diff --git a/07-Dawntrail/FRU_DLC.cs b/07-Dawntrail/FRU_DLC.cs index 5538231..94bc3c1 100644 --- a/07-Dawntrail/FRU_DLC.cs +++ b/07-Dawntrail/FRU_DLC.cs @@ -12,22 +12,22 @@ using KodakkuAssist.Module.GameEvent; using KodakkuAssist.Module.Draw; using KodakkuAssist.Data; using KodakkuAssist.Extensions; -using ECommons; -using ECommons.DalamudServices; -using ECommons.GameFunctions; -using ECommons.MathHelpers; +// using ECommons; +// using ECommons.DalamudServices; +// ECommons.GameFunctions; +// using ECommons.MathHelpers; using System.Threading.Tasks; namespace FRU_DLC; [ScriptType(guid: "981e39b5-ea99-4b85-a4b1-0e698d4c4036", name: "FRU_DLC [光暗未来绝境战_额外补充]", territorys: [1238], - version: "0.0.0.2", author: "Tetora", note: noteStr)] + version: "0.0.0.3", author: "Tetora", note: noteStr)] public class FRU_DLC { const string noteStr = """ - v0.0.0.2: + v0.0.0.3: 光暗未来绝境战 额外补充部分 可以与灵视的绘制与连桑的Patch补丁同时使用,并无严重冲突部分 建议先在方法设置里全部关闭,再按自己需求开启 diff --git a/Fate/Daivadipa.cs b/Fate/Daivadipa.cs index 7e421e1..54ab238 100644 --- a/Fate/Daivadipa.cs +++ b/Fate/Daivadipa.cs @@ -12,10 +12,10 @@ using KodakkuAssist.Module.GameEvent; using KodakkuAssist.Module.Draw; using KodakkuAssist.Data; using KodakkuAssist.Extensions; -using ECommons; -using ECommons.DalamudServices; -using ECommons.GameFunctions; -using ECommons.MathHelpers; +// using ECommons; +// using ECommons.DalamudServices; +// using ECommons.GameFunctions; +// using ECommons.MathHelpers; using System.Threading.Tasks; namespace DevoutPilgrimsVSDaivadipa; diff --git a/OnlineRepo.json b/OnlineRepo.json index 439ea70..54649d4 100644 --- a/OnlineRepo.json +++ b/OnlineRepo.json @@ -764,12 +764,12 @@ { "Name": "FRU_DLC [光暗未来绝境战_额外补充]", "Guid": "981e39b5-ea99-4b85-a4b1-0e698d4c4036", - "Version": "0.0.0.2", + "Version": "0.0.0.3", "Author": "Tetora", "Repo": "https://github.com/Hibiya615/TetoraKAScript/tree/main", "DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/07-Dawntrail/FRU_DLC.cs", - "Note": "v0.0.0.2:\r\n光暗未来绝境战 额外补充部分\r\n可以与灵视的绘制与连桑的Patch补丁同时使用,并无严重冲突部分\r\n可能会有部分横幅提醒冲突,横幅只会显示最早出现的一个,可以自行参考时间轴关闭不需要的提醒\r\n如【P4 盖娅出现横幅倒计时】与【P4 忘却的此岸 AOE提示】和灵视的【P4 天光轮回躲避提示】横幅冲突,请三选一启用", - "UpdateInfo": "0.0.0.2:增加P1雷火线排队提示", + "Note": "v0.0.0.3:\r\n光暗未来绝境战 额外补充部分\r\n可以与灵视的绘制与连桑的Patch补丁同时使用,并无严重冲突部分\r\n可能会有部分横幅提醒冲突,横幅只会显示最早出现的一个,可以自行参考时间轴关闭不需要的提醒\r\n如【P4 盖娅出现横幅倒计时】与【P4 忘却的此岸 AOE提示】和灵视的【P4 天光轮回躲避提示】横幅冲突,请三选一启用", + "UpdateInfo": "0.0.0.3:Patch7.3", "TerritoryIds": [ 1238 ] diff --git a/PVP/PVPToy.cs b/PVP/PVPToy.cs index e15258f..20c7e17 100644 --- a/PVP/PVPToy.cs +++ b/PVP/PVPToy.cs @@ -12,10 +12,10 @@ using KodakkuAssist.Module.GameEvent; using KodakkuAssist.Module.Draw; using KodakkuAssist.Data; using KodakkuAssist.Extensions; -using ECommons; -using ECommons.DalamudServices; -using ECommons.GameFunctions; -using ECommons.MathHelpers; +// using ECommons; +// using ECommons.DalamudServices; +// using ECommons.GameFunctions; +// using ECommons.MathHelpers; using System.Threading.Tasks; namespace PVPToy; diff --git a/PVP/The_Borderland_Ruins.cs b/PVP/The_Borderland_Ruins.cs index 7496676..7706d16 100644 --- a/PVP/The_Borderland_Ruins.cs +++ b/PVP/The_Borderland_Ruins.cs @@ -12,10 +12,10 @@ using KodakkuAssist.Module.GameEvent; using KodakkuAssist.Module.Draw; using KodakkuAssist.Data; using KodakkuAssist.Extensions; -using ECommons; -using ECommons.DalamudServices; -using ECommons.GameFunctions; -using ECommons.MathHelpers; +// using ECommons; +// using ECommons.DalamudServices; +// using ECommons.GameFunctions; +// using ECommons.MathHelpers; using System.Threading.Tasks; namespace The_Borderland_Ruins;