Files
Hibiya615-TetoraKAScript/05-Shadowbringers/Trials/Hades.cs
2025-04-15 03:37:19 +08:00

325 lines
12 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
using System;
using System.ComponentModel;
using System.Linq;
using System.Numerics;
using System.Collections.Generic;
// using Dalamud.Game.ClientState.Objects.Subkinds;
// using Dalamud.Game.ClientState.Objects.Types;
using Newtonsoft.Json;
using Dalamud.Utility.Numerics;
using KodakkuAssist.Script;
using KodakkuAssist.Module.GameEvent;
using KodakkuAssist.Module.Draw;
using KodakkuAssist.Data;
using ECommons;
using ECommons.DalamudServices;
using ECommons.GameFunctions;
using ECommons.MathHelpers;
using System.Threading.Tasks;
using KodakkuAssist.Extensions;
namespace Hades;
[ScriptType(guid: "ebcac22b-8a1d-49c4-ae1f-1470be15f7e3", name: "哈迪斯歼灭战", territorys: [847],
version: "0.0.0.1", author: "Tetora", note: noteStr)]
public class Hades
{
const string noteStr =
"""
v0.0.0.1:
LV80
""";
[UserSetting("TTS开关TTS请二选一开启")]
public bool isTTS { get; set; } = false;
[UserSetting("EdgeTTS开关TTS请二选一开启")]
public bool isEdgeTTS { get; set; } = true;
[UserSetting("弹窗文本提示开关")]
public bool isText { get; set; } = true;
[UserSetting("DR 自动QTE")]
public bool isDRHelper { get; set; } = true;
[UserSetting("DR 我是绿玩自动关闭Hack")]
public bool isDRHackOff { get; set; } = true;
[ScriptMethod(name: "失信(对角矩形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^1671[56]$"])]
public void 失信(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "";
dp.Scale = new (20, 20f);
if (@event.ActionId == 16715) dp.Rotation = 90f.DegToRad();
dp.Offset = new Vector3 (20 ,0 ,10);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "背信(大圈)", eventType: EventTypeEnum.ObjectEffect, eventCondition: ["Id2:2", "Id1:1"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "背信";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Position = @event.SourcePosition();
dp.Scale = new Vector2(10f);
dp.Delay = 4000;
dp.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "背信备用销毁", eventType: EventTypeEnum.ObjectEffect, eventCondition: ["Id2:8", "Id1:4"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw("背信");
}
uint AncientDarkness=0;
public void Init(ScriptAccessory accessory) {
AncientDarkness=0;
}
[ScriptMethod(name: "古代黑暗 分散点名记录", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:17811"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() == accessory.Data.Me) AncientDarkness=1;
}
[ScriptMethod(name: "古代黑暗 分散点名重置", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:17811]"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
AncientDarkness=0;
}
[ScriptMethod(name: "古代狂水(分摊)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:17812"])]
public async void (Event @event, ScriptAccessory accessory)
{
await Task.Delay(300);
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "古代狂水";
if (AncientDarkness == 1)
{
if (isText) accessory.Method.TextInfo("散开", duration: 4000, true);
// if (isTTS)accessory.Method.TTS("散开");
// if (isEdgeTTS)accessory.Method.EdgeTTS("散开");
dp.Color = accessory.Data.DefaultDangerColor;
}
else
{
if (isText) accessory.Method.TextInfo("分摊", duration: 4000, false);
// if (isTTS)accessory.Method.TTS("分摊");
// if (isEdgeTTS)accessory.Method.EdgeTTS("分摊");
dp.Color = accessory.Data.DefaultSafeColor;
}
dp.Owner = @event.TargetId();
dp.Scale = new Vector2(6f);
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "暗影流(中间)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:16732"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "暗影流";
dp.Scale = new (16, 100f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "冥王净化(两侧)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^1675[34]$"])]
public void 冥王净化(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "";
dp.Scale = new (16, 100f);
dp.Offset = @event.ActionId == 16754 ? new Vector3 (12 ,0 ,0) : new Vector3 (-12 ,0 ,0);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "逝者的回声", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^167(39|40)$"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "逝者的回声";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(100);
dp.Radian = 180f.DegToRad();
dp.Offset = new Vector3 (0,0,12);
dp.Rotation = @event.ActionId == 16739 ? 75f.DegToRad() : 285f.DegToRad();
dp.DestoryAt = 6700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "地狱之声(大地摇动)", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:0028"])]
public void (Event @event, ScriptAccessory accessory)
{
if (isText && @event.TargetId() == accessory.Data.Me) accessory.Method.TextInfo("诱导大地摇动", duration: 4000, false);
// if (isTTS && @event.TargetId() == accessory.Data.Me)accessory.Method.TTS("诱导大地摇动");
// if (isEdgeTTS && @event.TargetId() == accessory.Data.Me)accessory.Method.EdgeTTS("诱导大地摇动");
var dp = accessory.Data.GetDefaultDrawProperties();
var boss = accessory.Data.Objects.GetByDataId(10570).FirstOrDefault();
if (boss == null) return;
dp.Owner = boss.GameObjectId;
dp.TargetObject = @event.TargetId();
dp.Name = "地狱之声";
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.4f);
dp.Scale = new Vector2(100);
dp.Radian = 60f.DegToRad();
dp.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "DR - 自动QTE", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:16758"])]
public void QTE(Event @event, ScriptAccessory accessory)
{
if (isDRHelper) accessory.Method.SendChat("/pdr load AutoQTE");
}
[ScriptMethod(name: "DR - 自动关闭免疫输入禁用", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:16758"])]
public void Hack(Event @event, ScriptAccessory accessory)
{
if (isDRHackOff) accessory.Method.SendChat("/pdr unload AutoImmunizeInputDisable");
}
[ScriptMethod(name: "死亡宣告 踩光圈提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:210"])]
public void (Event @event, ScriptAccessory accessory)
{
if (isText && @event.TargetId() == accessory.Data.Me) accessory.Method.TextInfo("踩满全部光圈", duration: 3000, true);
// if (isTTS && @event.TargetId() == accessory.Data.Me)accessory.Method.TTS("踩满光圈");
// if (isEdgeTTS && @event.TargetId() == accessory.Data.Me)accessory.Method.EdgeTTS("踩满光圈");
}
}
public static class EventExtensions
{
private static bool ParseHexId(string? idStr, out uint id)
{
id = 0;
if (string.IsNullOrEmpty(idStr)) return false;
try
{
var idStr2 = idStr.Replace("0x", "");
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
return true;
}
catch (Exception)
{
return false;
}
}
public static uint ActionId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
}
public static uint SourceId(this Event @event)
{
return ParseHexId(@event["SourceId"], out var id) ? id : 0;
}
public static uint SourceDataId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
}
public static uint Command(this Event @event)
{
return ParseHexId(@event["Command"], out var cid) ? cid : 0;
}
public static uint DurationMilliseconds(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
}
public static float SourceRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
}
public static float TargetRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
}
public static byte Index(this Event @event)
{
return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
}
public static uint State(this Event @event)
{
return ParseHexId(@event["State"], out var state) ? state : 0;
}
public static string SourceName(this Event @event)
{
return @event["SourceName"];
}
public static string TargetName(this Event @event)
{
return @event["TargetName"];
}
public static uint TargetId(this Event @event)
{
return ParseHexId(@event["TargetId"], out var id) ? id : 0;
}
public static Vector3 SourcePosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
}
public static Vector3 TargetPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
}
public static Vector3 EffectPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
}
public static uint DirectorId(this Event @event)
{
return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
}
public static uint StatusId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
}
public static uint StackCount(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
}
public static uint Param(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["Param"]);
}
}