更新E8N绘制

This commit is contained in:
南沢响也
2025-03-19 04:19:42 +08:00
parent 150678157f
commit b0bfafbb2d
3 changed files with 424 additions and 7 deletions

View File

@@ -1,6 +1,410 @@
namespace The_Navel___EX._05_Eden.Normal;
using System;
using System.ComponentModel;
using System.Linq;
using System.Numerics;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using Dalamud.Game.ClientState.Objects.Types;
using Newtonsoft.Json;
using Dalamud.Utility.Numerics;
using KodakkuAssist.Script;
using KodakkuAssist.Module.GameEvent;
using KodakkuAssist.Module.Draw;
using ECommons;
using ECommons.DalamudServices;
using ECommons.GameFunctions;
using ECommons.MathHelpers;
using System.Threading.Tasks;
namespace E8n;
[ScriptType(guid: "c4d533c8-8798-441d-b849-fc3cd5cf63d9", name: "E8N", territorys: [905],
version: "0.0.0.1" , author: "Tetora", note: noteStr)]
public class E8n
{
const string noteStr =
"""
v0.0.0.1:
LV80 4
""";
public static class IbcHelper
{
public static IBattleChara? GetById(uint id)
{
return (IBattleChara?)Svc.Objects.SearchByEntityId(id);
}
public static IBattleChara? GetMe()
{
return Svc.ClientState.LocalPlayer;
}
public static IGameObject? GetFirstByDataId(uint dataId)
{
return Svc.Objects.Where(x => x.DataId == dataId).FirstOrDefault();
}
public static IEnumerable<IGameObject?> GetByDataId(uint dataId)
{
return Svc.Objects.Where(x => x.DataId == dataId);
}
}
#region P1
[ScriptMethod(name: "换装_闪光护甲背对", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:20303"])]
public async void (Event @event, ScriptAccessory accessory)
{
await Task.Delay(6200);
accessory.Method.TextInfo("背对BOSS", duration: 2500, true);
accessory.Method.EdgeTTS("背对BOSS");
}
[ScriptMethod(name: "换装_冰霜护甲冰面", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:20302"])]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.TextInfo("停止移动", duration: 4700, true);
accessory.Method.EdgeTTS("停止移动");
}
[ScriptMethod(name: "阔斧回旋踢(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:19938"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "阔斧回旋踢";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(16f);
dp.DestoryAt = 4700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "镰形回旋踢(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:19939"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "镰形回旋踢";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(20f);
dp.InnerScale = new Vector2(4f);
dp.Radian = float.Pi * 2;
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
}
[ScriptMethod(name: "钻石星尘_冰柱冲击", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:19978"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "冰柱冲击";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(10f);
dp.DestoryAt = 7700;
dp.ScaleMode = ScaleMode.ByTime;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "天降一击(击退)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:19928"])]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.TextInfo("击退", duration: 4700, true);
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "天降一击";
dp.Owner = accessory.Data.Me;
dp.Color = accessory.Data.DefaultSafeColor;
dp.ScaleMode |= ScaleMode.YByDistance;
dp.TargetObject = @event.SourceId();
dp.Scale = new(1);
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp);
}
[ScriptMethod(name: "防击退销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^(7548|7559)$"],userControl: false)]
public void 退(Event @event, ScriptAccessory accessory)
{
if ( @event.TargetId() != accessory.Data.Me) return;
accessory.Method.RemoveDraw("天降一击");
}
[ScriptMethod(name: "冰霜刺(扫尾)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:19932"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "冰霜刺";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(40);
dp.Radian = 90f.DegToRad();
dp.Rotation = 180f.DegToRad();
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "连锁反射:冰霜刺", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:19967"])]
public void _冰霜刺(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "连锁反射_冰霜刺";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(40);
dp.Radian = 90f.DegToRad();
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "冰霜斩270°顺劈", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:19931"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "冰霜斩";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(40);
dp.Radian = 270f.DegToRad();
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
[ScriptMethod(name: "连锁反射:冰霜斩", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:19966"])]
public void _冰霜斩(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "连锁反射_冰霜斩";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.SourceId();
dp.Scale = new Vector2(40);
dp.Radian = 270f.DegToRad();
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
#endregion
#region P2
[ScriptMethod(name: "土元精 石肤提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:19951"])]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.TextInfo("打断 < 土元精 >", duration: 2500, true);
accessory.Method.EdgeTTS("打断土元精");
}
/*
[ScriptMethod(name: "光以太_蓄势冲撞截线", eventType: EventTypeEnum.Tether, eventCondition: ["Id:0054"])]
public void 蓄势冲撞(Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "蓄势冲撞";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.TargetId();
dp.Scale = new Vector2(4f);
dp.DestoryAt = 4700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
*/
#endregion
#region P3
[ScriptMethod(name: "分裂神圣 靠近连线", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:19949"])]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.TextInfo("假核爆靠近BOSS", duration: 7700, true);
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "分裂神圣";
dp.Owner = accessory.Data.Me;
dp.Color = accessory.Data.DefaultSafeColor;
dp.ScaleMode |= ScaleMode.YByDistance;
dp.TargetObject = @event.SourceId();
dp.Scale = new(1);
dp.DestoryAt = 7700;
accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp);
}
uint TargetMe=0;
public void Init(ScriptAccessory accessory) {
TargetMe=0;
}
[ScriptMethod(name: "光之波动 点名记录", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:0017"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
if ( @event.TargetId() != accessory.Data.Me) return;
TargetMe=1;
}
[ScriptMethod(name: "光之波动 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:19929"])]
public void (Event @event, ScriptAccessory accessory)
{
if (TargetMe == 1)
{
accessory.Method.TextInfo("引导扇形,避开塔", duration: 5200, true);
}
else
{
accessory.Method.TextInfo("踩塔", duration: 6700, true);
}
}
[ScriptMethod(name: "光之波动 分散扇形", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:0017"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
var boss = IbcHelper.GetFirstByDataId(11635);
if (boss == null) return;
dp.Owner = boss.GameObjectId;
dp.Name = "光之海啸";
dp.Color = accessory.Data.DefaultDangerColor;
dp.TargetObject = @event.TargetId();
dp.Scale = new Vector2(40);
dp.Radian = 60f.DegToRad();
dp.DestoryAt = 6000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
#endregion
}
public static class EventExtensions
{
private static bool ParseHexId(string? idStr, out uint id)
{
id = 0;
if (string.IsNullOrEmpty(idStr)) return false;
try
{
var idStr2 = idStr.Replace("0x", "");
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
return true;
}
catch (Exception)
{
return false;
}
}
public static uint ActionId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
}
public static uint SourceId(this Event @event)
{
return ParseHexId(@event["SourceId"], out var id) ? id : 0;
}
public static uint SourceDataId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
}
public static uint Command(this Event @event)
{
return ParseHexId(@event["Command"], out var cid) ? cid : 0;
}
public static uint DurationMilliseconds(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
}
public static float SourceRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
}
public static float TargetRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
}
public static byte Index(this Event @event)
{
return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
}
public static uint State(this Event @event)
{
return ParseHexId(@event["State"], out var state) ? state : 0;
}
public static string SourceName(this Event @event)
{
return @event["SourceName"];
}
public static string TargetName(this Event @event)
{
return @event["TargetName"];
}
public static uint TargetId(this Event @event)
{
return ParseHexId(@event["TargetId"], out var id) ? id : 0;
}
public static Vector3 SourcePosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
}
public static Vector3 TargetPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
}
public static Vector3 EffectPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
}
public static uint DirectorId(this Event @event)
{
return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
}
public static uint StatusId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
}
public static uint StackCount(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
}
public static uint Param(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["Param"]);
}
}
public static class Extensions
{
public static void TTS(this ScriptAccessory accessory, string text, bool isTTS, bool isDRTTS)
{
if (isDRTTS)
{
accessory.Method.SendChat($"/pdr tts {text}");
}
else if (isTTS)
{
accessory.Method.TTS(text);
}
}
}

View File

@@ -129,6 +129,19 @@
849
]
},
{
"Name": "E8N",
"Guid": "c4d533c8-8798-441d-b849-fc3cd5cf63d9",
"Version": "0.0.0.1",
"Author": "Tetora",
"Repo": "https://github.com/Hibiya615/TetoraKAScript/tree/main",
"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/05-Eden/Normal/E8n.cs",
"Note": "v0.0.0.1:\r\nLV80 伊甸希望乐园 共鸣之章4构想希瓦初版绘制",
"UpdateInfo": "",
"TerritoryIds": [
905
]
},
{
"Name": "E10N",
"Guid": "038e00e8-d378-4f43-89ab-e27df5561d5a",
@@ -216,12 +229,12 @@
{
"Name": "激斗畏惧装甲之秘密武器",
"Guid": "5f55a121-1fcc-48ce-a0e8-b6fbd4ce8489",
"Version": "0.0.0.2",
"Version": "0.0.0.21",
"Author": "Tetora",
"Repo": "https://github.com/Hibiya615/TetoraKAScript/tree/main",
"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/Fate/Formidable.cs",
"Note": "v0.0.0.2:\r\nLV80 特殊Fate 绘制\r\n激斗畏惧装甲之秘密武器",
"UpdateInfo": "",
"Note": "v0.0.0.21:\r\nLV80 特殊Fate 绘制\r\n激斗畏惧装甲之秘密武器",
"UpdateInfo": "v0.0.0.21: 在蒸汽喷发开启防击退时将销毁击退预测",
"TerritoryIds": [
814
]

View File

@@ -19,8 +19,8 @@
|-------------------------|-------------------|-------------------|--------|
| LV70 <br/>疯狂战舰无限回廊 | LV50 <br/>伊弗利特歼灭战 | LV50 <br/>莫古力贤王歼殛战 | T5 |
| | LV50 <br/>海德拉讨伐战 | | E1N |
| | LV50 <br/>大桥上的决斗 | | E10N |
| | LV50 <br/>奥丁歼灭战 | | |
| | LV50 <br/>大桥上的决斗 | | E8N |
| | LV50 <br/>奥丁歼灭战 | | E10N |
| | LV60 <br/>祖尔宛歼灭战 | | |
| | LV70 <br/>吉祥天女歼灭战 | | |
| | LV70 <br/>神龙歼灭战 | | |