更新妖宫

This commit is contained in:
南沢响也
2025-11-07 03:38:06 +08:00
parent 0690f45e0b
commit 38ecb97c07
2 changed files with 247 additions and 89 deletions

View File

@@ -22,13 +22,13 @@ namespace Pilgrims_Traverse;
[ScriptType(guid: "3f65b3c0-df48-4ef8-89ae-b8091b7690f1", name: "朝圣交错路", author: "Tetora",
territorys: [1281, 1282, 1283, 1284, 1285, 1286, 1287, 1288, 1289, 1290, 1311, 1333],
version: "0.0.0.3",note: noteStr)]
version: "0.0.0.4",note: noteStr)]
public class Pilgrims_Traverse
{
const string noteStr =
"""
v0.0.0.3:
v0.0.0.4:
dc
线
@@ -211,6 +211,36 @@ public class Pilgrims_Traverse
[ScriptMethod(name: "—————— 小工具部分(先自行关闭不需要的功能) ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void (Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "自身爆弹之母 大爆炸范围绘制", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44629"])]
public void _大爆炸Self (Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"爆弹之母_大爆炸{@event.SourceId()}";
dp.Color = accessory.Data.DefaultSafeColor.WithW(0.8f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.DestoryAt = 1500;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
/*
[ScriptMethod(name: "队友爆弹之母 大爆炸范围绘制", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44629"])]
public void 爆弹之母_大爆炸Party (Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() == accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"爆弹之母_大爆炸{@event.SourceId()}";
dp.Color = accessory.Data.DefaultSafeColor.WithW(0.4f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.DestoryAt = 1500;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
*/
[ScriptMethod(name: "自动取消二段火神冲(防止遁地打不到导致自动循环卡死)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4403"])]
public void AutoRemoveCrimsonStrike(Event @event, ScriptAccessory accessory)
{
@@ -236,28 +266,57 @@ public class Pilgrims_Traverse
public void 1(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "花こびと_百花繚乱(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44054"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "10 花小人_百花齐放(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44855"])]
public void _百花齐放 (Event @event, ScriptAccessory accessory)
{
// 44054 为无意义读条 (应是黄圈生成的过程), 伤害源为 44855 二者读条时间不同
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"百花繚乱{@event.SourceId()}";
dp.Name = $"花小人_百花齐放";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(14f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 13200;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"花小人_百花齐放描边";
dp1.Color = accessory.Data.DefaultDangerColor.WithW(10f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(14f);
dp1.InnerScale = new Vector2(13.9f);
dp1.Radian = float.Pi * 2;
dp1.DestoryAt = 13200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
}
[ScriptMethod(name: "花人_押し花钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44057"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "10 花人_压花跳跃钢铁)", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:44058"])]
public void _压 (Event @event, ScriptAccessory accessory)
{
// 花人本体读条 [ ActionId: 44055 ; Cast 9.7s] ,四连跳跃标记为 [ ActionId: 44058 ] 约在释放后 8.9s 造成伤害 每次间隔约 1.8s, 伤害源 [ ActionId: 44057 ; Cast 1.6s]
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"押し花";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Name = $"花人_压花";
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.8f);
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(15f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.Delay = 2700;
dp.DestoryAt = 6200;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"花人_压花描边";
dp1.Color = accessory.Data.DefaultDangerColor.WithW(10f);
dp1.Position = @event.EffectPosition();
dp1.Scale = new Vector2(15f);
dp1.InnerScale = new Vector2(14.94f);
dp1.Radian = float.Pi * 2;
dp1.Delay = 2700;
dp1.DestoryAt = 6200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
}
#endregion
@@ -608,7 +667,7 @@ public class Pilgrims_Traverse
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(60f);
dp.Radian = 60f.DegToRad();
dp.DestoryAt = 13700;
dp.DestoryAt = 15200;
float[] rotations = { 0f, 180f };
@@ -1380,16 +1439,14 @@ public class Pilgrims_Traverse
[ScriptMethod(name: "トラバース・キャマ_キックアンドテイル顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43132"])]
public void 2(Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・キャマ_キックアンドテイル2{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f + IbcHelper.GetHitboxRadius(obj)); // 6m + 目标圈
dp.Scale = new Vector2(9.4f); // 6m + 目标圈 3.4m
dp.Radian = 120f.DegToRad();
dp.Delay = 3000;
dp.Rotation = 180f.DegToRad();
dp.Delay = 2700;
dp.DestoryAt = 3000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
@@ -1430,7 +1487,7 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "召引巴尔_火山泥流爆脱战大钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43133"])]
[ScriptMethod(name: "86-89 召引巴尔_火山泥流爆脱战大钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43133"])]
public void _火山泥流爆 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
@@ -1447,7 +1504,7 @@ public class Pilgrims_Traverse
dp1.Color = accessory.Data.DefaultDangerColor.WithW(10f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(46f);
dp1.InnerScale = new Vector2(45.94f);
dp1.InnerScale = new Vector2(45.96f);
dp1.Radian = float.Pi * 2;
dp1.DestoryAt = 15700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
@@ -1465,19 +1522,17 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "インヴォークド・ケルベロス_テイルブロー顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44786"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "86-89 召引刻耳柏洛斯_摆尾背后扇形", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44786"])]
public void _摆尾(Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"インヴォークド・ケルベロス_テイルブロー{@event.SourceId()}";
dp.Name = $"召引刻耳柏洛斯_摆尾{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f + IbcHelper.GetHitboxRadius(obj)); // 15m + 目标圈
dp.Scale = new Vector2(19f);
dp.Radian = 90f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.Rotation = 180f;
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
@@ -1489,20 +1544,31 @@ public class Pilgrims_Traverse
// 左下安全: 44250 ; 右下安全: 44251
var isR = @event.ActionId == 44250;
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"_旋背击";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(30f + IbcHelper.GetHitboxRadius(obj)); // 30m + 目标圈
dp.Scale = new Vector2(30f);
dp.Radian = 270f.DegToRad();
dp.Rotation = isR ? 315f.DegToRad() : 45f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "90 马纳果达_纵断击/横断击(前后/左右扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44262"])]
public void _魔冲击(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"马纳果达_魔冲击";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(35f);
dp.Radian = 90f.DegToRad();
dp.DestoryAt = 7300;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
/* 90 马纳果达_纵断击/横断击(前后/左右扇形) - 遗产
[ScriptMethod(name: "90 马纳果达_纵断击/横断击(前后/左右扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4425[89]$"])]
public void 马纳果达_纵断横断击(Event @event, ScriptAccessory accessory)
{
@@ -1528,100 +1594,154 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
}
// マラコーダ_尽滅 (击退) ActionId:44266 if (KnockPenalty) return;
*/
[ScriptMethod(name: "90 指向魔法阵_魔阵光直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(43796|44257)$"])]
public void _魔(Event @event, ScriptAccessory accessory)
public void _魔(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"指向魔法_魔光";
dp.Scale = new (10f, 40f);
dp.Name = $"指向魔法_魔光";
dp.Scale = new (10f, 50f);
dp.Rotation = 180f.DegToRad(); // 实体为朝场外发射, 需要旋转回场内
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = @event.ActionId == 43796 ? 5300 : 7300;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "90 马纳果达_陨星地面黄圈判定时间", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44268"])]
public void _陨星 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"马纳果达_陨星";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(6f);
dp.DestoryAt = 2700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "90 马纳果达_灭尽 击退安全区", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44266"])]
public void _灭尽安全区(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"马纳果达_灭尽安全区";
dp.Scale = new (40f, 10f); // 场地40m (10m x 4格), 击退距离30m, BOSS面前一行即为击退安全区
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultSafeColor.WithW(0.8f);
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "90 马纳果达_灭尽 击退预测", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44266"])]
public void _灭尽击退预测(Event @event, ScriptAccessory accessory)
{
if (isText)accessory.Method.TextInfo("靠近击退", duration: 4300, true);
if (isTTS)accessory.Method.TTS("靠近击退");
if (isEdgeTTS)accessory.Method.EdgeTTS("靠近击退");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "马纳果达_灭尽击退预测";
dp.Scale = new(1.5f, 30);
dp.Color = new Vector4(0f, 1f, 1f, 3f);
dp.Owner = accessory.Data.Me;
dp.Rotation = @event.SourceRotation();
dp.FixRotation = true;
dp.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Displacement, dp);
}
#endregion
#region 91~98
[ScriptMethod(name: "—————— 91 ~ 100 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 91(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "インヴォークド・パペット_キエエエエ(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44512"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "91~94 召引玩偶_呀一一(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44512"])]
public void _呀一一 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"インヴォークド・パペット_キエエエエ{@event.SourceId()}";
dp.Name = $"召引玩偶_呀一一{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "インヴォークド・ドリームエビル_夢魔の視線(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44349"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "91~98 召引梦祸_梦祸视线(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44349"])]
public void _梦祸视线(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"インヴォークド・ドリームエビル_夢魔の視線{@event.SourceId()}";
dp.Name = $"召引梦祸_梦祸视线{@event.SourceId()}";
dp.Scale = new (5f, 41f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 2700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "インヴォークド・ドリームエビル_死重爆钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44350"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "91~98 召引梦祸_死重爆自爆钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44350"])]
public void _死重 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"インヴォークド・ドリームエビル_死重爆{@event.SourceId()}";
dp.Name = $"召引梦祸_死重爆{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(18f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 4700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"召引梦祸_死重爆描边{@event.SourceId()}";
dp1.Color = accessory.Data.DefaultDangerColor.WithW(10f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(18f);
dp1.InnerScale = new Vector2(17.96f);
dp1.Radian = float.Pi * 2;
dp1.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
}
[ScriptMethod(name: "トラバース・ヴァイオレットトリフィド_クリープアイヴィ(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44499"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "91~93 交错路紫罗兰三尖树_藤枝伏地(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44499"])]
public void _藤枝伏地(Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・ヴァイオレットトリフィド_クリープアイヴィ{@event.SourceId()}";
dp.Name = $"交错路紫罗兰三尖树_藤枝伏地{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(7.4f + IbcHelper.GetHitboxRadius(obj)); // ??m + 目标圈
dp.Scale = new Vector2(9f);
dp.Radian = 90f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "トラバース・ヤテベオ_ロトンステンチ(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44500"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "91~93 交错路食人花_腐烂恶臭(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44500"])]
public void _腐烂恶臭(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・ヤテベオ_ロトンステンチ{@event.SourceId()}";
dp.Name = $"交错路食人花_腐烂恶臭{@event.SourceId()}";
dp.Scale = new (12f, 45f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 2700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "トラバース・ワーグ_ヘビースマッシュ(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44342"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "93~95 交错路座狼_重挥碎击(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44342"])]
public void _重挥碎击 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・ワーグ_ヘビースマッシュ{@event.SourceId()}";
dp.Name = $"交错路座狼_重挥碎击{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 1200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
@@ -1835,38 +1955,76 @@ public class Pilgrims_Traverse
#region 99 BOSS
[ScriptMethod(name: "99 焰の枷(热病)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4406[39]$"])]
public void 焰の枷(Event @event, ScriptAccessory accessory)
// 卓异的悲寂 NPCID: 14037 目标圈 28.5m
// 被侵蚀的食罪灵 NPCID: 14038 目标圈 15.0m
// 深渊烈焰步进地火Q0 先上下 ActionId: 44075 / 后左右 ActionId: 44076 / 召唤晶体: 44078 / 晶体爆炸: 44079
// 深渊烈焰步进地火Y99 先左右 ActionId: 44074 / 后上下 ActionId: 44077 / 召唤晶体: 44078 / 晶体爆炸: 44079
// 以太吸取 Q0&Y99 暗 6.7s ActionId: 44088 / 光 10.7s ActionId: 44092 [无范围] / 暗 11.7s ActionId: 44093 (但是暗比光快)
[ScriptMethod(name: "99 烈焰锢(热病)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4406[39]$"])]
public void 烈焰锢(Event @event, ScriptAccessory accessory)
{
int duration = @event.ActionId == 44069 ? 11300 : 8300;
// 本体无意义读条 快: 44063 源: 44064 / 慢: 44069 源:44070 , 其中 源 比 无意义 读条更多 0.7s
// 烈焰锢 (热病) StatusID: 4562 , 赋予时间约 2.6s
var chara = accessory.Data.Objects.OfType<IBattleChara>().FirstOrDefault();
var nameId = chara?.NameId;
if (chara == null) return;
int duration = @event.ActionId == 44069 ? 10900 : 7900;
if (isText) accessory.Method.TextInfo("", duration: duration, true);
if (isTTS) accessory.Method.TTS("停止行动");
if (isEdgeTTS) accessory.Method.EdgeTTS("停止行动");
}
[ScriptMethod(name: "99 荆棘之尾(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45118"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "99 火球(旋风)预备提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4406[18]$"])]
public void 火球预备(Event @event, ScriptAccessory accessory)
{
int duration = @event.ActionId == 44061 ? 5700 : 8700;
if (isText) accessory.Method.TextInfo("", duration: duration, true);
if (isTTS) accessory.Method.TTS("旋风预备");
if (isEdgeTTS) accessory.Method.EdgeTTS("旋风预备");
}
[ScriptMethod(name: "99 火球(旋风)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44062"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"荆棘之尾";
dp.Scale = new (4f, 50f);
dp.Name = $"火球";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(6f);
dp.DestoryAt = 1800;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "99 卓异的悲寂_棘刺尾穿刺点名直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45118"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"棘刺尾";
dp.Scale = new (4f, 60f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 1500;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "99 光耀之剑(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^440(67|73)]$"])]
[ScriptMethod(name: "99 光耀之剑(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^440(67|73)$"])]
public void 耀(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"光耀之剑";
dp.Scale = new (15f, 30f);
dp.Owner = @event.SourceId();
dp.Offset = new Vector3 (0, 0 ,15); // 原本实体在直线中间,应用 Straight但考虑到omen效果还是选用 Rect偏移
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Straight, dp);
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "99 净罪之环(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44083"])]
@@ -1888,9 +2046,9 @@ public class Pilgrims_Traverse
[ScriptMethod(name: "—————— 底裤部分(需要对应插件与权限) ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void (Event @event, ScriptAccessory accessory) { }
// 过层时候会触发一次 解除变身60s和变身剩余时间所以需要额外限制 Duration 以免在过层时触发 ; 这次 BOSS房 不可能变身 不用考虑
// 这次 BOSS房 不可能变身 不用考虑 由于变身全是烛台给的buff, 也不用考虑过层时触发的 Duration
[ScriptMethod(name: "[DR] 1.2", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4708", "StackCount:54", "Duration:60.00"])]
[ScriptMethod(name: "[DR] 1.2", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4708", "StackCount:54"])]
public void AddMudPieSpeed(Event @event, ScriptAccessory accessory)
{
if(!isHack) return;
@@ -1902,7 +2060,7 @@ public class Pilgrims_Traverse
}
[ScriptMethod(name: "[DR] ", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:4708", "StackCount:54", "Duration:0.00"])]
[ScriptMethod(name: "[DR] ", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:4708", "StackCount:54"])]
public void RemoveMudPieSpeed(Event @event, ScriptAccessory accessory)
{
if(!isHack) return;
@@ -1914,7 +2072,7 @@ public class Pilgrims_Traverse
}
[ScriptMethod(name: "[DR] 1.5", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4708", "StackCount:55", "Duration:60.00"])]
[ScriptMethod(name: "[DR] 1.5", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4708", "StackCount:55"])]
public void AddProgenitrixSpeed(Event @event, ScriptAccessory accessory)
{
if(!isHack) return;
@@ -1925,7 +2083,7 @@ public class Pilgrims_Traverse
if (isEdgeTTS)accessory.Method.EdgeTTS("移速已更改至1.5倍");
}
[ScriptMethod(name: "[DR] ", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:4708", "StackCount:55", "Duration:0.00"])]
[ScriptMethod(name: "[DR] ", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:4708", "StackCount:55"])]
public void RemoveProgenitrixSpeed(Event @event, ScriptAccessory accessory)
{
if(!isHack) return;
@@ -1936,7 +2094,7 @@ public class Pilgrims_Traverse
if (isEdgeTTS)accessory.Method.EdgeTTS("移速已复原至默认值");
}
[ScriptMethod(name: "[IC] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4708", "StackCount:54", "Duration:60.00"])]
[ScriptMethod(name: "[IC] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4708", "StackCount:54"])]
public void AddMudPieDepths(Event @event, ScriptAccessory accessory)
{
if(!isHack) return;
@@ -1949,7 +2107,7 @@ public class Pilgrims_Traverse
}
[ScriptMethod(name: "[IC] ", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:4708", "StackCount:54", "Duration:0.00"])]
[ScriptMethod(name: "[IC] ", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:4708", "StackCount:54"])]
public void RemoveMudPieDepths(Event @event, ScriptAccessory accessory)
{
if(!isHack) return;
@@ -1965,7 +2123,7 @@ public class Pilgrims_Traverse
// if (isEdgeTTS)accessory.Method.EdgeTTS("已自动遁地");
}
[ScriptMethod(name: "[IC] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4708", "StackCount:55", "Duration:60.00"])]
[ScriptMethod(name: "[IC] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4708", "StackCount:55"])]
public void AddProgenitrixDepths(Event @event, ScriptAccessory accessory)
{
if(!isHack) return;
@@ -1977,7 +2135,7 @@ public class Pilgrims_Traverse
// if (isEdgeTTS)accessory.Method.EdgeTTS("已取消遁地");
}
[ScriptMethod(name: "[IC] ", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:4708", "StackCount:55", "Duration:0.00"])]
[ScriptMethod(name: "[IC] ", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:4708", "StackCount:55"])]
public void RemoveProgenitrixDepths(Event @event, ScriptAccessory accessory)
{
if(!isHack) return;

View File

@@ -712,12 +712,12 @@
{
"Name": "朝圣交错路",
"Guid": "3f65b3c0-df48-4ef8-89ae-b8091b7690f1",
"Version": "0.0.0.3",
"Version": "0.0.0.4",
"Author": "Tetora",
"Repo": "https://github.com/Hibiya615/TetoraKAScript",
"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/Deep_Dungeon/Pilgrims_Traverse.cs",
"Note": "v0.0.0.3:\r\n朝圣交错路测试绘制\r\n未全部测试可能部分有误更新日志见dc\r\n注方法设置中的层数仅做分割线效果并不是批量开关\r\n出现问题请携带ARR反馈",
"UpdateInfo": "v0.0.0.3: 朝圣交错路测试绘制",
"Note": "v0.0.0.4:\r\n朝圣交错路测试绘制\r\n未全部测试可能部分有误更新日志见dc\r\n注方法设置中的层数仅做分割线效果并不是批量开关\r\n出现问题请携带ARR反馈",
"UpdateInfo": "v0.0.0.4: 朝圣交错路测试绘制",
"TerritoryIds": [
1281,
1282,