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Hibiya615
2025-02-11 04:41:51 +08:00
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using System;
using System.ComponentModel;
using System.Linq;
using System.Numerics;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using Dalamud.Game.ClientState.Objects.Types;
using Newtonsoft.Json;
using Dalamud.Utility.Numerics;
using KodakkuAssist.Script;
using KodakkuAssist.Module.GameEvent;
using KodakkuAssist.Module.Draw;
using ECommons;
using ECommons.DalamudServices;
using ECommons.GameFunctions;
using ECommons.MathHelpers;
namespace Eureka_Orthos;
[ScriptType(guid: "5e8a4051-53f7-4eb3-bb32-b18df8b113aa", name: "正统优雷卡", territorys: [1099,1100,1101,1102,1103,1104,1105,1106,1107,1108],
version: "0.0.0.1", author: "Tetora", note: noteStr)]
public class Eureka_Orthos {
const string noteStr =
"""
v0.0.0.1:
线
1~2099BOSS
20
""";
//眩晕、催眠、石化1511、无法发动技能1113等状态都需要销毁绘图缓速3493需要额外注意没有omen的技能
// 通用内容
[ScriptMethod(name: "拟态怪_怨念提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:32798"])]
public void _怨念(Event @event, ScriptAccessory accessory)
{
accessory.Method.TextInfo("打断拟态怪", duration: 2700, true);
accessory.Method.TTS("打断拟态怪");
}
//精英怪
[ScriptMethod(name: "\ue0c0 美拉西迪亚复制体 亚拉戈陨石", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^327(1[89]|20)$"])]
public void 美拉西迪亚复制体_亚拉戈陨石(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "西_亚拉戈陨石";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(25f); // 目标圈为 3.6
dp.DestoryAt = 7700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "\ue0c0 亚灵智慧之灵 起源(狂暴)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^327(0[89]|10)$"])]
public void 亚灵智慧之灵_起源(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "_起源";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(82.6f); // 目标圈为 2.6
dp.DestoryAt = 9700; //32710为97003270[89]为14700
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "\ue0c0 拉米亚女王 回旋斩(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^3272[789]$"])]
public void 拉米亚女王_回旋斩(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "_回旋斩";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(8f); // 目标圈为 2.0
dp.DestoryAt = 2700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
// 1~10层 小怪
[ScriptMethod(name: "—————— \ue061 ~ \ue061\ue060 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 1(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "正统贝希摩斯 黄道陨石(狂暴卡墙提示)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:33043"])]
public void _黄道陨石(Event @event, ScriptAccessory accessory)
{
accessory.Method.TextInfo("狂暴,躲在墙壁后", duration: 2700, true);
accessory.Method.TTS("躲在墙壁后");
}
[ScriptMethod(name: "正统榴弹怪 大爆炸(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:32381"])]
public void _大爆炸(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "正统榴弹怪_大爆炸";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6f);
dp.DestoryAt = 3200;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "\ue05e 正统幽鬼之眼 恐怖视线(顺劈背对)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:32386"])]
public void _恐怖视线(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "正统幽鬼之眼_恐怖视线";
dp.Color = new Vector4(1f, 0f, 1f, 1f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(8f);
dp.Radian = 90f.DegToRad();
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
// 10 BOSS 蜜言妖
[ScriptMethod(name: "\ue061\ue060 蜜言妖 蔓德拉地雷(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:31478"])]
public void _蔓德拉地雷(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "蜜言妖_蔓德拉地雷";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10f);
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "\ue061\ue060 蜜言妖 蔓德拉地雷(麻将)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:32700"])]
public void _蔓德拉地雷II(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "蜜言妖_蔓德拉地雷II";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10f);
dp.Delay = 3700;
dp.DestoryAt = 4000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
// 11~20层 小怪
[ScriptMethod(name: "—————— \ue061\ue061 ~ \ue062\ue060 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 11(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "正统锯齿花 均衡打击(扫尾)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:32403"])]
public void 齿_均衡打击(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "正统锯齿花_均衡打击";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10);
dp.Radian = 180f.DegToRad();
dp.Rotation = 180f.DegToRad();
dp.DestoryAt = 2200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
// 20 BOSS 盾龙复制体
[ScriptMethod(name: "\ue062\ue060 盾龙复制体_火焰吐息", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:32864"])]
//顺劈范围需要一定偏移
//需要捕获 “vfx/channeling/eff/gard_pow00bf.avfx” 连线对场外的小龙进行4秒的提前绘制距离场中24~45m
//对于已经跳下来的场内小龙,需要在 32544 32864读条时取消绘制距离场中23m
public void _火焰吐息(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "盾龙复制体_火焰吐息";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(50);
dp.Radian = 30f.DegToRad();
dp.DestoryAt = 3200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
// 21~30层 小怪
// 30 BOSS 提亚马特复制体
// 31~40层 小怪
// 40 BOSS 双塔尼亚复制体
// 41~50层 小怪
// 50 BOSS 自控化奇美拉
// 51~60层 小怪
// 60 BOSS 自控化弥诺陶洛斯
// 61~70层 小怪
// 70 BOSS 永恒
// 71~80层 小怪
// 80 BOSS 原形卡利亚
// 81~90层 小怪
// 90 BOSS 管理者
// 91~100层 小怪
// 99 BOSS 王者之剑
[ScriptMethod(name: "\ue069\ue069 王者之剑 魂剑之实(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:31327"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "魂剑之实";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10f);
dp.DestoryAt = 5700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "\ue069\ue069 王者之剑 魂剑之虚(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:31328"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "魂剑之虚";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(20f);
dp.InnerScale = new Vector2(4f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = 5700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "真空斩(四向顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:31342"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "真空斩";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(20);
dp.Radian = 60f.DegToRad();
dp.DestoryAt = 6700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
/*
[ScriptMethod(name: "【未完成】次元斩(扇环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(31339|3134[01])$"])]
public void 次元斩(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "次元斩";
dp.Color = new Vector4(1f, 0f, 0f, 1f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(7,12,22);
dp.InnerScale = new Vector2(2,7,17f);
dp.Radian = 180f.DegToRad();
dp.DestoryAt = 6700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
*/
[ScriptMethod(name: "【未完成】极寒冰川 (冰花) ", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:31347"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "极寒冰川";
dp.Scale = new (5, 40f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = 3700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "极热炎流(地火)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:31344"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "极热炎流";
dp.Color = new Vector4(1f, 0f, 0f, 1f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(8f);
dp.DestoryAt = 1500;
dp.Delay = 3200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
}
public static class EventExtensions
{
private static bool ParseHexId(string? idStr, out uint id)
{
id = 0;
if (string.IsNullOrEmpty(idStr)) return false;
try
{
var idStr2 = idStr.Replace("0x", "");
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
return true;
}
catch (Exception)
{
return false;
}
}
public static uint ActionId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
}
public static uint SourceId(this Event @event)
{
return ParseHexId(@event["SourceId"], out var id) ? id : 0;
}
public static uint SourceDataId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
}
public static uint Command(this Event @event)
{
return ParseHexId(@event["Command"], out var cid) ? cid : 0;
}
public static uint DurationMilliseconds(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
}
public static float SourceRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
}
public static float TargetRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
}
public static byte Index(this Event @event)
{
return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
}
public static uint State(this Event @event)
{
return ParseHexId(@event["State"], out var state) ? state : 0;
}
public static string SourceName(this Event @event)
{
return @event["SourceName"];
}
public static string TargetName(this Event @event)
{
return @event["TargetName"];
}
public static uint TargetId(this Event @event)
{
return ParseHexId(@event["TargetId"], out var id) ? id : 0;
}
public static Vector3 SourcePosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
}
public static Vector3 TargetPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
}
public static Vector3 EffectPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
}
public static uint DirectorId(this Event @event)
{
return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
}
public static uint StatusId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
}
public static uint StackCount(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
}
public static uint Param(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["Param"]);
}
}
public static class Extensions
{
public static void TTS(this ScriptAccessory accessory, string text, bool isTTS, bool isDRTTS)
{
if (isDRTTS)
{
accessory.Method.SendChat($"/pdr tts {text}");
}
else if (isTTS)
{
accessory.Method.TTS(text);
}
}
}

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using System;
using System.ComponentModel;
using System.Linq;
using System.Numerics;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using Dalamud.Game.ClientState.Objects.Types;
using Newtonsoft.Json;
using Dalamud.Utility.Numerics;
using KodakkuAssist.Script;
using KodakkuAssist.Module.GameEvent;
using KodakkuAssist.Module.Draw;
using ECommons;
using ECommons.DalamudServices;
using ECommons.GameFunctions;
using ECommons.MathHelpers;
namespace the_Palace_of_the_Dead;
[ScriptType(guid: "4210c323-eba4-4d67-a7e7-b90799494729", name: "死者宫殿", territorys: [561,562,563,564,565,593,594,595,596,597,598,599,600,601,602,603,604,605,606,607],
version: "0.0.0.1", author: "Tetora", note: noteStr)]
public class the_Palace_of_the_Dead
{
const string noteStr =
"""
v0.0.0.1:
殿
线
171~200
""";
//眩晕、催眠、无法发动技能1113等状态都需要销毁绘图
// 通用内容
[ScriptMethod(name: "拟态怪_怨念提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:6397"])]
public void _怨念(Event @event, ScriptAccessory accessory)
{
accessory.Method.TextInfo("打断拟态怪", duration: 2700, true);
accessory.Method.TTS("打断拟态怪");
}
// 21~30层 小怪
[ScriptMethod(name: "\ue05b 地宫斯卡尼特 唧唧咋咋(睡眠钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:6365"])]
public void _唧唧咋咋(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "地宫斯卡尼特_唧唧咋咋";
dp.Color = new Vector4(1f, 0f, 1f, 1f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(3f); //表格里的范围是20待证实 还需要加目标圈
dp.DestoryAt = 2200;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
// 101~110层 小怪
[ScriptMethod(name: "—————— \ue061\ue060\ue061 ~ \ue061\ue061\ue060 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 101(Event @event, ScriptAccessory accessory) { }
// 111~120层 小怪
[ScriptMethod(name: "—————— \ue061\ue061\ue061 ~ \ue061\ue062\ue060 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 111(Event @event, ScriptAccessory accessory) { }
// 121~130层 小怪
[ScriptMethod(name: "—————— \ue061\ue062\ue061 ~ \ue061\ue063\ue060 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 121(Event @event, ScriptAccessory accessory) { }
// 131~140层 小怪
[ScriptMethod(name: "—————— \ue061\ue063\ue061 ~ \ue061\ue064\ue060 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 131(Event @event, ScriptAccessory accessory) { }
// 141~150层 小怪
[ScriptMethod(name: "—————— \ue061\ue064\ue061 ~ \ue061\ue065\ue060 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 141(Event @event, ScriptAccessory accessory) { }
// 151~160层 小怪
[ScriptMethod(name: "—————— \ue061\ue065\ue061 ~ \ue061\ue066\ue060 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 151(Event @event, ScriptAccessory accessory) { }
// 161~170层 小怪
[ScriptMethod(name: "—————— \ue061\ue066\ue061 ~ \ue061\ue067\ue060 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 161(Event @event, ScriptAccessory accessory) { }
// 171~180层 小怪
[ScriptMethod(name: "—————— \ue061\ue067\ue061 ~ \ue061\ue068\ue060 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 171(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "深宫独眼雪巨人 怒视(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:7061"])]
public void _怒视(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "深宫独眼雪巨人_怒视";
dp.Scale = new (7, 21f);
dp.Owner = @event.SourceId();
dp.Color = accessory.Data.DefaultDangerColor;
dp.DestoryAt = 3200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}
[ScriptMethod(name: "深宫独眼雪巨人 百吨回转(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:6971"])]
public void _百吨回转(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "深宫独眼雪巨人_百吨回转";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(12f);
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "深宫大脚巨猿 捶胸(脱战钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:6973"])]
public void _捶胸(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"深宫大脚巨猿_捶胸{@event.SourceId()}";
dp.Color = new Vector4(1f, 0.8f, 0f, 0.3f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(53.6f);
dp.Delay = 1700;
dp.DestoryAt = 15300;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "深宫大脚巨猿 捶胸销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:6499"], userControl: false)]
public void _捶胸销毁(Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"深宫大脚巨猿_捶胸{@event.SourceId()}");
}
[ScriptMethod(name: "\ue061\ue068\ue060 丹代恩索涅 吸引(钢铁)", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:6384"])]
public void _吸引(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"丹代恩索涅_吸引{@event.SourceId()}";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10f);
dp.DestoryAt = 44000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "丹代恩索涅 吸引销毁", eventType: EventTypeEnum.RemoveCombatant, eventCondition: ["DataId:6384"], userControl: false)]
public void _吸引销毁(Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"丹代恩索涅_吸引{@event.SourceId()}");
}
[ScriptMethod(name: "\ue061\ue068\ue060 丹代恩索涅 黄道陨石", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:7166"])]
public void _黄道陨石(Event @event, ScriptAccessory accessory)
{
accessory.Method.TextInfo("80%真伤", duration: 5, true);
accessory.Method.TTS("80%真伤");
}
// 181~190层 小怪
[ScriptMethod(name: "—————— \ue061\ue068\ue061 ~ \ue061\ue069\ue060 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 181(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "\ue05e 深宫加姆 寒冰咆哮(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:7078"])]
public void _寒冰咆哮(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "深宫加姆_寒冰咆哮";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10.4f);
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "\ue05e 深宫加姆 雷电咆哮(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:7079"])]
public void _雷电咆哮(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "深宫加姆_雷电咆哮";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(30f);
dp.InnerScale = new Vector2(7f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = 4200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
// 190层 BOSS 爆弹怪教父
[ScriptMethod(name: "\ue061\ue069\ue060 眩晕爆弹怪 冰碎(钢铁)", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:6387"])]
public void _冰碎(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "眩晕爆弹怪_冰碎";
dp.Color = new Vector4(1f, 0.5f, 0f, 1.5f);
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(6.6f);
dp.DestoryAt = 8400;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "\ue061\ue069\ue060 治疗爆弹怪 击杀提示", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:6385"])]
public void _击杀提示(Event @event, ScriptAccessory accessory)
{
accessory.Method.TextInfo("击杀治疗爆弹怪", duration: 5, true);
accessory.Method.TTS("击杀治疗爆弹怪");
}
[ScriptMethod(name: "\ue061\ue069\ue060 熔岩爆弹怪 震撼弹提示", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:6386"])]
public void _震撼弹(Event @event, ScriptAccessory accessory)
{
accessory.Method.TextInfo("将熔岩爆弹怪推至BOSS脚下", duration: 5, true);
accessory.Method.TTS("将熔岩爆弹怪推至BOSS脚下");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "熔岩爆弹怪_震撼弹";
dp.Color = new Vector4(1f, 0f, 0f, 3f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(7.2f);
dp.DestoryAt = 24700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "熔岩爆弹怪 震撼弹销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:7170"], userControl: false)]
public void _震撼弹销毁(Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"熔岩爆弹怪_震撼弹");
}
[ScriptMethod(name: "\ue061\ue069\ue060 爆弹怪教父 特大爆炸提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:7103"])]
public void _特大爆炸提示(Event @event, ScriptAccessory accessory)
{
accessory.Method.TextInfo("99.9%真伤,注意瞬回", duration: 10, true);
accessory.Method.TTS("99.9%真伤,注意瞬回");
}
[ScriptMethod(name: "特大爆炸打断销毁", eventType: EventTypeEnum.CancelAction, eventCondition: ["ActionId:7103"], userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
/* 判断读条时间:
if 7103 读条至14.8s时 :触发方法
else取消对应方法触发
*/
}
// 191~200层 小怪
[ScriptMethod(name: "—————— \ue061\ue069\ue061 ~ \ue062\ue060\ue060 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
public void 191(Event @event, ScriptAccessory accessory) { }
[ScriptMethod(name: "奥尼克斯龙 邪视(背对)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:7043"])]
public void _邪视(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "奥尼克斯龙_邪视";
dp.Color = new Vector4(1f, 0f, 1f, 0.6f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(13f);
dp.DestoryAt = 2200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "\ue05e 深宫幽鬼之眼 5级即死 (扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:7084"])]
public void _5级即死(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "深宫幽鬼之眼_5级即死";
dp.Color = new Vector4(1f, 0f, 0f, 1f);
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(7.1f);
dp.Radian = 120f.DegToRad();
dp.DestoryAt = 3200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
}
public static class EventExtensions
{
private static bool ParseHexId(string? idStr, out uint id)
{
id = 0;
if (string.IsNullOrEmpty(idStr)) return false;
try
{
var idStr2 = idStr.Replace("0x", "");
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
return true;
}
catch (Exception)
{
return false;
}
}
public static uint ActionId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
}
public static uint SourceId(this Event @event)
{
return ParseHexId(@event["SourceId"], out var id) ? id : 0;
}
public static uint SourceDataId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
}
public static uint Command(this Event @event)
{
return ParseHexId(@event["Command"], out var cid) ? cid : 0;
}
public static uint DurationMilliseconds(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
}
public static float SourceRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
}
public static float TargetRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
}
public static byte Index(this Event @event)
{
return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
}
public static uint State(this Event @event)
{
return ParseHexId(@event["State"], out var state) ? state : 0;
}
public static string SourceName(this Event @event)
{
return @event["SourceName"];
}
public static string TargetName(this Event @event)
{
return @event["TargetName"];
}
public static uint TargetId(this Event @event)
{
return ParseHexId(@event["TargetId"], out var id) ? id : 0;
}
public static Vector3 SourcePosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
}
public static Vector3 TargetPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
}
public static Vector3 EffectPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
}
public static uint DirectorId(this Event @event)
{
return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
}
public static uint StatusId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
}
public static uint StackCount(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
}
public static uint Param(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["Param"]);
}
}
public static class Extensions
{
public static void TTS(this ScriptAccessory accessory, string text, bool isTTS, bool isDRTTS)
{
if (isDRTTS)
{
accessory.Method.SendChat($"/pdr tts {text}");
}
else if (isTTS)
{
accessory.Method.TTS(text);
}
}
}