From 2c42eff7390c5a403abdbc739ea8e7c7ed2fd046 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E5=8D=97=E6=B2=A2=E5=93=8D=E4=B9=9F?= <72963826+Hibiya615@users.noreply.github.com> Date: Sat, 12 Apr 2025 02:58:13 +0800 Subject: [PATCH] =?UTF-8?q?=E5=A2=9E=E5=8A=A0=E8=81=8C=E8=83=BD=E6=A3=80?= =?UTF-8?q?=E6=B5=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Trials-Extreme/Leviathan(Extreme).cs | 62 +++++++++++-------- 1 file changed, 37 insertions(+), 25 deletions(-) diff --git a/02-A-Realm-Reborn/Trials-Extreme/Leviathan(Extreme).cs b/02-A-Realm-Reborn/Trials-Extreme/Leviathan(Extreme).cs index 054b26e..51a9379 100644 --- a/02-A-Realm-Reborn/Trials-Extreme/Leviathan(Extreme).cs +++ b/02-A-Realm-Reborn/Trials-Extreme/Leviathan(Extreme).cs @@ -21,22 +21,39 @@ using KodakkuAssist.Extensions; namespace the_Whorleater_Extreme; [ScriptType(guid: "07f20e0e-9463-4a10-9dd1-956fde6a9c46", name: "利维亚桑歼殛战", territorys: [359], - version: "0.0.0.2", author: "Tetora", note: noteStr)] + version: "0.0.0.3", author: "Tetora", note: noteStr)] public class the_Whorleater_Extreme { const string noteStr = """ - v0.0.0.2: + v0.0.0.3: LV50 利维亚桑歼殛战 初版绘制 """; [UserSetting("TTS开关")] - public bool isTTS { get; set; } = true; + public bool isTTS { get; set; } = false; + + [UserSetting("EdgeTTS开关(TTS请二选一开启)")] + public bool isEdgeTTS { get; set; } = true; [UserSetting("弹窗文本提示开关")] public bool isText { get; set; } = true; + [UserSetting("【开发用】Debug模式")] + public bool isDebug { get; set; } = false; + + public static bool isTank { get; set; } + public static bool isDps { get; set; } + public static bool isHealer { get; set; } + public void 职能检查(ScriptAccessory accessory) + { + var player = accessory.Data.MyObject; + isTank = player?.IsTank() ?? false; + isDps = player?.IsDps() ?? false; + isHealer = player?.IsHealer() ?? false; + } + #region 记录 & 阶段转换 uint Dive = 0; uint Phase = 0; @@ -81,12 +98,17 @@ public class the_Whorleater_Extreme #endregion - [ScriptMethod(name: "开场提示", eventType: EventTypeEnum.Countdown, eventCondition: ["Type:Stop","SourceId:E0000000"])] + [ScriptMethod(name: "开场提示", eventType: EventTypeEnum.Director, eventCondition: ["Command:40000001"])] public async void 开场提示(Event @event, ScriptAccessory accessory) { - await Task.Delay(3000); - if (isText)accessory.Method.TextInfo("难度:★★,TH不会建议退,小抄已发至聊天框 \nT:MT拉头,ST拉尾、小怪ST拉,晕波齿鱼人(60%血以下免晕)\nD:出黄球打黄球,小怪优先波齿鱼人,注意避开T的平A \nH:ST交给小仙女和再生奶,群抬错开ST,尽量避免水镜debuff" - , duration: 10000, true); + var player = accessory.Data.MyObject; + isTank = player?.IsTank() ?? false; + isDps = player?.IsDps() ?? false; + isHealer = player?.IsHealer() ?? false; + + if (isTank && isText)accessory.Method.TextInfo("难度:★☆,不会建议退\nT:MT拉头,ST拉尾、小怪ST拉,晕波齿鱼人(60%血以下免晕) ", duration: 10000, true); + if (isDps && isText)accessory.Method.TextInfo("难度:☆\nD:出黄球打黄球,蓝球不管,小怪优先波齿鱼人,注意避开T的平A", duration: 10000, true); + if (isHealer && isText)accessory.Method.TextInfo("难度:★★,不会建议退\nH:ST交给小仙女和再生奶,群抬错开ST,尽量避免水镜debuff", duration: 10000, true); accessory.Method.SendChat("/e ————小抄————\nT:MT拉头,ST拉尾、小怪ST拉,晕波齿鱼人(60%血以下免晕)\n蓝球ST拉着溜,等一次拍击后拉离人群开大减炸掉 \nD:出黄球打黄球,小怪优先波齿鱼人,注意避开T的平A \nH:ST交给小仙女和再生奶,群抬错开ST,尽量避免水镜debuff"); } @@ -94,7 +116,7 @@ public class the_Whorleater_Extreme [ScriptMethod(name: "水神的面纱 提示", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:2165"])] public void 水神的面纱(Event @event, ScriptAccessory accessory) { - if (isText)accessory.Method.TextInfo("法系打头部,物理打尾巴\n龙骑舞者赤魔DK额外注意自己的技能!\n尾巴有身位!", duration: 5000, true); + if (isText)accessory.Method.TextInfo("法系打头部,物理打尾巴\n龙舞赤DK额外注意自己的技能!\n尾巴有身位!", duration: 5000, true); } [ScriptMethod(name: "波齿鱼人 击杀提示", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:2807"])] @@ -106,7 +128,8 @@ public class the_Whorleater_Extreme [ScriptMethod(name: "波齿鱼人_恐慌风暴", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1865"])] public void 恐慌风暴(Event @event, ScriptAccessory accessory) { - if (isTTS)accessory.Method.EdgeTTS("不要踩进恐慌圈"); + if (isTTS)accessory.Method.TTS("不要踩进恐慌圈"); + if (isEdgeTTS)accessory.Method.EdgeTTS("不要踩进恐慌圈"); var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = "恐慌风暴"; @@ -173,8 +196,11 @@ public class the_Whorleater_Extreme [ScriptMethod(name: "巨浪泡沫 提示", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:2810"])] public void 巨浪泡沫(Event @event, ScriptAccessory accessory) { - if(isText)accessory.Method.TextInfo("ST接走蓝泡泡,避开人群溜溜球,转场完开减伤远离人群炸球", duration: 34500, false); - if(isTTS)accessory.Method.EdgeTTS("ST拉蓝球,约半分钟后爆炸"); + var player = accessory.Data.MyObject; + isTank = player?.IsTank() ?? false; + if(isTank && isText)accessory.Method.TextInfo("ST接走蓝泡泡,避开人群溜溜球,转场完开减伤远离人群炸球", duration: 34500, false); + if(isTTS)accessory.Method.TTS("ST拉蓝球,约半分钟后爆炸,人群远离"); + if(isEdgeTTS)accessory.Method.EdgeTTS("ST拉蓝球,约半分钟后爆炸,人群远离"); } #region 绘制销毁 @@ -314,17 +340,3 @@ public static class EventExtensions return JsonConvert.DeserializeObject(@event["Param"]); } } -public static class Extensions -{ - public static void TTS(this ScriptAccessory accessory, string text, bool isTTS, bool isDRTTS) - { - if (isDRTTS) - { - accessory.Method.SendChat($"/pdr tts {text}"); - } - else if (isTTS) - { - accessory.Method.TTS(text); - } - } -}