更新部分机制

This commit is contained in:
南沢响也
2025-11-06 02:06:32 +08:00
parent c183375f6c
commit 0690f45e0b
2 changed files with 175 additions and 67 deletions

View File

@@ -22,16 +22,15 @@ namespace Pilgrims_Traverse;
[ScriptType(guid: "3f65b3c0-df48-4ef8-89ae-b8091b7690f1", name: "朝圣交错路", author: "Tetora",
territorys: [1281, 1282, 1283, 1284, 1285, 1286, 1287, 1288, 1289, 1290, 1311, 1333],
version: "0.0.0.2",note: noteStr)]
version: "0.0.0.3",note: noteStr)]
public class Pilgrims_Traverse
{
const string noteStr =
"""
v0.0.0.2:
v0.0.0.3:
dc
dc
线
ARR反馈
""";
@@ -41,6 +40,8 @@ public class Pilgrims_Traverse
/* StatusID
* 变身 4708 [StackCount:54 Param:566 泥球 ] [StackCount:55 Param:567 爆弹之母 ]
* 极速冲刺 4709
* 禁止使用杜松香 4591
* 诅咒 1087 (拟态怪 - 怨念)
* 失明 1088
* 最大体力减少 1089
@@ -197,10 +198,10 @@ public class Pilgrims_Traverse
#endregion
// 通用内容
[ScriptMethod(name: "拟态怪_怨念提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:6397"])]
[ScriptMethod(name: "拟态怪_怨念提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44852"])]
public void _怨念(Event @event, ScriptAccessory accessory)
{
if (isText) accessory.Method.TextInfo("打断拟态怪", duration: 2300, true);
if (isText) accessory.Method.TextInfo("打断拟态怪", duration: 2000, true);
if (isTTS) accessory.Method.TTS("打断拟态怪");
if (isEdgeTTS)accessory.Method.EdgeTTS("打断拟态怪");
}
@@ -574,11 +575,13 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "元祖マリクテンダー_ニードルシュート前后扇形", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44866"])]
public void (Event @event, ScriptAccessory accessory)
// 60 BOSS 始祖马利克巨人掌
[ScriptMethod(name: "60 始祖马利克巨人掌_飞针射击前后扇形", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44866"])]
public void _飞针射击 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"元祖マリクテンダー_ニードルシュート";
dp.Name = $"始祖马利克巨人掌_飞针射击";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(30f);
@@ -594,6 +597,28 @@ public class Pilgrims_Traverse
}
}
[ScriptMethod(name: "60 始祖马利克巨人掌_飞针回旋旋转扇形", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44868"])]
public void _飞针回旋 (Event @event, ScriptAccessory accessory)
{
// 飞针回旋 [ ActionId: 44868 - Cast: 4.7s ] ; 共判定 10 次,每次旋转 60° , 间隔约 1s , 伤害来源 ActionId: 44909
// 顺时针旋转 [ TargetIcon: 00A7 ] ; 逆时针旋转 [ TargetIcon: 00A7 ]
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"始祖马利克巨人掌_飞针回旋";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(60f);
dp.Radian = 60f.DegToRad();
dp.DestoryAt = 13700;
float[] rotations = { 0f, 180f };
foreach (float rotation in rotations)
{
dp.Rotation = rotation.DegToRad();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
}
[ScriptMethod(name: "元祖マリクテンダー_株分け直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4485[89]$"])]
public void 株分け(Event @event, ScriptAccessory accessory)
{
@@ -670,8 +695,8 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "フォーギヴン・ライオティング_ショックウェーブ(二连左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4221[46]$"])]
public void ショックウェーブ(Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "得到宽恕的暴动_左/右侧震荡波(二连左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4221[46]$"])]
public void 得到宽恕的暴动_左右侧震荡波(Event @event, ScriptAccessory accessory)
{
// 先右刀 42214 先左刀 42216
var isR = @event.ActionId == 42214;
@@ -680,7 +705,7 @@ public class Pilgrims_Traverse
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"_ショックウェーブ1";
dp.Name = $"_左右侧震荡波1{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(30f + IbcHelper.GetHitboxRadius(obj)); // 30m + 目标圈
@@ -690,7 +715,7 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"フォーギヴン・ライオティング_ショックウェーブ2";
dp1.Name = $"得到宽恕的暴动_左右侧震荡波2{@event.SourceId()}";
dp1.Color = accessory.Data.DefaultDangerColor;
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(30f + IbcHelper.GetHitboxRadius(obj));
@@ -820,7 +845,7 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
// 70 BOSS
// 70 BOSS 得到宽恕的热忱
[ScriptMethod(name: "フォーギヴン・ズィール_ズィールグラワー直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^434(06|11)$"])]
public void (Event @event, ScriptAccessory accessory)
@@ -848,18 +873,44 @@ public class Pilgrims_Traverse
}
*/
[ScriptMethod(name: "フォーギヴン・ズィール_ズィールグラワー_光球2钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43417"])]
public void _光球2 (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "70 得到宽恕的热忱_光球 光轮(月环安全区", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43417"])]
public void _光球_光轮安全区 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・ズィール_ズィールグラワー_光球2";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Name = $"得到宽恕的热忱_光球 光轮安全区";
dp.Color = accessory.Data.DefaultSafeColor.WithW(1f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(3f);
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"得到宽恕的热忱_光球 光轮描边";
dp.Color = accessory.Data.DefaultSafeColor.WithW(20f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(3f);
dp1.InnerScale = new Vector2(2.95f);
dp1.Radian = float.Pi * 2;
dp1.DestoryAt = 1700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
}
/*
[ScriptMethod(name: "70 得到宽恕的热忱_光球 光轮(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43417"])]
public void 得到宽恕的热忱_光球 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"得到宽恕的热忱_光球 光轮";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(20f);
dp.InnerScale = new Vector2(3f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = 1700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
*/
[ScriptMethod(name: "フォーギヴン・ズィール_アイ・オブ・ズィール月环", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:^434(18|26)$"])]
public void (Event @event, ScriptAccessory accessory)
{
@@ -905,11 +956,11 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "トラバース・フルドゥ_炸裂钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44770"])]
public void _炸裂 (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "交错路爆岩怪_炸裂钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42770"])]
public void _炸裂 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"トラバース・フルドゥ_炸裂{@event.SourceId()}";
dp.Name = $"交错路爆岩怪_炸裂{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f);
@@ -917,6 +968,23 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "交错路爆岩怪_自爆距离衰减", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42771"])]
public void _自爆 (Event @event, ScriptAccessory accessory)
{
if (isText)accessory.Method.TextInfo("远离自爆(距离衰减)", duration: 4000, true);
if (isTTS)accessory.Method.TTS("远离自爆");
if (isEdgeTTS)accessory.Method.EdgeTTS("远离自爆");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"交错路爆岩怪_自爆{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.6f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(20f);
dp.DestoryAt = 4700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "トラバース・フルドゥ_自爆钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44771"])]
public void _自爆 (Event @event, ScriptAccessory accessory)
{
@@ -945,33 +1013,52 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "フォーギヴン・スパイト_双水流钢铁月环", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(42578|42748)$"])]
[ScriptMethod(name: "得到宽恕的恶意_双水流钢铁月环", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(42578|42748)$"])]
public void _双水流 (Event @event, ScriptAccessory accessory)
{
// 先钢铁: 42578 ; 先月环: 42748
var isCircle = @event.ActionId == 42578;
if (@event.ActionId == 42578)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"得到宽恕的恶意_圆环双水流_钢铁{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10);
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var innerRadius = isCircle ? 10f : 40f;
var outerRadius = isCircle ? 40f : 10f;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・スパイト_双水流{(isCircle ? "" : "")}{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(innerRadius);
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"フォーギヴン・スパイト_双水流{(isCircle ? "" : "")}{@event.SourceId()}";
dp1.Color = accessory.Data.DefaultDangerColor;
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(outerRadius);
dp1.InnerScale = new Vector2(innerRadius);
dp1.Radian = float.Pi * 2;
dp1.Delay = @event.DurationMilliseconds();
dp1.DestoryAt = 3000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"得到宽恕的恶意_圆环双水流_月环{@event.SourceId()}";
dp1.Color = accessory.Data.DefaultDangerColor.WithW(0.8f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(40);
dp1.InnerScale = new Vector2(10);
dp1.Radian = float.Pi * 2;
dp1.Delay = 4700;
dp1.DestoryAt = 3000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
}
else
{
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"得到宽恕的恶意_环圆双水流_月环{@event.SourceId()}";
dp1.Color = accessory.Data.DefaultDangerColor.WithW(0.8f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(40);
dp1.InnerScale = new Vector2(10);
dp1.Radian = float.Pi * 2;
dp1.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"得到宽恕的恶意_环圆双水流_钢铁{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10);
dp.Delay = 4700;
dp.DestoryAt = 3000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
}
[ScriptMethod(name: "フォーギヴン・アロガンス_連蹴り顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44759"])]
@@ -1059,16 +1146,27 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "フォーギヴン・ディセンション_マイティスピン钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42523"])]
public void _マイティスピン (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "得到宽恕的腐败_旋转火力脱战大钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42523"])]
public void _旋转火力 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"フォーギヴン・ディセンション_マイティスピン{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Name = $"得到宽恕的腐败_旋转火力{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.5f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(45f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 15700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"得到宽恕的腐败_旋转火力描边{@event.SourceId()}";
dp1.Color = accessory.Data.DefaultDangerColor.WithW(10f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(45f);
dp1.InnerScale = new Vector2(44.94f);
dp1.Radian = float.Pi * 2;
dp1.DestoryAt = 15700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
}
[ScriptMethod(name: "フォーギヴン・コラプション_フロントバラージ顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42577"])]
@@ -1332,16 +1430,27 @@ public class Pilgrims_Traverse
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "インヴォークド・バエル_インシネレイトラハール钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43133"])]
public void (Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "召引巴尔_火山泥流爆脱战大钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43133"])]
public void _火山泥流爆 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"インヴォークド・バエル_インシネレイトラハール{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Name = $"召引巴尔_火山泥流爆{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.6f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(46f);
dp.DestoryAt = @event.DurationMilliseconds();
dp.DestoryAt = 15700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = $"召引巴尔_火山泥流爆描边{@event.SourceId()}";
dp1.Color = accessory.Data.DefaultDangerColor.WithW(10f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(46f);
dp1.InnerScale = new Vector2(45.94f);
dp1.Radian = float.Pi * 2;
dp1.DestoryAt = 15700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
}
[ScriptMethod(name: "インヴォークド・バエル_アビサルレイ直线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43134"])]
@@ -1374,8 +1483,8 @@ public class Pilgrims_Traverse
// 90 BOSS
[ScriptMethod(name: "90 マラコーダ_旋背击扇形", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4425[01]$"])]
public void マラコーダ_旋背(Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "90 马纳果达_旋背击扇形", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4425[01]$"])]
public void 马纳果达_旋背(Event @event, ScriptAccessory accessory)
{
// 左下安全: 44250 ; 右下安全: 44251
var isR = @event.ActionId == 44250;
@@ -1384,24 +1493,24 @@ public class Pilgrims_Traverse
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"_旋背";
dp.Name = $"_旋背";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(30f + IbcHelper.GetHitboxRadius(obj)); // 30m + 目标圈
dp.Radian = 270f.DegToRad();
dp.Rotation = isR ? 45f.DegToRad() : 315f.DegToRad();
dp.Rotation = isR ? 315f.DegToRad() : 45f.DegToRad();
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "90 マラコーダ_纵断击/横断击(前后/左右扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4425[89]$"])]
public void マラコーダ_縦断横断(Event @event, ScriptAccessory accessory)
[ScriptMethod(name: "90 马纳果达_纵断击/横断击(前后/左右扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4425[89]$"])]
public void 马纳果达_纵断横断(Event @event, ScriptAccessory accessory)
{
var obj = IbcHelper.GetById(accessory, @event.SourceId);
if (obj == null) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"_断横断";
dp.Name = $"_断横断";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(30f + IbcHelper.GetHitboxRadius(obj));
@@ -1774,7 +1883,6 @@ public class Pilgrims_Traverse
#endregion
#region
[ScriptMethod(name: "—————— 底裤部分(需要对应插件与权限) ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
@@ -1857,7 +1965,7 @@ public class Pilgrims_Traverse
// if (isEdgeTTS)accessory.Method.EdgeTTS("已自动遁地");
}
[ScriptMethod(name: "[IC] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4708", "StackCount:55", "Duration:60.00"])]
[ScriptMethod(name: "[IC] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4708", "StackCount:55", "Duration:60.00"])]
public void AddProgenitrixDepths(Event @event, ScriptAccessory accessory)
{
if(!isHack) return;
@@ -1869,7 +1977,7 @@ public class Pilgrims_Traverse
// if (isEdgeTTS)accessory.Method.EdgeTTS("已取消遁地");
}
[ScriptMethod(name: "[IC] ", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:4708", "StackCount:55", "Duration:0.00"])]
[ScriptMethod(name: "[IC] ", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:4708", "StackCount:55", "Duration:0.00"])]
public void RemoveProgenitrixDepths(Event @event, ScriptAccessory accessory)
{
if(!isHack) return;

View File

@@ -712,12 +712,12 @@
{
"Name": "朝圣交错路",
"Guid": "3f65b3c0-df48-4ef8-89ae-b8091b7690f1",
"Version": "0.0.0.2",
"Version": "0.0.0.3",
"Author": "Tetora",
"Repo": "https://github.com/Hibiya615/TetoraKAScript",
"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/Deep_Dungeon/Pilgrims_Traverse.cs",
"Note": "v0.0.0.2:\r\n朝圣交错路测试绘制\r\n未经过任何测试与验证,纯白板瞎写,自己对自己负责\r\n注方法设置中的层数仅做分割线效果并不是批量开关\r\n出现问题请携带ARR反馈",
"UpdateInfo": "v0.0.0.2: 纯瞎画,错了不负责,不建议使用",
"Note": "v0.0.0.3:\r\n朝圣交错路测试绘制\r\n未全部测试可能部分有误更新日志见dc\r\n注方法设置中的层数仅做分割线效果并不是批量开关\r\n出现问题请携带ARR反馈",
"UpdateInfo": "v0.0.0.3: 朝圣交错路测试绘制",
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1281,
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