using System; using System.ComponentModel; using System.Linq; using System.Numerics; using System.Collections.Generic; using Newtonsoft.Json; using Dalamud.Utility.Numerics; using KodakkuAssist.Script; using KodakkuAssist.Module.GameEvent; using KodakkuAssist.Module.Draw; using KodakkuAssist.Data; using KodakkuAssist.Extensions; using System.Threading.Tasks; namespace Pharos_Sirius; [ScriptType(guid: "8b0c94a9-2d05-4df8-9823-bed2a8d891a5", name: "领航明灯天狼星灯塔", territorys: [160], version: "0.0.0.1", author: "Tetora", note: noteStr)] public class Pharos_Sirius { const string noteStr = """ v0.0.0.1 LV50 领航明灯天狼星灯塔 初版绘制及部分机制提示 """; #region 用户控制 [UserSetting("TTS开关(TTS请二选一开启)")] public bool isTTS { get; set; } = false; [UserSetting("EdgeTTS开关(TTS请二选一开启)")] public bool isEdgeTTS { get; set; } = true; [UserSetting("弹窗文本提示开关")] public bool isText { get; set; } = true; [UserSetting("开发者模式")] public bool isDeveloper { get; set; } = false; #endregion #region 阶段记录与绘制销毁 private bool _isHelper = true; [ScriptMethod(name: "地图记录", eventType: EventTypeEnum.ChangeMap, eventCondition: ["MapId:regex:^(108|13[0-4])$"], userControl: false)] public void 地图记录(Event @event, ScriptAccessory accessory) { phase = @event.MapId() switch { 108 => Phase.Start, 130 => Phase.BOSS1, 131 => Phase.GoUpstair, 132 => Phase.BOSS2, 133 => Phase.GoUpstair2, 134 => Phase.BOSS4, _ => phase }; _isHelper = true; if(isDeveloper) { accessory.Method.SendChat($"/e [DEBUG]: 检测到MapId: {@event.MapId()}, 阶段设置为: {phase}"); } } public enum Phase { Init, // 初始 Start, // 进本 BOSS1, // 一波小怪后老一(小狗) GoUpstair, // 老一后上楼 BOSS2, // 一波小怪后老二(祖) GoUpstair2, // 老二后上楼 BOSS4, // 暴君是BOSS3,上楼后尾王 } private Phase phase = Phase.Init; [ScriptMethod(name: "伤头&插言 打断销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^75(38|51)$"], userControl: false)] public void 打断销毁(Event @event, ScriptAccessory accessory) { accessory.Method.RemoveDraw($".*{@event.TargetId()}"); } [ScriptMethod(name: "咏唱中断销毁", eventType: EventTypeEnum.CancelAction, eventCondition: [], userControl: false)] public void 咏唱中断销毁(Event @event, ScriptAccessory accessory) { accessory.Method.RemoveDraw($".*{@event.SourceId()}"); } [ScriptMethod(name: "死亡销毁", eventType: EventTypeEnum.Death, eventCondition: [], userControl: false)] public void 死亡销毁(Event @event, ScriptAccessory accessory) { accessory.Method.RemoveDraw($".*{@event.TargetId()}"); } #endregion [ScriptMethod(name:"开场提示", eventType:EventTypeEnum.CombatChanged, eventCondition: ["Type:ResetCombat", "InCombat:False"])] public void 开场提示(Event @event, ScriptAccessory accessory) { if (_isHelper && phase == Phase.Start) { if(isText) accessory.Method.TextInfo("此副本奶妈压力高,请少吃机制", duration: 5000, true); _isHelper = false; } } #region BOSS1_不沉者 西蒙德 [ScriptMethod(name:"BOSS1前提示", eventType:EventTypeEnum.AddCombatant, eventCondition: ["DataId:2299"])] public void BOSS1前提示(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("该BOSS没有眩晕抗性,可踢晕钢铁 \n debuff吃到3层会爆炸", duration: 5000, true); } [ScriptMethod(name: "BOSS1_不沉者 西蒙德 天上击 - 水晶弹雨", eventType: EventTypeEnum.ObjectChanged, eventCondition: ["DataId:regex:^200303[23]$"])] public void 水晶弹雨(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "水晶弹雨"; dp.Color = accessory.Data.DefaultDangerColor; dp.Owner = @event.SourceId(); dp.Radian = float.Pi * 2; dp.Delay = 2000; dp.DestoryAt = 3000; // dp.ScaleMode = ScaleMode.ByTime; // 好丑啊(x switch (@event.DataId()) { case 2003032: // 天上击落下时,触发中圈绘制 dp.Scale = new Vector2(11.5f); dp.InnerScale = new Vector2(9f); break; case 2003033: // 最大圈 DataId为 2003034 dp.Scale = new Vector2(14f); dp.InnerScale = new Vector2(11.5f); break; } accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); } [ScriptMethod(name: "BOSS1_不沉者 西蒙德 十亿斩击 眩晕提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1502"])] public void 十亿斩击(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("眩晕BOSS", duration: 3000, true); if (isTTS)accessory.Method.TTS("眩晕BOSS"); if (isEdgeTTS)accessory.Method.EdgeTTS("眩晕BOSS"); } [ScriptMethod(name: "BOSS1_被魅惑的军犬 腐坏唾液 Imgui高亮", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1499"])] public void 腐坏唾液(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "腐坏唾液"; dp.Color = accessory.Data.DefaultDangerColor.WithW(0.5f); dp.Position = @event.EffectPosition(); dp.Scale = new Vector2(6f); dp.DestoryAt = 700; accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "BOSS1_偏属性水晶 腐坏爆发 (2层预兆)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:374", "StackCount:2"])] public void 腐坏爆发预兆(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"腐坏爆发预兆{@event.TargetId()}"; dp.Color = accessory.Data.DefaultDangerColor.WithW(0.2f); dp.Owner = @event.TargetId; dp.Scale = new Vector2(6f); dp.DestoryAt = 30000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "腐坏爆发2层预兆销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:374", "StackCount:2"], userControl:false)] public void 腐坏爆发预兆销毁(Event @event, ScriptAccessory accessory) { accessory.Method.RemoveDraw($"腐坏爆发预兆{@event.TargetId()}"); } [ScriptMethod(name: "战斗结束腐坏爆发2层预兆销毁", eventType: EventTypeEnum.Director, eventCondition: ["Command:80000001", "Instance:80030011"], userControl:false)] public void 战斗结束腐坏爆发预兆销毁(Event @event, ScriptAccessory accessory) { accessory.Method.RemoveDraw($"腐坏爆发预兆.*"); } [ScriptMethod(name: "BOSS1_偏属性水晶 腐坏爆发 (3层)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:374", "StackCount:3"])] public void 腐坏爆发(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "腐坏爆发"; dp.Color = accessory.Data.DefaultDangerColor; dp.Owner = @event.TargetId; dp.Scale = new Vector2(6f); dp.DestoryAt = 3500; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } #endregion [ScriptMethod(name: "浮灵_强麻痹 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1662"])] public void 浮灵_强麻痹提示(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("打断或眩晕浮灵麻痹", duration: 2000, true); if (isTTS)accessory.Method.TTS("打断或眩晕浮灵"); if (isEdgeTTS)accessory.Method.EdgeTTS("打断或眩晕浮灵"); var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"浮灵{@event.SourceId()}"; dp.Color = accessory.Data.DefaultDangerColor.WithW(3f); dp.Owner = @event.SourceId(); dp.Scale = new Vector2(0.9f); dp.DestoryAt = 4700; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "浮灵_强麻痹 点名绘制", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1662"])] public void 浮灵_强麻痹绘制(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"浮灵_强麻痹{@event.SourceId()}"; dp.Color = accessory.Data.DefaultDangerColor.WithW(0.8f); dp.Owner = @event.TargetId(); dp.Scale = new Vector2(6); dp.DestoryAt = 4700; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "腐化元精_强放逐 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1664"])] public void 腐化元精_强放逐提示(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("打断或眩晕腐坏元精AOE", duration: 2000, true); if (isTTS)accessory.Method.TTS("打断或眩晕腐坏元精"); if (isEdgeTTS)accessory.Method.EdgeTTS("打断或眩晕腐坏元精"); var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"腐化元精{@event.SourceId()}"; dp.Color = accessory.Data.DefaultDangerColor.WithW(3f); dp.Owner = @event.SourceId(); dp.Scale = new Vector2(1.6f); dp.DestoryAt = 4700; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "腐化元精_强放逐 AOE绘制", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1664"])] public void 腐化元精_强放逐绘制(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"腐化元精_强放逐{@event.SourceId()}"; dp.Color = accessory.Data.DefaultDangerColor.WithW(0.4f); dp.Owner = @event.SourceId(); dp.Scale = new Vector2(12f); dp.DestoryAt = 4700; dp.ScaleMode = ScaleMode.ByTime; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } #region BOSS2_祖 [ScriptMethod(name:"BOSS2前提示", eventType:EventTypeEnum.AddCombatant, eventCondition: ["DataId:2292"])] public void BOSS2前提示(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("别打鸟蛋,避开鸟蛋,平A均为顺劈", duration: 5000, true); if (isTTS)accessory.Method.TTS("别打鸟蛋,避开鸟蛋"); if (isEdgeTTS)accessory.Method.EdgeTTS("别打鸟蛋,避开鸟蛋"); } // BOSS2 祖 目标圈3.6m,雄/雌性祖雏鸟 目标圈0.4m 平A均为 目标圈 +9m的顺劈 // 狂乱为固定点DPS的6m圆形死刑,当buff>10层后应绘制两个DPS(每打死一个鸟蛋+8层) /* 还要考虑触发间隔等问题 先放着 [ScriptMethod(name: "BOSS2_祖 狂乱(DPS圆形死刑)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:372", "StackCount:regex:^1[0-6]$"])] public void 狂乱(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "狂乱"; dp.Color = accessory.Data.DefaultDangerColor; dp.Owner = @event.SourceId(); dp.Scale = new Vector2(6f); dp.DestoryAt = 5000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } */ #endregion [ScriptMethod(name: "偏属性以太云高亮", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:2329"])] public void 偏属性以太云(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"偏属性以太云{@event.SourceId()}"; dp.Color = accessory.Data.DefaultDangerColor.WithW(3f); dp.Owner = @event.SourceId(); dp.Scale = new Vector2(1f); dp.DestoryAt = 30000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "偏属性以太云_以太爆发预测", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:2329"])] public void 偏属性以太云_以太爆发预测(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"偏属性以太云{@event.SourceId()}"; dp.Color = accessory.Data.DefaultDangerColor.WithW(0.25f); dp.Owner = @event.SourceId(); dp.Scale = new Vector2(8f); dp.DestoryAt = 30000; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "偏属性以太云以太爆发销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:1668"],userControl: false)] public void 偏属性以太云以太爆发销毁(Event @event, ScriptAccessory accessory) { accessory.Method.RemoveDraw($"偏属性以太云{@event.SourceId()}"); } [ScriptMethod(name: "偏属性以太云销毁", eventType: EventTypeEnum.RemoveCombatant, eventCondition: ["DataId:2329"],userControl: false)] public void 偏属性以太云销毁(Event @event, ScriptAccessory accessory) { accessory.Method.RemoveDraw($"偏属性以太云{@event.SourceId()}"); } #region BOSS3_塞壬 [ScriptMethod(name: "BOSS3_塞壬 死者之歌 奶满提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1483"])] public void 莫古神准箭(Event @event, ScriptAccessory accessory) { string tname = @event["TargetName"]?.ToString() ?? "未知目标"; if (@event.TargetId() == accessory.Data.Me) { if (isText)accessory.Method.TextInfo("奶满自己", duration: 2000, true); if (isTTS)accessory.Method.TTS("奶满自己"); if (isEdgeTTS)accessory.Method.EdgeTTS("奶满自己"); } else { if (isText)accessory.Method.TextInfo($"奶满 <{tname}>", duration: 2000, false); if (isTTS)accessory.Method.TTS($"奶满{tname}"); if (isEdgeTTS)accessory.Method.EdgeTTS($"奶满{tname}"); } } [ScriptMethod(name: "BOSS3_塞壬 错乱之声 打断提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1485"])] public void 错乱之声(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("打断BOSS", duration: 3000, true); if (isTTS)accessory.Method.TTS("打断BOSS"); if (isEdgeTTS)accessory.Method.EdgeTTS("打断BOSS"); } [ScriptMethod(name: "BOSS3_塞壬 苦闷之歌 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1486"])] public void 苦闷之歌(Event @event, ScriptAccessory accessory) { // if (isText)accessory.Method.TextInfo("坦克流血死刑", duration: 3000, true); if (isTTS)accessory.Method.TTS("坦克流雪死刑"); if (isEdgeTTS)accessory.Method.EdgeTTS("坦克流雪死刑"); } [ScriptMethod(name: "BOSS3_塞壬 亡者之歌(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1487"])] public void 亡者之歌(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "亡者之歌"; dp.Color = accessory.Data.DefaultDangerColor; dp.Owner = @event.SourceId(); dp.Scale = new Vector2(52.4f); dp.InnerScale = new Vector2(5f); dp.Radian = float.Pi * 2; dp.DestoryAt = 2700; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); } [ScriptMethod(name: "BOSS3_塞壬 急袭(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1484"])] public void 急袭(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "急袭"; dp.Scale = new (12f, 52.4f); dp.Owner = @event.SourceId(); dp.Color = accessory.Data.DefaultDangerColor; dp.DestoryAt = 2700; accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } #endregion } public static class EventExtensions { private static bool ParseHexId(string? idStr, out uint id) { id = 0; if (string.IsNullOrEmpty(idStr)) return false; try { var idStr2 = idStr.Replace("0x", ""); id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber); return true; } catch (Exception) { return false; } } public static uint ActionId(this Event @event) { return JsonConvert.DeserializeObject(@event["ActionId"]); } public static uint SourceId(this Event @event) { return ParseHexId(@event["SourceId"], out var id) ? id : 0; } public static uint SourceDataId(this Event @event) { return JsonConvert.DeserializeObject(@event["SourceDataId"]); } public static uint Command(this Event @event) { return ParseHexId(@event["Command"], out var cid) ? cid : 0; } public static uint DurationMilliseconds(this Event @event) { return JsonConvert.DeserializeObject(@event["DurationMilliseconds"]); } public static float SourceRotation(this Event @event) { return JsonConvert.DeserializeObject(@event["SourceRotation"]); } public static float TargetRotation(this Event @event) { return JsonConvert.DeserializeObject(@event["TargetRotation"]); } public static byte Index(this Event @event) { return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0); } public static uint State(this Event @event) { return ParseHexId(@event["State"], out var state) ? state : 0; } public static string SourceName(this Event @event) { return @event["SourceName"]; } public static string TargetName(this Event @event) { return @event["TargetName"]; } public static uint TargetId(this Event @event) { return ParseHexId(@event["TargetId"], out var id) ? id : 0; } public static Vector3 SourcePosition(this Event @event) { return JsonConvert.DeserializeObject(@event["SourcePosition"]); } public static Vector3 TargetPosition(this Event @event) { return JsonConvert.DeserializeObject(@event["TargetPosition"]); } public static Vector3 EffectPosition(this Event @event) { return JsonConvert.DeserializeObject(@event["EffectPosition"]); } public static uint DirectorId(this Event @event) { return ParseHexId(@event["DirectorId"], out var id) ? id : 0; } public static uint StatusId(this Event @event) { return JsonConvert.DeserializeObject(@event["StatusId"]); } public static uint StackCount(this Event @event) { return JsonConvert.DeserializeObject(@event["StackCount"]); } public static uint Param(this Event @event) { return JsonConvert.DeserializeObject(@event["Param"]); } public static uint DataId(this Event @event) { return JsonConvert.DeserializeObject(@event["DataId"]); } public static uint MapId(this Event @event) { return JsonConvert.DeserializeObject(@event["MapId"]); } } public static class MathHelpers { public static float DegToRad(float degrees) { return degrees * (float)(Math.PI / 180.0); } public static double DegToRad(double degrees) { return degrees * Math.PI / 180.0; } public static float RadToDeg(float radians) { return radians * (float)(180.0 / Math.PI); } public static double RadToDeg(double radians) { return radians * 180.0 / Math.PI; } }