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https://github.com/Hibiya615/TetoraKAScript.git
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更新版本号
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@@ -126,7 +126,6 @@ public class Eureka_Orthos {
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}
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}
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#region 精英怪
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#region 精英怪
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//精英怪
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[ScriptMethod(name: "★ 美拉西迪亚复制体 亚拉戈陨石", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^327(1[89]|20)$"])]
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[ScriptMethod(name: "★ 美拉西迪亚复制体 亚拉戈陨石", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^327(1[89]|20)$"])]
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public void 美拉西迪亚复制体_亚拉戈陨石(Event @event, ScriptAccessory accessory)
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public void 美拉西迪亚复制体_亚拉戈陨石(Event @event, ScriptAccessory accessory)
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{
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{
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@@ -168,7 +167,6 @@ public class Eureka_Orthos {
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#endregion
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#endregion
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#region 1~10层 小怪
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#region 1~10层 小怪
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// 1~10层 小怪
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[ScriptMethod(name: "—————— 1 ~ 10 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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[ScriptMethod(name: "—————— 1 ~ 10 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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public void 第1层(Event @event, ScriptAccessory accessory) { }
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public void 第1层(Event @event, ScriptAccessory accessory) { }
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[ScriptMethod(name: "正统贝希摩斯 黄道陨石(狂暴)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:33043"])]
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[ScriptMethod(name: "正统贝希摩斯 黄道陨石(狂暴)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:33043"])]
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@@ -223,7 +221,6 @@ public class Eureka_Orthos {
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#endregion
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#endregion
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#region 10 BOSS 蜜言妖
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#region 10 BOSS 蜜言妖
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// 10 BOSS 蜜言妖
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[ScriptMethod(name: "10 蜜言妖 蔓德拉地雷(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:31478"])]
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[ScriptMethod(name: "10 蜜言妖 蔓德拉地雷(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:31478"])]
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public void 蜜言妖_蔓德拉地雷(Event @event, ScriptAccessory accessory)
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public void 蜜言妖_蔓德拉地雷(Event @event, ScriptAccessory accessory)
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{
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{
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@@ -251,7 +248,6 @@ public class Eureka_Orthos {
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#endregion
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#endregion
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#region 11~20层 小怪
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#region 11~20层 小怪
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// 11~20层 小怪
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[ScriptMethod(name: "—————— 11 ~ 20 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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[ScriptMethod(name: "—————— 11 ~ 20 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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public void 第11层(Event @event, ScriptAccessory accessory) { }
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public void 第11层(Event @event, ScriptAccessory accessory) { }
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@@ -272,7 +268,6 @@ public class Eureka_Orthos {
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#endregion
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#endregion
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#region 20 BOSS 复制系统
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#region 20 BOSS 复制系统
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// 20 BOSS 复制系统
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[ScriptMethod(name:"Reset_OrderToFire_攻击命令重置",userControl:false,eventType:EventTypeEnum.Chat,
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[ScriptMethod(name:"Reset_OrderToFire_攻击命令重置",userControl:false,eventType:EventTypeEnum.Chat,
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eventCondition:["Type:NPCDialogueAnnouncements","Message:regex:^发现入侵者.*","Sender:复制系统"])]
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eventCondition:["Type:NPCDialogueAnnouncements","Message:regex:^发现入侵者.*","Sender:复制系统"])]
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public void Reset_OrderToFire_攻击命令重置(Event @event, ScriptAccessory accessory) {
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public void Reset_OrderToFire_攻击命令重置(Event @event, ScriptAccessory accessory) {
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@@ -361,57 +356,46 @@ public class Eureka_Orthos {
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#endregion
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#endregion
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#region 21~30层 小怪
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#region 21~30层 小怪
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// 21~30层 小怪
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[ScriptMethod(name: "—————— 21 ~ 30 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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[ScriptMethod(name: "—————— 21 ~ 30 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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public void 第21层(Event @event, ScriptAccessory accessory) { }
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public void 第21层(Event @event, ScriptAccessory accessory) { }
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#endregion
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#endregion
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#region 30 BOSS 提亚马特复制体
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#region 30 BOSS 提亚马特复制体
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// 30 BOSS 提亚马特复制体
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#endregion
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#endregion
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#region 31~40层 小怪
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#region 31~40层 小怪
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// 31~40层 小怪
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[ScriptMethod(name: "—————— 31 ~ 40 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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[ScriptMethod(name: "—————— 31 ~ 40 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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public void 第31层(Event @event, ScriptAccessory accessory) { }
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public void 第31层(Event @event, ScriptAccessory accessory) { }
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#endregion
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#endregion
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#region 40 BOSS 双塔尼亚复制体
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#region 40 BOSS 双塔尼亚复制体
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// 40 BOSS 双塔尼亚复制体
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#endregion
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#endregion
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#region 41~50层 小怪
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#region 41~50层 小怪
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// 41~50层 小怪
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[ScriptMethod(name: "—————— 41 ~ 50 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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[ScriptMethod(name: "—————— 41 ~ 50 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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public void 第41层(Event @event, ScriptAccessory accessory) { }
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public void 第41层(Event @event, ScriptAccessory accessory) { }
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#endregion
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#endregion
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#region 50 BOSS 自控化奇美拉
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#region 50 BOSS 自控化奇美拉
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// 50 BOSS 自控化奇美拉
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#endregion
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#endregion
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#region 51~60层 小怪
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#region 51~60层 小怪
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// 51~60层 小怪
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[ScriptMethod(name: "—————— 51 ~ 60 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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[ScriptMethod(name: "—————— 51 ~ 60 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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public void 第51层(Event @event, ScriptAccessory accessory) { }
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public void 第51层(Event @event, ScriptAccessory accessory) { }
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#endregion
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#endregion
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#region 60 BOSS 自控化弥诺陶洛斯
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#region 60 BOSS 自控化弥诺陶洛斯
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// 60 BOSS 自控化弥诺陶洛斯
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#endregion
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#endregion
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#region 61~70层 小怪
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#region 61~70层 小怪
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// 61~70层 小怪
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[ScriptMethod(name: "—————— 61 ~ 70 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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[ScriptMethod(name: "—————— 61 ~ 70 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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public void 第61层(Event @event, ScriptAccessory accessory) { }
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public void 第61层(Event @event, ScriptAccessory accessory) { }
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#endregion
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#endregion
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#region 70 BOSS 永恒
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#region 70 BOSS 永恒
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// 70 BOSS 永恒
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#endregion
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#endregion
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#region 71~80层 小怪
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#region 71~80层 小怪
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// 71~80层 小怪
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[ScriptMethod(name: "—————— 71 ~ 80 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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[ScriptMethod(name: "—————— 71 ~ 80 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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public void 第71层(Event @event, ScriptAccessory accessory) { }
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public void 第71层(Event @event, ScriptAccessory accessory) { }
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@@ -595,7 +579,6 @@ public class Eureka_Orthos {
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#endregion
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#endregion
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#region 80 BOSS 原形卡利亚
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#region 80 BOSS 原形卡利亚
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// 80 BOSS 原形卡利亚
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[ScriptMethod(name: "80 原形卡利亚 共鸣(顺劈死刑)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:31422"])]
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[ScriptMethod(name: "80 原形卡利亚 共鸣(顺劈死刑)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:31422"])]
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public void 原形卡利亚_共鸣(Event @event, ScriptAccessory accessory)
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public void 原形卡利亚_共鸣(Event @event, ScriptAccessory accessory)
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{
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{
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@@ -698,7 +681,6 @@ public class Eureka_Orthos {
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#endregion
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#endregion
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#region 81~90层 小怪
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#region 81~90层 小怪
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// 81~90层 小怪
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[ScriptMethod(name: "—————— 81 ~ 90 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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[ScriptMethod(name: "—————— 81 ~ 90 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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public void 第81层(Event @event, ScriptAccessory accessory) { }
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public void 第81层(Event @event, ScriptAccessory accessory) { }
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@@ -909,7 +891,6 @@ public class Eureka_Orthos {
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#endregion
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#endregion
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#region 90 BOSS 管理者
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#region 90 BOSS 管理者
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// 90 BOSS 管理者
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[ScriptMethod(name: "90 协作程序 魔科学射线α(蛋扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:31451"])]
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[ScriptMethod(name: "90 协作程序 魔科学射线α(蛋扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:31451"])]
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public void 协作程序_魔科学射线α(Event @event, ScriptAccessory accessory)
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public void 协作程序_魔科学射线α(Event @event, ScriptAccessory accessory)
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{
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{
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@@ -1039,7 +1020,6 @@ public class Eureka_Orthos {
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#endregion
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#endregion
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#region 91~100层 小怪
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#region 91~100层 小怪
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// 91~100层 小怪
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[ScriptMethod(name: "—————— 91 ~ 100 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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[ScriptMethod(name: "—————— 91 ~ 100 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])]
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public void 第91层(Event @event, ScriptAccessory accessory) { }
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public void 第91层(Event @event, ScriptAccessory accessory) { }
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@@ -1324,7 +1304,6 @@ public class Eureka_Orthos {
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#endregion
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#endregion
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#region 99 BOSS 王者之剑
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#region 99 BOSS 王者之剑
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// 99 BOSS 王者之剑
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[ScriptMethod(name:"Reset_Caliburni_石中剑重置",userControl:false,eventType:EventTypeEnum.Chat,
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[ScriptMethod(name:"Reset_Caliburni_石中剑重置",userControl:false,eventType:EventTypeEnum.Chat,
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eventCondition:["Type:NPCDialogueAnnouncements","Message:regex:^连接良好.*","Sender:斗神 王者之剑"])]
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eventCondition:["Type:NPCDialogueAnnouncements","Message:regex:^连接良好.*","Sender:斗神 王者之剑"])]
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public void Reset_Caliburni_石中剑重置(Event @event, ScriptAccessory accessory) {
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public void Reset_Caliburni_石中剑重置(Event @event, ScriptAccessory accessory) {
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@@ -31,8 +31,9 @@ public class the_Palace_of_the_Dead
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v0.0.0.4:
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v0.0.0.4:
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死者宫殿绘制
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死者宫殿绘制
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注:方法设置中的层数仅做分割线效果,并不是批量开关
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注:方法设置中的层数仅做分割线效果,并不是批量开关
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目前支持层数:1~100、141~170,其他层数可能会有点问题
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重要:可能存在绘制重复或范围错误,请携带ARR反馈!
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重要:可能存在绘制重复或范围错误,请携带ARR反馈!
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严重错误:暂未支持【形态变化】【眩晕】【催眠】等限制,有需可以考虑使用Splatoon
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暂未支持【形态变化】【眩晕】【催眠】等限制,有需可以考虑使用Splatoon
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""";
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""";
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// 眩晕、催眠、无法发动技能(形态变化)等状态都需要销毁绘图
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// 眩晕、催眠、无法发动技能(形态变化)等状态都需要销毁绘图
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@@ -645,8 +645,8 @@
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"Author": "Tetora",
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"Author": "Tetora",
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"Repo": "https://github.com/Hibiya615/TetoraKAScript",
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"Repo": "https://github.com/Hibiya615/TetoraKAScript",
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"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/Deep_Dungeon/the_Palace_of_the_Dead.cs",
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"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/Deep_Dungeon/the_Palace_of_the_Dead.cs",
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"Note": "v0.0.0.31:\n死者宫殿 初版绘制",
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"Note": "v0.0.0.4:\n死者宫殿 初版绘制",
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"UpdateInfo": "v0.0.0.31 修复打断不销毁的问题",
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"UpdateInfo": "v0.0.0.4 部分层数进行二次更新",
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"TerritoryIds": [
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"TerritoryIds": [
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561,
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561,
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562,
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562,
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