diff --git a/04-Stormblood/Emanation.cs b/04-Stormblood/Emanation.cs index 0100733..9f85906 100644 --- a/04-Stormblood/Emanation.cs +++ b/04-Stormblood/Emanation.cs @@ -82,24 +82,21 @@ public class Emanation public void 光之波动(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); + + var boss = IbcHelper.GetFirstByDataId(7712); + if (boss == null) return; + dp.Owner = boss.GameObjectId; - var Lakshmis = Svc.Objects.Where(x => x.DataId == 7712); - foreach (var Lakshmi in Lakshmis) - { - if (Lakshmi.IsTargetable) - { - dp.Owner = Lakshmi.EntityId; - } - } - dp.Name = "光之波动"; - dp.TargetObject = @event.TargetId(); - dp.Color = accessory.Data.DefaultDangerColor; - dp.Scale = new Vector2(40); - dp.Radian = 125f.DegToRad(); - dp.DestoryAt = 5400; - accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); + dp.Name = "光之波动"; + dp.TargetObject = @event.TargetId(); + dp.Color = accessory.Data.DefaultDangerColor; + dp.Scale = new Vector2(40); + dp.Radian = 125f.DegToRad(); + dp.DestoryAt = 5400; + accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } + [ScriptMethod(name: "光之瀑布(分摊)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:9361"])] public void 光之瀑布(Event @event, ScriptAccessory accessory) {