mirror of
https://github.com/Hibiya615/TetoraKAScript.git
synced 2025-12-16 23:09:57 +08:00
更新框架
This commit is contained in:
@@ -1,6 +1,228 @@
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namespace The_Navel___EX._03_Heavensward.Trials;
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using System;
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using System.ComponentModel;
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using System.Linq;
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using System.Numerics;
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using System.Collections.Generic;
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// using Dalamud.Game.ClientState.Objects.Subkinds;
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// using Dalamud.Game.ClientState.Objects.Types;
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using Newtonsoft.Json;
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using Dalamud.Utility.Numerics;
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using KodakkuAssist.Script;
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using KodakkuAssist.Module.GameEvent;
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using KodakkuAssist.Module.Draw;
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using KodakkuAssist.Data;
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using KodakkuAssist.Extensions;
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using ECommons;
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using ECommons.DalamudServices;
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using ECommons.GameFunctions;
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using ECommons.MathHelpers;
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using System.Threading.Tasks;
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namespace Sophia;
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[ScriptType(guid: "0909b7dc-2079-449a-97ca-f46204180bc0", name: "索菲娅歼灭战", territorys: [576],
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version: "0.0.0.1", author: "Tetora", note: noteStr)]
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public class Sophia
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{
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const string noteStr =
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"""
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v0.0.0.1:
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LV60 索菲娅歼灭战 初版绘制
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TTS请在“用户设置”中二选一启用,请勿同时开启
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""";
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[UserSetting("TTS开关(TTS请二选一开启)")]
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public bool isTTS { get; set; } = false;
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[UserSetting("EdgeTTS开关(TTS请二选一开启)")]
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public bool isEdgeTTS { get; set; } = true;
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[UserSetting("弹窗文本提示开关")]
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public bool isText { get; set; } = true;
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[ScriptMethod(name: "类星体(核爆)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:6792"])]
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public void 类星体_核爆(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "类星体_核爆";
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dp.Color = accessory.Data.DefaultDangerColor.WithW(0.6f);
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dp.Position = @event.EffectPosition();
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dp.Scale = new Vector2(15f);
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dp.DestoryAt = 5000;
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dp.ScaleMode = ScaleMode.ByTime;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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/*
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[ScriptMethod(name: "突袭(俯冲)", eventType: EventTypeEnum.PlayActionTimeline, eventCondition: ["Id:4572","SourceDataId:6026"],suppress:9000)]
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public void 突袭(Event @event, ScriptAccessory accessory)
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{
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// 存在问题:其他时候瞬移时也会触发,如俯冲完恢复位置、转场瞬移至北侧时
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "突袭";
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dp.Scale = new (16f, 55f); // 特效像宽9m,待实证
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dp.Owner = @event.SourceId();
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.DestoryAt = 3100;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
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}
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*/
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[ScriptMethod(name: "信徒其一_反射提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^652[56]$"])]
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public void 反射(Event @event, ScriptAccessory accessory)
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{
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// 招架:StatusID 680
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if (isText)accessory.Method.TextInfo("注意 <信徒其一> 反射", duration: 7000, true);
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if (isTTS)accessory.Method.TTS("停止攻击信徒其一");
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if (isEdgeTTS)accessory.Method.EdgeTTS("停止攻击信徒其一");
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}
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[ScriptMethod(name: "信徒其二_灼热射线(背对)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:6521"])]
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public void 灼热射线(Event @event, ScriptAccessory accessory)
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{
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if (isTTS)accessory.Method.TTS("背对信徒其二");
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if (isEdgeTTS)accessory.Method.EdgeTTS("背对信徒其二");
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "灼热射线";
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dp.Color = new Vector4(1f, 0f, 1f, 1f).WithW(2f);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(1.8f);
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dp.DestoryAt = 4000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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[ScriptMethod(name: "灼热射线销毁", eventType: EventTypeEnum.CancelAction, eventCondition: ["ActionId:6521"],userControl: false)]
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public void 灼热射线销毁(Event @event, ScriptAccessory accessory)
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{
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accessory.Method.RemoveDraw("灼热射线");
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}
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// 转场天平击退 两次均为19m
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// 类星体 差1条击退19m,差2条击退25m
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[ScriptMethod(name: "类星体 击退", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:6511"])]
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public void 类星体_击退(Event @event, ScriptAccessory accessory)
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{
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if (isText)accessory.Method.TextInfo("击退", duration: 4200, true);
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if (isTTS)accessory.Method.TTS("击退");
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if (isEdgeTTS)accessory.Method.EdgeTTS("击退");
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}
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}
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public static class EventExtensions
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{
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private static bool ParseHexId(string? idStr, out uint id)
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{
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id = 0;
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if (string.IsNullOrEmpty(idStr)) return false;
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try
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{
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var idStr2 = idStr.Replace("0x", "");
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id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
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return true;
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}
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catch (Exception)
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{
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return false;
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}
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}
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public static uint ActionId(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
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}
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public static uint SourceId(this Event @event)
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{
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return ParseHexId(@event["SourceId"], out var id) ? id : 0;
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}
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public static uint SourceDataId(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
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}
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public static uint Command(this Event @event)
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{
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return ParseHexId(@event["Command"], out var cid) ? cid : 0;
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}
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public static uint DurationMilliseconds(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
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}
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public static float SourceRotation(this Event @event)
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{
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return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
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}
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public static float TargetRotation(this Event @event)
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{
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return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
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}
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public static byte Index(this Event @event)
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{
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return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
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}
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public static uint State(this Event @event)
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{
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return ParseHexId(@event["State"], out var state) ? state : 0;
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}
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public static string SourceName(this Event @event)
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{
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return @event["SourceName"];
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}
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public static string TargetName(this Event @event)
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{
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return @event["TargetName"];
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}
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public static uint TargetId(this Event @event)
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{
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return ParseHexId(@event["TargetId"], out var id) ? id : 0;
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}
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public static Vector3 SourcePosition(this Event @event)
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{
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return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
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}
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public static Vector3 TargetPosition(this Event @event)
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{
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return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
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}
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public static Vector3 EffectPosition(this Event @event)
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{
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return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
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}
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public static uint DirectorId(this Event @event)
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{
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return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
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}
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public static uint StatusId(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
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}
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public static uint StackCount(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
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}
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public static uint Param(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["Param"]);
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}
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}
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@@ -1,6 +1,161 @@
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namespace The_Navel___EX._04_Stormblood.Raid_Omega_Quests.Normal;
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using System;
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using System.ComponentModel;
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using System.Linq;
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using System.Numerics;
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using System.Collections.Generic;
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// using Dalamud.Game.ClientState.Objects.Subkinds;
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// using Dalamud.Game.ClientState.Objects.Types;
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using Newtonsoft.Json;
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||||
using Dalamud.Utility.Numerics;
|
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using KodakkuAssist.Script;
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using KodakkuAssist.Module.GameEvent;
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using KodakkuAssist.Module.Draw;
|
||||
using KodakkuAssist.Data;
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using KodakkuAssist.Extensions;
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using ECommons;
|
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using ECommons.DalamudServices;
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using ECommons.GameFunctions;
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using ECommons.MathHelpers;
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using System.Threading.Tasks;
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namespace O7n;
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[ScriptType(guid: "70419862-28f5-4ebb-b1b3-220419cd502f", name: "O7N", territorys: [750],
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version: "0.0.0.1", author: "Tetora", note: noteStr)]
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||||
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public class O7n
|
||||
{
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||||
const string noteStr =
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||||
"""
|
||||
v0.0.0.1:
|
||||
LV70 欧米茄时空狭缝 西格玛幻境3(守护者) 初版绘制
|
||||
TTS请在“用户设置”中二选一启用,请勿同时开启
|
||||
""";
|
||||
|
||||
[UserSetting("TTS开关(TTS请二选一开启)")]
|
||||
public bool isTTS { get; set; } = false;
|
||||
|
||||
[UserSetting("EdgeTTS开关(TTS请二选一开启)")]
|
||||
public bool isEdgeTTS { get; set; } = true;
|
||||
|
||||
[UserSetting("弹窗文本提示开关")]
|
||||
public bool isText { get; set; } = true;
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static class EventExtensions
|
||||
{
|
||||
private static bool ParseHexId(string? idStr, out uint id)
|
||||
{
|
||||
id = 0;
|
||||
if (string.IsNullOrEmpty(idStr)) return false;
|
||||
try
|
||||
{
|
||||
var idStr2 = idStr.Replace("0x", "");
|
||||
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static uint ActionId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
|
||||
}
|
||||
|
||||
public static uint SourceId(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["SourceId"], out var id) ? id : 0;
|
||||
}
|
||||
|
||||
public static uint SourceDataId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
|
||||
}
|
||||
|
||||
public static uint Command(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["Command"], out var cid) ? cid : 0;
|
||||
}
|
||||
|
||||
public static uint DurationMilliseconds(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
|
||||
}
|
||||
|
||||
public static float SourceRotation(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
|
||||
}
|
||||
|
||||
public static float TargetRotation(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
|
||||
}
|
||||
|
||||
public static byte Index(this Event @event)
|
||||
{
|
||||
return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
|
||||
}
|
||||
|
||||
public static uint State(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["State"], out var state) ? state : 0;
|
||||
}
|
||||
|
||||
public static string SourceName(this Event @event)
|
||||
{
|
||||
return @event["SourceName"];
|
||||
}
|
||||
|
||||
public static string TargetName(this Event @event)
|
||||
{
|
||||
return @event["TargetName"];
|
||||
}
|
||||
|
||||
public static uint TargetId(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["TargetId"], out var id) ? id : 0;
|
||||
}
|
||||
|
||||
public static Vector3 SourcePosition(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
|
||||
}
|
||||
|
||||
public static Vector3 TargetPosition(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
|
||||
}
|
||||
|
||||
public static Vector3 EffectPosition(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
|
||||
}
|
||||
|
||||
public static uint DirectorId(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
|
||||
}
|
||||
|
||||
public static uint StatusId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
|
||||
}
|
||||
|
||||
public static uint StackCount(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
|
||||
}
|
||||
|
||||
public static uint Param(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["Param"]);
|
||||
}
|
||||
}
|
||||
161
05-Shadowbringers/Raid-Eden/Savage/E12S.cs
Normal file
161
05-Shadowbringers/Raid-Eden/Savage/E12S.cs
Normal file
@@ -0,0 +1,161 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Collections.Generic;
|
||||
// using Dalamud.Game.ClientState.Objects.Subkinds;
|
||||
// using Dalamud.Game.ClientState.Objects.Types;
|
||||
using Newtonsoft.Json;
|
||||
using Dalamud.Utility.Numerics;
|
||||
using KodakkuAssist.Script;
|
||||
using KodakkuAssist.Module.GameEvent;
|
||||
using KodakkuAssist.Module.Draw;
|
||||
using KodakkuAssist.Data;
|
||||
using KodakkuAssist.Extensions;
|
||||
using ECommons;
|
||||
using ECommons.DalamudServices;
|
||||
using ECommons.GameFunctions;
|
||||
using ECommons.MathHelpers;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace E12S;
|
||||
|
||||
[ScriptType(guid: "f2ebc170-00af-415d-8dfe-30bc27f7fc06", name: "E12S", territorys: [949],
|
||||
version: "0.0.0.1", author: "Tetora", note: noteStr)]
|
||||
|
||||
public class E12S
|
||||
{
|
||||
const string noteStr =
|
||||
"""
|
||||
v0.0.0.1:
|
||||
LV80 伊甸零式希望乐园 再生之章4(伊甸之约) 初版绘制
|
||||
TTS请在“用户设置”中二选一启用,请勿同时开启
|
||||
""";
|
||||
|
||||
[UserSetting("TTS开关(TTS请二选一开启)")]
|
||||
public bool isTTS { get; set; } = false;
|
||||
|
||||
[UserSetting("EdgeTTS开关(TTS请二选一开启)")]
|
||||
public bool isEdgeTTS { get; set; } = true;
|
||||
|
||||
[UserSetting("弹窗文本提示开关")]
|
||||
public bool isText { get; set; } = true;
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static class EventExtensions
|
||||
{
|
||||
private static bool ParseHexId(string? idStr, out uint id)
|
||||
{
|
||||
id = 0;
|
||||
if (string.IsNullOrEmpty(idStr)) return false;
|
||||
try
|
||||
{
|
||||
var idStr2 = idStr.Replace("0x", "");
|
||||
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static uint ActionId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
|
||||
}
|
||||
|
||||
public static uint SourceId(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["SourceId"], out var id) ? id : 0;
|
||||
}
|
||||
|
||||
public static uint SourceDataId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
|
||||
}
|
||||
|
||||
public static uint Command(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["Command"], out var cid) ? cid : 0;
|
||||
}
|
||||
|
||||
public static uint DurationMilliseconds(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
|
||||
}
|
||||
|
||||
public static float SourceRotation(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
|
||||
}
|
||||
|
||||
public static float TargetRotation(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
|
||||
}
|
||||
|
||||
public static byte Index(this Event @event)
|
||||
{
|
||||
return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
|
||||
}
|
||||
|
||||
public static uint State(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["State"], out var state) ? state : 0;
|
||||
}
|
||||
|
||||
public static string SourceName(this Event @event)
|
||||
{
|
||||
return @event["SourceName"];
|
||||
}
|
||||
|
||||
public static string TargetName(this Event @event)
|
||||
{
|
||||
return @event["TargetName"];
|
||||
}
|
||||
|
||||
public static uint TargetId(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["TargetId"], out var id) ? id : 0;
|
||||
}
|
||||
|
||||
public static Vector3 SourcePosition(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
|
||||
}
|
||||
|
||||
public static Vector3 TargetPosition(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
|
||||
}
|
||||
|
||||
public static Vector3 EffectPosition(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
|
||||
}
|
||||
|
||||
public static uint DirectorId(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
|
||||
}
|
||||
|
||||
public static uint StatusId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
|
||||
}
|
||||
|
||||
public static uint StackCount(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
|
||||
}
|
||||
|
||||
public static uint Param(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["Param"]);
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,780 @@
|
||||
namespace The_Navel___EX._05_Shadowbringers.Raid_Eden.Savage;
|
||||
using Dalamud.Game.ClientState.Objects.Types;
|
||||
using ECommons.DalamudServices;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Newtonsoft.Json;
|
||||
using Dalamud.Utility.Numerics;
|
||||
using KodakkuAssist.Script;
|
||||
using KodakkuAssist.Module.GameEvent;
|
||||
using KodakkuAssist.Module.Draw;
|
||||
using KodakkuAssist.Module.Draw.Manager;
|
||||
using ECommons.ExcelServices.TerritoryEnumeration;
|
||||
using System.Reflection.Metadata;
|
||||
using System.Net;
|
||||
using System.Threading.Tasks;
|
||||
using System.Runtime.Intrinsics.Arm;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using ECommons.Reflection;
|
||||
using System.Windows;
|
||||
using ECommons;
|
||||
using ECommons.GameFunctions;
|
||||
using FFXIVClientStructs;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Xml.Linq;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using Lumina.Data.Structs;
|
||||
|
||||
namespace E7S;
|
||||
|
||||
|
||||
[ScriptType(name: "E7S", territorys: [908], guid: "edb1e7fd-79cf-4bff-b134-7c55a1d31b36",
|
||||
version: "0.0.0.1", author: "Tetora", note: noteStr)]
|
||||
|
||||
public class E7S
|
||||
{
|
||||
|
||||
}
|
||||
const string noteStr =
|
||||
"""
|
||||
v0.0.0.1:
|
||||
LV80 伊甸零式希望乐园 共鸣之章3 测试绘制
|
||||
未完成
|
||||
""";
|
||||
|
||||
[UserSetting("文字横幅提示开关")]
|
||||
public bool isText { get; set; } = true;
|
||||
|
||||
[UserSetting("TTS开关")]
|
||||
public bool isTTS { get; set; } = false;
|
||||
|
||||
[UserSetting("DR TTS开关")]
|
||||
public bool isDRTTS { get; set; } = true;
|
||||
|
||||
[UserSetting("Debug开关, 非开发用请关闭")]
|
||||
public bool isDebug { get; set; } = false;
|
||||
|
||||
public int LightsCourseCount;
|
||||
public int StackCount;
|
||||
|
||||
public List<Vector3> BallCheckList = new List<Vector3>
|
||||
{
|
||||
//From N (left to Right)
|
||||
new Vector3(85.00f, 0.00f, 75.00f), //[0] yes
|
||||
new Vector3(95.00f, 0.00f, 75.00f), //[1] yes
|
||||
new Vector3(105.00f, 0.00f, 75.00f), //[2] yes
|
||||
new Vector3(115.00f, 0.00f, 75.00f), //[3] yes
|
||||
};
|
||||
|
||||
public List<Vector3> BallStartList = new List<Vector3>
|
||||
{
|
||||
//From N (left to Right)
|
||||
new Vector3(85.00f, 0.00f, 80.00f), //[0] yes
|
||||
new Vector3(95.00f, 0.00f, 80.00f), //[1] yes
|
||||
new Vector3(105.00f, 0.00f, 80.00f), //[2] yes
|
||||
new Vector3(115.00f, 0.00f, 80.00f), //[3] yes
|
||||
|
||||
new Vector3(80.00f, 0.00f, 115.00f), //[4]
|
||||
new Vector3(80.00f, 0.00f, 105.00f), //[5]
|
||||
new Vector3(80.00f, 0.00f, 95.00f), //[6]
|
||||
new Vector3(80.00f, 0.00f, 85.00f), //[7]
|
||||
};
|
||||
|
||||
public List<Vector3> centerPoint = new List<Vector3>
|
||||
{
|
||||
//From N (left to Right)
|
||||
new Vector3(85.00f, 0.00f, 100.00f), //[0] yes
|
||||
new Vector3(95.00f, 0.00f, 100.00f), //[1] yes
|
||||
new Vector3(105.00f, 0.00f, 100.00f), //[2] yes
|
||||
new Vector3(115.00f, 0.00f, 100.00f), //[3] yes
|
||||
|
||||
//From W (left to Right)
|
||||
new Vector3(100.00f, 0.00f, 115.00f), //[4]
|
||||
new Vector3(100.00f, 0.00f, 105.00f), //[5]
|
||||
new Vector3(100.00f, 0.00f, 95.00f), //[6]
|
||||
new Vector3(100.00f, 0.00f, 85.00f), //[7]
|
||||
};
|
||||
|
||||
private readonly object LightsCourseLock = new object();
|
||||
|
||||
public void Init(ScriptAccessory accessory)
|
||||
{
|
||||
accessory.Method.RemoveDraw(".*");
|
||||
LightsCourseCount = 0;
|
||||
StackCount = 0;
|
||||
}
|
||||
|
||||
public void DebugMsg(string str, ScriptAccessory accessory)
|
||||
{
|
||||
if (!isDebug) return;
|
||||
accessory.Method.SendChat($"/e [DEBUG] {str}");
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "debug", eventType: EventTypeEnum.Chat, eventCondition: ["Message:debug"])]
|
||||
public async void debug(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
var myself = IbcHelper.GetByEntityId(accessory.Data.Me);
|
||||
if (myself == null) return;
|
||||
var buffId = myself.HasStatus(2238) ? 2238 : 2239;
|
||||
DebugMsg($"buffId: {buffId}", accessory);
|
||||
}
|
||||
|
||||
|
||||
[ScriptMethod(name: "虚无波动(AOE)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(19594|20052)$"])]
|
||||
public void EmptyWave(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
if (@event.ActionId() == 19594)
|
||||
{
|
||||
if (isText) accessory.Method.TextInfo("AOE", duration: 3500, true);
|
||||
accessory.TTS("AOE", isTTS, isDRTTS);
|
||||
} else
|
||||
{
|
||||
if (isText) accessory.Method.TextInfo("大AOE", duration: 3500, true);
|
||||
accessory.TTS("大AOE", isTTS, isDRTTS);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "暗光钉(直线死刑)", eventType: EventTypeEnum.Tether, eventCondition: ["Id:0025"])]
|
||||
public void UnshadowedStake(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
// 本体读条 19592 暗光钉,连线一名T职释放直线死刑 19508 黑暗之钉,随后对自身释放 15555 暗光钉,再对连线目标释放挡枪直线 19593 白光之钉(范围一致)
|
||||
if (@event.TargetId() == accessory.Data.Me)
|
||||
{
|
||||
if (isText) accessory.Method.TextInfo($"引导激光至场外", duration: 4500, true);
|
||||
accessory.TTS("引导激光至场外", isTTS, isDRTTS);
|
||||
} else
|
||||
{
|
||||
if (isText) accessory.Method.TextInfo($"远离连线点名", duration: 4500, true);
|
||||
accessory.TTS("远离连线点名", isTTS, isDRTTS);
|
||||
}
|
||||
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = "暗光钉";
|
||||
dp.Color = accessory.Data.DefaultDangerColor;
|
||||
dp.Owner = @event.SourceId();
|
||||
dp.TargetObject = @event.TargetId();
|
||||
dp.Scale = new Vector2(6, 100);
|
||||
dp.DestoryAt = 5000;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "白光&黑暗奔流", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^195(46|54)$"])]
|
||||
public void LightsAndDarknessCourse(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
lock (LightsCourseLock)
|
||||
{
|
||||
DebugMsg($"LightsCourseCount: {LightsCourseCount}", accessory);
|
||||
if (LightsCourseCount == 0 || LightsCourseCount == 1)
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 0 & 1");
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4000,
|
||||
"Light's Course 0 & 1 SAFE", new Vector4(0, 1, 0, 1), 6800);
|
||||
}
|
||||
|
||||
if (LightsCourseCount == 2 || LightsCourseCount == 3)
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 2 & 3");
|
||||
}
|
||||
|
||||
if (LightsCourseCount == 4 || LightsCourseCount == 5)
|
||||
{
|
||||
DebugMsg($"{LightsCourseCount}: {@event.ActionId()}", accessory);
|
||||
if (@event["ActionId"] == "20067")
|
||||
{
|
||||
DebugMsg($"{LightsCourseCount}: In 20067", accessory);
|
||||
var index0 = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
if (index0 == 1)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[4], centerPoint[4], new Vector2(10, 50), 4700, "Light's Course 4 & 5", delay: 4700);
|
||||
} else if (index0 == 2)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[5], centerPoint[5], new Vector2(10, 50), 4700, "Light's Course 4 & 5", delay: 4700);
|
||||
}
|
||||
DebugMsg($"is drawing 20067", accessory);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index0], new Vector2(10, 25), 4700, "Light's Course 4 & 5");
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index0], new Vector2(10, 25), 4000,
|
||||
"Light's Course 0 & 1 SAFE", new Vector4(0, 1, 0, 1), 6800);
|
||||
} else
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 4 & 5");
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4000,
|
||||
"Light's Course 0 & 1 SAFE", new Vector4(0, 1, 0, 1), 6800);
|
||||
}
|
||||
}
|
||||
|
||||
if (LightsCourseCount == 6 || LightsCourseCount == 7)
|
||||
{
|
||||
DebugMsg($"{LightsCourseCount}: {@event.ActionId()}", accessory);
|
||||
if (@event["ActionId"] == "20067")
|
||||
{
|
||||
DebugMsg($"{LightsCourseCount}: In 20067", accessory);
|
||||
var index0 = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
if (index0 == 1)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[4], centerPoint[4], new Vector2(10, 50), 4700, "Light's Course 6 & 7", delay: 4700);
|
||||
} else if (index0 == 2)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[5], centerPoint[5], new Vector2(10, 50), 4700, "Light's Course 6 & 7", delay: 4700);
|
||||
}
|
||||
DebugMsg($"is drawing 20067", accessory);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index0], new Vector2(10, 25), 4700, "Light's Course 6 & 7");
|
||||
} else
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 6 & 7");
|
||||
}
|
||||
}
|
||||
|
||||
if (LightsCourseCount == 8 || LightsCourseCount == 9 || LightsCourseCount == 10 || LightsCourseCount == 11)
|
||||
{
|
||||
DebugMsg($"{LightsCourseCount}: {@event.ActionId()}", accessory);
|
||||
if (LightsCourseCount == 11)
|
||||
{
|
||||
accessory.Method.TextInfo("优先躲避红色", duration: 4700, true);
|
||||
accessory.TTS("优先躲避红色", isTTS, isDRTTS);
|
||||
}
|
||||
if (@event["ActionId"] == "19518")
|
||||
{
|
||||
DebugMsg($"{LightsCourseCount}: In 19518", accessory);
|
||||
var index0 = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
if (index0 == 1)
|
||||
{
|
||||
if (LightsCourseCount == 8 || LightsCourseCount == 9)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[5], centerPoint[5], new Vector2(10, 50), 4700, "Light's Course 8 & 9 & 10 & 11", new Vector4(1, 0, 0, 1), delay: 4700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[7], centerPoint[7], new Vector2(10, 50), 4700, "Light's Course 8 & 9 & 10 & 11", new Vector4(1, 0, 0, 1), delay: 4700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[5], centerPoint[5], new Vector2(10, 50), 2000, "Light's Course 8 & 9 & 10 & 11 SAFE", new Vector4(0, 1, 0, 1), delay: 9400);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[7], centerPoint[7], new Vector2(10, 50), 2000, "Light's Course 8 & 9 & 10 & 11 SAFE", new Vector4(0, 1, 0, 1), delay: 9400);
|
||||
} else
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[5], centerPoint[5], new Vector2(10, 50), 4700, "Light's Course 8 & 9 & 10 & 11", delay: 6700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[7], centerPoint[7], new Vector2(10, 50), 4700, "Light's Course 8 & 9 & 10 & 11", delay: 6700);
|
||||
}
|
||||
} else if (index0 == 2)
|
||||
{
|
||||
if (LightsCourseCount == 8 || LightsCourseCount == 9)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[4], centerPoint[4], new Vector2(10, 50), 4700, "Light's Course 8 & 9 & 10 & 11", new Vector4(1, 0, 0, 1), delay: 4700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[6], centerPoint[6], new Vector2(10, 50), 4700, "Light's Course 8 & 9 & 10 & 11", new Vector4(1, 0, 0, 1), delay: 4700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[4], centerPoint[4], new Vector2(10, 50), 2000, "Light's Course 8 & 9 & 10 & 11 SAFE", new Vector4(0, 1, 0, 1), delay: 9400);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[6], centerPoint[6], new Vector2(10, 50), 2000, "Light's Course 8 & 9 & 10 & 11 SAFE", new Vector4(0, 1, 0, 1), delay: 9400);
|
||||
} else
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[5], centerPoint[5], new Vector2(10, 50), 4700, "Light's Course 8 & 9 & 10 & 11", delay: 4700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[7], centerPoint[7], new Vector2(10, 50), 4700, "Light's Course 8 & 9 & 10 & 11", delay: 4700);
|
||||
}
|
||||
}
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 8 & 9 & 10 & 11");
|
||||
if (LightsCourseCount == 8 || LightsCourseCount == 9)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 2000,
|
||||
"Light's Course 8 & 9 & 10 & 11 SAFE", new Vector4(0, 1, 0, 1), 4800);
|
||||
}
|
||||
} else
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 8 & 9 & 10 & 11");
|
||||
if (LightsCourseCount == 8 || LightsCourseCount == 9)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 2000,
|
||||
"Light's Course 8 & 9 & 10 & 11 SAFE", new Vector4(0, 1, 0, 1), 4800);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (LightsCourseCount == 12 || LightsCourseCount == 13 || LightsCourseCount == 14 ||
|
||||
LightsCourseCount == 15 || LightsCourseCount == 16 ||
|
||||
LightsCourseCount == 17 || LightsCourseCount == 18 || LightsCourseCount == 19 ||
|
||||
LightsCourseCount == 20 || LightsCourseCount == 21 || LightsCourseCount == 22 ||
|
||||
LightsCourseCount == 23 || LightsCourseCount == 28 || LightsCourseCount == 29 ||
|
||||
LightsCourseCount == 30 || LightsCourseCount == 31)
|
||||
{
|
||||
// 2238 Light //19516 & 19490 // 0x8BE
|
||||
// 2239 Darkness //19517 & 19491 // 0x8BF
|
||||
DebugMsg($"{LightsCourseCount}: {@event.ActionId()}", accessory);
|
||||
var myself = IbcHelper.GetByEntityId(accessory.Data.Me);
|
||||
if (myself == null) return;
|
||||
var buffId = myself.HasStatus(2238) ? 2238 : 2239;
|
||||
DebugMsg($"buffId: {buffId}", accessory);
|
||||
if (@event["ActionId"] == "19516" || @event["ActionId"] == "19490")
|
||||
{
|
||||
DebugMsg($"{LightsCourseCount}: In 19516", accessory);
|
||||
if (buffId == 2238)
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 5000, "Light's Course 12|3456789", new Vector4(1, 0, 0, 1));
|
||||
} else
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 5000, "Light's Course 12|3456789", new Vector4(0, 1, 0, 1));
|
||||
}
|
||||
} else if (@event["ActionId"] == "19517" || @event["ActionId"] == "19491")
|
||||
{
|
||||
DebugMsg($"{LightsCourseCount}: In 19517", accessory);
|
||||
if (buffId == 2239)
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 5000, "Light's Course 12|3456789", new Vector4(1, 0, 0, 1));
|
||||
} else
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 5000, "Light's Course 12|3456789", new Vector4(0, 1, 0, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (LightsCourseCount == 24 || LightsCourseCount == 25 || LightsCourseCount == 26 || LightsCourseCount == 27)
|
||||
{
|
||||
// 2238 Light //19516 & 19490 // 0x8BE
|
||||
// 2239 Darkness //19517 & 19491 & 19521 // 0x8BF
|
||||
DebugMsg($"{LightsCourseCount}: {@event.ActionId()}", accessory);
|
||||
var myself = IbcHelper.GetByEntityId(accessory.Data.Me);
|
||||
if (myself == null) return;
|
||||
var buffId = myself.HasStatus(2238) ? 2238 : 2239;
|
||||
DebugMsg($"buffId: {buffId}", accessory);
|
||||
if (@event["ActionId"] == "19521")
|
||||
{
|
||||
if (buffId == 2239)
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(1, 0, 0, 1));
|
||||
if (index == 1)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[5], centerPoint[5], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(0, 1, 0, 1), delay: 4700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[7], centerPoint[7], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(0, 1, 0, 1), delay: 4700);
|
||||
} else if (index == 2)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[4], centerPoint[4], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(0, 1, 0, 1), delay: 4700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[6], centerPoint[6], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(0, 1, 0, 1), delay: 4700);
|
||||
}
|
||||
} else
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(0, 1, 0, 1));
|
||||
if (index == 1)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[5], centerPoint[5], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(1, 0, 0, 1), delay: 4700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[7], centerPoint[7], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(1, 0, 0, 1), delay: 4700);
|
||||
} else if (index == 2)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[4], centerPoint[4], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(1, 0, 0, 1), delay: 4700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[6], centerPoint[6], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(1, 0, 0, 1), delay: 4700);
|
||||
}
|
||||
}
|
||||
} else if (@event["ActionId"] == "19516")
|
||||
{
|
||||
if (buffId == 2238)
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(1, 0, 0, 1));
|
||||
if (index == 1)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[5], centerPoint[5], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(0, 1, 0, 1), delay: 4700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[7], centerPoint[7], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(0, 1, 0, 1), delay: 4700);
|
||||
} else if (index == 2)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[4], centerPoint[4], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(0, 1, 0, 1), delay: 4700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[6], centerPoint[6], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(0, 1, 0, 1), delay: 4700);
|
||||
}
|
||||
} else
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(0, 1, 0, 1));
|
||||
if (index == 1)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[5], centerPoint[5], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(1, 0, 0, 1), delay: 4700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[7], centerPoint[7], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(1, 0, 0, 1), delay: 4700);
|
||||
} else if (index == 2)
|
||||
{
|
||||
DrawHelper.DrawRect(accessory, BallStartList[4], centerPoint[4], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(1, 0, 0, 1), delay: 4700);
|
||||
DrawHelper.DrawRect(accessory, BallStartList[6], centerPoint[6], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(1, 0, 0, 1), delay: 4700);
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
if (@event["ActionId"] == "19517")
|
||||
{
|
||||
if (buffId == 2239)
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(1, 0, 0, 1));
|
||||
} else
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(0, 1, 0, 1));
|
||||
}
|
||||
}
|
||||
if (@event["ActionId"] == "19518")
|
||||
{
|
||||
if (buffId == 2239)
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(0, 1, 0, 1));
|
||||
} else
|
||||
{
|
||||
var index = FindExactPositionIndex(@event.SourcePosition(), BallCheckList);
|
||||
DrawHelper.DrawRect(accessory, @event.SourcePosition(), centerPoint[index], new Vector2(10, 50), 4700, "Light's Course 24, 25, 26, 27", new Vector4(1, 0, 0, 1));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
LightsCourseCount++;
|
||||
DebugMsg($"LightsCourseCount increased to: {LightsCourseCount}", accessory);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[ScriptMethod(name: "强制传送", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:regex:^(2242|2243|2240|2241)$"])]
|
||||
public void ForcedTransfer(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
if (@event.TargetId() == accessory.Data.Me)
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = "Forced Transfer";
|
||||
dp.Color = accessory.Data.DefaultSafeColor;
|
||||
dp.Owner = @event.TargetId();
|
||||
dp.Scale = new Vector2(1, 15);
|
||||
switch (@event["StatusID"])
|
||||
{
|
||||
case "2240":
|
||||
dp.Rotation = 0;
|
||||
break;
|
||||
case "2241":
|
||||
dp.Rotation = float.Pi;
|
||||
break;
|
||||
case "2242":
|
||||
dp.Rotation = float.Pi / 180 * 90;
|
||||
break;
|
||||
case "2243":
|
||||
dp.Rotation = float.Pi / 180 * 270;
|
||||
break;
|
||||
}
|
||||
dp.DestoryAt = 10000;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Arrow, dp);
|
||||
}
|
||||
}
|
||||
|
||||
private int FindExactPositionIndex(Vector3 position, List<Vector3> positionList)
|
||||
{
|
||||
if (positionList == null || positionList.Count == 0)
|
||||
return -1;
|
||||
|
||||
for (int i = 0; i < positionList.Count; i++)
|
||||
{
|
||||
if (position.X == positionList[i].X &&
|
||||
position.Y == positionList[i].Y &&
|
||||
position.Z == positionList[i].Z)
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "分组分摊", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:003E"])]
|
||||
public async void Stack(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
await Task.Delay(50);
|
||||
if (StackCount == 0)
|
||||
{
|
||||
accessory.Method.TextInfo("分组分摊", duration: 4700, true);
|
||||
accessory.TTS("分组分摊", isTTS, isDRTTS);
|
||||
}
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = "Stack";
|
||||
dp.Color = new Vector4(0, 1, 1, 1);
|
||||
dp.Owner = @event.TargetId();
|
||||
dp.Scale = new Vector2(6);
|
||||
dp.DestoryAt = 5000;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
|
||||
StackCount++;
|
||||
}
|
||||
}
|
||||
|
||||
public static class DrawHelper
|
||||
{
|
||||
public static void DrawBeam(ScriptAccessory accessory, Vector3 sourcePosition, Vector3 targetPosition, string name = "Light's Course", int duration = 6700, Vector4? color = null, int delay = 0)
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = name;
|
||||
dp.Color = color ?? accessory.Data.DefaultDangerColor;
|
||||
dp.Position = sourcePosition;
|
||||
dp.TargetPosition = targetPosition;
|
||||
dp.Scale = new Vector2(10, 50);
|
||||
dp.Delay = delay;
|
||||
dp.DestoryAt = duration;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
|
||||
}
|
||||
|
||||
public static void DrawCircle(ScriptAccessory accessory, Vector3 position, Vector2 scale, int duration, string name, Vector4? color = null, bool scaleByTime = true, int delay = 0)
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = name;
|
||||
dp.Color = color ?? accessory.Data.DefaultDangerColor;
|
||||
dp.Position = position;
|
||||
dp.Scale = scale;
|
||||
dp.Delay = delay;
|
||||
dp.DestoryAt = duration;
|
||||
if (scaleByTime) dp.ScaleMode = ScaleMode.ByTime;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
|
||||
}
|
||||
|
||||
public static void DrawDisplacement(ScriptAccessory accessory, Vector3 target, Vector2 scale, int duration, string name, Vector4? color = null, int delay = 0)
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = name;
|
||||
dp.Owner = accessory.Data.Me;
|
||||
dp.Color = color ?? accessory.Data.DefaultSafeColor;
|
||||
dp.ScaleMode |= ScaleMode.YByDistance;
|
||||
dp.TargetPosition = target;
|
||||
dp.Scale = scale;
|
||||
dp.Delay = delay;
|
||||
dp.DestoryAt = duration;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp);
|
||||
}
|
||||
|
||||
public static void DrawRect(ScriptAccessory accessory, Vector3 position, Vector3 targetPos, Vector2 scale, int duration, string name, Vector4? color = null, int delay = 0)
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = name;
|
||||
dp.Color = color ?? accessory.Data.DefaultDangerColor;
|
||||
dp.Position = position;
|
||||
dp.TargetPosition = targetPos;
|
||||
dp.Scale = scale;
|
||||
dp.Delay = delay;
|
||||
dp.DestoryAt = duration;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
|
||||
}
|
||||
|
||||
public static void DrawFan(ScriptAccessory accessory, Vector3 position, float rotation, Vector2 scale, float angle, int duration, string name, Vector4? color = null, int delay = 0)
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = name;
|
||||
dp.Color = color ?? accessory.Data.DefaultDangerColor;
|
||||
dp.Position = position;
|
||||
dp.Rotation = rotation;
|
||||
dp.Scale = scale;
|
||||
dp.Radian = angle;
|
||||
dp.Delay = delay;
|
||||
dp.DestoryAt = duration;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
|
||||
}
|
||||
|
||||
public static void DrawLine(ScriptAccessory accessory, Vector3 startPosition, Vector3 endPosition, float width, int duration, string name, Vector4? color = null, int delay = 0)
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = name;
|
||||
dp.Color = color ?? accessory.Data.DefaultDangerColor;
|
||||
dp.Position = startPosition;
|
||||
dp.TargetPosition = endPosition;
|
||||
dp.Scale = new Vector2(width, 1);
|
||||
dp.Delay = delay;
|
||||
dp.DestoryAt = duration;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Line, dp);
|
||||
}
|
||||
|
||||
public static void DrawArrow(ScriptAccessory accessory, Vector3 startPosition, Vector3 endPosition, float width, int duration, string name, Vector4? color = null, int delay = 0)
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = name;
|
||||
dp.Color = color ?? accessory.Data.DefaultDangerColor;
|
||||
dp.Position = startPosition;
|
||||
dp.TargetPosition = endPosition;
|
||||
dp.Scale = new Vector2(width, 1);
|
||||
dp.Delay = delay;
|
||||
dp.DestoryAt = duration;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Arrow, dp);
|
||||
}
|
||||
}
|
||||
|
||||
public static class EventExtensions
|
||||
{
|
||||
private static bool ParseHexId(string? idStr, out uint id)
|
||||
{
|
||||
id = 0;
|
||||
if (string.IsNullOrEmpty(idStr)) return false;
|
||||
try
|
||||
{
|
||||
var idStr2 = idStr.Replace("0x", "");
|
||||
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static uint Id(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["Id"]);
|
||||
}
|
||||
|
||||
public static uint ActionId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
|
||||
}
|
||||
|
||||
public static uint SourceId(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["SourceId"], out var id) ? id : 0;
|
||||
}
|
||||
|
||||
public static uint SourceDataId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
|
||||
}
|
||||
|
||||
public static uint DataId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["DataId"]);
|
||||
}
|
||||
|
||||
public static uint Command(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["Command"], out var cid) ? cid : 0;
|
||||
}
|
||||
|
||||
public static string DurationMilliseconds(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<string>(@event["DurationMilliseconds"]) ?? string.Empty;
|
||||
}
|
||||
|
||||
public static float SourceRotation(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
|
||||
}
|
||||
|
||||
public static float TargetRotation(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
|
||||
}
|
||||
|
||||
public static byte Index(this Event @event)
|
||||
{
|
||||
return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
|
||||
}
|
||||
|
||||
public static uint State(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["State"], out var state) ? state : 0;
|
||||
}
|
||||
|
||||
public static string SourceName(this Event @event)
|
||||
{
|
||||
return @event["SourceName"];
|
||||
}
|
||||
|
||||
public static string TargetName(this Event @event)
|
||||
{
|
||||
return @event["TargetName"];
|
||||
}
|
||||
|
||||
public static uint TargetId(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["TargetId"], out var id) ? id : 0;
|
||||
}
|
||||
|
||||
public static Vector3 SourcePosition(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
|
||||
}
|
||||
|
||||
public static Vector3 TargetPosition(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
|
||||
}
|
||||
|
||||
public static Vector3 EffectPosition(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
|
||||
}
|
||||
|
||||
public static uint DirectorId(this Event @event)
|
||||
{
|
||||
return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
|
||||
}
|
||||
|
||||
public static uint StatusId(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
|
||||
}
|
||||
|
||||
public static uint StackCount(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
|
||||
}
|
||||
|
||||
public static uint Param(this Event @event)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<uint>(@event["Param"]);
|
||||
}
|
||||
|
||||
public static string Operate(this Event @event)
|
||||
{
|
||||
return @event["Operate"];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static class Extensions
|
||||
{
|
||||
public static void TTS(this ScriptAccessory accessory, string text, bool isTTS, bool isDRTTS)
|
||||
{
|
||||
if (isDRTTS)
|
||||
{
|
||||
accessory.Method.SendChat($"/pdr tts {text}");
|
||||
}
|
||||
else if (isTTS)
|
||||
{
|
||||
accessory.Method.TTS(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static class IbcHelper
|
||||
{
|
||||
public static IBattleChara? GetById(uint id)
|
||||
{
|
||||
return (IBattleChara?)Svc.Objects.SearchByEntityId(id);
|
||||
}
|
||||
|
||||
public static IBattleChara? GetMe()
|
||||
{
|
||||
return Svc.ClientState.LocalPlayer;
|
||||
}
|
||||
|
||||
public static IGameObject? GetFirstByDataId(uint dataId)
|
||||
{
|
||||
return Svc.Objects.Where(x => x.DataId == dataId).FirstOrDefault();
|
||||
}
|
||||
|
||||
public static IEnumerable<IGameObject?> GetByDataId(uint dataId)
|
||||
{
|
||||
return Svc.Objects.Where(x => x.DataId == dataId);
|
||||
}
|
||||
public static IBattleChara? GetByEntityId(uint id)
|
||||
{
|
||||
return (IBattleChara?)Svc.Objects.SearchByEntityId(id);
|
||||
}
|
||||
public static bool HasStatus(this IBattleChara chara, uint statusId)
|
||||
{
|
||||
return chara.StatusList.Any(x => x.StatusId == statusId);
|
||||
}
|
||||
|
||||
public static bool HasStatus(this IBattleChara chara, uint[] statusIds)
|
||||
{
|
||||
return chara.StatusList.Any(x => statusIds.Contains(x.StatusId));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,9 +29,10 @@ public class the_Lunar_Subterrane
|
||||
"""
|
||||
v0.0.0.1:
|
||||
LV90 异界深渊月面地下溪谷 初版绘制
|
||||
TTS请在“用户设置”中二选一启用,请勿同时开启
|
||||
""";
|
||||
|
||||
[UserSetting("TTS开关")]
|
||||
[UserSetting("TTS开关(TTS请二选一开启)")]
|
||||
public bool isTTS { get; set; } = false;
|
||||
|
||||
[UserSetting("EdgeTTS开关(TTS请二选一开启)")]
|
||||
|
||||
Reference in New Issue
Block a user