diff --git a/04-Stormblood/Trial/Byakko.cs b/04-Stormblood/Trial/Byakko.cs index 2b2d0b2..6bc5ac4 100644 --- a/04-Stormblood/Trial/Byakko.cs +++ b/04-Stormblood/Trial/Byakko.cs @@ -21,13 +21,13 @@ using System.Threading.Tasks; namespace Byakko; [ScriptType(guid: "6a9e30e9-c58e-4f39-9f1e-ad26e5d49dc3", name: "白虎镇魂战", territorys: [746], - version: "0.0.0.1", author: "Tetora", note: noteStr)] + version: "0.0.0.11", author: "Tetora", note: noteStr)] public class Byakko { const string noteStr = """ - v0.0.0.1: + v0.0.0.11: LV70 白虎镇魂战 初版绘制 """; @@ -64,18 +64,16 @@ public class Byakko accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "荒弹(红球)", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:8441"])] + [ScriptMethod(name: "荒弹(红球)Imgui高亮", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:8441"])] public void 荒弹红球(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"荒弹红球{@event.SourceId()}"; dp.Color = new Vector4(1.0f, 0.0f, 0.0f, 1f); dp.Owner = @event.SourceId(); - dp.Scale = new Vector2(1.51f); - dp.InnerScale = new Vector2(1.5f); + dp.Scale = new Vector2(0.7f); dp.DestoryAt = 10000; - dp.Radian = 2 * float.Pi; - accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Donut, dp); + accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Circle, dp); } [ScriptMethod(name: "荒弹红球销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:10824"],userControl: false)]