
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}
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[ScriptMethod(name: "99 卓异的悲寂_棘刺尾(穿刺点名直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45118"])]
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@@ -2134,11 +2118,168 @@ public class Pilgrims_Traverse
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(3f);
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dp.DestoryAt = @event.DurationMilliseconds();
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dp.DestoryAt = 2700;
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dp.ScaleMode = ScaleMode.ByTime;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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#endregion
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#region 卓异的悲寂深想战 满贡品难度Q40
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[ScriptMethod(name: "—————— 卓异的悲寂深想战 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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public void 卓异的悲寂深想战(Event @event, ScriptAccessory accessory) { }
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[ScriptMethod(name: "火球(旋风)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44098"])]
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public void Q40_火球 (Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"Q40_火球";
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Position = @event.EffectPosition();
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dp.Scale = new Vector2(6f);
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dp.DestoryAt = 1800;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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[ScriptMethod(name: "深渊爆焰(地火)读条提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4479[78]$"])]
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public void Q40_深渊爆焰提示(Event @event, ScriptAccessory accessory)
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{
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// 44797 先东西 ; 44798 先南北 ; 水晶DataId: 2014832
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var isFirst = @event.ActionId == 44797 ? "左右" : "上下";
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var isSecond = @event.ActionId == 44797 ? "上下" : "左右";
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if (isText) accessory.Method.TextInfo($"地火: 先{isFirst} , 再{isSecond}", duration: 16700, true);
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if (isTTS) accessory.Method.TTS($"先{isFirst}, 后{isSecond}");
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if (isEdgeTTS) accessory.Method.EdgeTTS($"先{isFirst}, 后{isSecond}");
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accessory.Method.SendChat($"/e [Kodakku] 地火记录: 先{isFirst},再{isSecond}");
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}
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[ScriptMethod(name: "净罪之环(抓人牢狱)读条TTS提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4479[78]$"])]
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public void Q40_净罪之环提示(Event @event, ScriptAccessory accessory)
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{
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if (isTTS) accessory.Method.TTS($"抓人牢狱");
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if (isEdgeTTS) accessory.Method.EdgeTTS($"抓人牢狱");
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}
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[ScriptMethod(name: "净罪之环(抓人牢狱 - 判定动画)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44122"])]
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public void Q40_净罪之环 (Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"Q40_净罪之环";
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(3f);
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dp.DestoryAt = 2700;
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dp.ScaleMode = ScaleMode.ByTime;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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// TargetIconId: 0061 拉线预兆
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uint Spinelash = 0; // 棘刺尾 读条点名直线记录
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public void Init(ScriptAccessory accessory) {
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Spinelash = 0;
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}
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[ScriptMethod(name: "棘刺尾(点名分摊提示)", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:020F"])]
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public void Q40_棘刺尾提示(Event @event, ScriptAccessory accessory)
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{
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if (HelperExtensions.GetCurrentTerritoryId() != MapIds.TheFinalVerseQuantum) return; // 深想战 - 卓异的悲寂 DataId: 18670
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Spinelash++;
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if (isTTS)accessory.Method.TTS("挡枪分摊");
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if (isEdgeTTS)accessory.Method.EdgeTTS("挡枪分摊");
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"棘刺尾预兆";
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dp.Scale = new (1f, 30f);
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dp.Color = accessory.Data.DefaultSafeColor.WithW(1.4f);
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switch (Spinelash)
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{
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case 1 :
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dp.Position = new Vector3(-613.4f, 0f, -315f); // 左
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break;
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case 2 :
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dp.Position = new Vector3(-586.6f, 0f, -315f); // 右
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break;
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case 3 :
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dp.Position = new Vector3(-600f, 0f, -315f); // 中
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break;
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}
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dp.DestoryAt = 6400;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
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if (isDeveloper) accessory.Method.SendChat($"/e [DEBUG] 当前点名次数:{Spinelash}");
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}
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[ScriptMethod(name: "棘刺尾(直线分摊)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45119"])]
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public void Q40_棘刺尾(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"棘刺尾";
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dp.Scale = new (8f, 60f);
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dp.Owner = @event.SourceId();
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dp.Color = accessory.Data.DefaultSafeColor;
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dp.DestoryAt = 2700;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
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}
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[ScriptMethod(name: "戒律的光链:恢复 [奶妈治疗热风]", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4564"])]
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public void Q40_戒律的光链_恢复 (Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"Q40_戒律的光链_恢复";
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dp.Color = accessory.Data.DefaultDangerColor.WithW(10f);
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dp.Owner = @event.TargetId();
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dp.Scale = new Vector2(21f);
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dp.InnerScale = new Vector2(20.95f);
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dp.Radian = float.Pi * 2;
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dp.DestoryAt = 65000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
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}
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[ScriptMethod(name: "戒律的光链:能力 [DPS]", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4565"])]
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public void Q40_戒律的光链_能力 (Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"Q40_戒律的光链_能力{@event.SourceId()}";
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dp.Color = accessory.Data.DefaultDangerColor.WithW(6f);
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dp.Owner = @event.TargetId();
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dp.Scale = new Vector2(8f);
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dp.InnerScale = new Vector2(7.96f);
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dp.Radian = float.Pi * 2;
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dp.DestoryAt = 65000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
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}
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[ScriptMethod(name: "戒律的光链备用销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:regex:^456[45]$"],userControl: false)]
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public void 戒律的光链备用销毁(Event @event, ScriptAccessory accessory)
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{
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if (@event.StatusId == 4564) accessory.Method.RemoveDraw("Q40_戒律的光链_恢复");
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if (@event.StatusId == 4565) accessory.Method.RemoveDraw($"Q40_戒律的光链_能力{@event.SourceId()}");
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}
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[ScriptMethod(name: "尾连击(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44161"])]
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public void Q40_尾连击(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"尾连击";
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dp.Scale = new (9f, 42f);
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dp.Offset = new Vector3(0f, 0f, 10f);
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dp.Owner = @event.SourceId();
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.DestoryAt = 2000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
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}
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#endregion
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#region 底裤部分
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@@ -712,12 +712,12 @@
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{
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"Name": "朝圣交错路",
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"Guid": "3f65b3c0-df48-4ef8-89ae-b8091b7690f1",
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"Version": "0.0.0.5",
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"Version": "0.0.0.6",
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"Author": "Tetora",
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"Repo": "https://github.com/Hibiya615/TetoraKAScript",
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"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/Deep_Dungeon/Pilgrims_Traverse.cs",
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"Note": "v0.0.0.5:\r\n朝圣交错路测试绘制\r\n未全部测试,可能部分有误,更新日志见dc\r\n注:方法设置中的层数仅做分割线效果,并不是批量开关\r\n出现问题请携带ARR反馈!",
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"UpdateInfo": "v0.0.0.5: 朝圣交错路测试绘制",
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"Note": "v0.0.0.6:\r\n朝圣交错路测试绘制\r\n未全部测试,可能部分有误,更新日志见dc\r\n注:方法设置中的层数仅做分割线效果,并不是批量开关\r\n出现问题请携带ARR反馈!",
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"UpdateInfo": "v0.0.0.6: 朝圣交错路测试绘制 更新内容见dc",
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"TerritoryIds": [
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1281,
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1282,
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