mirror of
https://github.com/Hibiya615/TetoraKAScript.git
synced 2025-12-17 15:24:41 +08:00
修复销毁错误以及旋转错误
This commit is contained in:
@@ -119,6 +119,11 @@ public class Ttokrrone
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dp.Scale = new Vector2(60);
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dp.Scale = new Vector2(60);
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dp.Radian = 90f.DegToRad();
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dp.Radian = 90f.DegToRad();
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Color = accessory.Data.DefaultDangerColor;
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dp1.Owner = @event.SourceId();
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dp1.Scale = new Vector2(60);
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dp1.Radian = 90f.DegToRad();
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dp1.Color = accessory.Data.DefaultDangerColor;
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switch (@event.ActionId())
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switch (@event.ActionId())
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{
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{
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@@ -133,12 +138,12 @@ public class Ttokrrone
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case 37322: // 逆时针
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case 37322: // 逆时针
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dp.Name = "后方回旋沙暴B";
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dp.Name = "后方回旋沙暴B";
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dp.Rotation = 180f.DegToRad();
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dp.Rotation = 180f.DegToRad();
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dp.DestoryAt = 7800;
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dp.DestoryAt = 7600;
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dp1.Name = "后方回旋沙暴B2";
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dp1.Name = "后方回旋沙暴B1";
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dp1.Rotation = 180f.DegToRad();
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dp1.Rotation = 180f.DegToRad();
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dp1.Delay = 7800;
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dp1.Delay = 7800;
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dp1.DestoryAt = 16900;
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dp1.DestoryAt = 17100;
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break;
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break;
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}
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}
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@@ -157,69 +162,63 @@ public class Ttokrrone
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dp.Radian = 90f.DegToRad();
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dp.Radian = 90f.DegToRad();
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dp.Color = new Vector4(1f, 0f, 0f, 0.8f);
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dp.Color = new Vector4(1f, 0f, 0f, 0.8f);
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switch (@event.ActionId())
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dp1.Owner = @event.SourceId();
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dp1.Scale = new Vector2(60);
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dp1.Radian = 90f.DegToRad();
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switch (@event.ActionId()) //因可能连续回旋,所以在新的读条应销毁上一次绘制
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{
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{
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case 37317: // 前方 顺时针
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case 37317: // 前方 顺时针
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dp.Name = "前方回旋沙暴FR";
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dp.Name = "前方回旋沙暴FR";
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dp.Rotation = 270f.DegToRad();
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dp.Rotation = 270f.DegToRad();
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dp.DestoryAt = 22700;
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dp.DestoryAt = 22700;
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accessory.Method.RemoveDraw($"后方回旋沙暴\\w*");
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accessory.Method.RemoveDraw($"前方回旋沙暴FL");
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break;
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break;
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case 37321: // 前方 逆时针
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case 37321: // 前方 逆时针
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dp.Name = "前方回旋沙暴FL";
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dp.Name = "前方回旋沙暴FL";
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dp.Rotation = 90f.DegToRad();
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dp.Rotation = 90f.DegToRad();
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dp.DestoryAt = 22700;
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dp.DestoryAt = 22700;
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accessory.Method.RemoveDraw($"后方回旋沙暴\\w*");
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accessory.Method.RemoveDraw($"前方回旋沙暴FR");
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break;
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break;
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case 37318: // 后方 顺时针
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case 37318: // 后方 顺时针
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dp.Name = "后方回旋沙暴BR1";
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dp.Name = "后方回旋沙暴BR1";
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dp.Rotation = 90f.DegToRad();
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dp.Rotation = 90f.DegToRad();
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dp.DestoryAt = 7800;
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dp.DestoryAt = 7600;
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dp1.Name = "后方回旋沙暴BR2";
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dp1.Name = "后方回旋沙暴BR2";
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dp1.Rotation = 270f.DegToRad();
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dp1.Rotation = 270f.DegToRad();
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dp1.Delay = 7800;
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dp1.Delay = 7600;
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dp1.DestoryAt = 14900;
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dp1.DestoryAt = 15100;
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accessory.Method.RemoveDraw($"前方回旋沙暴F(L|R)?");
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accessory.Method.RemoveDraw($"后方回旋沙暴B(L\\d?)?");
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break;
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break;
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case 37322: // 后方 逆时针
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case 37322: // 后方 逆时针
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dp.Name = "后方回旋沙暴BL1";
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dp.Name = "后方回旋沙暴BL1";
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dp.Rotation = 270f.DegToRad();
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dp.Rotation = 270f.DegToRad();
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dp.DestoryAt = 7800;
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dp.DestoryAt = 7600;
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dp1.Name = "后方回旋沙暴BL2";
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dp1.Name = "后方回旋沙暴BL2";
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dp1.Rotation = 90f.DegToRad();
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dp1.Rotation = 90f.DegToRad();
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dp1.Delay = 7800;
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dp1.Delay = 7600;
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dp1.DestoryAt = 14900;
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dp1.DestoryAt = 15100;
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accessory.Method.RemoveDraw($"前方回旋沙暴F(L|R)?");
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accessory.Method.RemoveDraw($"后方回旋沙暴B(R\\d?)?");
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break;
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break;
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}
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}
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp1);
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp1);
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}
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}
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[ScriptMethod(name: "回旋沙暴销毁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(37327|3731[78]|3732[12])$"], userControl: false)]
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[ScriptMethod(name: "回旋沙暴销毁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:37327"], userControl: false)]
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public void 回旋沙暴销毁(Event @event, ScriptAccessory accessory)
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public void 回旋沙暴销毁(Event @event, ScriptAccessory accessory)
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{
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{
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// 因每次旋转的持续时间不固定,所以需要根据技能释放方式提前销毁绘制 ,已知回旋完可能接捕食,也可能接一次反向回旋 (待证实:是方向相反 或 顺逆时针相反)
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// 因每次旋转的持续时间不固定,所以需要根据技能释放方式提前销毁绘制 ,已知回旋完可能接捕食(37327),也可能接另一次回旋
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// 需在 37327 捕食 读条时销毁全部绘制 , 在 37317 37321 读条前方回旋时 销毁后方绘制 , 在 31318 37322 读条后方回旋时 销毁前方绘制
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accessory.Method.RemoveDraw(".*");
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accessory.Method.RemoveDraw(".*");
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switch (@event.ActionId())
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{
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case 37327:
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accessory.Method.RemoveDraw(".*");
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break;
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case 37317: // 前方 顺时针
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case 37321: // 前方 逆时针
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accessory.Method.RemoveDraw($"后方回旋沙暴\\w*");
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break;
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case 37318: // 后方 顺时针
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case 37322: // 后方 逆时针
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accessory.Method.RemoveDraw($"前方回旋沙暴\\w*");
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break;
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}
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}
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}
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@@ -253,7 +252,7 @@ public class Ttokrrone
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var dp = accessory.Data.GetDefaultDrawProperties();
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Owner = @event.SourceId();
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dp.Owner = @event.SourceId();
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dp.DestoryAt = 7000;
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dp.DestoryAt = 7800;
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switch (@event.ActionId())
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switch (@event.ActionId())
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{
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{
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