diff --git a/Field_Operations/The_Forbidden_Land_Eureka/The_Baldesion_Arsenal.cs b/Field_Operations/The_Forbidden_Land_Eureka/The_Baldesion_Arsenal.cs index 0ec08c6..e66f239 100644 --- a/Field_Operations/The_Forbidden_Land_Eureka/The_Baldesion_Arsenal.cs +++ b/Field_Operations/The_Forbidden_Land_Eureka/The_Baldesion_Arsenal.cs @@ -103,7 +103,7 @@ public class The_Baldesion_Arsenal #region BOSS1 亚特 - // 14632:本体读条 [妖枪振]钢铁 ; 14633:本体读条 [妖枪振]月环 ; 14631:幻枪招来 + // 14632:本体读条 [妖枪振]钢铁 ; 14633:本体读条 [妖枪旋]月环 ; 14631:幻枪招来 //幻枪招来后,BOSS(DataID:9818)会连线4根 烈焰金枪(DataID:9819),并读条随机[妖枪振]钢铁月环,随后烈焰金枪将瞬发BOSS的钢铁月环 [幻枪振] 14634 / 14635 /* [ScriptMethod(name: "BOSS1_亚特 妖枪振(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:14632"])] @@ -122,7 +122,6 @@ public class The_Baldesion_Arsenal [ScriptMethod(name: "BOSS1_亚特 妖枪旋(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:14633"])] public void 妖枪旋(Event @event, ScriptAccessory accessory) { - //注:14633技能名也叫妖枪振,但他确实是月环 var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "妖枪旋"; dp.Color = accessory.Data.DefaultDangerColor;