Files
Hibiya615-TetoraKAScript/PVP/PVPToy.cs
2025-08-28 14:54:19 +08:00

236 lines
7.2 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
using System;
using System.ComponentModel;
using System.Linq;
using System.Numerics;
using System.Collections.Generic;
// using Dalamud.Game.ClientState.Objects.Subkinds;
// using Dalamud.Game.ClientState.Objects.Types;
using Newtonsoft.Json;
using Dalamud.Utility.Numerics;
using KodakkuAssist.Script;
using KodakkuAssist.Module.GameEvent;
using KodakkuAssist.Module.Draw;
using KodakkuAssist.Data;
using KodakkuAssist.Extensions;
using ECommons;
using ECommons.DalamudServices;
using ECommons.GameFunctions;
using ECommons.MathHelpers;
using System.Threading.Tasks;
namespace PVPToy;
[ScriptType(guid: "2312052e-6575-4a91-9e3d-b84699dca8fe", name: "PVP小玩具", territorys: [250, 431, 554, 888, 1273],
version: "0.0.0.1", author: "Tetora", note: noteStr)]
public class PVPToy
{
const string noteStr =
"""
v0.0.0.1:
PVP小玩具线
""";
#region
[UserSetting("请确认你已经有相关插件与对应权限")]
public bool isHack { get; set; } = false;
[UserSetting("开发者模式")]
public bool isDeveloper { get; set; } = false;
[UserSetting(note: "请选择冲天时的移速")]
public SkySpeedEnum SkySpeed { get; set; } = SkySpeedEnum.Default;
public enum SkySpeedEnum
{
Default = 0,
AddPoint1 = 1,
AddPoint2 = 2,
AddPoint3 = 3,
AddPoint4 = 4,
AddPoint5 = 5,
}
[UserSetting(note: "请选择复原时的移速")]
public RemoveSpeedEnum RemoveSpeed { get; set; } = RemoveSpeedEnum.Speed1;
public enum RemoveSpeedEnum
{
Default = 0,
Speed1 = 1,
}
#endregion
[ScriptMethod(name: "[DR] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])]
public void Add(Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
if (SkySpeed == SkySpeedEnum.Default)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed -1");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 移速已恢复为默认值");
}
else if (SkySpeed == SkySpeedEnum.AddPoint1)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed 1.1");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 移速已设置为1.1");
}
else if (SkySpeed == SkySpeedEnum.AddPoint2)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed 1.2");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 移速已设置为1.2");
}
else if (SkySpeed == SkySpeedEnum.AddPoint3)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed 1.3");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 移速已设置为1.3");
}
else if (SkySpeed == SkySpeedEnum.AddPoint4)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed 1.4");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 移速已设置为1.4");
}
else if (SkySpeed == SkySpeedEnum.AddPoint5)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed 1.5");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 移速已设置为1.5");
}
}
[ScriptMethod(name: "[DR] ", eventType: EventTypeEnum.Targetable, eventCondition: ["DataId:0", "Targetable:True"])]
public void SpeedRestore1(Event @event, ScriptAccessory accessory)
{
// 考虑到可能会在空中死亡 没法正常判定 ActionEffect所以使用自己的 Targetable 代替
if (@event.SourceId() != accessory.Data.Me) return;
if (RemoveSpeed == RemoveSpeedEnum.Default)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed -1");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 移速已恢复为默认值");
}
else if (RemoveSpeed == RemoveSpeedEnum.Speed1)
{
if(isHack) accessory.Method.SendChat($"/pdrspeed 1");
if(isHack && isDeveloper) accessory.Method.SendChat($"/e 移速已恢复为1");
}
}
}
public static class EventExtensions
{
private static bool ParseHexId(string? idStr, out uint id)
{
id = 0;
if (string.IsNullOrEmpty(idStr)) return false;
try
{
var idStr2 = idStr.Replace("0x", "");
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
return true;
}
catch (Exception)
{
return false;
}
}
public static uint ActionId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
}
public static uint SourceId(this Event @event)
{
return ParseHexId(@event["SourceId"], out var id) ? id : 0;
}
public static uint SourceDataId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
}
public static uint Command(this Event @event)
{
return ParseHexId(@event["Command"], out var cid) ? cid : 0;
}
public static uint DurationMilliseconds(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
}
public static float SourceRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
}
public static float TargetRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
}
public static byte Index(this Event @event)
{
return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
}
public static uint State(this Event @event)
{
return ParseHexId(@event["State"], out var state) ? state : 0;
}
public static string SourceName(this Event @event)
{
return @event["SourceName"];
}
public static string TargetName(this Event @event)
{
return @event["TargetName"];
}
public static uint TargetId(this Event @event)
{
return ParseHexId(@event["TargetId"], out var id) ? id : 0;
}
public static Vector3 SourcePosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
}
public static Vector3 TargetPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
}
public static Vector3 EffectPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
}
public static uint DirectorId(this Event @event)
{
return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
}
public static uint StatusId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
}
public static uint StackCount(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
}
public static uint Param(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["Param"]);
}
}