删除在线库PVP相关脚本

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南沢响也 committed 2026-06-27 21:51:34 +08:00
1 parent 498ef715fb
commit e85cd8ab69
4 files changed
+68 -73

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-24
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@@ -941,30 +941,6 @@
1238
]
},
{
"Name": "周边遗迹群(阵地战)",
"Guid": "ec9c9f7d-be48-4974-82cf-396b0fc29261",
"Version": "0.0.0.4",
"Author": "Tetora",
"Repo": "https://github.com/Hibiya615/TetoraKAScript/tree/main",
"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/PVP/The_Borderland_Ruins.cs",
"Note": "v0.0.0.4:\r\n周边遗迹群(阵地战)部分绘制",
"UpdateInfo": "【重要】补充销毁逻辑",
"TerritoryIds": [
1273
]
},
{
"Name": "PVP技能绘制",
"Guid": "070e161a-26e9-4a57-8b19-da8c4201058c",
"Version": "0.0.1.0",
"Author": "Tetora",
"Repo": "https://github.com/Hibiya615/TetoraKAScript/tree/main",
"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/PVP/PVPAction.cs",
"Note": "v0.0.1.0:\r\nPVP技能绘制,全部地图可用,未做任何区域限制。\r\n推荐先自己过一遍设置把不需要的关闭\r\n改完用户设置的数值记得点保存!保存!\r\n【仅适用敌方目标标记】是用于四小的,因为一般都会给四小标头标x",
"UpdateInfo": "【重要】补充销毁逻辑",
"TerritoryIds": []
},
{
"Name": "最新最热临时绘制",
"Guid": "80890eac-4730-4708-ad1b-05aba469c2a1",
+28 -11
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@@ -22,13 +22,13 @@ using FFXIVClientStructs.FFXIV.Client.Game.UI;
namespace PVPAction;
[ScriptType(guid: "070e161a-26e9-4a57-8b19-da8c4201058c", name: "PVP技能绘制", territorys: [],
version: "0.0.1.0", author: "Tetora", note: noteStr)]
version: "0.0.1.1", author: "Tetora", note: noteStr)]
public class PVPAction
{
const string noteStr =
"""
v0.0.1.0:
v0.0.1.1:
PVP技能绘制,全部地图可用,未做任何区域限制。
推荐先自己过一遍设置把不需要的关闭
改完用户设置的数值记得点保存!保存!
@@ -213,7 +213,6 @@ public class PVPAction
if (@event.TargetId() != accessory.Data.Me) return;
accessory.Method.RemoveDraw($"冲天Self.*");
}
[ScriptMethod(name: "队友冲天范围绘制", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])]
public void SkyShatterAlliance(Event @event, ScriptAccessory accessory)
@@ -233,13 +232,11 @@ public class PVPAction
}
}
[ScriptMethod(name: "队友冲天销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3180"],userControl: false)]
public void 队友冲天销毁(Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"队友冲天{@event.SourceId()}");
}
[ScriptMethod(name: "敌方冲天范围绘制", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])]
public void SkyShatterEnmity(Event @event, ScriptAccessory accessory)
@@ -253,7 +250,7 @@ public class PVPAction
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"敌方冲天内圈{@event.SourceId()}";
dp.Color = new Vector4(1f, 0f, 0f, 0.65f);
dp.Color = new Vector4(1f, 0f, 0f, 0.6f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(5f);
dp.DestoryAt = 5000;
@@ -261,11 +258,21 @@ public class PVPAction
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"敌方冲天外圈{@event.SourceId()}";
dp1.Color = new Vector4(1, 0f, 0f, 0.35f);
dp1.Color = new Vector4(1, 0f, 0f, 0.5f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(10f);
dp1.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp1);
var dp2 = accessory.Data.GetDefaultDrawProperties();
dp2.Name = $"敌方冲天内圈描边{@event.SourceId()}";
dp2.Color = new Vector4(1f, 0f, 0f, 8f);
dp2.Owner = @event.SourceId();
dp2.Scale = new Vector2(5f);
dp2.InnerScale = new Vector2(4.94f);
dp2.Radian = float.Pi * 2;
dp2.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp2);
}
}
@@ -303,6 +310,16 @@ public class PVPAction
dp1.Scale = new Vector2(10f);
dp1.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp1);
var dp2 = accessory.Data.GetDefaultDrawProperties();
dp2.Name = $"敌方标记冲天内圈描边{@event.SourceId()}";
dp2.Color = new Vector4(1f, 0f, 0f, 10f);
dp2.Owner = @event.SourceId();
dp2.Scale = new Vector2(5f);
dp2.InnerScale = new Vector2(4.94f);
dp2.Radian = float.Pi * 2;
dp2.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp2);
}
}
}
@@ -691,7 +708,7 @@ public class PVPAction
case 4097:
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"蛇鳞击Self";
dp.Color = new Vector4(0f, 1f, 1f, 1f);
dp.Color = new Vector4(0f, 1f, 1f, 0.6f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f);
dp.DestoryAt = 4000;
@@ -700,7 +717,7 @@ public class PVPAction
case 4098:
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"血气蛇鳞击Self";
dp1.Color = new Vector4(0f, 1f, 1f, 0.6f);
dp1.Color = new Vector4(0f, 1f, 1f, 0.4f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(15f);
dp1.DestoryAt = 4000;
@@ -739,7 +756,7 @@ public class PVPAction
case 4097:
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"蛇鳞击敌方{@event.SourceId}";
dp.Color = new Vector4(1f, 0f, 0f, 0.5f);
dp.Color = new Vector4(1f, 0f, 0f, 0.55f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f);
dp.DestoryAt = 4000;
@@ -748,7 +765,7 @@ public class PVPAction
case 4098:
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"血气蛇鳞击敌方{@event.SourceId}";
dp1.Color = new Vector4(1f, 0f, 0f, 0.4f);
dp1.Color = new Vector4(1f, 0f, 0f, 0.35f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(15f);
dp1.DestoryAt = 4000;
+40 -20
View File
@@ -101,7 +101,7 @@ public class PVPToy
#endregion
#region 基础控制
#region 用户设置
[UserSetting("EdgeTTS开关")]
public bool isEdgeTTS { get; set; } = true;
@@ -118,6 +118,12 @@ public class PVPToy
[UserSetting("小队吸&控技能填充亮度(推荐小于1)")]
public float LightPartyControlAOEFillBrightness { get; set; } = 0.4f;
[UserSetting("小队吸&控技能连线颜色")]
public ScriptColor LightPartyControlAOETetherColor { get; set; } = new() { V4 = new(0f, 1f, 1f, 1f) };
[UserSetting("小队吸&控技能连线显示时间(ms)")]
public int LightPartyMoveActionsTetherTime { get; set; } = 2500;
[UserSetting("启用目标标记播报及连线")]
public bool isTargetBroadcast { get; set; } = false;
@@ -137,9 +143,9 @@ public class PVPToy
public bool isHack { get; set; } = false;
[UserSetting(note: "请选择龙骑冲天时的移速")]
public SkySpeedEnum SkySpeed { get; set; } = SkySpeedEnum.Default;
public SkyHighSpeedEnum SkyHighSpeed { get; set; } = SkyHighSpeedEnum.Default;
public enum SkySpeedEnum
public enum SkyHighSpeedEnum
{
Default = 0,
AddPoint1 = 1,
@@ -162,7 +168,7 @@ public class PVPToy
public bool isDRAutoImmunize { get; set; } = false;
[UserSetting("[IC] 龙骑冲天自动开启免控")]
public bool isIChysteria { get; set; } = false;
public bool isICAutohysteria { get; set; } = false;
[UserSetting("开发者模式")]
public bool isDeveloper { get; set; } = false;
@@ -206,19 +212,19 @@ public class PVPToy
}
}
[ScriptMethod(name: "小队DK腐秽大地查找连线半秒", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^29094$"],suppress:3000)]
[ScriptMethod(name: "小队DK腐秽大地查找连线", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^29094$"],suppress:3000)]
public void 小队DK腐秽大地查找连线(Event @event, ScriptAccessory accessory)
{
if (isPartyMember(accessory, @event.SourceId()))
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"小队DK腐秽大地连线{@event.SourceId()}";
dp.Color = accessory.Data.DefaultSafeColor.WithW(1f);
dp.Color = LightPartyControlAOETetherColor.V4.WithW(4f);
dp.Owner = accessory.Data.Me;
dp.TargetPosition = @event.EffectPosition();
dp.ScaleMode |= ScaleMode.YByDistance;
dp.Scale = new(1);
dp.DestoryAt = 500;
dp.DestoryAt = LightPartyMoveActionsTetherTime;
accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp);
}
}
@@ -233,7 +239,7 @@ public class PVPToy
dp.Color = LightPartyControlAOEColor.V4.WithW(20f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.InnerScale = new Vector2(14.9f);
dp.InnerScale = new Vector2(14.94f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = 4500;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
@@ -250,24 +256,38 @@ public class PVPToy
dp.Color = LightPartyControlAOEColor.V4.WithW(LightPartyControlAOEFillBrightness);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.DestoryAt = 2500;
dp.DestoryAt = 2100;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
}
/* // 不知道为什么感觉延迟好高 算了 正常应该就2s
[ScriptMethod(name: "小队舞者行列舞查找连线半秒", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^29432$"],suppress:5000)]
[ScriptMethod(name: "小队舞者诱惑成功提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:regex:^3024$"],suppress:5000)]
public void 小队舞者诱惑成功提示(Event @event, ScriptAccessory accessory)
{
if (isPartyMember(accessory, @event.SourceId()))
{
if (isText)accessory.Method.TextInfo($"魅惑", duration: 1300, true);
accessory.Method.EdgeTTS($"魅惑");
}
}
*/
[ScriptMethod(name: "小队舞者行列舞查找连线", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^29432$"],suppress:5000)]
public void 小队舞者行列舞查找连线(Event @event, ScriptAccessory accessory)
{
if (isPartyMember(accessory, @event.SourceId()))
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"小队舞者行列舞连线{@event.SourceId()}";
dp.Color = accessory.Data.DefaultSafeColor.WithW(1f);
dp.Color = LightPartyControlAOETetherColor.V4.WithW(2f);
dp.Owner = accessory.Data.Me;
dp.TargetObject = @event.SourceId;
dp.ScaleMode |= ScaleMode.YByDistance;
dp.Scale = new(1);
dp.DestoryAt = 500;
dp.DestoryAt = LightPartyMoveActionsTetherTime;
accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp);
}
}
@@ -611,32 +631,32 @@ public class PVPToy
public void SkyHighAddSpeed(Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
if (SkySpeed == SkySpeedEnum.Default)
if (SkyHighSpeed == SkyHighSpeedEnum.Default)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed -1");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 冲天移速已恢复为默认值");
}
else if (SkySpeed == SkySpeedEnum.AddPoint1)
else if (SkyHighSpeed == SkyHighSpeedEnum.AddPoint1)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed 1.1");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 冲天移速已设置为1.1");
}
else if (SkySpeed == SkySpeedEnum.AddPoint2)
else if (SkyHighSpeed == SkyHighSpeedEnum.AddPoint2)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed 1.2");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 冲天移速已设置为1.2");
}
else if (SkySpeed == SkySpeedEnum.AddPoint3)
else if (SkyHighSpeed == SkyHighSpeedEnum.AddPoint3)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed 1.3");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 冲天移速已设置为1.3");
}
else if (SkySpeed == SkySpeedEnum.AddPoint4)
else if (SkyHighSpeed == SkyHighSpeedEnum.AddPoint4)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed 1.4");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 冲天移速已设置为1.4");
}
else if (SkySpeed == SkySpeedEnum.AddPoint5)
else if (SkyHighSpeed == SkyHighSpeedEnum.AddPoint5)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed 1.5");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 冲天移速已设置为1.5");
@@ -673,7 +693,7 @@ public class PVPToy
accessory.Method.SendChat($"/pdr load AutoImmunizeInputDisable");
}
if (isIChysteria)
if (isICAutohysteria)
{
accessory.Method.SendChat($"/i-ching-commander anti_hysteria enable");
accessory.Method.SendChat($"/i-ching-commander forced_move enable");
@@ -693,7 +713,7 @@ public class PVPToy
accessory.Method.SendChat($"/pdr unload AutoImmunizeInputDisable");
}
if (isIChysteria)
if (isICAutohysteria)
{
accessory.Method.SendChat($"/i-ching-commander anti_hysteria dispose");
accessory.Method.SendChat($"/i-ching-commander forced_move dispose");
-18
View File
@@ -48,23 +48,5 @@
245,
358
]
},
{
"Name": "PVP小玩具",
"Guid": "2312052e-6575-4a91-9e3d-b84699dca8fe",
"Version": "0.0.0.7",
"Author": "Tetora",
"Repo": "https://github.com/Hibiya615/TetoraKAScript/tree/main",
"DownloadUrl": "https://github.com/Hibiya615/TetoraKAScript/blob/main/PVP/PVPToy.cs",
"Note": "v0.0.0.7:\r\nPVP小玩具,仅纷争前线可用,可在狼狱进行测试\r\n推荐先自行过一遍设置关闭不需要的功能,底裤功能使用后果自行承担\r\n标记一般是防四小,所以启用仅标记选项的话就是防四小的播报",
"UpdateInfo": "",
"TerritoryIds": [
250,
431,
554,
888,
1273,
1313
]
}
]