Files
Hibiya615-TetoraKAScript/00-Other/ActionArea.cs
2025-12-09 18:34:38 +08:00

467 lines
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C#
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using System;
using System.ComponentModel;
using System.Linq;
using System.Numerics;
using System.Collections.Generic;
using Newtonsoft.Json;
using Dalamud.Utility.Numerics;
using KodakkuAssist.Script;
using KodakkuAssist.Module.GameEvent;
using KodakkuAssist.Module.Draw;
using KodakkuAssist.Data;
using System.Threading.Tasks;
namespace TetoraKodakkuScript._00_Other;
[ScriptType(guid: "f85df3b8-baa4-42b7-8196-bc26c58fa251", name: "技能范围", territorys: [],
version: "0.0.0.1", author: "Tetora", note: noteStr)]
public class ActionArea
{
const string noteStr =
"""
v0.0.0.1:
""";
#region
[UserSetting("位移技能预测显示距离圆")]
public bool IsMoveActionsCircle { get; set; } = true;
[UserSetting("位移技能预测显示时间(ms)")]
public int MoveActionsTime { get; set; } = 10000;
[UserSetting("位移技能预测颜色")]
public ScriptColor MoveActionsColor { get; set; } = new() { V4 = new(0f, 1f, 1f, 1f) };
[UserSetting("常驻AOE技能绘制一键开关")]
public bool IsPersistentAoEs { get; set; } = true;
[UserSetting("常驻AOE技能颜色")]
public ScriptColor PersistentAoEsColor { get; set; } = new() { V4 = new(0f, 1f, 1f, 2f) };
[UserSetting("常驻AOE描边亮度推荐10以上")]
public float PersistentOutlineBrightness { get; set; } = 15;
[UserSetting("常驻AOE填充亮度推荐小于1")]
public float PersistentFillBrightness { get; set; } = 0.2f;
[UserSetting("其它AOE技能颜色")]
public ScriptColor ActionAoEsColor { get; set; } = new() { V4 = new(0f, 1f, 0f, 1f) };
[UserSetting("其它AOE描边亮度推荐10以上")]
public float ActionOutlineBrightness { get; set; } = 15;
[UserSetting("其它AOE填充亮度推荐小于1")]
public float ActionFillBrightness { get; set; } = 0.2f;
[UserSetting("选择位移预测或范围描边绘制类型")]
public BlendModeEnum BlendMode { get; set; } = BlendModeEnum.Default;
private static List<string> _blendMode = ["Imgui", "VFX"];
public enum BlendModeEnum
{
Default = 0,
Imgui = 1,
VFX = 2,
}
#endregion
[ScriptMethod(name: "位移技能预测圆", eventType: EventTypeEnum.Chat, eventCondition: ["Type:Echo", "Message:regex:^1[05]m[FB]?$"])]
public void 位移技能预测圆 (Event @event, ScriptAccessory accessory)
{
if (!IsMoveActionsCircle) return;
var dp = accessory.Data.GetDefaultDrawProperties();
/*
switch (@event.)
{
case "10m":
dp.Name = "10m圆";
dp.Scale = new Vector2(10f);
dp.InnerScale = new Vector2(9.95f);
break;
case "15m":
dp.Name = "15m圆";
dp.Scale = new Vector2(15f);
dp.InnerScale = new Vector2(14.95f);
break;
}
*/
dp.Name = "15m圆";
dp.Scale = new Vector2(15f);
dp.InnerScale = new Vector2(14.95f);
dp.Owner = accessory.Data.Me;
dp.Color = MoveActionsColor.V4.WithW(10f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = MoveActionsTime;
accessory.Method.SendDraw((DrawModeEnum)BlendMode, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "位移技能预测线 - 前", eventType: EventTypeEnum.Chat, eventCondition: ["Type:Echo", "Message:regex:^1[05]mF?$"])]
public void 位移技能预测线前 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "15m前";
dp.Scale = new(0.5f, 15f);
dp.Owner = accessory.Data.Me;
dp.Color = MoveActionsColor.V4.WithW(2f);
dp.DestoryAt = MoveActionsTime;
dp.Rotation = float.Pi * 2;
accessory.Method.SendDraw((DrawModeEnum)BlendMode, DrawTypeEnum.Displacement, dp);
}
[ScriptMethod(name: "位移技能预测线 - 后", eventType: EventTypeEnum.Chat, eventCondition: ["Type:Echo", "Message:regex:^1[05]mB?$"])]
public void 位移技能预测线后 (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "15m后";
dp.Scale = new(0.5f, 15f);
dp.Owner = accessory.Data.Me;
dp.Color = MoveActionsColor.V4.WithW(2f);
dp.DestoryAt = MoveActionsTime;
dp.Rotation = float.Pi;
accessory.Method.SendDraw((DrawModeEnum)BlendMode, DrawTypeEnum.Displacement, dp);
}
[ScriptMethod(name: "位移技能预测销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^(94|2440[12])$"],userControl: false)]
public void 位移技能预测销毁 (Event @event, ScriptAccessory accessory)
{
if (@event.SourceId() != accessory.Data.Me) return;
switch (@event.ActionId())
{
case 94: // 龙骑 回避跳跃
accessory.Method.RemoveDraw($"15m.*");
break;
case 16010: // 舞者 前冲步
accessory.Method.RemoveDraw($"10m.*");
break;
case 24401: // 镰刀 地狱如境
accessory.Method.RemoveDraw($"15m.*");
break;
case 24402: // 镰刀 地狱出境
accessory.Method.RemoveDraw($"15m.*");
break;
case 34684: // 画家 速涂
accessory.Method.RemoveDraw($"15m.*");
break;
case 37008: // 白魔 以太变移
accessory.Method.RemoveDraw($"15m.*");
break;
// 诗人 后跃射击
// 盘子 必杀技夜天
// 赤魔 移转
}
}
[ScriptMethod(name: "[描边] ", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:17215"])]
public void (Event @event, ScriptAccessory accessory)
{
if (@event.SourceId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "破阵法描边";
dp.Color = PersistentAoEsColor.V4.WithW(PersistentOutlineBrightness);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(5f);
dp.InnerScale = new Vector2(4.98f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = 720000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "[填充] ", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:17215"])]
public void (Event @event, ScriptAccessory accessory)
{
if (@event.SourceId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "破阵法填充";
dp.Color = PersistentAoEsColor.V4.WithW(PersistentFillBrightness);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(5f);
dp.DestoryAt = 720000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "常驻技能销毁", eventType: EventTypeEnum.CombatChanged, eventCondition: ["InCombat:False"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"破阵法.*");
}
[ScriptMethod(name: "[描边] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1818"])]
public void (Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "标准舞步描边";
dp.Color = ActionAoEsColor.V4.WithW(ActionOutlineBrightness);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.InnerScale = new Vector2(14.96f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = 15000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "[填充] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1818"])]
public void (Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "标准舞步填充";
dp.Color = ActionAoEsColor.V4.WithW(ActionFillBrightness);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.DestoryAt = 15000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "[描边] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3868"])]
public void (Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "结束动作描边";
dp.Color = ActionAoEsColor.V4.WithW(ActionOutlineBrightness);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.InnerScale = new Vector2(14.96f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = 30000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "[填充] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3868"])]
public void (Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "结束动作填充";
dp.Color = ActionAoEsColor.V4.WithW(ActionFillBrightness);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.DestoryAt = 30000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "[描边] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1819"])]
public void (Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "技巧舞步描边";
dp.Color = ActionAoEsColor.V4.WithW(ActionOutlineBrightness);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.InnerScale = new Vector2(14.96f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = 15000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "[填充] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1819"])]
public void (Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "技巧舞步填充";
dp.Color = ActionAoEsColor.V4.WithW(ActionFillBrightness);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.DestoryAt = 15000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "[描边] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:2698"])]
public void (Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "提拉纳描边";
dp.Color = ActionAoEsColor.V4.WithW(ActionOutlineBrightness);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.InnerScale = new Vector2(14.96f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = 30000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "[填充] ", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:2698"])]
public void (Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "提拉纳填充";
dp.Color = ActionAoEsColor.V4.WithW(ActionFillBrightness);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(15f);
dp.DestoryAt = 30000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "舞者技能销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:regex:^(181[89]|2698|3868)$"],userControl: false)]
public void 舞者技能销毁 (Event @event, ScriptAccessory accessory)
{
if (@event.SourceId() != accessory.Data.Me) return;
switch (@event.StatusID())
{
case 1818:
accessory.Method.RemoveDraw($".*");
break;
case 1819:
accessory.Method.RemoveDraw($"技巧舞步.*");
break;
case 2698:
accessory.Method.RemoveDraw($"提拉纳.*");
break;
case 3868:
accessory.Method.RemoveDraw($"结束动作.*");
break;
}
}
}
public static class EventExtensions
{
private static bool ParseHexId(string? idStr, out uint id)
{
id = 0;
if (string.IsNullOrEmpty(idStr)) return false;
try
{
var idStr2 = idStr.Replace("0x", "");
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
return true;
}
catch (Exception)
{
return false;
}
}
public static uint ActionId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
}
public static uint SourceId(this Event @event)
{
return ParseHexId(@event["SourceId"], out var id) ? id : 0;
}
public static uint SourceDataId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
}
public static uint Command(this Event @event)
{
return ParseHexId(@event["Command"], out var cid) ? cid : 0;
}
public static uint DurationMilliseconds(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
}
public static float SourceRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
}
public static float TargetRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
}
public static byte Index(this Event @event)
{
return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
}
public static uint State(this Event @event)
{
return ParseHexId(@event["State"], out var state) ? state : 0;
}
public static string SourceName(this Event @event)
{
return @event["SourceName"];
}
public static string TargetName(this Event @event)
{
return @event["TargetName"];
}
public static uint TargetId(this Event @event)
{
return ParseHexId(@event["TargetId"], out var id) ? id : 0;
}
public static Vector3 SourcePosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
}
public static Vector3 TargetPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
}
public static Vector3 EffectPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
}
public static uint DirectorId(this Event @event)
{
return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
}
public static uint StatusID(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StatusID"]);
}
public static uint StackCount(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
}
public static uint Param(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["Param"]);
}
}
public static class MathHelpers
{
public static float DegToRad(float degrees)
{
return degrees * (float)(Math.PI / 180.0);
}
public static double DegToRad(double degrees)
{
return degrees * Math.PI / 180.0;
}
public static float RadToDeg(float radians)
{
return radians * (float)(180.0 / Math.PI);
}
public static double RadToDeg(double radians)
{
return radians * 180.0 / Math.PI;
}
}