using System; using System.ComponentModel; using System.Linq; using System.Numerics; using System.Collections.Generic; using Newtonsoft.Json; using Dalamud.Utility.Numerics; using KodakkuAssist.Script; using KodakkuAssist.Module.GameEvent; using KodakkuAssist.Module.Draw; using KodakkuAssist.Data; using System.Threading.Tasks; using System.Threading; namespace the_Interphos; [ScriptType(guid: "16a531a4-28b9-414d-9209-ba6673d1f268", name: "永恒女王歼灭战", territorys: [1202], version: "0.0.0.3", author: "Poetry", note: noteStr)] public class TheInterphos { const string noteStr = """ v0.0.0.3: LV100 永恒女王歼灭战 绘制 原作者:Poetry """; [UserSetting("TTS开关(TTS请二选一开启)")] public bool isTTS { get; set; } = false; [UserSetting("EdgeTTS开关(TTS请二选一开启)")] public bool isEdgeTTS { get; set; } = true; [UserSetting("弹窗文本提示开关")] public bool isText { get; set; } = true; [UserSetting("开发者模式")] public bool isDeveloper { get; set; } = false; private bool stopBuff = false; private uint bossId = 0; public void Init(ScriptAccessory accessory) { accessory.Method.RemoveDraw(@".*"); stopBuff = false; bossId = 0; } private static bool ParseObjectId(string? idStr, out uint id) { id = 0; if (string.IsNullOrEmpty(idStr)) return false; try { var idStr2 = idStr.Replace("0x", ""); id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber); return true; } catch (Exception) { return false; } } // 左右刀,该技能存在两次都打同一边的情况。 // 36638 先左后左 // 36642 // 36639 先左后右 // 36643 // 36641 先右后左 // 36642 // 36640 先右再右 [ScriptMethod(name: "合法武力:左右刀", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(366(38|39|40|41))$"])] public void LegitimateForce1(Event @event, ScriptAccessory accessory) { if (!ParseObjectId(@event["SourceId"], out var sid)) return; var idStr = @event["ActionId"]; var firstLeft = idStr switch { "36638" => true, "36639" => true, "36640" => false, "36641" => false, _ => false }; var secondLeft = idStr switch { "36638" => true, "36639" => false, "36640" => false, "36641" => true, _ => false }; var dp1 = accessory.Data.GetDefaultDrawProperties(); var dp2 = accessory.Data.GetDefaultDrawProperties(); dp1.Name = $"左右刀-先{(firstLeft ? "左" : "右")}"; dp1.Color = accessory.Data.DefaultDangerColor.WithW(2); dp1.Owner = sid; dp1.Scale = new(100); dp1.Rotation = firstLeft ? float.Pi / -2 : float.Pi / 2; dp1.DestoryAt = 7700; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp1); dp2.Name = $"左右刀-后{(secondLeft ? "左" : "右")}"; dp2.Color = accessory.Data.DefaultDangerColor.WithW(2); dp2.Owner = sid; dp2.Scale = new(100); dp2.Delay = 8000; dp2.DestoryAt = 3500; dp2.Rotation = secondLeft ? float.Pi / -2 : float.Pi / 2; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp2); } // 以太税 获取 Boss id [ScriptMethod(name: "获取 Boss id", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:36604"], userControl: false)] public void findBossId(Event @event, ScriptAccessory accessory) { if (!ParseObjectId(@event["SourceId"], out var sid)) return; bossId = sid; } // DotAoE+左中右扇形范围AoE [ScriptMethod(name: "以太税(扭曲地板)", eventType: EventTypeEnum.EnvControl, eventCondition: ["Id:regex:^(10000100|04000100|08000100)$"])] public void AethertitheRight(Event @event, ScriptAccessory accessory) { var id = @event["Id"]; var dp = accessory.Data.GetDefaultDrawProperties(); if (isDeveloper) accessory.Method.SendChat($"/e [DEBUG] 成功检测到EnvControl生成, Id: {id}"); switch (id) { case "10000100": dp.Name = $"以太税(扭曲地板)右"; dp.Rotation = float.Pi * 11 / 36; break; case "04000100": dp.Name = $"以太税(扭曲地板)左"; dp.Rotation = float.Pi * -11 / 36; break; case "08000100": dp.Name = $"以太税(扭曲地板)中"; dp.Rotation = 0; break; } dp.Color = accessory.Data.DefaultDangerColor.WithW(2); dp.Owner = bossId; dp.Scale = new Vector2(60); dp.Radian = float.Pi / 2.5f; dp.DestoryAt = 6000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } // 诉诸武力 [ScriptMethod(name: "诉诸武力:死刑", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:36602"])] public void 诉诸武力(Event @event, ScriptAccessory accessory) { if(isText) accessory.Method.TextInfo("死刑", 4300); if(isTTS) accessory.Method.TTS("死刑"); if(isEdgeTTS) accessory.Method.EdgeTTS("死刑"); } // // 王土、虚景切换、 // [ScriptMethod(name: "AOE", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:3660[678]"])] // public void VirtualShift(Event @event, ScriptAccessory accessory) // { // if(isText) accessory.Method.TextInfo("AOE", 4300); // if(isTTS) accessory.Method.TTS("AOE"); // if(isEdgeTTS) accessory.Method.EdgeTTS("AOE"); // } // // [ScriptMethod(name: "护城墙", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:36613"])] // public void Castellation(Event @event, ScriptAccessory accessory) // { // // } //以场地上的一点为中心造成全屏击退效果 [ScriptMethod(name: "下行突风 击退连线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:36610"])] public void DownwardGale(Event @event, ScriptAccessory accessory) { if(isText) accessory.Method.TextInfo("斜角击退", 5300); if(isTTS) accessory.Method.TTS("斜角击退"); if(isEdgeTTS) accessory.Method.EdgeTTS("斜角击退"); var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"斜角击退"; dp.Color = accessory.Data.DefaultDangerColor; dp.Scale = new(2, 10); dp.Rotation = float.Pi; dp.Owner = accessory.Data.Me; dp.Color = accessory.Data.DefaultSafeColor.WithW(3); dp.TargetPosition = JsonConvert.DeserializeObject(@event["EffectPosition"]); dp.DestoryAt = 6000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Displacement, dp); } // AoE,并从场地的一侧造成接近场地宽度的横向击退效果,此脚本为指路连线测试用 [ScriptMethod(name: "强风 击退位置指路", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:36612"])] public void PowerfulGust(Event @event, ScriptAccessory accessory) { if(isText) accessory.Method.TextInfo("横向击退", 5300); if(isTTS) accessory.Method.TTS("横向击退"); if(isEdgeTTS) accessory.Method.EdgeTTS("横向击退"); var targetPos = JsonConvert.DeserializeObject(@event["TargetPosition"]); var isRight = targetPos.X > 110; var rPos = new Vector3(112, 0, 82); var lPos = new Vector3(88, 0, 82); var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"横向击退"; dp.Color = accessory.Data.DefaultDangerColor; dp.ScaleMode |= ScaleMode.YByDistance; dp.Scale = new(2); dp.Owner = accessory.Data.Me; dp.Color = dp.Color = accessory.Data.DefaultSafeColor; dp.TargetPosition = isRight ? rPos : lPos; dp.DestoryAt = 6000; accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp); } [ScriptMethod(name: "防击退销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^(7548|7559)$"],userControl: false)] public void 防击退销毁(Event @event, ScriptAccessory accessory) { if ( @event.TargetId() != accessory.Data.Me) return; accessory.Method.RemoveDraw(".*击退"); } //召唤出数个终端机组成圆,随后对范围之外造成环形伤害。 [ScriptMethod(name: "王权残暴:月环", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:36633"])] public void BrutalCrown(Event @event, ScriptAccessory accessory) { if (!ParseObjectId(@event["SourceId"], out var sid)) return; if(isText) accessory.Method.TextInfo("月环", 7300); if(isTTS) accessory.Method.TTS("月环"); if(isEdgeTTS) accessory.Method.EdgeTTS("月环"); var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"月环"; dp.Scale = new(60); dp.InnerScale = new(5); dp.Radian = float.Pi * 2; dp.Owner = sid; dp.Color = accessory.Data.DefaultDangerColor.WithW(2); dp.DestoryAt = 8000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); } // 绝对君权 [ScriptMethod(name: "绝对君权 圆圈高亮", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:36622"])] public void 圆圈提示(Event @event, ScriptAccessory accessory) { if (!ParseObjectId(@event["SourceId"], out var sid)) return; var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"绝对君权"; dp.Scale = new(8); dp.Owner = sid; dp.Color = accessory.Data.DefaultDangerColor.WithW(3); dp.DestoryAt = 3500; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } // 4130 空间掌控:制动 // 3815 空间掌控:石化光 [ScriptMethod(name: "绝对君权 停止buff提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4130"])] public void Buff收集1(Event @event, ScriptAccessory accessory) { if (!ParseObjectId(@event["TargetId"], out var tid)) return; if (tid == accessory.Data.Me) { stopBuff = true; if(isText) accessory.Method.TextInfo("稍后停止移动", 10000); Thread.Sleep(14000); if(isText) accessory.Method.TextInfo("停止移动", 1300, true); if(isTTS) accessory.Method.TTS("停止移动"); if(isEdgeTTS) accessory.Method.EdgeTTS("停止移动"); } } [ScriptMethod(name: "绝对君权 背对buff提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3815"])] public void Buff收集2(Event @event, ScriptAccessory accessory) { if (!ParseObjectId(@event["TargetId"], out var tid)) return; if (tid == accessory.Data.Me) { stopBuff = true; if(isText) accessory.Method.TextInfo("稍后背对Boss", 10000); Thread.Sleep(14000); if(isText) accessory.Method.TextInfo("背对Boss", 1300, true); if(isTTS) accessory.Method.TTS("背对Boss"); if(isEdgeTTS) accessory.Method.EdgeTTS("背对Boss"); } } [ScriptMethod(name: "放逐射线(扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:36647"])] public void 放逐射线(Event @event, ScriptAccessory accessory) { Thread.Sleep(2200); var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "放逐射线"; dp.Color = accessory.Data.DefaultDangerColor.WithW(10); dp.Owner = @event.SourceId(); dp.Scale = new Vector2(100f); dp.Radian = MathHelpers.DegToRad(30f); dp.DestoryAt = 1000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } } public static class EventExtensions { private static bool ParseHexId(string? idStr, out uint id) { id = 0; if (string.IsNullOrEmpty(idStr)) return false; try { var idStr2 = idStr.Replace("0x", ""); id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber); return true; } catch (Exception) { return false; } } public static uint ActionId(this Event @event) { return JsonConvert.DeserializeObject(@event["ActionId"]); } public static uint SourceId(this Event @event) { return ParseHexId(@event["SourceId"], out var id) ? id : 0; } public static uint SourceDataId(this Event @event) { return JsonConvert.DeserializeObject(@event["SourceDataId"]); } public static uint Command(this Event @event) { return ParseHexId(@event["Command"], out var cid) ? cid : 0; } public static uint DurationMilliseconds(this Event @event) { return JsonConvert.DeserializeObject(@event["DurationMilliseconds"]); } public static float SourceRotation(this Event @event) { return JsonConvert.DeserializeObject(@event["SourceRotation"]); } public static float TargetRotation(this Event @event) { return JsonConvert.DeserializeObject(@event["TargetRotation"]); } public static byte Index(this Event @event) { return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0); } public static uint State(this Event @event) { return ParseHexId(@event["State"], out var state) ? state : 0; } public static string SourceName(this Event @event) { return @event["SourceName"]; } public static string TargetName(this Event @event) { return @event["TargetName"]; } public static uint TargetId(this Event @event) { return ParseHexId(@event["TargetId"], out var id) ? id : 0; } public static Vector3 SourcePosition(this Event @event) { return JsonConvert.DeserializeObject(@event["SourcePosition"]); } public static Vector3 TargetPosition(this Event @event) { return JsonConvert.DeserializeObject(@event["TargetPosition"]); } public static Vector3 EffectPosition(this Event @event) { return JsonConvert.DeserializeObject(@event["EffectPosition"]); } public static uint DirectorId(this Event @event) { return ParseHexId(@event["DirectorId"], out var id) ? id : 0; } public static uint StatusId(this Event @event) { return JsonConvert.DeserializeObject(@event["StatusId"]); } public static uint StackCount(this Event @event) { return JsonConvert.DeserializeObject(@event["StackCount"]); } public static uint Param(this Event @event) { return JsonConvert.DeserializeObject(@event["Param"]); } } public static class MathHelpers { public static float DegToRad(float degrees) { return degrees * (float)(Math.PI / 180.0); } public static double DegToRad(double degrees) { return degrees * Math.PI / 180.0; } public static float RadToDeg(float radians) { return radians * (float)(180.0 / Math.PI); } public static double RadToDeg(double radians) { return radians * 180.0 / Math.PI; } }