修改一点颜色

This commit is contained in:
南沢响也
2025-03-03 21:47:22 +08:00
parent 736a28ec69
commit ff3e5c3662

View File

@@ -86,7 +86,7 @@ public class Chi
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "线";
dp.Owner = @event.SourceId();
dp.Color = new Vector4(1f, 1f, 0f, 0.6f);
dp.Color = new Vector4(1f, 1f, 0f, 0.4f);
dp.Scale = new(32f, 120f);
dp.DestoryAt = @event.ActionId() == 25954 ? 4700 : 7700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Straight, dp);
@@ -174,7 +174,7 @@ public class Chi
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "地下贯通爆弹1";
dp.Owner = @event.SourceId();
dp.Color = new Vector4(1f, 0f, 0f, 0.8f);
dp.Color = new Vector4(1f, 0f, 0f, 0.6f);
dp.Scale = new(20f, 20f);
dp.Delay = 7700;
dp.DestoryAt = 2000;
@@ -187,7 +187,7 @@ public class Chi
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "地下贯通爆弹2";
dp.Owner = @event.SourceId();
dp.Color = new Vector4(1f, 0f, 0f, 0.8f);
dp.Color = new Vector4(1f, 0f, 0f, 0.6f);
dp.Scale = new(20f, 20f);
dp.Delay = 9800;
dp.DestoryAt = 2000;