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更新领航明灯天狼星灯塔初版绘制
This commit is contained in:
542
02-A-Realm-Reborn/Dungeon/Pharos_Sirius.cs
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542
02-A-Realm-Reborn/Dungeon/Pharos_Sirius.cs
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@@ -0,0 +1,542 @@
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using System;
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using System.ComponentModel;
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using System.Linq;
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using System.Numerics;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using Dalamud.Utility.Numerics;
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using KodakkuAssist.Script;
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using KodakkuAssist.Module.GameEvent;
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using KodakkuAssist.Module.Draw;
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using KodakkuAssist.Data;
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using KodakkuAssist.Extensions;
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using System.Threading.Tasks;
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namespace Pharos_Sirius;
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[ScriptType(guid: "8b0c94a9-2d05-4df8-9823-bed2a8d891a5", name: "领航明灯天狼星灯塔", territorys: [160],
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version: "0.0.0.1", author: "Tetora", note: noteStr)]
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public class Pharos_Sirius
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{
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const string noteStr =
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"""
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v0.0.0.1
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LV50 领航明灯天狼星灯塔 初版绘制及部分机制提示
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""";
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#region 用户控制
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[UserSetting("TTS开关(TTS请二选一开启)")]
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public bool isTTS { get; set; } = false;
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[UserSetting("EdgeTTS开关(TTS请二选一开启)")]
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public bool isEdgeTTS { get; set; } = true;
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[UserSetting("弹窗文本提示开关")]
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public bool isText { get; set; } = true;
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[UserSetting("开发者模式")]
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public bool isDeveloper { get; set; } = false;
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#endregion
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#region 阶段记录与绘制销毁
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private bool _isHelper = true;
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[ScriptMethod(name: "地图记录", eventType: EventTypeEnum.ChangeMap, eventCondition: ["MapId:regex:^(108|13[0-4])$"], userControl: false)]
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public void 地图记录(Event @event, ScriptAccessory accessory)
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{
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phase = @event.MapId() switch
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{
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108 => Phase.Start,
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130 => Phase.BOSS1,
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131 => Phase.GoUpstair,
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132 => Phase.BOSS2,
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133 => Phase.GoUpstair2,
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134 => Phase.BOSS4,
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_ => phase
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};
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_isHelper = true;
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if(isDeveloper)
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{
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accessory.Method.SendChat($"/e [DEBUG]: 检测到MapId: {@event.MapId()}, 阶段设置为: {phase}");
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}
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}
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public enum Phase
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{
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Init, // 初始
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Start, // 进本
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BOSS1, // 一波小怪后老一(小狗)
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GoUpstair, // 老一后上楼
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BOSS2, // 一波小怪后老二(祖)
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GoUpstair2, // 老二后上楼
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BOSS4, // 暴君是BOSS3,上楼后尾王
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}
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private Phase phase = Phase.Init;
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[ScriptMethod(name: "伤头&插言 打断销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^75(38|51)$"], userControl: false)]
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public void 打断销毁(Event @event, ScriptAccessory accessory)
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{
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accessory.Method.RemoveDraw($".*{@event.TargetId()}");
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}
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[ScriptMethod(name: "咏唱中断销毁", eventType: EventTypeEnum.CancelAction, eventCondition: [], userControl: false)]
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public void 咏唱中断销毁(Event @event, ScriptAccessory accessory)
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{
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accessory.Method.RemoveDraw($".*{@event.SourceId()}");
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}
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[ScriptMethod(name: "死亡销毁", eventType: EventTypeEnum.Death, eventCondition: [], userControl: false)]
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public void 死亡销毁(Event @event, ScriptAccessory accessory)
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{
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accessory.Method.RemoveDraw($".*{@event.TargetId()}");
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}
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#endregion
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[ScriptMethod(name:"开场提示", eventType:EventTypeEnum.CombatChanged, eventCondition: ["Type:ResetCombat", "InCombat:False"])]
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public void 开场提示(Event @event, ScriptAccessory accessory)
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{
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if (_isHelper && phase == Phase.Start)
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{
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if(isText) accessory.Method.TextInfo("此副本奶妈压力高,请少吃机制", duration: 5000, true);
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_isHelper = false;
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}
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}
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#region BOSS1_不沉者 西蒙德
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[ScriptMethod(name:"BOSS1前提示", eventType:EventTypeEnum.AddCombatant, eventCondition: ["DataId:2299"])]
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public void BOSS1前提示(Event @event, ScriptAccessory accessory)
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{
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if (isText)accessory.Method.TextInfo("该BOSS没有眩晕抗性,可踢晕钢铁 \n debuff吃到3层会爆炸", duration: 5000, true);
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}
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[ScriptMethod(name: "BOSS1_不沉者 西蒙德 天上击 - 水晶弹雨", eventType: EventTypeEnum.ObjectChanged, eventCondition: ["DataId:regex:^200303[23]$"])]
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public void 水晶弹雨(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "水晶弹雨";
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Owner = @event.SourceId();
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dp.Radian = float.Pi * 2;
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dp.Delay = 2000;
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dp.DestoryAt = 3000;
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// dp.ScaleMode = ScaleMode.ByTime; // 好丑啊(x
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switch (@event.DataId())
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{
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case 2003032: // 天上击落下时,触发中圈绘制
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dp.Scale = new Vector2(11.5f);
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dp.InnerScale = new Vector2(9f);
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break;
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case 2003033: // 最大圈 DataId为 2003034
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dp.Scale = new Vector2(14f);
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dp.InnerScale = new Vector2(11.5f);
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break;
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}
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
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}
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[ScriptMethod(name: "BOSS1_不沉者 西蒙德 十亿斩击 眩晕提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1502"])]
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public void 十亿斩击(Event @event, ScriptAccessory accessory)
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{
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if (isText)accessory.Method.TextInfo("眩晕BOSS", duration: 3000, true);
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if (isTTS)accessory.Method.TTS("眩晕BOSS");
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if (isEdgeTTS)accessory.Method.EdgeTTS("眩晕BOSS");
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}
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[ScriptMethod(name: "BOSS1_被魅惑的军犬 腐坏唾液 Imgui高亮", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1499"])]
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public void 腐坏唾液(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "腐坏唾液";
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dp.Color = accessory.Data.DefaultDangerColor.WithW(0.5f);
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dp.Position = @event.EffectPosition();
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dp.Scale = new Vector2(6f);
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dp.DestoryAt = 700;
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accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Circle, dp);
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}
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[ScriptMethod(name: "BOSS1_偏属性水晶 腐坏爆发 (2层预兆)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:374", "StackCount:2"])]
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public void 腐坏爆发预兆(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"腐坏爆发预兆{@event.TargetId()}";
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dp.Color = accessory.Data.DefaultDangerColor.WithW(0.2f);
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dp.Owner = @event.TargetId;
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dp.Scale = new Vector2(6f);
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dp.DestoryAt = 30000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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[ScriptMethod(name: "腐坏爆发2层预兆销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:374", "StackCount:2"], userControl:false)]
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public void 腐坏爆发预兆销毁(Event @event, ScriptAccessory accessory)
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{
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accessory.Method.RemoveDraw($"腐坏爆发预兆{@event.TargetId()}");
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}
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[ScriptMethod(name: "战斗结束腐坏爆发2层预兆销毁", eventType: EventTypeEnum.Director, eventCondition: ["Command:80000001", "Instance:80030011"], userControl:false)]
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public void 战斗结束腐坏爆发预兆销毁(Event @event, ScriptAccessory accessory)
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{
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accessory.Method.RemoveDraw($"腐坏爆发预兆.*");
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}
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[ScriptMethod(name: "BOSS1_偏属性水晶 腐坏爆发 (3层)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:374", "StackCount:3"])]
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public void 腐坏爆发(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "腐坏爆发";
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Owner = @event.TargetId;
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dp.Scale = new Vector2(6f);
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dp.DestoryAt = 3500;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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#endregion
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[ScriptMethod(name: "浮灵_强麻痹 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1662"])]
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public void 浮灵_强麻痹提示(Event @event, ScriptAccessory accessory)
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{
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if (isText)accessory.Method.TextInfo("打断或眩晕浮灵麻痹", duration: 2000, true);
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if (isTTS)accessory.Method.TTS("打断或眩晕浮灵");
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if (isEdgeTTS)accessory.Method.EdgeTTS("打断或眩晕浮灵");
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"浮灵{@event.SourceId()}";
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dp.Color = accessory.Data.DefaultDangerColor.WithW(3f);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(0.9f);
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dp.DestoryAt = 4700;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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[ScriptMethod(name: "浮灵_强麻痹 点名绘制", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1662"])]
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public void 浮灵_强麻痹绘制(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"浮灵_强麻痹{@event.SourceId()}";
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dp.Color = accessory.Data.DefaultDangerColor.WithW(0.8f);
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dp.Owner = @event.TargetId();
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dp.Scale = new Vector2(6);
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dp.DestoryAt = 4700;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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[ScriptMethod(name: "腐化元精_强放逐 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1664"])]
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public void 腐化元精_强放逐提示(Event @event, ScriptAccessory accessory)
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{
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if (isText)accessory.Method.TextInfo("打断或眩晕腐坏元精AOE", duration: 2000, true);
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if (isTTS)accessory.Method.TTS("打断或眩晕腐坏元精");
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if (isEdgeTTS)accessory.Method.EdgeTTS("打断或眩晕腐坏元精");
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"腐化元精{@event.SourceId()}";
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dp.Color = accessory.Data.DefaultDangerColor.WithW(3f);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(1.6f);
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dp.DestoryAt = 4700;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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[ScriptMethod(name: "腐化元精_强放逐 AOE绘制", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1664"])]
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public void 腐化元精_强放逐绘制(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"腐化元精_强放逐{@event.SourceId()}";
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dp.Color = accessory.Data.DefaultDangerColor.WithW(0.4f);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(12f);
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dp.DestoryAt = 4700;
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dp.ScaleMode = ScaleMode.ByTime;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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#region BOSS2_祖
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[ScriptMethod(name:"BOSS2前提示", eventType:EventTypeEnum.AddCombatant, eventCondition: ["DataId:2292"])]
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public void BOSS2前提示(Event @event, ScriptAccessory accessory)
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{
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if (isText)accessory.Method.TextInfo("别打鸟蛋,避开鸟蛋,平A均为顺劈", duration: 5000, true);
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if (isTTS)accessory.Method.TTS("别打鸟蛋,避开鸟蛋");
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if (isEdgeTTS)accessory.Method.EdgeTTS("别打鸟蛋,避开鸟蛋");
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}
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// BOSS2 祖 目标圈3.6m,雄/雌性祖雏鸟 目标圈0.4m 平A均为 目标圈 +9m的顺劈
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// 狂乱为固定点DPS的6m圆形死刑,当buff>10层后应绘制两个DPS(每打死一个鸟蛋+8层)
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/* 还要考虑触发间隔等问题 先放着
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[ScriptMethod(name: "BOSS2_祖 狂乱(DPS圆形死刑)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:372", "StackCount:regex:^1[0-6]$"])]
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public void 狂乱(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "狂乱";
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(6f);
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dp.DestoryAt = 5000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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*/
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#endregion
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[ScriptMethod(name: "偏属性以太云高亮", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:2329"])]
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public void 偏属性以太云(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"偏属性以太云{@event.SourceId()}";
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dp.Color = accessory.Data.DefaultDangerColor.WithW(3f);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(1f);
|
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dp.DestoryAt = 30000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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[ScriptMethod(name: "偏属性以太云_以太爆发预测", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:2329"])]
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public void 偏属性以太云_以太爆发预测(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"偏属性以太云{@event.SourceId()}";
|
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dp.Color = accessory.Data.DefaultDangerColor.WithW(0.25f);
|
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dp.Owner = @event.SourceId();
|
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dp.Scale = new Vector2(8f);
|
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dp.DestoryAt = 30000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
|
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}
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||||
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[ScriptMethod(name: "偏属性以太云以太爆发销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:1668"],userControl: false)]
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public void 偏属性以太云以太爆发销毁(Event @event, ScriptAccessory accessory)
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{
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accessory.Method.RemoveDraw($"偏属性以太云{@event.SourceId()}");
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||||
}
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||||
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[ScriptMethod(name: "偏属性以太云销毁", eventType: EventTypeEnum.RemoveCombatant, eventCondition: ["DataId:2329"],userControl: false)]
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public void 偏属性以太云销毁(Event @event, ScriptAccessory accessory)
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{
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accessory.Method.RemoveDraw($"偏属性以太云{@event.SourceId()}");
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}
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||||
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||||
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#region BOSS3_塞壬
|
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[ScriptMethod(name: "BOSS3_塞壬 死者之歌 奶满提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1483"])]
|
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public void 莫古神准箭(Event @event, ScriptAccessory accessory)
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||||
{
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||||
string tname = @event["TargetName"]?.ToString() ?? "未知目标";
|
||||
|
||||
if (@event.TargetId() == accessory.Data.Me)
|
||||
{
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||||
if (isText)accessory.Method.TextInfo("奶满自己", duration: 2000, true);
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||||
if (isTTS)accessory.Method.TTS("奶满自己");
|
||||
if (isEdgeTTS)accessory.Method.EdgeTTS("奶满自己");
|
||||
} else
|
||||
{
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||||
if (isText)accessory.Method.TextInfo($"奶满 <{tname}>", duration: 2000, false);
|
||||
if (isTTS)accessory.Method.TTS($"奶满{tname}");
|
||||
if (isEdgeTTS)accessory.Method.EdgeTTS($"奶满{tname}");
|
||||
}
|
||||
}
|
||||
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||||
[ScriptMethod(name: "BOSS3_塞壬 错乱之声 打断提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1485"])]
|
||||
public void 错乱之声(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
if (isText)accessory.Method.TextInfo("打断BOSS", duration: 3000, true);
|
||||
if (isTTS)accessory.Method.TTS("打断BOSS");
|
||||
if (isEdgeTTS)accessory.Method.EdgeTTS("打断BOSS");
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "BOSS3_塞壬 苦闷之歌 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1486"])]
|
||||
public void 苦闷之歌(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
// if (isText)accessory.Method.TextInfo("坦克流血死刑", duration: 3000, true);
|
||||
if (isTTS)accessory.Method.TTS("坦克流雪死刑");
|
||||
if (isEdgeTTS)accessory.Method.EdgeTTS("坦克流雪死刑");
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "BOSS3_塞壬 亡者之歌(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1487"])]
|
||||
public void 亡者之歌(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = "亡者之歌";
|
||||
dp.Color = accessory.Data.DefaultDangerColor;
|
||||
dp.Owner = @event.SourceId();
|
||||
dp.Scale = new Vector2(52.4f);
|
||||
dp.InnerScale = new Vector2(5f);
|
||||
dp.Radian = float.Pi * 2;
|
||||
dp.DestoryAt = 2700;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "BOSS3_塞壬 急袭(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1484"])]
|
||||
public void 急袭(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = "急袭";
|
||||
dp.Scale = new (12f, 52.4f);
|
||||
dp.Owner = @event.SourceId();
|
||||
dp.Color = accessory.Data.DefaultDangerColor;
|
||||
dp.DestoryAt = 2700;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
public static class EventExtensions
|
||||
{
|
||||
private static bool ParseHexId(string? idStr, out uint id)
|
||||
{
|
||||
id = 0;
|
||||
if (string.IsNullOrEmpty(idStr)) return false;
|
||||
try
|
||||
{
|
||||
var idStr2 = idStr.Replace("0x", "");
|
||||
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static uint ActionId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
|
||||
}
|
||||
|
||||
public static uint SourceId(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["SourceId"], out var id) ? id : 0;
|
||||
}
|
||||
|
||||
public static uint SourceDataId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
|
||||
}
|
||||
|
||||
public static uint Command(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["Command"], out var cid) ? cid : 0;
|
||||
}
|
||||
|
||||
public static uint DurationMilliseconds(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
|
||||
}
|
||||
|
||||
public static float SourceRotation(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
|
||||
}
|
||||
|
||||
public static float TargetRotation(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
|
||||
}
|
||||
|
||||
public static byte Index(this Event @event)
|
||||
{
|
||||
return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
|
||||
}
|
||||
|
||||
public static uint State(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["State"], out var state) ? state : 0;
|
||||
}
|
||||
|
||||
public static string SourceName(this Event @event)
|
||||
{
|
||||
return @event["SourceName"];
|
||||
}
|
||||
|
||||
public static string TargetName(this Event @event)
|
||||
{
|
||||
return @event["TargetName"];
|
||||
}
|
||||
|
||||
public static uint TargetId(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["TargetId"], out var id) ? id : 0;
|
||||
}
|
||||
|
||||
public static Vector3 SourcePosition(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
|
||||
}
|
||||
|
||||
public static Vector3 TargetPosition(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
|
||||
}
|
||||
|
||||
public static Vector3 EffectPosition(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
|
||||
}
|
||||
|
||||
public static uint DirectorId(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
|
||||
}
|
||||
|
||||
public static uint StatusId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
|
||||
}
|
||||
|
||||
public static uint StackCount(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
|
||||
}
|
||||
|
||||
public static uint Param(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["Param"]);
|
||||
|
||||
}
|
||||
|
||||
public static uint DataId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["DataId"]);
|
||||
}
|
||||
|
||||
public static uint MapId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["MapId"]);
|
||||
}
|
||||
}
|
||||
|
||||
public static class MathHelpers
|
||||
{
|
||||
public static float DegToRad(float degrees)
|
||||
{
|
||||
return degrees * (float)(Math.PI / 180.0);
|
||||
}
|
||||
|
||||
public static double DegToRad(double degrees)
|
||||
{
|
||||
return degrees * Math.PI / 180.0;
|
||||
}
|
||||
|
||||
public static float RadToDeg(float radians)
|
||||
{
|
||||
return radians * (float)(180.0 / Math.PI);
|
||||
}
|
||||
|
||||
public static double RadToDeg(double radians)
|
||||
{
|
||||
return radians * 180.0 / Math.PI;
|
||||
}
|
||||
}
|
||||
@@ -14,6 +14,19 @@
|
||||
1048
|
||||
]
|
||||
},
|
||||
{
|
||||
"Name": "领航明灯天狼星灯塔",
|
||||
"Guid": "8b0c94a9-2d05-4df8-9823-bed2a8d891a5",
|
||||
"Version": "0.0.0.1",
|
||||
"Author": "Tetora",
|
||||
"Repo": "",
|
||||
"DownloadUrl": "",
|
||||
"Note": "v0.0.0.1\r\nLV50 领航明灯天狼星灯塔 初版绘制及部分机制提示",
|
||||
"UpdateInfo": "",
|
||||
"TerritoryIds": [
|
||||
160
|
||||
]
|
||||
},
|
||||
{
|
||||
"Name": "邪龙王座龙巢神殿",
|
||||
"Guid": "ac6caf4e-5eee-406c-8621-a5f3c5c7e9b0",
|
||||
|
||||
Reference in New Issue
Block a user