using System; using System.ComponentModel; using System.Linq; using System.Numerics; using System.Collections.Generic; // using Dalamud.Game.ClientState.Objects.Subkinds; // using Dalamud.Game.ClientState.Objects.Types; using Newtonsoft.Json; using Dalamud.Utility.Numerics; using KodakkuAssist.Script; using KodakkuAssist.Module.GameEvent; using KodakkuAssist.Module.Draw; using KodakkuAssist.Data; using ECommons; using ECommons.DalamudServices; using ECommons.GameFunctions; using ECommons.MathHelpers; using System.Threading.Tasks; namespace Hydaelyn; [ScriptType(guid: "d9106d0c-3c5e-4feb-ae49-f27a70acf39f", name: "海德林歼灭战", territorys: [995], version: "0.0.0.1", author: "Tetora", note: noteStr)] public class Hydaelyn { const string noteStr = """ v0.0.0.1: LV89 海德林歼灭战 初版绘制 """; uint DawnMantle = 0; // 职责更换 uint SpreadOut = 0; // 水晶化:分散 uint Stack = 0; // 水晶化:分摊 uint Beacon = 0; // 幻日:光芒(直线) public void Init(ScriptAccessory accessory) { DawnMantle = 0; SpreadOut = 0; Stack = 0; Beacon = 0; } [ScriptMethod(name: "职责更换记录", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:27660"], userControl:false)] public void 职责更换(Event @event, ScriptAccessory accessory) { DawnMantle = 1; } [ScriptMethod(name: "反假日(变身月环)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:2878"])] public void 反假日(Event @event, ScriptAccessory accessory) { if ( DawnMantle != 1) return; var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "反假日"; dp.Color = accessory.Data.DefaultDangerColor; dp.Owner = @event.TargetId(); dp.Scale = new Vector2(40f); dp.InnerScale = new Vector2(5f); dp.Radian = float.Pi * 2; dp.DestoryAt = 3800; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); DawnMantle = 0; } [ScriptMethod(name: "至高神圣(变身钢铁)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:2877"])] public void 至高神圣(Event @event, ScriptAccessory accessory) { if ( DawnMantle != 1) return; var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "至高神圣"; dp.Color = accessory.Data.DefaultDangerColor; dp.Owner = @event.TargetId(); dp.Scale = new Vector2(10f); dp.DestoryAt = 3800; dp.ScaleMode = ScaleMode.ByTime; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); DawnMantle = 0; } [ScriptMethod(name: "昼夜二分(变身十字)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:2876"])] public void 昼夜二分(Event @event, ScriptAccessory accessory) { if ( DawnMantle != 1) return; var currentProperty = accessory.Data.GetDefaultDrawProperties(); currentProperty.Name = "昼夜二分"; currentProperty.Owner = @event.TargetId(); currentProperty.Color = accessory.Data.DefaultDangerColor; currentProperty.Scale = new(10f, 40f); currentProperty.DestoryAt = 4500; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Straight, currentProperty); for(int i=1;i<=2;++i) { accessory.Method.SendDraw(DrawModeEnum.Default,DrawTypeEnum.Straight,currentProperty); currentProperty.Rotation+=90f.DegToRad(); } DawnMantle = 0; } [ScriptMethod(name: "演绎家的蔑视(分摊死刑)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:26070"])] public void 演绎家的蔑视(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "演绎家的蔑视"; dp.Color = accessory.Data.DefaultDangerColor; dp.Owner = @event.TargetId(); dp.Scale = new Vector2(4f); dp.DestoryAt = 5000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "守护者的斩断(顺劈死刑)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:26069"])] public void 守护者的斩断(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "守护者的斩断"; dp.Color = accessory.Data.DefaultDangerColor; dp.Owner = @event.SourceId(); dp.TargetObject = @event.TargetId(); dp.Scale = new Vector2(40); dp.Radian = 90f.DegToRad(); dp.DestoryAt = 5000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } [ScriptMethod(name: "水晶垒石(分摊)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:27737"])] public void 水晶垒石(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "水晶垒石"; dp.Color = accessory.Data.DefaultSafeColor; dp.Owner = @event.TargetId(); dp.Scale = new Vector2(7f); dp.DestoryAt = 5000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "水晶化:分散", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:2056", "Param:339"])] public void 水晶化分散(Event @event, ScriptAccessory accessory) { SpreadOut = 1; if ( SpreadOut == 1) accessory.Method.TextInfo("水晶化:分散", duration: 5000, false); } [ScriptMethod(name: "水晶化:分摊", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:2056", "Param:338"])] public void 水晶化分摊(Event @event, ScriptAccessory accessory) { Stack = 1; if ( Stack == 1) accessory.Method.TextInfo("水晶化:分摊 ", duration: 5000, true); } // 26032 幻日 ; 映幻日 27734 ; 光芒 Beacon(直线)26062射出,26063返回 需要在第三组直线的前端,穿进第一组直线的末端位置 [ScriptMethod(name: "映幻日(回转直线)", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:26062"])] public void 光芒(Event @event, ScriptAccessory accessory) { if ( Beacon >= 10) return; var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "光芒"; dp.Scale = new (6, 45f); dp.Owner = @event.SourceId(); dp.Color = accessory.Data.DefaultDangerColor; dp.Delay = 5000; dp.DestoryAt = 10600; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); ++Beacon; } [ScriptMethod(name: "幻日环_幻闪光(丢球钢铁)", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:13571"])] public void 幻闪光(Event @event, ScriptAccessory accessory) { /* 与ObjectChanged ObjectEffect [4|8] 的面向有关,一个是三角形一个是六边形 RefulgenceTriangle = 0x1EB24D, RefulgenceHexagon = 0x1EB24C, if ((OID)actor.OID == OID.RefulgenceHexagon) { _aoes.Add(new(_circle, c, default, activation)); for (var i = 1; i < 7; ++i) _aoes.Add(new(_circle, WPos.RotateAroundOrigin(i * 60, c, c + 17 * actor.Rotation.ToDirection()), default, activation)); } else if ((OID)actor.OID == OID.RefulgenceTriangle) for (var i = 1; i < 4; ++i) _aoes.Add(new(_circle, WPos.RotateAroundOrigin(-60 + i * 120, c, c + 8 * actor.Rotation.ToDirection()), default, activation)); */ var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "幻闪光"; dp.Color = accessory.Data.DefaultDangerColor; dp.Owner = @event.SourceId(); dp.Scale = new Vector2(6f); dp.Delay = 5800; dp.DestoryAt = 2000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "回声(分摊)", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:0131"])] public void 回声(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "回声"; dp.Color = accessory.Data.DefaultSafeColor; dp.Owner = @event.TargetId(); dp.Scale = new Vector2(6f); dp.DestoryAt = 9600; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "光波", eventType: EventTypeEnum.ObjectChanged, eventCondition: ["DataId:2011723", "Operate:Add"])] public void 光波(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "光波"; dp.Owner = @event.SourceId(); dp.Color = new Vector4(1f, 1f, 0f, 0.3f); dp.Scale = new(16f, 44f); dp.DestoryAt = 19000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Straight, dp); } /* [ScriptMethod(name: "光波", eventType: EventTypeEnum.ObjectChanged, eventCondition: ["DataId:2011723", "Operate:Add"], suppress:5000)] public void 光波(Event @event, ScriptAccessory accessory) { foreach (var actor in Svc.Objects.Where(x => x.DataId == 9020 && Vector3.Distance(x.Position,new Vector3(100, 0, 100)) >20 ) ) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "光波"; dp.Owner = @event.SourceId(); dp.Color = accessory.Data.DefaultDangerColor; dp.Scale = new(16f, 50f); dp.DestoryAt = 19000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } } */ } #region public static class EventExtensions { private static bool ParseHexId(string? idStr, out uint id) { id = 0; if (string.IsNullOrEmpty(idStr)) return false; try { var idStr2 = idStr.Replace("0x", ""); id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber); return true; } catch (Exception) { return false; } } public static uint ActionId(this Event @event) { return JsonConvert.DeserializeObject(@event["ActionId"]); } public static uint SourceId(this Event @event) { return ParseHexId(@event["SourceId"], out var id) ? id : 0; } public static uint SourceDataId(this Event @event) { return JsonConvert.DeserializeObject(@event["SourceDataId"]); } public static uint Command(this Event @event) { return ParseHexId(@event["Command"], out var cid) ? cid : 0; } public static uint DurationMilliseconds(this Event @event) { return JsonConvert.DeserializeObject(@event["DurationMilliseconds"]); } public static float SourceRotation(this Event @event) { return JsonConvert.DeserializeObject(@event["SourceRotation"]); } public static float TargetRotation(this Event @event) { return JsonConvert.DeserializeObject(@event["TargetRotation"]); } public static byte Index(this Event @event) { return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0); } public static uint State(this Event @event) { return ParseHexId(@event["State"], out var state) ? state : 0; } public static string SourceName(this Event @event) { return @event["SourceName"]; } public static string TargetName(this Event @event) { return @event["TargetName"]; } public static uint TargetId(this Event @event) { return ParseHexId(@event["TargetId"], out var id) ? id : 0; } public static Vector3 SourcePosition(this Event @event) { return JsonConvert.DeserializeObject(@event["SourcePosition"]); } public static Vector3 TargetPosition(this Event @event) { return JsonConvert.DeserializeObject(@event["TargetPosition"]); } public static Vector3 EffectPosition(this Event @event) { return JsonConvert.DeserializeObject(@event["EffectPosition"]); } public static uint DirectorId(this Event @event) { return ParseHexId(@event["DirectorId"], out var id) ? id : 0; } public static uint StatusId(this Event @event) { return JsonConvert.DeserializeObject(@event["StatusId"]); } public static uint StackCount(this Event @event) { return JsonConvert.DeserializeObject(@event["StackCount"]); } public static uint Param(this Event @event) { return JsonConvert.DeserializeObject(@event["Param"]); } } public static class Extensions { public static void TTS(this ScriptAccessory accessory, string text, bool isTTS, bool isDRTTS) { if (isDRTTS) { accessory.Method.SendChat($"/pdr tts {text}"); } else if (isTTS) { accessory.Method.TTS(text); } } } #endregion