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https://github.com/Hibiya615/TetoraKAScript.git
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提交E1N初版绘制
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260
05-Eden/Normal/E1n.cs
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260
05-Eden/Normal/E1n.cs
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using System;
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using System.ComponentModel;
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using System.Linq;
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using System.Numerics;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using Dalamud.Game.ClientState.Objects.Types;
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using Newtonsoft.Json;
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using Dalamud.Utility.Numerics;
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using KodakkuAssist.Script;
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using KodakkuAssist.Module.GameEvent;
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using KodakkuAssist.Module.Draw;
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using ECommons;
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using ECommons.DalamudServices;
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using ECommons.GameFunctions;
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using ECommons.MathHelpers;
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namespace E1n;
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[ScriptType(guid: "35c751e5-2958-4f55-b783-405b4acfde1b", name: "E1N", territorys: [849],
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version: "0.0.0.1", author: "Tetora", note: noteStr)]
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public class E1n
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{
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const string noteStr =
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"""
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v0.0.0.1:
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LV80 伊甸希望乐园 觉醒之章1(至尊伊甸)初版绘制
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""";
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public static class IbcHelper
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{
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public static IBattleChara? GetById(uint id)
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{
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return (IBattleChara?)Svc.Objects.SearchByEntityId(id);
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}
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public static IBattleChara? GetMe()
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{
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return Svc.ClientState.LocalPlayer;
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}
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public static IGameObject? GetFirstByDataId(uint dataId)
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{
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return Svc.Objects.Where(x => x.DataId == dataId).FirstOrDefault();
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}
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public static IEnumerable<IGameObject?> GetByDataId(uint dataId)
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{
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return Svc.Objects.Where(x => x.DataId == dataId);
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}
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}
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[ScriptMethod(name: "伊甸重力(百分比AOE)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:15764"])]
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public void 伊甸重力(Event @event, ScriptAccessory accessory)
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{
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accessory.Method.TextInfo("60%真伤AOE,血盾有效", duration: 3700, true);
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}
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[ScriptMethod(name: "恶习与美德1 月环范围", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:17637"])]
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public void 恶习与美德1(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "恶习与美德1";
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dp.Color = new Vector4(0f, 1f, 0f, 4f);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(5f);
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dp.InnerScale = new Vector2(4.95f);
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dp.Radian = float.Pi * 2;
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dp.DestoryAt = 8400;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
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}
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[ScriptMethod(name: "恶习与美德1 点名提示", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:001C"])]
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public void 冷漠之恶(Event @event, ScriptAccessory accessory)
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{
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if ( @event.TargetId() != accessory.Data.Me) return;
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accessory.Method.TextInfo("出去放黑泥,然后回中间", duration: 5700, true);
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}
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[ScriptMethod(name: "恶习与美德2 直线死刑", eventType: EventTypeEnum.Tether, eventCondition: ["Id:0011"])]
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public void 虚荣之恶(Event @event, ScriptAccessory accessory)
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{
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// 也有 TargetIcon 可以用 , Id:00AC
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var dp = accessory.Data.GetDefaultDrawProperties();
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var boss = IbcHelper.GetFirstByDataId(9369);
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if (boss == null) return;
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dp.Owner = boss.GameObjectId;
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dp.Name = "虚荣之恶";
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dp.Scale = new (6, 100f);
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dp.TargetObject = @event.SourceId();
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.DestoryAt = 6500;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
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}
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uint ParadiseLost=0;
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public void Init(ScriptAccessory accessory) {
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ParadiseLost=0;
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}
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[ScriptMethod(name:"失乐园记录", eventType:EventTypeEnum.StartCasting, eventCondition: ["ActionId:15775"], userControl:false)]
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public void 失乐园(Event @event, ScriptAccessory accessory)
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{
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ParadiseLost=1;
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}
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[ScriptMethod(name: "净土之光(半场刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:15779"])]
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public void 净土之光(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "净土之光";
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(60);
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dp.Radian = 180f.DegToRad();
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if ( ParadiseLost==1 )
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{
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dp.Delay = 3700;
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}
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dp.DestoryAt = 6500;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
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ParadiseLost=0;
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}
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}
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public static class EventExtensions
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{
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private static bool ParseHexId(string? idStr, out uint id)
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{
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id = 0;
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if (string.IsNullOrEmpty(idStr)) return false;
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try
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{
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var idStr2 = idStr.Replace("0x", "");
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id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
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return true;
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}
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catch (Exception)
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{
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return false;
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}
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}
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public static uint ActionId(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
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}
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public static uint SourceId(this Event @event)
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{
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return ParseHexId(@event["SourceId"], out var id) ? id : 0;
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}
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public static uint SourceDataId(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
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}
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public static uint Command(this Event @event)
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{
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return ParseHexId(@event["Command"], out var cid) ? cid : 0;
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}
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public static uint DurationMilliseconds(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
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}
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public static float SourceRotation(this Event @event)
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{
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return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
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}
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public static float TargetRotation(this Event @event)
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{
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return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
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}
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public static byte Index(this Event @event)
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{
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return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
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}
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public static uint State(this Event @event)
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{
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return ParseHexId(@event["State"], out var state) ? state : 0;
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}
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public static string SourceName(this Event @event)
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{
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return @event["SourceName"];
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}
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public static string TargetName(this Event @event)
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{
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return @event["TargetName"];
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}
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public static uint TargetId(this Event @event)
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{
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return ParseHexId(@event["TargetId"], out var id) ? id : 0;
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}
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public static Vector3 SourcePosition(this Event @event)
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{
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return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
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}
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public static Vector3 TargetPosition(this Event @event)
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{
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return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
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}
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public static Vector3 EffectPosition(this Event @event)
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{
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return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
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}
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public static uint DirectorId(this Event @event)
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{
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return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
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}
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public static uint StatusId(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
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}
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public static uint StackCount(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
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}
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public static uint Param(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["Param"]);
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}
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}
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public static class Extensions
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{
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public static void TTS(this ScriptAccessory accessory, string text, bool isTTS, bool isDRTTS)
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{
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if (isDRTTS)
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{
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accessory.Method.SendChat($"/pdr tts {text}");
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}
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else if (isTTS)
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{
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accessory.Method.TTS(text);
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}
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}
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}
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