using System; using System.ComponentModel; using System.Linq; using System.Numerics; using System.Collections.Generic; // using Dalamud.Game.ClientState.Objects.Subkinds; // using Dalamud.Game.ClientState.Objects.Types; using Newtonsoft.Json; using Dalamud.Utility.Numerics; using KodakkuAssist.Script; using KodakkuAssist.Module.GameEvent; using KodakkuAssist.Module.Draw; using KodakkuAssist.Data; using ECommons; using ECommons.DalamudServices; using ECommons.GameFunctions; using ECommons.MathHelpers; using System.Threading.Tasks; using KodakkuAssist.Extensions; namespace Ifrit_Extreme; [ScriptType(guid: "dbb7983a-d2c4-4621-9734-76772e3f206a", name: "伊弗利特歼殛战", territorys: [295], version: "0.0.0.3", author: "Tetora", note: noteStr)] public class Ifrit_Extreme { const string noteStr = """ v0.0.0.3: LV50 伊弗利特歼殛战 初版绘制 TTS请在“用户设置”中二选一启用,请勿同时开启 """; [UserSetting("TTS开关(TTS请二选一开启)")] public bool isTTS { get; set; } = false; [UserSetting("EdgeTTS开关(TTS请二选一开启)")] public bool isEdgeTTS { get; set; } = true; [UserSetting("弹窗文本提示开关")] public bool isText { get; set; } = true; [UserSetting("【开发用】Debug模式")] public bool isDebug { get; set; } = false; [ScriptMethod(name: "开场提示", eventType: EventTypeEnum.Director, eventCondition: ["Command:40000001"])] public async void 开场提示(Event @event, ScriptAccessory accessory) { var isTank = accessory.Data.MyObject?.IsTank() ?? false; var isDps = accessory.Data.MyObject?.IsDps() ?? false; var isHealer = accessory.Data.MyObject?.IsHealer() ?? false; if (isTank && isText)accessory.Method.TextInfo("难度:☆\nT:3层debuff换T,炸柱子时注意减伤", duration: 5000, true); if (isDps && isText)accessory.Method.TextInfo("难度:☆\nD:优先转火柱子,锁链靠近,远离热风奶", duration: 5000, true); if (isHealer && isText)accessory.Method.TextInfo("难度:☆\nH:热风远离人群", duration: 5000, true); // if (isText)accessory.Method.TextInfo("难度:★\nT:3层debuff换T,炸柱子时注意减伤\nD:优先转火柱子、锁链靠近 \nH:热风远离人群" , duration: 8000, true); accessory.Method.SendChat("/e ————小抄————\nT:3层debuff换T,炸柱子时注意减伤\nD:优先转火柱子、锁链靠近 \nH:热风远离人群 \n出柱子一定先打柱子,否则上天直接狂暴"); } [ScriptMethod(name: "灼伤 换T提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:375","StackCount:regex:^[345]$"])] public void 灼伤(Event @event, ScriptAccessory accessory) { var isTank = accessory.Data.MyObject?.IsTank() ?? false; if (isTank && @event.TargetId() != accessory.Data.Me && isText) accessory.Method.TextInfo("挑衅", duration: 3000, true); if (isTank && @event.TargetId() == accessory.Data.Me && isText) accessory.Method.TextInfo("退避", duration: 3000, true); if (isTank && isTTS) accessory.Method.TTS("换T!"); if (isTank && isEdgeTTS) accessory.Method.EdgeTTS("换T!"); } /* [ScriptMethod(name: "火神爆裂(时间轴不确定,暂时废弃)", eventType: EventTypeEnum.Chat, eventCondition: ["Type:NPCDialogueAnnouncements", "Message:regex:^(勇猛无比.*|勇猛無比.*|My flames shall consume thy flesh and soul both.*)", "Sender:伊弗利特"])] public void 火神爆裂(Event @event, ScriptAccessory accessory) { if (isText) accessory.Method.TextInfo("防击退", duration: 4200, false); if (isTTS) accessory.Method.TTS("防击退"); if (isEdgeTTS) accessory.Method.EdgeTTS("防击退"); var dp = accessory.Data.GetDefaultDrawProperties(); var dp2 = accessory.Data.GetDefaultDrawProperties(); var ifrits = Svc.Objects.Where(x => x.DataId == 211); foreach (var ifrit in ifrits) { if (ifrit.IsTargetable) { dp.Owner = ifrit.EntityId; dp2.Owner = ifrit.EntityId; } } dp.Name = "火神爆裂"; dp.Color = accessory.Data.DefaultDangerColor.WithW(0.2f); dp.Scale = new Vector2(21f); dp.DestoryAt = 5200; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); dp2.Name = "火神爆裂描边"; dp2.Color = accessory.Data.DefaultDangerColor.WithW(8f); dp2.Scale = new Vector2(21.08f); dp2.InnerScale = new Vector2(21f); dp2.Radian = float.Pi * 2; dp2.DestoryAt = 5200; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp2); } */ [ScriptMethod(name: "火神爆裂销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:1531"],userControl: false)] public void 火神爆裂销毁(Event @event, ScriptAccessory accessory) { accessory.Method.RemoveDraw("火神爆裂.*"); } [ScriptMethod(name: "灼热咆哮", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1529"])] public void 灼热咆哮(Event @event, ScriptAccessory accessory) { if (@event.TargetId() == accessory.Data.Me && isText) accessory.Method.TextInfo("热风点名,远离人群", duration: 4500, true); if (@event.TargetId() == accessory.Data.Me && isTTS) accessory.Method.TTS("热风点名"); if (@event.TargetId() == accessory.Data.Me && isEdgeTTS) accessory.Method.EdgeTTS("热风点名"); var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"热风{@event.TargetId()}";; dp.Owner = @event.TargetId(); dp.Color = accessory.Data.DefaultDangerColor.WithW(0.4f); dp.Scale = new(14f); dp.DestoryAt = 5000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); var dp2 = accessory.Data.GetDefaultDrawProperties(); dp2.Name = $"热风描边{@event.TargetId()}";; dp2.Color = accessory.Data.DefaultDangerColor.WithW(8f); dp2.Owner = @event.TargetId(); dp2.Scale = new Vector2(14.06f); dp2.InnerScale = new Vector2(14f); dp2.Radian = float.Pi * 2; dp2.DestoryAt = 5200; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp2); } [ScriptMethod(name: "热风", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:376"])] public void 灼热(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"热风{@event.TargetId()}"; dp.Owner = @event.TargetId(); dp.Color = accessory.Data.DefaultDangerColor.WithW(0.4f); dp.Scale = new(14f); dp.DestoryAt = @event.DurationMilliseconds(); accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); var dp2 = accessory.Data.GetDefaultDrawProperties(); dp2.Name = $"热风描边{@event.TargetId()}";; dp2.Color = accessory.Data.DefaultDangerColor.WithW(8f); dp2.Owner = @event.TargetId(); dp2.Scale = new Vector2(14.06f); dp2.InnerScale = new Vector2(14f); dp2.Radian = float.Pi * 2; dp2.DestoryAt = @event.DurationMilliseconds(); accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp2); } [ScriptMethod(name: "热风销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:376"],userControl: false)] public void 热风销毁(Event @event, ScriptAccessory accessory) { accessory.Method.RemoveDraw($"热风.*{@event.TargetId()}"); } [ScriptMethod(name: "火狱之楔 击杀提示", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:212"])] public void 火狱之楔(Event @event, ScriptAccessory accessory) { // if (isText) accessory.Method.TextInfo("击杀 <火狱之楔>", duration: 2500, true); if (isTTS) accessory.Method.TTS("击杀火狱之楔"); if (isEdgeTTS) accessory.Method.EdgeTTS("击杀火狱之楔"); } [ScriptMethod(name: "地火喷发", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1677"])] public void 地火喷发(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "地火喷发"; dp.Color = accessory.Data.DefaultDangerColor; dp.Position = @event.EffectPosition(); dp.Scale = new Vector2(8f); dp.DestoryAt = 2700; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "火狱之锁 连线提示", eventType: EventTypeEnum.Tether, eventCondition: ["Id:0009"])] // EventTypeEnum.StatusAdd, eventCondition: ["StatusID:377"],suppress:25000 public void 火狱之锁(Event @event, ScriptAccessory accessory) { if (@event.TargetId() != accessory.Data.Me || @event.SourceId() != accessory.Data.Me ) return; if (isText) accessory.Method.TextInfo("锁链靠近", duration: 3000, true); if (isTTS) accessory.Method.TTS("锁链靠近"); if (isEdgeTTS) accessory.Method.EdgeTTS("锁链靠近"); /* 懒得拿时间了 不画了x var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "火狱之锁"; dp.Owner = @event.TargetId(); dp.Color = accessory.Data.DefaultSafeColor; dp.Scale = new(0.5f); dp.DestoryAt = @event.DurationMilliseconds(); accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); */ } [ScriptMethod(name: "火狱之锁销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:377"],userControl: false)] public void 火狱之锁销毁(Event @event, ScriptAccessory accessory) { accessory.Method.RemoveDraw("火狱之锁.*"); } [ScriptMethod(name: "深红旋风(火神冲直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1532"])] public void 深红旋风(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "深红旋风"; dp.Scale = new (18, 49f); dp.Owner = @event.SourceId(); dp.Color = accessory.Data.DefaultDangerColor; dp.DestoryAt = 2700; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } [ScriptMethod(name: "团灭销毁", eventType: EventTypeEnum.CombatChanged, eventCondition: ["Type:ResetCombat","InCombat:False"],userControl: false)] public void 团灭销毁(Event @event, ScriptAccessory accessory) { accessory.Method.RemoveDraw(".*"); } } public static class EventExtensions { private static bool ParseHexId(string? idStr, out uint id) { id = 0; if (string.IsNullOrEmpty(idStr)) return false; try { var idStr2 = idStr.Replace("0x", ""); id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber); return true; } catch (Exception) { return false; } } public static uint ActionId(this Event @event) { return JsonConvert.DeserializeObject(@event["ActionId"]); } public static uint SourceId(this Event @event) { return ParseHexId(@event["SourceId"], out var id) ? id : 0; } public static uint SourceDataId(this Event @event) { return JsonConvert.DeserializeObject(@event["SourceDataId"]); } public static uint Command(this Event @event) { return ParseHexId(@event["Command"], out var cid) ? cid : 0; } public static uint DurationMilliseconds(this Event @event) { return JsonConvert.DeserializeObject(@event["DurationMilliseconds"]); } public static float SourceRotation(this Event @event) { return JsonConvert.DeserializeObject(@event["SourceRotation"]); } public static float TargetRotation(this Event @event) { return JsonConvert.DeserializeObject(@event["TargetRotation"]); } public static byte Index(this Event @event) { return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0); } public static uint State(this Event @event) { return ParseHexId(@event["State"], out var state) ? state : 0; } public static string SourceName(this Event @event) { return @event["SourceName"]; } public static string TargetName(this Event @event) { return @event["TargetName"]; } public static uint TargetId(this Event @event) { return ParseHexId(@event["TargetId"], out var id) ? id : 0; } public static Vector3 SourcePosition(this Event @event) { return JsonConvert.DeserializeObject(@event["SourcePosition"]); } public static Vector3 TargetPosition(this Event @event) { return JsonConvert.DeserializeObject(@event["TargetPosition"]); } public static Vector3 EffectPosition(this Event @event) { return JsonConvert.DeserializeObject(@event["EffectPosition"]); } public static uint DirectorId(this Event @event) { return ParseHexId(@event["DirectorId"], out var id) ? id : 0; } public static uint StatusId(this Event @event) { return JsonConvert.DeserializeObject(@event["StatusId"]); } public static uint StackCount(this Event @event) { return JsonConvert.DeserializeObject(@event["StackCount"]); } public static uint Param(this Event @event) { return JsonConvert.DeserializeObject(@event["Param"]); } }