mirror of
https://github.com/Hibiya615/TetoraKAScript.git
synced 2025-12-18 15:55:06 +08:00
221 lines
7.2 KiB
C#
221 lines
7.2 KiB
C#
using System;
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using System.ComponentModel;
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using System.Linq;
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using System.Numerics;
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using System.Collections.Generic;
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// using Dalamud.Game.ClientState.Objects.Subkinds;
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// using Dalamud.Game.ClientState.Objects.Types;
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using Newtonsoft.Json;
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using Dalamud.Utility.Numerics;
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using KodakkuAssist.Script;
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using KodakkuAssist.Module.GameEvent;
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using KodakkuAssist.Module.Draw;
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using KodakkuAssist.Data;
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using ECommons;
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using ECommons.DalamudServices;
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using ECommons.GameFunctions;
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using ECommons.MathHelpers;
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using System.Threading.Tasks;
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namespace E9n;
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[ScriptType(guid: "e4b80c15-7885-46b7-8e3d-201a6a248c89", name: "E9N", territorys: [942],
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version: "0.0.0.1", author: "Tetora", note: noteStr)]
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public class E9n
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{
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const string noteStr =
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"""
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v0.0.0.1:
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LV80 伊甸希望乐园 再生之章1(构想暗黑之云)初版绘制
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TTS请在“用户设置”中二选一启用,请勿同时开启
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""";
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[UserSetting("TTS开关(TTS请二选一开启)")]
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public bool isTTS { get; set; } = false;
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[UserSetting("EdgeTTS开关(TTS请二选一开启)")]
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public bool isEdgeTTS { get; set; } = true;
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[UserSetting("弹窗文本提示开关")]
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public bool isText { get; set; } = true;
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[ScriptMethod(name: "暗之战技(左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^2102[78]$"])]
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public void 暗之战技(Event @event, ScriptAccessory accessory)
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{
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var aid = JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
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var isR = aid == 21027;
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "暗之战技";
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(60);
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dp.Radian = float.Pi / 180 * 180;
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dp.Rotation = float.Pi / 180 * 90 * (isR ? -1 : 1);
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dp.DestoryAt = 4700;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
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}
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[ScriptMethod(name: "零式波动炮(直线死刑)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:21995"])]
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public void 零式波动炮(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "零式波动炮";
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dp.Scale = new (8,60f);
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dp.Owner = @event.SourceId();
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dp.TargetObject = @event.TargetId();
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.DestoryAt = 4200;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
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}
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[ScriptMethod(name: "广角式跳跃波动炮(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:21985"])]
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public void 广角式跳跃波动炮(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "广角式跳跃波动炮";
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(45);
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dp.Radian = 130f.DegToRad();
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dp.DestoryAt = 7300;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
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}
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[ScriptMethod(name: "活性弹_强震动(连线钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:21990"])]
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public void 强震动(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "强震动";
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(22);
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dp.Radian = 180f.DegToRad();
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dp.DestoryAt = 7700;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
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}
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[ScriptMethod(name: "波动云 击杀提示", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:21294"])]
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public void 波动云(Event @event, ScriptAccessory accessory)
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{
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if (isText)accessory.Method.TextInfo("击杀小怪", duration: 3000, true);
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// if (isTTS)accessory.Method.TTS("击杀小怪");
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// if (isEdgeTTS)accessory.Method.EdgeTTS("击杀小怪");
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}
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}
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public static class EventExtensions
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{
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private static bool ParseHexId(string? idStr, out uint id)
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{
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id = 0;
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if (string.IsNullOrEmpty(idStr)) return false;
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try
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{
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var idStr2 = idStr.Replace("0x", "");
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id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
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return true;
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}
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catch (Exception)
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{
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return false;
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}
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}
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public static uint ActionId(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
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}
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public static uint SourceId(this Event @event)
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{
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return ParseHexId(@event["SourceId"], out var id) ? id : 0;
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}
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public static uint SourceDataId(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
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}
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public static uint Command(this Event @event)
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{
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return ParseHexId(@event["Command"], out var cid) ? cid : 0;
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}
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public static uint DurationMilliseconds(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
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}
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public static float SourceRotation(this Event @event)
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{
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return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
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}
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public static float TargetRotation(this Event @event)
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{
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return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
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}
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public static byte Index(this Event @event)
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{
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return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
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}
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public static uint State(this Event @event)
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{
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return ParseHexId(@event["State"], out var state) ? state : 0;
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}
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public static string SourceName(this Event @event)
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{
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return @event["SourceName"];
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}
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public static string TargetName(this Event @event)
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{
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return @event["TargetName"];
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}
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public static uint TargetId(this Event @event)
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{
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return ParseHexId(@event["TargetId"], out var id) ? id : 0;
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}
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public static Vector3 SourcePosition(this Event @event)
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{
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return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
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}
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public static Vector3 TargetPosition(this Event @event)
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{
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return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
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}
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public static Vector3 EffectPosition(this Event @event)
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{
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return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
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}
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public static uint DirectorId(this Event @event)
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{
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return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
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}
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public static uint StatusId(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
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}
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public static uint StackCount(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
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}
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public static uint Param(this Event @event)
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{
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return JsonConvert.DeserializeObject<uint>(@event["Param"]);
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}
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} |