using System; using System.ComponentModel; using System.Linq; using System.Numerics; using System.Collections.Generic; using Dalamud.Game.ClientState.Objects.Types; using Newtonsoft.Json; using Dalamud.Utility.Numerics; using KodakkuAssist.Script; using KodakkuAssist.Module.GameEvent; using KodakkuAssist.Module.Draw; using ECommons; using ECommons.DalamudServices; using ECommons.GameFunctions; using ECommons.MathHelpers; namespace E10n; [ScriptType(guid: "038e00e8-d378-4f43-89ab-e27df5561d5a", name: "E10N", territorys: [943], version: "0.0.0.1", author: "Tetora", note: noteStr)] public class E10n { const string noteStr = """ v0.0.0.1: LV80 伊甸希望乐园 再生之章2(影之王)初版绘制 """; #region 向心聚爆 & 十亿斩击 public enum ImplosionType { FRONT, // 22196 BACK, // 22199 LEFT, // 22193 RIGHT, // 22190 SHADOWY_FRONT, // 22197 SHADOWY_BACK, // 22200 SHADOWY_LEFT, // 22194 SHADOWY_RIGHT // 22191 } [ScriptMethod(name: "向心聚爆 & 十亿斩击", eventType: EventTypeEnum.StartCasting, eventCondition:["ActionId:regex:^(2219[0134679]|22200)$"])] public void 半场刀判断(Event @event, ScriptAccessory accessory) { uint decimalActionID = Convert.ToUInt32(@event["ActionId"], 10); ImplosionType implosionType = ImplosionType.FRONT; bool actionIDConfirmed = false; switch (decimalActionID) { case 22196: { implosionType = ImplosionType.FRONT; actionIDConfirmed = true; break; } case 22199: { implosionType = ImplosionType.BACK; actionIDConfirmed = true; break; } case 22193: { implosionType = ImplosionType.LEFT; actionIDConfirmed = true; break; } case 22190: { implosionType = ImplosionType.RIGHT; actionIDConfirmed = true; break; } case 22197: { implosionType = ImplosionType.SHADOWY_FRONT; actionIDConfirmed = true; break; } case 22200: { implosionType = ImplosionType.SHADOWY_BACK; actionIDConfirmed = true; break; } case 22194: { implosionType = ImplosionType.SHADOWY_LEFT; actionIDConfirmed = true; break; } case 22191: { implosionType = ImplosionType.SHADOWY_RIGHT; actionIDConfirmed = true; break; } default: { accessory.Method.SendChat("/e 技能ID解析失败!"); break; } } if (actionIDConfirmed) { 向心聚爆_十亿斩击(accessory, @event.SourceId(), implosionType); } } public void 向心聚爆_十亿斩击(ScriptAccessory accessory,uint entityId,ImplosionType implosionType) { var dp = accessory.Data.GetDefaultDrawProperties(); bool directionConfirmed = false; dp.Color = accessory.Data.DefaultDangerColor; dp.Owner = entityId; dp.Scale = new Vector2(70); dp.Radian = 180f.DegToRad(); dp.DestoryAt = 5700; switch(implosionType) { case ImplosionType.FRONT: { dp.Name = "前向心聚爆"; directionConfirmed = true; break; } case ImplosionType.SHADOWY_FRONT: { dp.Name = "影·前向心聚爆"; directionConfirmed = true; break; } case ImplosionType.BACK: { dp.Name = "后向心聚爆"; dp.Rotation = 180f.DegToRad(); directionConfirmed = true; break; } case ImplosionType.SHADOWY_BACK: { dp.Name = "影·后向心聚爆"; dp.Rotation = 180f.DegToRad(); directionConfirmed = true; break; } case ImplosionType.LEFT: { dp.Name = "左十亿斩击"; dp.Rotation = 90f.DegToRad(); directionConfirmed = true; break; } case ImplosionType.SHADOWY_LEFT: { dp.Name = "影·左十亿斩击"; dp.Rotation = 90f.DegToRad(); directionConfirmed = true; break; } case ImplosionType.RIGHT: { dp.Name = "右十亿斩击"; dp.Rotation = -90f.DegToRad(); directionConfirmed = true; break; } case ImplosionType.SHADOWY_RIGHT: { dp.Name = "影·右十亿斩击"; dp.Rotation = -90f.DegToRad(); directionConfirmed = true; break; } default: { accessory.Method.SendChat("/e 画图范围确定失败!"); break; } } if (directionConfirmed) { accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } } #endregion [ScriptMethod(name: "痛苦钩刺(连线狗狗半场)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:22233"])] public void 痛苦钩刺(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "痛苦钩刺"; dp.Color = new Vector4(1f, 0f, 0f, 1f); dp.Owner = @event.SourceId(); dp.Scale = new Vector2(40); //实际范围应为70m,此处为了方便看时间填充故设为场边半径 dp.ScaleMode = ScaleMode.ByTime; dp.Radian = 180f.DegToRad(); dp.DestoryAt = 5700; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } [ScriptMethod(name: "潜影(钻地钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:23313"])] public void 影之披风(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "影之披风"; dp.Color = accessory.Data.DefaultDangerColor; dp.Owner = @event.SourceId(); dp.Scale = new Vector2(20f); dp.DestoryAt = 7200; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "影之王权(起身钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:22215"])] public void 影之王权(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "影之王权"; dp.Color = new Vector4(1f, 0f, 0f, 1f); dp.Owner = @event.SourceId(); dp.Scale = new Vector2(16f); dp.ScaleMode = ScaleMode.ByTime; dp.DestoryAt = 6200; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); var dp1 = accessory.Data.GetDefaultDrawProperties(); dp1.Name = "影之王权描边"; dp1.Color = new Vector4(1f, 1f, 0f, 8f); dp1.Scale = new(16.08f); dp1.InnerScale = new(16); dp1.Radian = float.Pi * 2; dp1.Owner = @event.SourceId(); dp1.DestoryAt = 6200; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1); var dp2 = accessory.Data.GetDefaultDrawProperties(); dp2.Name = "影之王权填充"; dp2.Color = new Vector4(1f, 1f, 0.2f, .8f); dp2.Owner = @event.SourceId(); dp2.Scale = new Vector2(16f); dp2.DestoryAt = 6200; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp2); } [ScriptMethod(name: "影之斩击(直线死刑)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:23307"])] public void 影之斩击(Event @event, ScriptAccessory accessory) { var pos = JsonConvert.DeserializeObject(@event["EffectPosition"]); var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "影之斩击"; dp.Scale = new (8, 50f); dp.Owner = @event.TargetId(); dp.Color = accessory.Data.DefaultDangerColor; dp.DestoryAt = 3700; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } [ScriptMethod(name: "影之喷发(脚下黄圈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:22241"])] public void 影之喷发(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "影之喷发"; dp.Color = accessory.Data.DefaultDangerColor; dp.Owner = @event.SourceId(); dp.Scale = new Vector2(6f); dp.DestoryAt = 2700; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } } public static class EventExtensions { private static bool ParseHexId(string? idStr, out uint id) { id = 0; if (string.IsNullOrEmpty(idStr)) return false; try { var idStr2 = idStr.Replace("0x", ""); id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber); return true; } catch (Exception) { return false; } } public static uint ActionId(this Event @event) { return JsonConvert.DeserializeObject(@event["ActionId"]); } public static uint SourceId(this Event @event) { return ParseHexId(@event["SourceId"], out var id) ? id : 0; } public static uint SourceDataId(this Event @event) { return JsonConvert.DeserializeObject(@event["SourceDataId"]); } public static uint Command(this Event @event) { return ParseHexId(@event["Command"], out var cid) ? cid : 0; } public static string DurationMilliseconds(this Event @event) { return JsonConvert.DeserializeObject(@event["DurationMilliseconds"]) ?? string.Empty; } public static float SourceRotation(this Event @event) { return JsonConvert.DeserializeObject(@event["SourceRotation"]); } public static float TargetRotation(this Event @event) { return JsonConvert.DeserializeObject(@event["TargetRotation"]); } public static byte Index(this Event @event) { return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0); } public static uint State(this Event @event) { return ParseHexId(@event["State"], out var state) ? state : 0; } public static string SourceName(this Event @event) { return @event["SourceName"]; } public static string TargetName(this Event @event) { return @event["TargetName"]; } public static uint TargetId(this Event @event) { return ParseHexId(@event["TargetId"], out var id) ? id : 0; } public static Vector3 SourcePosition(this Event @event) { return JsonConvert.DeserializeObject(@event["SourcePosition"]); } public static Vector3 TargetPosition(this Event @event) { return JsonConvert.DeserializeObject(@event["TargetPosition"]); } public static Vector3 EffectPosition(this Event @event) { return JsonConvert.DeserializeObject(@event["EffectPosition"]); } public static uint DirectorId(this Event @event) { return ParseHexId(@event["DirectorId"], out var id) ? id : 0; } public static uint StatusId(this Event @event) { return JsonConvert.DeserializeObject(@event["StatusId"]); } public static uint StackCount(this Event @event) { return JsonConvert.DeserializeObject(@event["StackCount"]); } public static uint Param(this Event @event) { return JsonConvert.DeserializeObject(@event["Param"]); } } public static class Extensions { public static void TTS(this ScriptAccessory accessory, string text, bool isTTS, bool isDRTTS) { if (isDRTTS) { accessory.Method.SendChat($"/pdr tts {text}"); } else if (isTTS) { accessory.Method.TTS(text); } } }