更新框架

This commit is contained in:
南沢响也
2025-05-15 01:18:37 +08:00
parent d83c2b80d9
commit 7fb30209b3
5 changed files with 1319 additions and 6 deletions

View File

@@ -1,6 +1,228 @@
namespace The_Navel___EX._03_Heavensward.Trials;
using System;
using System.ComponentModel;
using System.Linq;
using System.Numerics;
using System.Collections.Generic;
// using Dalamud.Game.ClientState.Objects.Subkinds;
// using Dalamud.Game.ClientState.Objects.Types;
using Newtonsoft.Json;
using Dalamud.Utility.Numerics;
using KodakkuAssist.Script;
using KodakkuAssist.Module.GameEvent;
using KodakkuAssist.Module.Draw;
using KodakkuAssist.Data;
using KodakkuAssist.Extensions;
using ECommons;
using ECommons.DalamudServices;
using ECommons.GameFunctions;
using ECommons.MathHelpers;
using System.Threading.Tasks;
namespace Sophia;
[ScriptType(guid: "0909b7dc-2079-449a-97ca-f46204180bc0", name: "索菲娅歼灭战", territorys: [576],
version: "0.0.0.1", author: "Tetora", note: noteStr)]
public class Sophia
{
const string noteStr =
"""
v0.0.0.1:
LV60
TTS请在
""";
[UserSetting("TTS开关TTS请二选一开启")]
public bool isTTS { get; set; } = false;
[UserSetting("EdgeTTS开关TTS请二选一开启")]
public bool isEdgeTTS { get; set; } = true;
[UserSetting("弹窗文本提示开关")]
public bool isText { get; set; } = true;
[ScriptMethod(name: "类星体(核爆)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:6792"])]
public void _核爆(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "类星体_核爆";
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.6f);
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(15f);
dp.DestoryAt = 5000;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
/*
[ScriptMethod(name: "突袭(俯冲)", eventType: EventTypeEnum.PlayActionTimeline, eventCondition: ["Id:4572","SourceDataId:6026"],suppress:9000)]
public void 突袭(Event @event, ScriptAccessory accessory)
{
// 存在问题:其他时候瞬移时也会触发,如俯冲完恢复位置、转场瞬移至北侧时
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "突袭";
dp.Scale = new (16f, 55f); // 特效像宽9m待实证
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = 3100;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
*/
[ScriptMethod(name: "信徒其一_反射提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^652[56]$"])]
public void 反射(Event @event, ScriptAccessory accessory)
{
// 招架StatusID 680
if (isText)accessory.Method.TextInfo(" <> ", duration: 7000, true);
if (isTTS)accessory.Method.TTS("停止攻击信徒其一");
if (isEdgeTTS)accessory.Method.EdgeTTS("停止攻击信徒其一");
}
[ScriptMethod(name: "信徒其二_灼热射线背对", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:6521"])]
public void 线(Event @event, ScriptAccessory accessory)
{
if (isTTS)accessory.Method.TTS("背对信徒其二");
if (isEdgeTTS)accessory.Method.EdgeTTS("背对信徒其二");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "灼热射线";
dp.Color = new Vector4(1f, 0f, 1f, 1f).WithW(2f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(1.8f);
dp.DestoryAt = 4000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "灼热射线销毁", eventType: EventTypeEnum.CancelAction, eventCondition: ["ActionId:6521"],userControl: false)]
public void 线(Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw("灼热射线");
}
// 转场天平击退 两次均为19m
// 类星体 差1条击退19m差2条击退25m
[ScriptMethod(name: "类星体 击退", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:6511"])]
public void _击退(Event @event, ScriptAccessory accessory)
{
if (isText)accessory.Method.TextInfo("击退", duration: 4200, true);
if (isTTS)accessory.Method.TTS("击退");
if (isEdgeTTS)accessory.Method.EdgeTTS("击退");
}
}
public static class EventExtensions
{
private static bool ParseHexId(string? idStr, out uint id)
{
id = 0;
if (string.IsNullOrEmpty(idStr)) return false;
try
{
var idStr2 = idStr.Replace("0x", "");
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
return true;
}
catch (Exception)
{
return false;
}
}
public static uint ActionId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
}
public static uint SourceId(this Event @event)
{
return ParseHexId(@event["SourceId"], out var id) ? id : 0;
}
public static uint SourceDataId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
}
public static uint Command(this Event @event)
{
return ParseHexId(@event["Command"], out var cid) ? cid : 0;
}
public static uint DurationMilliseconds(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
}
public static float SourceRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
}
public static float TargetRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
}
public static byte Index(this Event @event)
{
return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
}
public static uint State(this Event @event)
{
return ParseHexId(@event["State"], out var state) ? state : 0;
}
public static string SourceName(this Event @event)
{
return @event["SourceName"];
}
public static string TargetName(this Event @event)
{
return @event["TargetName"];
}
public static uint TargetId(this Event @event)
{
return ParseHexId(@event["TargetId"], out var id) ? id : 0;
}
public static Vector3 SourcePosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
}
public static Vector3 TargetPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
}
public static Vector3 EffectPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
}
public static uint DirectorId(this Event @event)
{
return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
}
public static uint StatusId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
}
public static uint StackCount(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
}
public static uint Param(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["Param"]);
}
}