mirror of
https://github.com/Hibiya615/TetoraKAScript.git
synced 2025-12-17 15:24:41 +08:00
更改部分内容
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@@ -233,23 +233,23 @@ public class E10n
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dp.DestoryAt = 6200;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "影之王权描边";
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dp.Color = new Vector4(1f, 1f, 0f, 8f);
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dp.Scale = new(16.08f);
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dp.InnerScale = new(16);
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dp.Radian = float.Pi * 2;
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dp.Owner = @event.SourceId();
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dp.DestoryAt = 6200;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
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var dp1 = accessory.Data.GetDefaultDrawProperties();
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dp1.Name = "影之王权描边";
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dp1.Color = new Vector4(1f, 1f, 0f, 8f);
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dp1.Scale = new(16.08f);
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dp1.InnerScale = new(16);
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dp1.Radian = float.Pi * 2;
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dp1.Owner = @event.SourceId();
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dp1.DestoryAt = 6200;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
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dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "影之王权填充";
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dp.Color = new Vector4(1f, 1f, 0.2f, .8f);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(16f);
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dp.DestoryAt = 6200;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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var dp2 = accessory.Data.GetDefaultDrawProperties();
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dp2.Name = "影之王权填充";
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dp2.Color = new Vector4(1f, 1f, 0.2f, .8f);
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dp2.Owner = @event.SourceId();
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dp2.Scale = new Vector2(16f);
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dp2.DestoryAt = 6200;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp2);
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}
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[ScriptMethod(name: "影之斩击(直线死刑)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:23307"])]
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@@ -62,6 +62,20 @@ public class Formidable
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accessory.Method.TTS("击杀小怪");
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}
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[ScriptMethod(name: "燃烧弹(地面黄圈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:17397"])]
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public void 燃烧弹(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "燃烧弹";
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dp.Color = new Vector4(1f, 0.5f, 0f, 1f);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(7f);
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dp.DestoryAt = 4700;
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dp.ScaleMode = ScaleMode.ByTime;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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[ScriptMethod(name: "格鲁格之火 吸引范围", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:17395"])]
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public void 格鲁格之火Inhale(Event @event, ScriptAccessory accessory)
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{
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@@ -54,6 +54,110 @@ public class Mica_the_Magical_Mu
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accessory.Method.RemoveDraw("迷失连线");
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}
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[ScriptMethod(name: "卡牌戏法_抽卡安全区", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:39156"])]
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public void 卡牌戏法Safe(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "卡牌戏法Safe";
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dp.Owner = @event.SourceId();
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dp.Color = accessory.Data.DefaultSafeColor;
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dp.Scale = new(14f, 20f);
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dp.DestoryAt = 1200;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Straight, dp);
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}
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[ScriptMethod(name: "卡牌戏法_抽卡危险区", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:38679"])]
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public void 卡牌戏法Danger(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "卡牌戏法Danger";
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dp.Owner = @event.SourceId();
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Scale = new(14f, 20f);
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dp.DestoryAt = 1200;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Straight, dp);
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}
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[ScriptMethod(name: "骑滚球(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^3899[6-9]$"])]
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public void 骑滚球(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "骑滚球";
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dp.Owner = @event.SourceId();
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Delay = 1700;
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dp.DestoryAt = 8500;
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switch (@event.ActionId())
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{
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case 38996:
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dp.Scale = new(10, 20f);
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break;
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case 38997:
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case 38998:
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case 38999:
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dp.Scale = new(10, 52f);
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break;
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}
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
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}
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[ScriptMethod(name: "喝彩回应-魔术爆发(二段钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:38697"])]
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public void 魔术爆发(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "魔术爆发";
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(10f);
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dp.Delay = 4600;
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dp.DestoryAt = 2200;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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[ScriptMethod(name: "盛装致敬-魔术环(二段月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:38700"])]
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public void 魔术环(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "魔术环";
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(30f);
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dp.InnerScale = new Vector2(10f);
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dp.Radian = float.Pi * 2;
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dp.Delay = 4600;
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dp.DestoryAt = 2200;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
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}
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[ScriptMethod(name: "双重魔术雷(二段扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:38694"])]
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public void 双重魔术雷(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "双重魔术雷";
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dp.Color = new Vector4(1f, 0f, 0f, 1f);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(40);
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dp.Radian = 60f.DegToRad();
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dp.Delay = 4600;
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dp.DestoryAt = 2200;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
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}
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[ScriptMethod(name: "倾泻的闪烁(魔术环直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:38692"])]
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public void 倾泻的闪烁(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "倾泻的闪烁";
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dp.Owner = @event.SourceId();
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Scale = new(5f, 42f);
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dp.Delay = 800;
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dp.DestoryAt = 2000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Straight, dp);
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}
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}
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@@ -27,6 +27,7 @@ public class Ttokrrone
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v0.0.0.1:
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LV100 特殊Fate 绘制
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蛇王得酷热涅:荒野的死斗
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已知问题:回旋沙暴可能会无法销毁、可能存在方向绘制错误
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""";
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[ScriptMethod(name: "迷失连线", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:regex:^758[67]$"])]
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@@ -1,25 +0,0 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("TetoraKodakkuScript")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+7e461be45d2c27be6f6d047d6b474302abc2396f")]
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[assembly: System.Reflection.AssemblyProductAttribute("TetoraKodakkuScript")]
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[assembly: System.Reflection.AssemblyTitleAttribute("TetoraKodakkuScript")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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[assembly: System.Runtime.Versioning.RequiresPreviewFeaturesAttribute()]
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[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
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[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
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// 由 MSBuild WriteCodeFragment 类生成。
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@@ -1 +0,0 @@
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2f2d257148330ad249e2c70c3912ba5fa928b7551ef2772237c79fb3df98ce27
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