mirror of
https://github.com/Mujinniao/Anonima.git
synced 2025-12-19 00:14:40 +08:00
Delete cs directory
This commit is contained in:
BIN
cs/favicon.ico
BIN
cs/favicon.ico
Binary file not shown.
|
Before Width: | Height: | Size: 318 B |
@@ -1,19 +0,0 @@
|
|||||||
<!DOCTYPE html>
|
|
||||||
<html lang="zh-CN">
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<meta charset="UTF-8">
|
|
||||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
|
||||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
|
||||||
<title>马哥</title>
|
|
||||||
<meta name="keywords" content="复刻李峋爱心,李峋爱心代码,李峋同款爱心代码,爱心代码,李峋爱心代码,爱心">
|
|
||||||
<meta name="description" content="这可是李峋同款爱心代码~">
|
|
||||||
<link rel="shortcut icon" href="/favicon.ico" type="ico">
|
|
||||||
<link rel="stylesheet" href="style.css">
|
|
||||||
</head>
|
|
||||||
<body>
|
|
||||||
<p class="love_you">小马同学</p>
|
|
||||||
<canvas id="lovexf"></canvas>
|
|
||||||
<script src="script.js"></script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
||||||
232
cs/script.js
232
cs/script.js
@@ -1,232 +0,0 @@
|
|||||||
var settings = {
|
|
||||||
particles: {
|
|
||||||
length: 500, // maximum amount of particles
|
|
||||||
duration: 2, // particle duration in sec
|
|
||||||
velocity: 100, // particle velocity in pixels/sec
|
|
||||||
effect: -0.6, // play with this for a nice effect
|
|
||||||
size: 28, // particle size in pixels
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
(function () {
|
|
||||||
var b = 0; var c = ["ms", "moz", "webkit", "o"]; for (var a = 0; a < c.length && !window.requestAnimationFrame; ++a) { window.requestAnimationFrame = window[c[a] + "RequestAnimationFrame"]; window.cancelAnimationFrame = window[c[a] + "CancelAnimationFrame"] || window[c[a] + "CancelRequestAnimationFrame"] } if (!window.requestAnimationFrame) { window.requestAnimationFrame = function (h, e) { var d = new Date().getTime(); var f = Math.max(0, 16 - (d - b)); var g = window.setTimeout(function () { h(d + f) }, f); b = d + f; return g } } if (!window.cancelAnimationFrame) { window.cancelAnimationFrame = function (d) { clearTimeout(d) } }
|
|
||||||
}());
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Point class
|
|
||||||
*/
|
|
||||||
var Point = (function () {
|
|
||||||
function Point(x, y) {
|
|
||||||
this.x = (typeof x !== 'undefined') ? x : 0;
|
|
||||||
this.y = (typeof y !== 'undefined') ? y : 0;
|
|
||||||
}
|
|
||||||
Point.prototype.clone = function () {
|
|
||||||
return new Point(this.x, this.y);
|
|
||||||
};
|
|
||||||
Point.prototype.length = function (length) {
|
|
||||||
if (typeof length == 'undefined')
|
|
||||||
return Math.sqrt(this.x * this.x + this.y * this.y);
|
|
||||||
this.normalize();
|
|
||||||
this.x *= length;
|
|
||||||
this.y *= length;
|
|
||||||
return this;
|
|
||||||
};
|
|
||||||
Point.prototype.normalize = function () {
|
|
||||||
var length = this.length();
|
|
||||||
this.x /= length;
|
|
||||||
this.y /= length;
|
|
||||||
return this;
|
|
||||||
};
|
|
||||||
return Point;
|
|
||||||
})();
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Particle class
|
|
||||||
*/
|
|
||||||
var Particle = (function () {
|
|
||||||
function Particle() {
|
|
||||||
this.position = new Point();
|
|
||||||
this.velocity = new Point();
|
|
||||||
this.acceleration = new Point();
|
|
||||||
this.age = 0;
|
|
||||||
}
|
|
||||||
Particle.prototype.initialize = function (x, y, dx, dy) {
|
|
||||||
this.position.x = x;
|
|
||||||
this.position.y = y;
|
|
||||||
this.velocity.x = dx;
|
|
||||||
this.velocity.y = dy;
|
|
||||||
this.acceleration.x = dx * settings.particles.effect;
|
|
||||||
this.acceleration.y = dy * settings.particles.effect;
|
|
||||||
this.age = 0;
|
|
||||||
};
|
|
||||||
Particle.prototype.update = function (deltaTime) {
|
|
||||||
this.position.x += this.velocity.x * deltaTime;
|
|
||||||
this.position.y += this.velocity.y * deltaTime;
|
|
||||||
this.velocity.x += this.acceleration.x * deltaTime;
|
|
||||||
this.velocity.y += this.acceleration.y * deltaTime;
|
|
||||||
this.age += deltaTime;
|
|
||||||
};
|
|
||||||
Particle.prototype.draw = function (context, image) {
|
|
||||||
function ease(t) {
|
|
||||||
return (--t) * t * t + 1;
|
|
||||||
}
|
|
||||||
var size = image.width * ease(this.age / settings.particles.duration);
|
|
||||||
context.globalAlpha = 1 - this.age / settings.particles.duration;
|
|
||||||
context.drawImage(image, this.position.x - size / 2, this.position.y - size / 2, size, size);
|
|
||||||
};
|
|
||||||
return Particle;
|
|
||||||
})();
|
|
||||||
|
|
||||||
/*
|
|
||||||
* ParticlePool class
|
|
||||||
*/
|
|
||||||
var ParticlePool = (function () {
|
|
||||||
var particles,
|
|
||||||
firstActive = 0,
|
|
||||||
firstFree = 0,
|
|
||||||
duration = settings.particles.duration;
|
|
||||||
|
|
||||||
function ParticlePool(length) {
|
|
||||||
// create and populate particle pool
|
|
||||||
particles = new Array(length);
|
|
||||||
for (var i = 0; i < particles.length; i++)
|
|
||||||
particles[i] = new Particle();
|
|
||||||
}
|
|
||||||
ParticlePool.prototype.add = function (x, y, dx, dy) {
|
|
||||||
particles[firstFree].initialize(x, y, dx, dy);
|
|
||||||
|
|
||||||
// handle circular queue
|
|
||||||
firstFree++;
|
|
||||||
if (firstFree == particles.length) firstFree = 0;
|
|
||||||
if (firstActive == firstFree) firstActive++;
|
|
||||||
if (firstActive == particles.length) firstActive = 0;
|
|
||||||
};
|
|
||||||
ParticlePool.prototype.update = function (deltaTime) {
|
|
||||||
var i;
|
|
||||||
|
|
||||||
// update active particles
|
|
||||||
if (firstActive < firstFree) {
|
|
||||||
for (i = firstActive; i < firstFree; i++)
|
|
||||||
particles[i].update(deltaTime);
|
|
||||||
}
|
|
||||||
if (firstFree < firstActive) {
|
|
||||||
for (i = firstActive; i < particles.length; i++)
|
|
||||||
particles[i].update(deltaTime);
|
|
||||||
for (i = 0; i < firstFree; i++)
|
|
||||||
particles[i].update(deltaTime);
|
|
||||||
}
|
|
||||||
|
|
||||||
// remove inactive particles
|
|
||||||
while (particles[firstActive].age >= duration && firstActive != firstFree) {
|
|
||||||
firstActive++;
|
|
||||||
if (firstActive == particles.length) firstActive = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
};
|
|
||||||
ParticlePool.prototype.draw = function (context, image) {
|
|
||||||
// draw active particles
|
|
||||||
if (firstActive < firstFree) {
|
|
||||||
for (i = firstActive; i < firstFree; i++)
|
|
||||||
particles[i].draw(context, image);
|
|
||||||
}
|
|
||||||
if (firstFree < firstActive) {
|
|
||||||
for (i = firstActive; i < particles.length; i++)
|
|
||||||
particles[i].draw(context, image);
|
|
||||||
for (i = 0; i < firstFree; i++)
|
|
||||||
particles[i].draw(context, image);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
return ParticlePool;
|
|
||||||
})();
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Putting it all together
|
|
||||||
*/
|
|
||||||
(function (canvas) {
|
|
||||||
var context = canvas.getContext('2d'),
|
|
||||||
particles = new ParticlePool(settings.particles.length),
|
|
||||||
particleRate = settings.particles.length / settings.particles.duration, // particles/sec
|
|
||||||
time;
|
|
||||||
|
|
||||||
// get point on heart with -PI <= t <= PI
|
|
||||||
function pointOnHeart(t) {
|
|
||||||
return new Point(
|
|
||||||
160 * Math.pow(Math.sin(t), 3),
|
|
||||||
130 * Math.cos(t) - 50 * Math.cos(2 * t) - 20 * Math.cos(3 * t) - 10 * Math.cos(4 * t) + 25
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
// creating the particle image using a dummy canvas
|
|
||||||
var image = (function () {
|
|
||||||
var canvas = document.createElement('canvas'),
|
|
||||||
context = canvas.getContext('2d');
|
|
||||||
canvas.width = settings.particles.size;
|
|
||||||
canvas.height = settings.particles.size;
|
|
||||||
// helper function to create the path
|
|
||||||
function to(t) {
|
|
||||||
var point = pointOnHeart(t);
|
|
||||||
point.x = settings.particles.size / 2 + point.x * settings.particles.size / 350;
|
|
||||||
point.y = settings.particles.size / 2 - point.y * settings.particles.size / 350;
|
|
||||||
return point;
|
|
||||||
}
|
|
||||||
// create the path
|
|
||||||
context.beginPath();
|
|
||||||
var t = -Math.PI;
|
|
||||||
var point = to(t);
|
|
||||||
context.moveTo(point.x, point.y);
|
|
||||||
while (t < Math.PI) {
|
|
||||||
t += 0.01; // baby steps!
|
|
||||||
point = to(t);
|
|
||||||
context.lineTo(point.x, point.y);
|
|
||||||
}
|
|
||||||
context.closePath();
|
|
||||||
// create the fill
|
|
||||||
// context.fillStyle = '#c88ffe';
|
|
||||||
context.fillStyle = '#ffc0cb';
|
|
||||||
context.fill();
|
|
||||||
// create the image
|
|
||||||
var image = new Image();
|
|
||||||
image.src = canvas.toDataURL();
|
|
||||||
return image;
|
|
||||||
})();
|
|
||||||
|
|
||||||
// render that thing!
|
|
||||||
function render() {
|
|
||||||
// next animation frame
|
|
||||||
requestAnimationFrame(render);
|
|
||||||
|
|
||||||
// update time
|
|
||||||
var newTime = new Date().getTime() / 1000,
|
|
||||||
deltaTime = newTime - (time || newTime);
|
|
||||||
time = newTime;
|
|
||||||
|
|
||||||
// clear canvas
|
|
||||||
context.clearRect(0, 0, canvas.width, canvas.height);
|
|
||||||
|
|
||||||
// create new particles
|
|
||||||
var amount = particleRate * deltaTime;
|
|
||||||
for (var i = 0; i < amount; i++) {
|
|
||||||
var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random());
|
|
||||||
var dir = pos.clone().length(settings.particles.velocity);
|
|
||||||
particles.add(canvas.width / 2 + pos.x, canvas.height / 2 - pos.y, dir.x, -dir.y);
|
|
||||||
}
|
|
||||||
|
|
||||||
// update and draw particles
|
|
||||||
particles.update(deltaTime);
|
|
||||||
particles.draw(context, image);
|
|
||||||
}
|
|
||||||
|
|
||||||
// handle (re-)sizing of the canvas
|
|
||||||
function onResize() {
|
|
||||||
canvas.width = canvas.clientWidth;
|
|
||||||
canvas.height = canvas.clientHeight;
|
|
||||||
}
|
|
||||||
window.onresize = onResize;
|
|
||||||
|
|
||||||
// delay rendering bootstrap
|
|
||||||
setTimeout(function () {
|
|
||||||
onResize();
|
|
||||||
render();
|
|
||||||
}, 10);
|
|
||||||
})(document.getElementById('lovexf'));
|
|
||||||
66
cs/style.css
66
cs/style.css
@@ -1,66 +0,0 @@
|
|||||||
* {
|
|
||||||
padding: 0;
|
|
||||||
margin: 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
body {
|
|
||||||
background: url(https://vkceyugu.cdn.bspapp.com/VKCEYUGU-dec470b0-fed6-46e5-be53-ec85fadc01be/b3997a29-3506-4fa5-9a54-57b967b1990a.webp) no-repeat center center;
|
|
||||||
background-size: cover;
|
|
||||||
height: 100vh;
|
|
||||||
}
|
|
||||||
|
|
||||||
body::after {
|
|
||||||
content: '';
|
|
||||||
display: block;
|
|
||||||
position: absolute;
|
|
||||||
width: 100%;
|
|
||||||
height: 100vh;
|
|
||||||
-webkit-background-color: rgba(0, 0, 0, .5);
|
|
||||||
background-color: rgba(0, 0, 0, .5);
|
|
||||||
}
|
|
||||||
|
|
||||||
audio,
|
|
||||||
.love_you {
|
|
||||||
position: absolute;
|
|
||||||
left: 50%;
|
|
||||||
top: 1.5rem;
|
|
||||||
-webkit-transform: translateX(-50%);
|
|
||||||
transform: translateX(-50%);
|
|
||||||
z-index: 1809185784;
|
|
||||||
}
|
|
||||||
|
|
||||||
.love_you {
|
|
||||||
top: 45%;
|
|
||||||
font-family: Georgia, 'Times New Roman', Times, serif;
|
|
||||||
font-size: 1.3rem;
|
|
||||||
font-weight: bold;
|
|
||||||
color: #ffc0cb;
|
|
||||||
letter-spacing: .05rem;
|
|
||||||
-moz-animation: love-xf 1.2s alternate ease-in-out;
|
|
||||||
-webkit-animation: love-xf 1.2s alternate ease-in-out;
|
|
||||||
animation: love-xf 1.2s alternate ease-in-out;
|
|
||||||
user-select: none;
|
|
||||||
-webkit-text-shadow: 0 0 8px #fff;
|
|
||||||
text-shadow: 0 0 8px #fff;
|
|
||||||
}
|
|
||||||
|
|
||||||
#lovexf {
|
|
||||||
position: absolute;
|
|
||||||
width: 100%;
|
|
||||||
height: 100%;
|
|
||||||
z-index: 520;
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes love-xf {
|
|
||||||
0% {
|
|
||||||
opacity: 0.08;
|
|
||||||
filter: blur(8px);
|
|
||||||
letter-spacing: .1rem;
|
|
||||||
}
|
|
||||||
|
|
||||||
100% {
|
|
||||||
opacity: 1;
|
|
||||||
filter: blur(0);
|
|
||||||
letter-spacing: .05rem;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user