mirror of
https://github.com/Hibiya615/TetoraKAScript.git
synced 2025-12-17 15:24:41 +08:00
增加“矮人式导弹”绘制
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@@ -15,6 +15,7 @@ using ECommons.DalamudServices;
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using ECommons.GameFunctions;
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using ECommons.GameFunctions;
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using ECommons.MathHelpers;
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using ECommons.MathHelpers;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using FFXIVClientStructs.FFXIV.Client.Game.Character;
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using Lumina.Excel.Sheets;
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using Lumina.Excel.Sheets;
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@@ -71,7 +72,7 @@ public class Formidable
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[ScriptMethod(name: "护卫自走人偶 击杀提示", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:10868"])]
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[ScriptMethod(name: "护卫自走人偶 击杀提示", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:10868"])]
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public void 护卫自走人偶(Event @event, ScriptAccessory accessory)
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public void 护卫自走人偶(Event @event, ScriptAccessory accessory)
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{
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{
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accessory.Method.TextInfo("击杀 <护卫自走人偶>", duration: 5000, true);
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accessory.Method.TextInfo("击杀 <护卫自走人偶>", duration: 8000, true);
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accessory.Method.TTS("击杀小怪");
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accessory.Method.TTS("击杀小怪");
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}
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}
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@@ -81,8 +82,8 @@ public class Formidable
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{
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = "燃烧弹";
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dp.Name = "燃烧弹";
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dp.Color = new Vector4(1f, 0.5f, 0f, 1f);
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dp.Color = new Vector4(1f, 0f, 0f, 1f);
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dp.Owner = @event.SourceId();
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dp.Position = @event.EffectPosition();
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dp.Scale = new Vector2(7f);
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dp.Scale = new Vector2(7f);
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dp.DestoryAt = 4700;
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dp.DestoryAt = 4700;
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dp.ScaleMode = ScaleMode.ByTime;
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dp.ScaleMode = ScaleMode.ByTime;
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@@ -134,7 +135,43 @@ public class Formidable
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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}
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// 矮人式导弹 高亮
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/*
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[ScriptMethod(name: "矮人式导弹 高亮", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:11221"])]
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public void 矮人式导弹(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"矮人式导弹{@event.SourceId()}";
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dp.Owner = @event.SourceId();
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dp.Color = new Vector4(1f, 0f, 0f, 1.6f);
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dp.Scale = new(2f, 6f);
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dp.DestoryAt = 30000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Straight, dp);
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}
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*/
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[ScriptMethod(name: "矮人式导弹 爆炸范围预测", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:11221"])]
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public void 矮人式导弹(Event @event, ScriptAccessory accessory)
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{
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var dp = accessory.Data.GetDefaultDrawProperties();
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dp.Name = $"矮人式导弹{@event.SourceId()}";
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dp.Color = new Vector4(1f, 0f, 0f, 1f);
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(6f);
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dp.DestoryAt = 30000;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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[ScriptMethod(name: "矮人式导弹 爆炸销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:18003"], userControl: false)]
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public void 矮人式导弹爆炸销毁(Event @event, ScriptAccessory accessory)
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{
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accessory.Method.RemoveDraw($"矮人式导弹{@event.SourceId()}");
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}
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[ScriptMethod(name: "矮人式导弹 移除销毁", eventType: EventTypeEnum.RemoveCombatant, eventCondition: ["DataId:11221"], userControl: false)]
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public void 矮人式导弹移除销毁(Event @event, ScriptAccessory accessory)
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{
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accessory.Method.RemoveDraw($"矮人式导弹{@event.SourceId()}");
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}
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[ScriptMethod(name: "矮人雷击弹(钢铁)", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:11228"])]
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[ScriptMethod(name: "矮人雷击弹(钢铁)", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:11228"])]
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public void 矮人雷击弹钢铁(Event @event, ScriptAccessory accessory)
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public void 矮人雷击弹钢铁(Event @event, ScriptAccessory accessory)
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@@ -144,7 +181,7 @@ public class Formidable
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Color = accessory.Data.DefaultDangerColor;
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dp.Owner = @event.SourceId();
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dp.Owner = @event.SourceId();
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dp.Scale = new Vector2(8f);
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dp.Scale = new Vector2(8f);
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dp.DestoryAt = 7700;
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dp.DestoryAt = 8700;
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
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}
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}
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@@ -193,12 +230,13 @@ public class Formidable
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}
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}
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[ScriptMethod(name: "运动体探知干扰器 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:17407"])]
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[ScriptMethod(name: "运动体探知干扰器 提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1269"])]
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public async void 运动体探知干扰器(Event @event, ScriptAccessory accessory)
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public async void 运动体探知干扰器(Event @event, ScriptAccessory accessory)
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{
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{
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await Task.Delay(6500);
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if ( @event.TargetId() != accessory.Data.Me) return;
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await Task.Delay(7500);
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accessory.Method.TextInfo("停止行动", duration: 1500, true);
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accessory.Method.TextInfo("停止行动", duration: 2000, true);
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accessory.Method.TTS("停止行动");
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accessory.Method.TTS("停止行动");
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}
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}
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