增加深层迷宫销毁绘制条件

This commit is contained in:
南沢响也
2025-10-07 22:46:10 +08:00
parent 323cef3064
commit 2ac7a842f3
3 changed files with 69 additions and 19 deletions

View File

@@ -19,26 +19,27 @@ namespace Eureka_Orthos;
[ScriptType(guid: "5e8a4051-53f7-4eb3-bb32-b18df8b113aa", name: "正统优雷卡",
territorys: [1099,1100,1101,1102,1103,1104,1105,1106,1107,1108],
version: "0.0.0.32", author: "Tetora", note: noteStr)]
version: "0.0.0.4", author: "Tetora", note: noteStr)]
public class Eureka_Orthos {
const string noteStr =
"""
v0.0.0.31:
v0.0.0.4:
线
1~2071~100
ARR完再说[?]
""";
//对应怪物死亡、眩晕、催眠、石化1511、无法发动技能1113等状态都需要销毁绘图缓速3493需要额外注意没有omen的技能
// 71~79层 【正统狼獾 杀人爪】【正统雷兽 尾镰】【正统雷兽 电火花】均未支持缓速
// 缓速[3493] 需要额外注意没有omen的技能
// 71~79层 【正统狼獾 杀人爪】【正统雷兽 尾镰】【正统雷兽 电火花】均未支持缓速
#region
/* StatusID
* 眩晕 2如近战扫腿、T下踢
* 睡眠 3如法系催眠、奶妈沉静
* 变身 565
* 诅咒 1087 (拟态怪 - 怨念)
* 失明 1088
@@ -92,8 +93,26 @@ public class Eureka_Orthos {
[ScriptMethod(name: "伤头&插言 打断销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^75(38|51)$"], userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"正统系统γ_高压电流{@event.TargetId()}");
accessory.Method.RemoveDraw($"正统自控化奇美拉_(寒冰|雷电)咆哮{@event.TargetId()}");
accessory.Method.RemoveDraw($".*{@event.TargetId()}");
}
[ScriptMethod(name: "特殊状态销毁", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:regex:^(2|3|1511|1113)$"], userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
// 赋予对应怪物 眩晕[2]、睡眠[3]、石化[1511]、(形态变化)无法发动技能[1113] 等状态都需要销毁绘图
accessory.Method.RemoveDraw($".*{@event.TargetId()}");
}
[ScriptMethod(name: "咏唱中断销毁", eventType: EventTypeEnum.CancelAction, eventCondition: [], userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($".*{@event.SourceId()}");
}
[ScriptMethod(name: "死亡销毁", eventType: EventTypeEnum.Death, eventCondition: [], userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($".*{@event.SourceId()}");
}
public bool KnockPenalty = false;
@@ -110,6 +129,22 @@ public class Eureka_Orthos {
KnockPenalty = false;
}
public bool Slow = false;
[ScriptMethod(name: "缓速记录", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3493"],suppress:1000, userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
Slow = true;
if (isDeveloper) accessory.Method.SendChat($"/e [DEBUG]: 已记录缓速");
}
[ScriptMethod(name: "缓速移除", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3493"],suppress:1000, userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
Slow = false;
if (isDeveloper) accessory.Method.SendChat($"/e [DEBUG]: 已移除缓速");
}
#endregion
// 通用内容

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@@ -16,23 +16,20 @@ namespace the_Palace_of_the_Dead;
[ScriptType(guid: "4210c323-eba4-4d67-a7e7-b90799494729", name: "死者宫殿", author: "Tetora",
territorys: [561,562,563,564,565,593,594,595,596,597,598,599,600,601,602,603,604,605,606,607],
version: "0.0.0.7",note: noteStr)]
version: "0.0.0.8",note: noteStr)]
public class the_Palace_of_the_Dead
{
const string noteStr =
"""
v0.0.0.6:
v0.0.0.8:
殿
线
ARR反馈
使Splatoon
""";
// 眩晕、催眠、无法发动技能(形态变化)等状态都需要销毁绘图
// 190 BOSS 有待修复的问题
// 70 BOSS 会同时满足 170 BOSS 或天气的条件 导致触发重复 需要额外判断sid , 170 BOSS 的伤害提高 也与强化自身 冲突 需额外判断sid
// 1~99层 与 101~199层 大量怪物技能ID重复需要额外判断sid
// 【已完成】1~99层 与 101~199层 大量怪物技能ID重复需要额外判断sid
#region
@@ -81,8 +78,26 @@ public class the_Palace_of_the_Dead
[ScriptMethod(name: "伤头&插言 打断销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^75(38|51)$"], userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"深宫假面_强麻痹{@event.TargetId()}");
accessory.Method.RemoveDraw($"深宫浮灵_强麻痹{@event.TargetId()}");
accessory.Method.RemoveDraw($".*{@event.TargetId()}");
}
[ScriptMethod(name: "特殊状态销毁", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:regex:^(2|3|1511|1113)$"], userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
// 赋予对应怪物 眩晕[2]、睡眠[3]、石化[1511]、(形态变化)无法发动技能[1113] 等状态都需要销毁绘图
accessory.Method.RemoveDraw($".*{@event.TargetId()}");
}
[ScriptMethod(name: "咏唱中断销毁", eventType: EventTypeEnum.CancelAction, eventCondition: [], userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($".*{@event.SourceId()}");
}
[ScriptMethod(name: "死亡销毁", eventType: EventTypeEnum.Death, eventCondition: [], userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($".*{@event.SourceId()}");
}
[ScriptMethod(name: "防击退销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^(7548|7559)$"],userControl: false)]

View File

@@ -654,12 +654,12 @@
{
"Name": "死者宫殿",
"Guid": "4210c323-eba4-4d67-a7e7-b90799494729",
"Version": "0.0.0.7",
"Version": "0.0.0.8",
"Author": "Tetora",
"Repo": "https://github.com/Hibiya615/TetoraKAScript",
"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/Deep_Dungeon/the_Palace_of_the_Dead.cs",
"Note": "v0.0.0.6:\n死者宫殿 初版绘制",
"UpdateInfo": "v0.0.0.6 全部层数进行二次更新增加190熔岩爆弹怪生成位置预测",
"Note": "v0.0.0.8:\n死者宫殿 初版绘制",
"UpdateInfo": "v0.0.0.8 增加销毁绘制条件",
"TerritoryIds": [
561,
562,