Files
Hibiya615-TetoraKAScript/Fate/Ttokrrone.cs
2025-03-03 05:19:37 +08:00

466 lines
17 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
using System;
using System.ComponentModel;
using System.Linq;
using System.Numerics;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using Dalamud.Game.ClientState.Objects.Types;
using Newtonsoft.Json;
using Dalamud.Utility.Numerics;
using KodakkuAssist.Script;
using KodakkuAssist.Module.GameEvent;
using KodakkuAssist.Module.Draw;
using ECommons;
using ECommons.DalamudServices;
using ECommons.GameFunctions;
using ECommons.MathHelpers;
namespace The_Serpentlord_Seethes;
[ScriptType(guid: "ab67129e-880f-48e8-852e-f92b4afa68e5", name: "蛇王得酷热涅:荒野的死斗", territorys: [1190],
version: "0.0.0.1", author: "Tetora", note: noteStr)]
public class Ttokrrone
{
const string noteStr =
"""
v0.0.0.1:
LV100 Fate
""";
[ScriptMethod(name: "迷失连线", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:regex:^758[67]$"])]
public void 迷失连线(Event @event, ScriptAccessory accessory)
{
// Data ID 7586: 迷失少女 7587迷失者
accessory.Method.TextInfo("", duration: 5000, true);
accessory.Method.TTS("迷失出现");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "迷失连线";
dp.Owner = accessory.Data.Me;
dp.Color = accessory.Data.DefaultSafeColor;
dp.ScaleMode |= ScaleMode.YByDistance;
dp.TargetObject = @event.SourceId();
dp.Scale = new(1);
dp.DestoryAt = 900000;
accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp);
}
[ScriptMethod(name: "迷失连线销毁", eventType: EventTypeEnum.Death, eventCondition: ["DataId:regex:^758[67]$"], userControl: false)]
public void 迷失连线销毁(Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw("线");
}
[ScriptMethod(name: "单侧沙暴", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^3731[3-6]$"])]
public void 单侧沙暴(Event @event, ScriptAccessory accessory)
{
// 37313 前方沙暴 37314 后方沙暴 37315 右方沙暴 37316 左方沙暴
// 可达鸭的旋转为逆时针所以左刀为90°右刀为270°
accessory.Method.TextInfo("", duration: 4900, true);
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "单侧沙暴";
dp.Color = new Vector4(1f, 1f, 0f, 1f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(60);
dp.Radian = 90f.DegToRad();
dp.DestoryAt = 4900;
switch (@event.ActionId())
{
case 37313: // 前方沙暴
dp.Rotation = 0f.DegToRad();
break;
case 37314: // 后方沙暴
dp.Rotation = 180f.DegToRad();
break;
case 37315: // 右方沙暴
dp.Rotation = 270f.DegToRad();
break;
case 37316: // 左方沙暴
dp.Rotation = 90f.DegToRad();
break;
}
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = "砂砾钢铁";
dp1.Color = new Vector4(1f, 1f, 0f, 1.2f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(13f);
dp1.DestoryAt = 4900;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp1);
}
[ScriptMethod(name: "回旋沙暴", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(3731[78]|3732[12])$"])]
public void 回旋沙暴(Event @event, ScriptAccessory accessory)
{
// 【前方回旋沙暴】 37317 顺时针、37321 逆时针 ;【后方回旋沙暴】 37318 顺时针 、37322 逆时针
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(60);
dp.Radian = 90f.DegToRad();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = 24700;
switch (@event.ActionId())
{
case 37317: // 顺时针
case 37321: // 逆时针
dp.Name = "F";
dp.Rotation = 0f.DegToRad();
break;
case 37318: // 顺时针
case 37322: // 逆时针
dp.Name = "后方回旋沙暴B";
dp.Rotation = 180f.DegToRad();
break;
}
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
// 画旋转方向预测
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(60);
dp1.Radian = 90f.DegToRad();
dp1.Color = new Vector4(1f, 0f, 0f, 1f);
dp1.DestoryAt = 22700;
switch (@event.ActionId())
{
case 37317: // 前方 顺时针
dp1.Name = "前方回旋沙暴FR";
dp1.Rotation = 270f.DegToRad();
accessory.Method.RemoveDraw($"后方回旋沙暴B(L|R)?{@event.SourceId()}");
accessory.Method.RemoveDraw($"前方回旋沙暴FL{@event.SourceId()}");
break;
case 37321: // 前方 逆时针
dp1.Name = "前方回旋沙暴FL";
dp1.Rotation = 90f.DegToRad();
accessory.Method.RemoveDraw($"后方回旋沙暴B(L|R)?{@event.SourceId()}");
accessory.Method.RemoveDraw($"前方回旋沙暴FR{@event.SourceId()}");
break;
case 37318: // 后方 顺时针
dp1.Name = "后方回旋沙暴BR";
dp1.Rotation = 90f.DegToRad();
accessory.Method.RemoveDraw($"前方回旋沙暴F(L|R)?{@event.SourceId()}");
accessory.Method.RemoveDraw($"后方回旋沙暴BL{@event.SourceId()}");
break;
case 37322: // 后方 逆时针
dp1.Name = "后方回旋沙暴BL";
dp1.Rotation = 270f.DegToRad();
accessory.Method.RemoveDraw($"前方回旋沙暴F(L|R)?{@event.SourceId()}");
accessory.Method.RemoveDraw($"后方回旋沙暴BR{@event.SourceId()}");
break;
}
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp1);
}
[ScriptMethod(name: "回旋沙暴销毁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:37327"], userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
// 因每次旋转的持续时间不固定,所以需要根据技能释放方式提前销毁绘制 ,已知回旋完可能接捕食,也可能接一次反向回旋 (待证实:是方向相反 或 顺逆时针相反)
// 需在 37327 捕食 读条时销毁全部绘制 在 37317 37321 读条前方回旋时 销毁后方绘制 在 31318 37322 读条后方回旋时 销毁前方绘制
accessory.Method.RemoveDraw(".*");
/*
//["ActionId:regex:^(37327|3731[78]|3732[12])$"],
switch (@event.ActionId())
{
case 37327:
accessory.Method.RemoveDraw(".*");
break;
case 37317: // 前方 顺时针
case 37321: // 前方 逆时针
accessory.Method.RemoveDraw($"后方回旋沙暴B(L|R)?{@event.SourceId()}");
break;
case 37318: // 后方 顺时针
case 37322: // 后方 逆时针
accessory.Method.RemoveDraw($"前方回旋沙暴F(L|R)?{@event.SourceId()}");
break;
}
*/
}
[ScriptMethod(name: "回旋沙暴_砂砾持续钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(3731[78]|3732[12])$"])]
public void 砂砾(Event @event, ScriptAccessory accessory)
{
accessory.Method.TextInfo("", duration: 24700, true);
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "砂砾预兆";
dp.Color = new Vector4(1f, 1f, 0f, 1.2f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(13f);
dp.DestoryAt = 6900;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = "砂砾持续";
dp1.Color = new Vector4(1f, 0f, 0f, 1.5f);
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(13f);
dp1.Delay = 6900;
dp1.DestoryAt = 17800;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp1);
}
[ScriptMethod(name: "飞沙(钢铁月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^3733[1-4]$"])]
public void 飞沙(Event @event, ScriptAccessory accessory)
{
// 37331 钢铁 37332 月环 37333 左半钢铁 + 右半月环 37334 左半月环 + 右半钢铁
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Color = new Vector4(1f, 1f, 0f, 1f);
dp.Owner = @event.SourceId();
dp.DestoryAt = 7000;
switch (@event.ActionId())
{
case 37331: // 钢铁
dp.Name = "";
dp.Scale = new Vector2(19f);
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
break;
case 37332: // 月环
dp.Name = "飞沙月环";
dp.Scale = new Vector2(60f);
dp.InnerScale = new Vector2(14f);
dp.Radian = float.Pi * 2;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
break;
case 37333: // 左半钢铁 + 右半月环
dp.Name = "飞沙左半钢铁";
dp.Scale = new Vector2(19);
dp.Radian = 180f.DegToRad();
dp.Rotation = 90f.DegToRad();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
var dp1 = accessory.Data.GetDefaultDrawProperties();
dp1.Name = "飞沙右半月环";
dp1.Color = accessory.Data.DefaultDangerColor;
dp1.Owner = @event.SourceId();
dp1.Scale = new Vector2(60);
dp1.InnerScale = new Vector2(14);
dp1.Radian = 180f.DegToRad();
dp1.Rotation = 270f.DegToRad();
dp1.DestoryAt = 7000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1);
break;
case 37334: // 右半钢铁 + 左半月环
dp.Name = "飞沙右半钢铁";
dp.Scale = new Vector2(19);
dp.Radian = 180f.DegToRad();
dp.Rotation = 270f.DegToRad();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
var dp2 = accessory.Data.GetDefaultDrawProperties();
dp2.Name = "飞沙左半月环";
dp2.Color = accessory.Data.DefaultDangerColor;
dp2.Owner = @event.SourceId();
dp2.Scale = new Vector2(60);
dp2.InnerScale = new Vector2(14);
dp2.Radian = 180f.DegToRad();
dp2.Rotation = 90f.DegToRad();
dp2.DestoryAt = 7000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp2);
break;
}
}
[ScriptMethod(name: "沙球_大爆炸钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^3924[56]$"])]
public void 大爆炸(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "";
dp.Color = new Vector4(1f, 1f, 0f, 1f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(12f);
dp.DestoryAt = @event.ActionId() == 39245 ? 7700 : 5700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "吞地巨蛇(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(3757[89]|3758[0-3])$"])]
public void 吞地巨蛇(Event @event, ScriptAccessory accessory)
{
/*
37578 预警113.8s宽14m22m长
37579 预警214.8s宽14m22m长
37580 预警316.2s宽14m22m长
37581 预警417.6s宽14m22m长
37582 预警519.0s宽14m22m长
37583 预警620.4s宽14m22m长
38642 施放114.0s宽38m27m长
38645 施放2无读条宽50m27m长
38644 施放3无读条宽68m27m长
38646 施放4无读条宽63m27m长
*/
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "";
dp.Scale = new (27, 68f);
dp.Owner = @event.SourceId();
dp.Color = new Vector4(1f, 1f, 0f, 0.8f);
dp.DestoryAt = @event.DurationMilliseconds() + 1400;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "蛇王死亡销毁", eventType: EventTypeEnum.Death, eventCondition: ["DataId:16933"], userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw(".*");
}
}
public static class EventExtensions
{
private static bool ParseHexId(string? idStr, out uint id)
{
id = 0;
if (string.IsNullOrEmpty(idStr)) return false;
try
{
var idStr2 = idStr.Replace("0x", "");
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
return true;
}
catch (Exception)
{
return false;
}
}
public static uint ActionId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
}
public static uint SourceId(this Event @event)
{
return ParseHexId(@event["SourceId"], out var id) ? id : 0;
}
public static uint SourceDataId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
}
public static uint Command(this Event @event)
{
return ParseHexId(@event["Command"], out var cid) ? cid : 0;
}
public static uint DurationMilliseconds(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
}
public static float SourceRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
}
public static float TargetRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
}
public static byte Index(this Event @event)
{
return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
}
public static uint State(this Event @event)
{
return ParseHexId(@event["State"], out var state) ? state : 0;
}
public static string SourceName(this Event @event)
{
return @event["SourceName"];
}
public static string TargetName(this Event @event)
{
return @event["TargetName"];
}
public static uint TargetId(this Event @event)
{
return ParseHexId(@event["TargetId"], out var id) ? id : 0;
}
public static Vector3 SourcePosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
}
public static Vector3 TargetPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
}
public static Vector3 EffectPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
}
public static uint DirectorId(this Event @event)
{
return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
}
public static uint StatusId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
}
public static uint StackCount(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
}
public static uint Param(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["Param"]);
}
}
public static class Extensions
{
public static void TTS(this ScriptAccessory accessory, string text, bool isTTS, bool isDRTTS)
{
if (isDRTTS)
{
accessory.Method.SendChat($"/pdr tts {text}");
}
else if (isTTS)
{
accessory.Method.TTS(text);
}
}
}