更新妖宫

This commit is contained in:
南沢响也
2025-11-10 04:08:44 +08:00
parent 33e786d221
commit 775d0027d7
2 changed files with 377 additions and 150 deletions

View File

@@ -24,13 +24,13 @@ namespace Pilgrims_Traverse;
[ScriptType(guid: "3f65b3c0-df48-4ef8-89ae-b8091b7690f1", name: "朝圣交错路", author: "Tetora",
territorys: [1281, 1282, 1283, 1284, 1285, 1286, 1287, 1288, 1289, 1290, 1311, 1333],
version: "0.0.0.7",note: noteStr)]
version: "0.0.0.8",note: noteStr)]
public class Pilgrims_Traverse
{
const string noteStr =
"""
v0.0.0.7:
v0.0.0.8:
dc
线
@@ -96,6 +96,9 @@ public class Pilgrims_Traverse
[UserSetting("遁地能打到的AOE颜色")]
public ScriptColor UnderGround_AOEs { get; set; } = new() { V4 = new(1f, 0f, 0f, 1f) };
[UserSetting("设置吸引类技能颜色")]
public ScriptColor InhaleColor { get; set; } = new() { V4 = new(0f, 1f, 1f, 0.4f) };
[UserSetting("启用小工具(已确认设置完毕)")]
public bool isMiniTools { get; set; } = false;
@@ -152,7 +155,7 @@ public class Pilgrims_Traverse
public static class MapIds
{
public const uint PilgrimsTraverse0 = 1281; // 第 1~10朝圣路
public const uint PilgrimsTraverse1 = 1282;
public const uint PilgrimsTraverse1 = 1282; // 第 11~20朝圣路
public const uint PilgrimsTraverse2 = 1283;
public const uint PilgrimsTraverse3 = 1284;
public const uint PilgrimsTraverse4 = 1285;
@@ -455,8 +458,8 @@ public class Pilgrims_Traverse
[ScriptMethod(name: "—————— 21 ~ 30 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 21(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "フォーギヴン・トレチャリー_光耀讃詞(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^3964[2-4]$"])]
public void 光耀讃詞 (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "30 得到宽恕的背信_光耀赞词 光轮(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^396(42|43|74)$"])]
public void _光耀赞词 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・トレチャリー_光耀讃詞";
@@ -485,8 +488,8 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "フォーギヴン・トレチャリー_救済の拳(左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(40401|40549)$"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "30 得到宽恕的背信_救赎圣拳(左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(40401|40549)$"])]
public void _救赎圣(Event @event, ScriptAccessory accessory)
{
// 右刀 40401 左刀 40549
// var aid = JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
@@ -497,7 +500,7 @@ public class Pilgrims_Traverse
var hitboxRadius = IbcHelper.GetHitboxRadius(obj);
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・トレチャリー_救済の拳";
dp.Name = $"得到宽恕的背信_救赎圣拳";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(30f + hitboxRadius); // 30m + 目标圈
@@ -513,216 +516,440 @@ public class Pilgrims_Traverse
[ScriptMethod(name: "—————— 31 ~ 40 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 31(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "トラバース・ペガサス_天馬のいななき(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44703"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "31~33 交错路天马_天马嘶啸(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44703"])]
public void _天马嘶啸 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・ペガサス_天馬のいななき{@event.SourceId()}";
dp.Name = $"交错路天马_天马嘶啸{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(12f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 3700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "フォーギヴン・ナイヴテイ_ブレッシングブロウ(黄)(钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42129"])]
public void _ブレッシングブロウ (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "35~38 交错路石狮_捕猎爪顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44698"])]
public void _捕猎爪(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・ナイヴテイ_ブレッシングブロウ(黄)";
dp.Name = $"交错路石狮_捕猎爪{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(9f);
dp.Radian = 90f.DegToRad();
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "36~38 交错路判官_葬送击直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44694"])]
public void _葬送击(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路判官_葬送击{@event.SourceId()}";
dp.Scale = new (2f, 21f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = 2200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "37~39 得到宽恕的暴躁_左/右触手(左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4469[01]$"])]
public void 得到宽恕的暴躁_左右触手(Event @event, ScriptAccessory accessory)
{
// 右刀 44691 左刀 44690
var isR = @event.ActionId == 44691;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"_左右触手{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(60f);
dp.Radian = 180f.DegToRad();
dp.Rotation = isR ? 270f.DegToRad() : 90f.DegToRad();
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "40 得到宽恕的天真_光水弹钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42129"])]
public void _光水弹 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"得到宽恕的天真_光水弹";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(20f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 9700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "フォーギヴン・ナイヴテイ_ラウンドタイド(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45169"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "40 得到宽恕的天真_圆浪(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45169"])]
public void _圆浪 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・ナイヴテイ_ラウンドタイド";
dp.Name = $"得到宽恕的天真_圆浪";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(13f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 6700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "フォーギヴン・ナイヴテイ_リングタイド(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45170"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "40 得到宽恕的天真_环浪(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45170"])]
public void _环浪 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・ナイヴテイ_リングタイド";
dp.Name = $"得到宽恕的天真_环浪";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(28f);
dp.InnerScale = new Vector2(8f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 6700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "フォーギヴン・ペチュランス_テンタクル左右刀", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4469[01]$"])]
public void テンタクル(Event @event, ScriptAccessory accessory)
{
// 右刀 44691 左刀 44690
var isR = @event.ActionId == 44691;
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"_テンタクル";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(60f + IbcHelper.GetHitboxRadius(obj)); // 60m + 目标圈
dp.Radian = 180f.DegToRad();
dp.Rotation = isR ? 270f.DegToRad() : 90f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "トラバース・ストーンライオン_キャッチクロウ顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44698"])]
public void (Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・ストーンライオン_キャッチクロウ{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6.5f + IbcHelper.GetHitboxRadius(obj)); // 6.5m + 目标圈
dp.Radian = 90f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "トラバース・インクイジター_葬送击直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44694"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・インクイジター_葬送击{@event.SourceId()}";
dp.Scale = new (2f, 21f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
#endregion
#region 41~50
[ScriptMethod(name: "—————— 41 ~ 50 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 41(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "トラバース・ウェポン_怒りの旋風钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44715"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "42~45 交错路兵装_愤怒一击直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44714"])]
public void _愤怒一击(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・ウェポン_怒りの旋風{@event.SourceId()}";
dp.Name = $"交错路兵装_愤怒一击{@event.SourceId()}";
dp.Owner = @event.SourceId();
dp.Scale = new (4f, 6f);
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "42~45 交错路兵装_愤怒旋风钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44715"])]
public void _愤怒旋风 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路兵装_愤怒旋风{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "トラバース・トルバ_トータスストンプ(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41724"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "43~46 交错路托尔巴龟_龟足踏(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41724"])]
public void _龟足踏 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・トルバ_トータスストンプ{@event.SourceId()}";
dp.Name = $"交错路托尔巴龟_龟足踏{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(8f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 11700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "46~49 交错路塑像_吸引震动吸引", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41427"])]
public void _吸引震动 (Event @event, ScriptAccessory accessory)
{
if (isTTS)accessory.Method.TTS("吸引");
if (isEdgeTTS)accessory.Method.EdgeTTS("吸引");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路塑像_吸引震动{@event.SourceId()}";
dp.Color = InhaleColor.V4;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.DestoryAt = 3000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"交错路塑像_吸引震动{@event.SourceId()}";
dp1.Color = InhaleColor.V4.WithW(5f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(15f);
dp1.InnerScale = new Vector2(14.94f);
dp1.Radian = float.Pi * 2;
dp1.DestoryAt = 3000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
}
[ScriptMethod(name: "46~49 交错路塑像_平原震裂钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41512"])]
public void _平原震裂 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路塑像_平原震裂{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.DestoryAt = 3700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "46~49 交错路三尖树_双重藤枝伏地扫尾", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41854"])]
public void _双重藤枝伏地(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路三尖树_双重藤枝伏地{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10f);
dp.Radian = 90f.DegToRad();
dp.Rotation = 180f.DegToRad();
dp.DestoryAt = 6000; // 读条2.7s, 约3s后转向再打一次正面
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "47~49 交错路蚁狮_二连行军往返直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4470[89]$"])]
public void 交错路蚁狮_二连行军(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"_二连行军{@event.SourceId()}";
dp.Owner = @event.SourceId();
dp.Scale = new (8f, 15f);
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.DestoryAt = @event.ActionId() == 44708 ? 2700: 700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
if ( @event.ActionId() == 44708)
{
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"交错路蚁狮_二连行军折返预测{@event.SourceId()}";
dp1.Owner = @event.SourceId();
dp1.Scale = new (8f, 15f);
if (isUnderGround) {dp1.Color = UnderGround_AOEs.V4; }
else {dp1.Color = accessory.Data.DefaultDangerColor; }
dp1.Rotation = 180f.DegToRad();
dp1.Delay = 2700;
dp1.DestoryAt = 2500;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp1);
}
}
// 50 BOSS 奥格布那巴利
[ScriptMethod(name: "50 奥格布那巴利_地面液化 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43531"])]
public void _地面液化(Event @event, ScriptAccessory accessory)
{
if (isText)accessory.Method.TextInfo("站在石头上", duration: 2000, true);
if (isTTS)accessory.Method.TTS("站在石头上");
if (isEdgeTTS)accessory.Method.EdgeTTS("站在石头上");
}
[ScriptMethod(name: "50 奥格布那巴利_进沙坑 点名提示", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:0280"])]
public void _进沙坑点名(Event @event, ScriptAccessory accessory)
{
// 进沙坑 ActionId: 43533
if (HelperExtensions.GetCurrentTerritoryId() != MapIds.PilgrimsTraverse4) return;
if (@event.TargetId() == accessory.Data.Me)
{
if (isText)accessory.Method.TextInfo("追踪AOE点名 (避开队友)", duration: 13800, true);
if (isTTS)accessory.Method.TTS("追踪AOE点名");
if (isEdgeTTS)accessory.Method.EdgeTTS("追踪AOE点名");
}
else
{
if (isText)accessory.Method.TextInfo("躲避追踪AOE (跟着跑,别挡路)", duration: 13800, true);
if (isTTS)accessory.Method.TTS("躲避追踪AOE");
if (isEdgeTTS)accessory.Method.EdgeTTS("躲避追踪AOE");
}
}
[ScriptMethod(name: "50 奥格布那巴利_破坑而出首次追踪", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43534"])]
public void _破坑而出 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"奥格布那巴利_破坑而出";
dp.Color = accessory.Data.DefaultDangerColor.WithW(2f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f);
dp.DestoryAt = 2700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "50 奥格布那巴利_冽风 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43537"])]
public void _冽风(Event @event, ScriptAccessory accessory)
{
if (isText)accessory.Method.TextInfo("稍后进流沙躲避击退\n(防击退无效)", duration: 3000, true);
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "冽风";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Position = new Vector3(-300f, 0f, -300f);
dp.Scale = new Vector2(20f);
dp.InnerScale = new Vector2(15f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = 3000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "50 奥格布那巴利_烈风 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43538"])]
public async void _烈风(Event @event, ScriptAccessory accessory)
{
if (isText)accessory.Method.TextInfo("击退倒计时", duration: 7000, false);
await Task.Delay(4700);
if (isTTS)accessory.Method.TTS("进入流沙");
if (isEdgeTTS)accessory.Method.EdgeTTS("进入流沙");
}
#endregion
#region 51~59
[ScriptMethod(name: "—————— 51 ~ 60 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 51(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "トラバース・ギガント_ヘビーラリアット钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44737"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "53~56 交错路巨蜥_火鳞甲 读条提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42212"])]
public void _火鳞甲(Event @event, ScriptAccessory accessory)
{
if (isTTS)accessory.Method.TTS("巨蜥反伤");
if (isEdgeTTS)accessory.Method.EdgeTTS("巨蜥反伤");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・ギガント_ヘビーラリアット{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Name = $"交错路巨蜥_火鳞甲{@event.SourceId()}";
dp.Color = UnderGround_AOEs.V4.WithW(10f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(8f);
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
dp.Scale = new Vector2(3.2f);
dp.InnerScale = new Vector2(3f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = 3000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "トラバース・サンドサーペント_アースオーガー扇形", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42091"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "53~56 交错路巨蜥_火棘屏障 反伤提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4579"])]
public void _火棘屏障(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・サンドサーペント_アースオーガー{@event.SourceId()}";
dp.Name = $"交错路巨蜥_火棘屏障{@event.SourceId()}";
dp.Color = UnderGround_AOEs.V4.WithW(10f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(3.2f);
dp.InnerScale = new Vector2(3f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = 6000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "交错路巨蜥_火棘屏障销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:4579"],userControl: false)]
public void _火棘屏障销毁(Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"交错路巨蜥_火棘屏障{@event.SourceId()}");
}
[ScriptMethod(name: "56~59 交错路沙地巨蟒_大地钻击270°顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42091"])]
public void _大地钻击 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路沙地巨蟒_大地钻击{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(30f);
dp.Radian = 270f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 3700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "トラバース・ハウラー_サイズテール(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44731"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "56~59 交错路巨人_蛮力金刚臂(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44737"])]
public void _蛮力金刚臂 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・ハウラー_サイズテール{@event.SourceId()}";
dp.Name = $"交错路巨人_蛮力金刚臂{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.Scale = new Vector2(8f);
dp.DestoryAt = 2200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "トラバース・ハウラー_外环雷月环", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44732"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "57~59 交错路怒嚎_高速撞击直线冲锋", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44730"])]
public void _高速撞击(Event @event, ScriptAccessory accessory)
{
if (!isUnderGround) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路怒嚎_高速撞击{@event.SourceId()}";
dp.Owner = @event.SourceId();
dp.Scale = new (7f, 12f);
dp.Color = UnderGround_AOEs.V4;
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "57~59 交错路怒嚎_尾镰钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44731"])]
public void _尾镰 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "トラバース・ハウラー_外环雷";
dp.Name = $"交错路怒嚎_尾镰{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10f);
dp.DestoryAt = 3700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "57~59 交错路怒嚎_外环雷月环", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44732"])]
public void _外环雷(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路怒嚎_外环雷{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(30f);
dp.InnerScale = new Vector2(5f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 3700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "トラバース・サイカニア_トラウンス扇形", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42147"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "57~59 交错路美甲兽_飞散性惑乱花粉块精神失常", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42144"])]
public void _飞散性惑乱花粉块 (Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
if (isText)accessory.Method.TextInfo("打断美甲兽目押 (无任何抗性)", duration: 4300, true);
if (isTTS)accessory.Method.TTS("打断或眩晕BOSS");
if (isEdgeTTS)accessory.Method.EdgeTTS("打断或眩晕BOSS");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・サイカニア_トラウンス{@event.SourceId()}";
dp.Name = $"交错路美甲兽_飞散性惑乱花粉块{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.2f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(40f);
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"交错路美甲兽_飞散性惑乱花粉块描边{@event.SourceId()}";
dp1.Color = accessory.Data.DefaultDangerColor.WithW(8f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(40f);
dp1.InnerScale = new Vector2(39.94f);
dp1.Radian = float.Pi * 2;
dp1.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
}
[ScriptMethod(name: "57~59 交错路美甲兽_呵斥顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42147"])]
public void _呵斥(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路美甲兽_呵斥{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(40f + IbcHelper.GetHitboxRadius(obj)); // 40m + 目标圈
dp.Scale = new Vector2(40f);
dp.Radian = 60f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "トラバース・サイカニア_マイティスピン(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42148"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "57~59 交错路美甲兽_迅猛回旋(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42148"])]
public void _迅猛回旋 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・サイカニア_マイティスピン{@event.SourceId()}";
dp.Name = $"交错路美甲兽_迅猛回旋{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(14f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
@@ -1046,10 +1273,10 @@ public class Pilgrims_Traverse
public void _热忱怒视(Event @event, ScriptAccessory accessory)
{
// 两个 ActionId对应 从近到远 (43406) / 从远到近 (43411)
var ZealousGlower = @event.ActionId == 43411 ? "从远到近" : "从近到远";
if (isText)accessory.Method.TextInfo($"光球月环: {ZealousGlower}", duration: 4500, true);
if (isTTS)accessory.Method.TTS($"{ZealousGlower}");
if (isEdgeTTS)accessory.Method.EdgeTTS($"{ZealousGlower}");
var zealousGlower = @event.ActionId == 43411 ? "从远到近" : "从近到远";
if (isText)accessory.Method.TextInfo($"光球月环: {zealousGlower}", duration: 4500, true);
if (isTTS)accessory.Method.TTS($"{zealousGlower}");
if (isEdgeTTS)accessory.Method.EdgeTTS($"{zealousGlower}");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"得到宽恕的热忱_热忱怒视";
@@ -1135,19 +1362,7 @@ public class Pilgrims_Traverse
[ScriptMethod(name: "—————— 71 ~ 80 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 71(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "フォーギヴン・アンビリーフ_グラベルシャワー直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44763"])]
public void _グラベルシャワー(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・アンビリーフ_グラベルシャワー{@event.SourceId()}";
dp.Scale = new (4f, 10f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "交错路爆岩怪_炸裂钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42770"])]
[ScriptMethod(name: "71~74 交错路爆岩怪_炸裂钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42770"])]
public void _炸裂 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
@@ -1155,11 +1370,11 @@ public class Pilgrims_Traverse
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "交错路爆岩怪_自爆距离衰减", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42771"])]
[ScriptMethod(name: "71~74 交错路爆岩怪_自爆距离衰减", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42771"])]
public void _自爆 (Event @event, ScriptAccessory accessory)
{
if (isText)accessory.Method.TextInfo("远离自爆(距离衰减)", duration: 4000, true);
@@ -1167,25 +1382,35 @@ public class Pilgrims_Traverse
if (isEdgeTTS)accessory.Method.EdgeTTS("远离自爆");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路爆岩怪_自爆{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.6f);
dp.Name = $"交错路爆岩怪_自爆危险区{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor.WithW(1.5f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(20f);
dp.Scale = new Vector2(10f);
dp.DestoryAt = 4700;
dp.ScaleMode = ScaleMode.ByTime;
// dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"交错路爆岩怪_自爆{@event.SourceId()}";
dp1.Color = accessory.Data.DefaultDangerColor.WithW(0.5f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(20f);
dp1.DestoryAt = 4700;
dp1.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp1);
}
[ScriptMethod(name: "トラバース・フルドゥ_自爆钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44771"])]
public void _自爆 (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "71~74 得到宽恕的怀疑_砂砾雨直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44763"])]
public void 怀_砂砾雨(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・フルドゥ_自爆{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Name = $"得到宽恕的怀疑_砂砾雨{@event.SourceId()}";
dp.Scale = new (4f, 10f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "トラバース・シザージョウ_サンドブラスト顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44769"])]
@@ -1755,6 +1980,7 @@ public class Pilgrims_Traverse
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.DestoryAt = 4700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
@@ -2166,6 +2392,7 @@ public class Pilgrims_Traverse
if (isUnderGround) {dp.Color = UnderGround_AOEs.V4; }
else {dp.Color = accessory.Data.DefaultDangerColor; }
dp.DestoryAt = 2700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
@@ -2301,7 +2528,7 @@ public class Pilgrims_Traverse
}
[ScriptMethod(name: "99 净罪之环 TTS", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44082"])]
public void (Event @event, ScriptAccessory accessory)
public void tts(Event @event, ScriptAccessory accessory)
{
if (isText)accessory.Method.TextInfo("抓人牢狱", duration: 3000, true);
if (isTTS)accessory.Method.TTS("抓人牢狱");
@@ -2378,10 +2605,10 @@ public class Pilgrims_Traverse
// TargetIconId: 0061 拉线预兆
uint Spinelash = 0; // 棘刺尾 读条点名直线记录
uint _spinelash = 0; // 棘刺尾 读条点名直线记录
public void Init(ScriptAccessory accessory) {
Spinelash = 0;
_spinelash = 0;
}
[ScriptMethod(name: "棘刺尾(点名分摊提示)", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:020F"])]
@@ -2389,7 +2616,7 @@ public class Pilgrims_Traverse
{
if (HelperExtensions.GetCurrentTerritoryId() != MapIds.TheFinalVerseQuantum) return; // 深想战 - 卓异的悲寂 DataId: 18670
Spinelash++;
_spinelash++;
if (isTTS)accessory.Method.TTS("挡枪分摊");
if (isEdgeTTS)accessory.Method.EdgeTTS("挡枪分摊");
@@ -2399,7 +2626,7 @@ public class Pilgrims_Traverse
dp.Scale = new (1f, 30f);
dp.Color = accessory.Data.DefaultSafeColor.WithW(1.4f);
switch (Spinelash)
switch (_spinelash)
{
case 1 :
dp.Position = new Vector3(-613.4f, 0f, -315f); // 左
@@ -2415,7 +2642,7 @@ public class Pilgrims_Traverse
dp.DestoryAt = 6400;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
if (isDeveloper) accessory.Method.SendChat($"/e [DEBUG] 当前点名次数:{Spinelash}");
if (isDeveloper) accessory.Method.SendChat($"/e [DEBUG] 当前点名次数:{_spinelash}");
}
[ScriptMethod(name: "棘刺尾(直线分摊)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45119"])]

View File

@@ -712,12 +712,12 @@
{
"Name": "朝圣交错路",
"Guid": "3f65b3c0-df48-4ef8-89ae-b8091b7690f1",
"Version": "0.0.0.7",
"Version": "0.0.0.8",
"Author": "Tetora",
"Repo": "https://github.com/Hibiya615/TetoraKAScript",
"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/Deep_Dungeon/Pilgrims_Traverse.cs",
"Note": "v0.0.0.7:\r\n朝圣交错路测试绘制\r\n未全部测试可能部分有误更新日志见dc\r\n注方法设置中的层数仅做分割线效果并不是批量开关\r\n出现问题请携带ARR反馈",
"UpdateInfo": "v0.0.0.7: 朝圣交错路测试绘制 更新内容见dc",
"Note": "v0.0.0.8:\r\n朝圣交错路测试绘制\r\n未全部测试可能部分有误更新日志见dc\r\n注方法设置中的层数仅做分割线效果并不是批量开关\r\n出现问题请携带ARR反馈",
"UpdateInfo": "v0.0.0.8: 朝圣交错路测试绘制 更新内容见dc",
"TerritoryIds": [
1281,
1282,