mirror of
https://github.com/Hibiya615/TetoraKAScript.git
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更新版本
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+274
-78
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@@ -15,13 +15,13 @@ using KodakkuAssist.Extensions;
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namespace Tsukuyomi;
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[ScriptType(guid: "97415dc8-cd16-4c9b-87be-026a297c3451", name: "月读歼灭战", territorys: [778],
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version: "0.0.0.2", author: "Tetora", note: noteStr)]
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version: "0.0.0.3", author: "Tetora", note: noteStr)]
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public class Tsukuyomi
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{
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const string noteStr =
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"""
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v0.0.0.1:
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v0.0.0.3:
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LV70 月读歼灭战 初版绘制
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""";
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@@ -37,7 +37,7 @@ public class Tsukuyomi
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Maiogi=0;
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}
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[ScriptMethod(name: "折磨(顺劈死刑)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:11235"])]
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[ScriptMethod(name: "折磨(顺劈死刑)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(11235|11955)$"])]
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public void 折磨(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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@@ -52,6 +52,7 @@ public class Tsukuyomi
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
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}
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/*
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[ScriptMethod(name: "宴会游乐(九连环预备)", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:8769"])]
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public void 宴会游乐(Event @event, ScriptAccessory accessory)
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{
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@@ -82,6 +83,7 @@ public class Tsukuyomi
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dp.ScaleMode = ScaleMode.ByTime;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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*/
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[ScriptMethod(name: "黄泉之弹(直线分摊)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:11238"])]
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public void 黄泉之弹(Event @event, ScriptAccessory accessory)
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+4
-4
@@ -355,11 +355,11 @@
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{
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"Name": "月读歼灭战",
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"Guid": "97415dc8-cd16-4c9b-87be-026a297c3451",
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"Version": "0.0.0.2",
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"Version": "0.0.0.3",
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"Author": "Tetora",
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"Repo": "https://github.com/Hibiya615/TetoraKAScript/tree/main",
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"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/04-Stormblood/Trial/Tsukuyomi.cs",
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"Note": "v0.0.0.1:\r\nLV70 月读歼灭战 初版绘制",
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"Note": "v0.0.0.3:\r\nLV70 月读歼灭战 初版绘制",
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"UpdateInfo": "",
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"TerritoryIds": [
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778
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@@ -957,11 +957,11 @@
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{
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"Name": "PVP技能绘制",
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"Guid": "070e161a-26e9-4a57-8b19-da8c4201058c",
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"Version": "0.0.0.9",
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"Version": "0.0.1.0",
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"Author": "Tetora",
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"Repo": "https://github.com/Hibiya615/TetoraKAScript/tree/main",
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"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/PVP/PVPAction.cs",
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"Note": "v0.0.0.9:\r\nPVP技能绘制,全部地图可用,未做任何区域限制。\r\n推荐先自己过一遍设置把不需要的关闭\r\n改完用户设置的数值记得点保存!保存!\r\n【仅适用敌方目标标记】是用于四小的,因为一般都会给四小标头标x",
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"Note": "v0.0.1.0:\r\nPVP技能绘制,全部地图可用,未做任何区域限制。\r\n推荐先自己过一遍设置把不需要的关闭\r\n改完用户设置的数值记得点保存!保存!\r\n【仅适用敌方目标标记】是用于四小的,因为一般都会给四小标头标x",
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"UpdateInfo": "【重要】补充销毁逻辑",
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"TerritoryIds": []
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},
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+18
-8
@@ -22,13 +22,13 @@ using FFXIVClientStructs.FFXIV.Client.Game.UI;
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namespace PVPAction;
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[ScriptType(guid: "070e161a-26e9-4a57-8b19-da8c4201058c", name: "PVP技能绘制", territorys: [],
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version: "0.0.0.9", author: "Tetora", note: noteStr)]
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version: "0.0.1.0", author: "Tetora", note: noteStr)]
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public class PVPAction
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{
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const string noteStr =
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"""
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v0.0.0.9:
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v0.0.1.0:
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PVP技能绘制,全部地图可用,未做任何区域限制。
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推荐先自己过一遍设置把不需要的关闭
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改完用户设置的数值记得点保存!保存!
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@@ -69,7 +69,7 @@ public class PVPAction
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public ScriptColor EnmityAOEColor { get; set; } = new() { V4 = new(1f, 0f, 1f, 1f) };
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[UserSetting("敌方部分技能填充亮度(推荐小于1)")]
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public float EnmityAOEFillBrightness { get; set; } = 0.1f;
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public float EnmityAOEFillBrightness { get; set; } = 0.2f;
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[UserSetting("敌方部分技能显示时间 (ms)")]
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public long EnmityAOETimer { get; set; } = 1000;
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@@ -181,7 +181,7 @@ public class PVPAction
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if (@event.TargetId() != accessory.Data.Me) return;
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "冲天Self内圈";
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dp.Color = new Vector4(0f, 1f, 1f, 0.6f);
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dp.Color = new Vector4(0f, 1f, 1f, 0.5f);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(5f);
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dp.DestoryAt = 5000;
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@@ -189,11 +189,21 @@ public class PVPAction
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var dp1 = accessory.Data.GetDefaultDrawProperties();
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dp1.Name = "冲天Self外圈";
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dp1.Color = new Vector4(0f, 1f, 1f, 0.4f);
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dp1.Color = new Vector4(0f, 1f, 1f, 0.3f);
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dp1.Owner = @event.SourceId();
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dp1.Scale = new Vector2(10f);
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dp1.DestoryAt = 5000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp1);
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var dp2 = accessory.Data.GetDefaultDrawProperties();
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dp2.Name = $"冲天Self内圈描边";
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dp2.Color = new Vector4(0f, 1f, 1f, 10f);
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dp2.Owner = @event.SourceId();
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dp2.Scale = new Vector2(5f);
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dp2.InnerScale = new Vector2(4.95f);
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dp2.Radian = float.Pi * 2;
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dp2.DestoryAt = 5000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp2);
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}
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[ScriptMethod(name: "自身冲天销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3180"],userControl: false)]
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@@ -584,7 +594,7 @@ public class PVPAction
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if (@event.TargetId() != accessory.Data.Me) return;
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"圣盾阵Self";
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dp.Color = SelfAOEColor.V4;
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dp.Color = SelfAOEColor.V4.WithW(SelfAOEFillBrightness);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(6f);
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dp.DestoryAt = 4000;
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@@ -780,7 +790,7 @@ public class PVPAction
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"敌方星河漫天{@event.SourceId()}";
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dp.Color = EnmityAOEColor.V4;
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dp.Color = EnmityAOEColor.V4.WithW(EnmityAOEFillBrightness);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(15f);
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dp.DestoryAt = EnmityAOETimer;
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@@ -809,7 +819,7 @@ public class PVPAction
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"敌方英雄的幻想曲{@event.SourceId()}";
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dp.Color = EnmityAOEColor.V4;
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dp.Color = EnmityAOEColor.V4.WithW(EnmityAOEFillBrightness);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(30f);
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dp.DestoryAt = EnmityAOETimer;
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+245
-61
@@ -22,70 +22,22 @@ using FFXIVClientStructs.FFXIV.Client.Game.UI;
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namespace PVPToy;
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[ScriptType(guid: "2312052e-6575-4a91-9e3d-b84699dca8fe", name: "PVP小玩具", territorys: [250, 431, 554, 888, 1273, 1313],
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version: "0.0.0.6", author: "Tetora", note: noteStr)]
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version: "0.0.0.7", author: "Tetora", note: noteStr)]
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public class PVPToy
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{
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const string noteStr =
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"""
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v0.0.0.6:
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v0.0.0.7:
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PVP小玩具,仅纷争前线可用,可在狼狱进行测试
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推荐先自行过一遍设置关闭不需要的功能,底裤功能使用后果自行承担
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标记一般是防四小,所以启用仅标记选项的话就是防四小的播报
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""";
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#region 基础控制
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[UserSetting("EdgeTTS开关")]
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public bool isEdgeTTS { get; set; } = true;
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[UserSetting("弹窗文本提示开关")]
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public bool isText { get; set; } = true;
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[UserSetting("启用目标标记播报及连线")]
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public bool isTargetBroadcast { get; set; } = false;
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[UserSetting("启用自动选中目标标记")]
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public bool isAutoTarget { get; set; } = false;
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[UserSetting("启用仅适用敌方目标标记 [适用:占星诗人LB播报]" )]
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public bool isOnlyMark { get; set; } = false;
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[UserSetting("启用自动诗人光阴神净化")]
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public bool isAutoWarden { get; set; } = false;
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[UserSetting("启用被抓自动防御")]
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public bool isAutoGuard { get; set; } = false;
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[UserSetting("请确认你已经有相关插件与对应权限")]
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public bool isHack { get; set; } = false;
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[UserSetting("开发者模式")]
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public bool isDeveloper { get; set; } = false;
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[UserSetting(note: "请选择冲天时的移速")]
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public SkySpeedEnum SkySpeed { get; set; } = SkySpeedEnum.Default;
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public enum SkySpeedEnum
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{
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Default = 0,
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AddPoint1 = 1,
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AddPoint2 = 2,
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AddPoint3 = 3,
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AddPoint4 = 4,
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AddPoint5 = 5,
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}
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[UserSetting(note: "请选择复原时的移速")]
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public RemoveSpeedEnum RemoveSpeed { get; set; } = RemoveSpeedEnum.Speed1;
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public enum RemoveSpeedEnum
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{
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Default = 0,
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Speed1 = 1,
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}
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#region 基础函数
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private List<MarkType> checkMark = new List<MarkType>()
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{
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MarkType.Attack1,
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MarkType.Attack2,
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@@ -102,10 +54,6 @@ public class PVPToy
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MarkType.Attack8,
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};
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#endregion
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#region 自动播报/执行
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public bool isPartyMember(ScriptAccessory accessory, uint SourceId)
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{
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return accessory.Data.PartyList.Contains(SourceId);
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@@ -134,6 +82,200 @@ public class PVPToy
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return isInMyAlliance;
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}
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#endregion
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#region 全局销毁
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[ScriptMethod(name: "咏唱中断销毁", eventType: EventTypeEnum.CancelAction, eventCondition: [], userControl: false)]
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public void 咏唱中断销毁(Event @event, ScriptAccessory accessory)
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{
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accessory.Method.RemoveDraw($".*{@event.SourceId()}");
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}
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[ScriptMethod(name: "死亡销毁", eventType: EventTypeEnum.Death, eventCondition: [], userControl: false)]
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public void 死亡销毁(Event @event, ScriptAccessory accessory)
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{
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accessory.Method.RemoveDraw($".*{@event.TargetId()}");
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}
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#endregion
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#region 基础控制
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[UserSetting("EdgeTTS开关")]
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public bool isEdgeTTS { get; set; } = true;
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[UserSetting("弹窗文本提示开关")]
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public bool isText { get; set; } = true;
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[UserSetting("启用四小模式")]
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public bool isLightParty { get; set; } = false;
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[UserSetting("小队吸&控技能颜色(如腐秽大地、行列舞)")]
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public ScriptColor LightPartyControlAOEColor { get; set; } = new() { V4 = new(1f, 1f, 1f, 1f) };
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[UserSetting("小队吸&控技能填充亮度(推荐小于1)")]
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public float LightPartyControlAOEFillBrightness { get; set; } = 0.4f;
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[UserSetting("启用目标标记播报及连线")]
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public bool isTargetBroadcast { get; set; } = false;
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[UserSetting("启用自动选中目标标记")]
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public bool isAutoTarget { get; set; } = false;
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[UserSetting("启用仅适用敌方目标标记 [适用:占星诗人LB播报]" )]
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public bool isOnlyMark { get; set; } = false;
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[UserSetting("启用自动诗人光阴神净化")]
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public bool isAutoWarden { get; set; } = false;
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[UserSetting("启用被抓自动防御")]
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public bool isAutoGuard { get; set; } = false;
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[UserSetting("请确认你已经有相关插件与对应权限")]
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public bool isHack { get; set; } = false;
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[UserSetting(note: "请选择龙骑冲天时的移速")]
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public SkySpeedEnum SkySpeed { get; set; } = SkySpeedEnum.Default;
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public enum SkySpeedEnum
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{
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Default = 0,
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AddPoint1 = 1,
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AddPoint2 = 2,
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AddPoint3 = 3,
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AddPoint4 = 4,
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AddPoint5 = 5,
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}
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[UserSetting(note: "请选择复原时的移速")]
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public RemoveSpeedEnum RemoveSpeed { get; set; } = RemoveSpeedEnum.Speed1;
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public enum RemoveSpeedEnum
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{
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Default = 0,
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Speed1 = 1,
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}
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[UserSetting("[DR测试码] 龙骑冲天自动开启免控")]
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public bool isDRAutoImmunize { get; set; } = false;
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[UserSetting("[IC] 龙骑冲天自动开启免控")]
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public bool isIChysteria { get; set; } = false;
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[UserSetting("开发者模式")]
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public bool isDeveloper { get; set; } = false;
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#endregion
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#region 四小模式
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[ScriptMethod(name: "—————— 四小模式选项 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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public void 四小模式选项(Event @event, ScriptAccessory accessory) { }
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[ScriptMethod(name: "小队DK腐秽大地范围描边", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^29094$"],suppress:3000)]
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public void 小队DK腐秽大地范围描边(Event @event, ScriptAccessory accessory)
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{
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if (isPartyMember(accessory, @event.SourceId()))
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"小队DK腐秽大地范围描边{@event.SourceId}";
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dp.Color = LightPartyControlAOEColor.V4.WithW(20f);
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dp.Position = @event.EffectPosition;
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dp.Scale = new Vector2(5f); // 吸的范围是10m,但是腐秽大地二段止步的范围是5m
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dp.InnerScale = new Vector2(4.94f);
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dp.Radian = float.Pi * 2;
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dp.DestoryAt = 3000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
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}
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}
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[ScriptMethod(name: "小队DK腐秽大地范围填充", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^29094$"],suppress:3000)]
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public void 小队DK腐秽大地范围填充(Event @event, ScriptAccessory accessory)
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{
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if (isPartyMember(accessory, @event.SourceId()))
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"小队DK腐秽大地范围填充{@event.SourceId}";
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dp.Color = LightPartyControlAOEColor.V4.WithW(LightPartyControlAOEFillBrightness);
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dp.Position = @event.EffectPosition;
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dp.Scale = new Vector2(5f); // 吸的范围是10m,但是腐秽大地二段止步的范围是5m
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dp.DestoryAt = 1500;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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||||
}
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "小队DK腐秽大地查找连线半秒", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^29094$"],suppress:3000)]
|
||||
public void 小队DK腐秽大地查找连线(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
if (isPartyMember(accessory, @event.SourceId()))
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = $"小队DK腐秽大地连线{@event.SourceId()}";
|
||||
dp.Color = accessory.Data.DefaultSafeColor.WithW(1f);
|
||||
dp.Owner = accessory.Data.Me;
|
||||
dp.TargetPosition = @event.EffectPosition();
|
||||
dp.ScaleMode |= ScaleMode.YByDistance;
|
||||
dp.Scale = new(1);
|
||||
dp.DestoryAt = 500;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp);
|
||||
}
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "小队舞者行列舞范围描边", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^29432$"],suppress:5000)]
|
||||
public void 小队舞者行列舞范围描边(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
if (isPartyMember(accessory, @event.SourceId()))
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = $"小队舞者行列舞范围描边{@event.SourceId}";
|
||||
dp.Color = LightPartyControlAOEColor.V4.WithW(20f);
|
||||
dp.Owner = @event.SourceId();
|
||||
dp.Scale = new Vector2(15f);
|
||||
dp.InnerScale = new Vector2(14.9f);
|
||||
dp.Radian = float.Pi * 2;
|
||||
dp.DestoryAt = 4500;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
|
||||
}
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "小队舞者行列舞范围填充", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^29432$"],suppress:5000)]
|
||||
public void 小队舞者行列舞范围填充(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
if (isPartyMember(accessory, @event.SourceId()))
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = $"小队舞者行列舞范围填充{@event.SourceId}";
|
||||
dp.Color = LightPartyControlAOEColor.V4.WithW(LightPartyControlAOEFillBrightness);
|
||||
dp.Owner = @event.SourceId();
|
||||
dp.Scale = new Vector2(15f);
|
||||
dp.DestoryAt = 2500;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
|
||||
}
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "小队舞者行列舞查找连线半秒", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^29432$"],suppress:5000)]
|
||||
public void 小队舞者行列舞查找连线(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
if (isPartyMember(accessory, @event.SourceId()))
|
||||
{
|
||||
var dp = accessory.Data.GetDefaultDrawProperties();
|
||||
dp.Name = $"小队舞者行列舞连线{@event.SourceId()}";
|
||||
dp.Color = accessory.Data.DefaultSafeColor.WithW(1f);
|
||||
dp.Owner = accessory.Data.Me;
|
||||
dp.TargetObject = @event.SourceId;
|
||||
dp.ScaleMode |= ScaleMode.YByDistance;
|
||||
dp.Scale = new(1);
|
||||
dp.DestoryAt = 500;
|
||||
accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 自动播报/执行
|
||||
|
||||
|
||||
[ScriptMethod(name: "被狙自动开盾", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29415"])]
|
||||
public void MarksmansTarget(Event @event, ScriptAccessory accessory)
|
||||
@@ -165,6 +307,9 @@ public class PVPToy
|
||||
}
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "—————— 自动播报 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
|
||||
public void 自动播报(Event @event, ScriptAccessory accessory) { }
|
||||
|
||||
[ScriptMethod(name: "谁踹的我.jpg", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29485"])]
|
||||
public void WhoMeteorImpactMe(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
@@ -463,7 +608,7 @@ public class PVPToy
|
||||
public void 底裤功能(Event @event, ScriptAccessory accessory) { }
|
||||
|
||||
[ScriptMethod(name: "[DR] 冲天时更改移速(不与敏捷共存)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])]
|
||||
public void 冲天Add(Event @event, ScriptAccessory accessory)
|
||||
public void SkyHighAddSpeed(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
if (@event.TargetId() != accessory.Data.Me) return;
|
||||
if (SkySpeed == SkySpeedEnum.Default)
|
||||
@@ -498,8 +643,8 @@ public class PVPToy
|
||||
}
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "[DR] 恢复冲天移速", eventType: EventTypeEnum.Targetable, eventCondition: ["DataId:0", "Targetable:True"])]
|
||||
public void SpeedRestore1(Event @event, ScriptAccessory accessory)
|
||||
[ScriptMethod(name: "[DR] 落地恢复冲天移速", eventType: EventTypeEnum.Targetable, eventCondition: ["DataId:0", "Targetable:True"])]
|
||||
public void SkyHighSpeedRestore(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
// 考虑到可能会在空中死亡 没法正常判定 ActionEffect,所以使用自己的 Targetable 代替
|
||||
if (@event.SourceId() != accessory.Data.Me) return;
|
||||
@@ -517,6 +662,45 @@ public class PVPToy
|
||||
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "冲天时自动开启免控(根据用户设置决定使用插件)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])]
|
||||
public void SkyHighAddImmunize(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
if (@event.TargetId() != accessory.Data.Me) return;
|
||||
if(!isHack) return;
|
||||
if (isDRAutoImmunize)
|
||||
{
|
||||
accessory.Method.SendChat($"/pdr load AutoImmunizeForceMove");
|
||||
accessory.Method.SendChat($"/pdr load AutoImmunizeInputDisable");
|
||||
}
|
||||
|
||||
if (isIChysteria)
|
||||
{
|
||||
accessory.Method.SendChat($"/i-ching-commander anti_hysteria enable");
|
||||
accessory.Method.SendChat($"/i-ching-commander forced_move enable");
|
||||
accessory.Method.SendChat($"/e 已开启IC临时免控");
|
||||
}
|
||||
}
|
||||
|
||||
[ScriptMethod(name: "落地时自动关闭免控", eventType: EventTypeEnum.Targetable, eventCondition: ["DataId:0", "Targetable:True"])]
|
||||
public void SkyHighRemovmeImmunize(Event @event, ScriptAccessory accessory)
|
||||
{
|
||||
// 考虑到可能会在空中死亡 没法正常判定 ActionEffect,所以使用自己的 Targetable 代替
|
||||
if (@event.SourceId() != accessory.Data.Me) return;
|
||||
if(!isHack) return;
|
||||
if (isDRAutoImmunize)
|
||||
{
|
||||
accessory.Method.SendChat($"/pdr unload AutoImmunizeForceMove");
|
||||
accessory.Method.SendChat($"/pdr unload AutoImmunizeInputDisable");
|
||||
}
|
||||
|
||||
if (isIChysteria)
|
||||
{
|
||||
accessory.Method.SendChat($"/i-ching-commander anti_hysteria dispose");
|
||||
accessory.Method.SendChat($"/i-ching-commander forced_move dispose");
|
||||
accessory.Method.SendChat($"/e 已关闭IC临时免控");
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 测试项目
|
||||
|
||||
+2
-2
@@ -52,11 +52,11 @@
|
||||
{
|
||||
"Name": "PVP小玩具",
|
||||
"Guid": "2312052e-6575-4a91-9e3d-b84699dca8fe",
|
||||
"Version": "0.0.0.6",
|
||||
"Version": "0.0.0.7",
|
||||
"Author": "Tetora",
|
||||
"Repo": "https://github.com/Hibiya615/TetoraKAScript/tree/main",
|
||||
"DownloadUrl": "https://github.com/Hibiya615/TetoraKAScript/blob/main/PVP/PVPToy.cs",
|
||||
"Note": "v0.0.0.6:\r\nPVP小玩具,仅纷争前线可用,可在狼狱进行测试\r\n推荐先自行过一遍设置关闭不需要的功能,底裤功能使用后果自行承担\r\n标记一般是防四小,所以启用仅标记选项的话就是防四小的播报",
|
||||
"Note": "v0.0.0.7:\r\nPVP小玩具,仅纷争前线可用,可在狼狱进行测试\r\n推荐先自行过一遍设置关闭不需要的功能,底裤功能使用后果自行承担\r\n标记一般是防四小,所以启用仅标记选项的话就是防四小的播报",
|
||||
"UpdateInfo": "",
|
||||
"TerritoryIds": [
|
||||
250,
|
||||
|
||||
Reference in new issue
Block a user