更新极云神绘制

This commit is contained in:
南沢响也
2025-04-13 22:21:40 +08:00
parent 7f970a6d64
commit 20d4295689
3 changed files with 39 additions and 13 deletions

View File

@@ -47,7 +47,7 @@ public class Bismarck_Extreme
MagitekFieldGenerator = 1; MagitekFieldGenerator = 1;
} }
[ScriptMethod(name: "魔导结界 记录", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:4778"])] [ScriptMethod(name: "魔导结界 记录", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:4778"],userControl: false)]
public void (Event @event, ScriptAccessory accessory) public void (Event @event, ScriptAccessory accessory)
{ {
MagitekFieldGenerator = 0; MagitekFieldGenerator = 0;
@@ -57,11 +57,7 @@ public class Bismarck_Extreme
public async void (Event @event, ScriptAccessory accessory) public async void (Event @event, ScriptAccessory accessory)
{ {
if (isText)accessory.Method.TextInfo("难度:☆\n小怪打异色蛇转场注意天气", duration: 5000, true); if (isText)accessory.Method.TextInfo("难度:☆\n小怪打异色蛇转场注意天气", duration: 5000, true);
// if (isText)accessory.Method.TextInfo("难度:☆\n小怪打异色蛇转场注意天气", duration: 5000, true);
accessory.Method.SendChat("/e ————小抄————\n蛇刷新后蓝buff打绿怪绿buff打蓝怪\n雷雨分散不打水炮\n小雨中间钢铁打水炮\n暴雨中间击退接月环打水泡"); accessory.Method.SendChat("/e ————小抄————\n蛇刷新后蓝buff打绿怪绿buff打蓝怪\n雷雨分散不打水炮\n小雨中间钢铁打水炮\n暴雨中间击退接月环打水泡");
} }
[ScriptMethod(name: "拉怪提示", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:3827"])] [ScriptMethod(name: "拉怪提示", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:3827"])]
@@ -82,7 +78,6 @@ public class Bismarck_Extreme
dp.ScaleMode |= ScaleMode.YByDistance; dp.ScaleMode |= ScaleMode.YByDistance;
dp.DestoryAt = 5700; dp.DestoryAt = 5700;
accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp); accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp);
} }
[ScriptMethod(name: "白鲸之怒 首次提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:4010"])] [ScriptMethod(name: "白鲸之怒 首次提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:4010"])]
@@ -94,14 +89,15 @@ public class Bismarck_Extreme
if (isEdgeTTS)accessory.Method.EdgeTTS("使用魔导结界发生器"); if (isEdgeTTS)accessory.Method.EdgeTTS("使用魔导结界发生器");
} }
[ScriptMethod(name: "上背提示", eventType: EventTypeEnum.PlayActionTimeline, eventCondition: ["Id:4355", "SourceDataId:3820"])] [ScriptMethod(name: "上背提示", eventType: EventTypeEnum.Targetable, eventCondition: ["Targetable:True", "SourceName:regex:^(角质甲壳|chitin carapace|強硬外殻)$"])]
public void (Event @event, ScriptAccessory accessory) public void (Event @event, ScriptAccessory accessory)
{ {
// if (isText)accessory.Method.TextInfo("在下面对他无法造成伤害", duration: 3000, true);
if (isTTS)accessory.Method.TTS("上背"); if (isTTS)accessory.Method.TTS("上背");
if (isEdgeTTS)accessory.Method.EdgeTTS("上背"); if (isEdgeTTS)accessory.Method.EdgeTTS("上背");
} }
[ScriptMethod(name: "鲸须爆弹(诱导水圈提示)", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:4021"])] [ScriptMethod(name: "鲸须爆弹(诱导水圈提示)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:4021"])]
public void (Event @event, ScriptAccessory accessory) public void (Event @event, ScriptAccessory accessory)
{ {
if (isText)accessory.Method.TextInfo("诱导三连水圈", duration: 3000, false); if (isText)accessory.Method.TextInfo("诱导三连水圈", duration: 3000, false);
@@ -168,6 +164,8 @@ public class Bismarck_Extreme
if (isEdgeTTS)accessory.Method.EdgeTTS($"攻击{elemental}"); if (isEdgeTTS)accessory.Method.EdgeTTS($"攻击{elemental}");
} }
#region P3
[ScriptMethod(name: "呼风唤雨 提示", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:4021"])] [ScriptMethod(name: "呼风唤雨 提示", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:4021"])]
public void (Event @event, ScriptAccessory accessory) public void (Event @event, ScriptAccessory accessory)
{ {
@@ -177,14 +175,27 @@ public class Bismarck_Extreme
accessory.Method.SendChat("/e ————呼风唤雨————\n雷雨分散不打水炮\n小雨中间钢铁打水炮\n暴雨中间击退接月环打水泡"); accessory.Method.SendChat("/e ————呼风唤雨————\n雷雨分散不打水炮\n小雨中间钢铁打水炮\n暴雨中间击退接月环打水泡");
} }
[ScriptMethod(name: "雷雨_落雷&雷暴云砧 分散提示", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:4021"])] [ScriptMethod(name: "雷雨_分散提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:4016"])]
public void (Event @event, ScriptAccessory accessory) public void (Event @event, ScriptAccessory accessory)
{ {
if (isText)accessory.Method.TextInfo("分散,不打水泡", duration: 3000, true); if (isText)accessory.Method.TextInfo("分散,不打水泡", duration: 2000, true);
if (isTTS)accessory.Method.TTS("分散,不打水泡"); if (isTTS)accessory.Method.TTS("分散,不打水泡");
if (isEdgeTTS)accessory.Method.EdgeTTS("分散,不打水泡"); if (isEdgeTTS)accessory.Method.EdgeTTS("分散,不打水泡");
} }
[ScriptMethod(name: "雷雨_落雷 & 雷暴云砧 分散", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^407[01]$"])]
public void 落雷(Event @event, ScriptAccessory accessory)
{
// ActionId: 4070 雷暴云砧 ; 4071 落雷
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Owner = @event.TargetId();
dp.Scale = new Vector2 ( @event.ActionId == 4071 ? 4 : 5 );
dp.DestoryAt = @event.ActionId == 4071 ? 3700 : 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "小雨_荒蛮之泪中间钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:4014"])] [ScriptMethod(name: "小雨_荒蛮之泪中间钢铁", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:4014"])]
public void (Event @event, ScriptAccessory accessory) public void (Event @event, ScriptAccessory accessory)
{ {
@@ -194,7 +205,7 @@ public class Bismarck_Extreme
dp.Owner = @event.SourceId(); dp.Owner = @event.SourceId();
dp.Offset = new Vector3 (-15, 0, 0); dp.Offset = new Vector3 (-15, 0, 0);
dp.Scale = new Vector2(8); dp.Scale = new Vector2(8);
dp.DestoryAt = 6100; dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
} }
@@ -221,7 +232,7 @@ public class Bismarck_Extreme
public void 退(Event @event, ScriptAccessory accessory) public void 退(Event @event, ScriptAccessory accessory)
{ {
if ( @event.TargetId() != accessory.Data.Me) return; if ( @event.TargetId() != accessory.Data.Me) return;
accessory.Method.RemoveDraw("锋利之风"); accessory.Method.RemoveDraw("击退连线");
} }
[ScriptMethod(name: "暴雨_暴风骤雨中间月环", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:4012"])] [ScriptMethod(name: "暴雨_暴风骤雨中间月环", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:4012"])]
@@ -238,6 +249,8 @@ public class Bismarck_Extreme
dp.DestoryAt = 6100; dp.DestoryAt = 6100;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp);
} }
#endregion
} }
public static class EventExtensions public static class EventExtensions

View File

@@ -285,6 +285,19 @@
359 359
] ]
}, },
{
"Name": "俾斯麦歼殛战",
"Guid": "56751be8-113f-4496-8b46-982ff96d90c3",
"Version": "0.0.0.1",
"Author": "Tetora",
"Repo": "https://github.com/Hibiya615/TetoraKAScript/tree/main",
"DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/03-Heavensward/Trials-Extreme/Bismarck-Extreme.cs",
"Note": "v0.0.0.1:\r\nLV60 俾斯麦歼殛战 初版绘制",
"UpdateInfo": "",
"TerritoryIds": [
447
]
},
{ {
"Name": "O4N", "Name": "O4N",
"Guid": "f24f9cef-717e-4a2a-9616-d470443d6d8a", "Guid": "f24f9cef-717e-4a2a-9616-d470443d6d8a",

View File

@@ -33,7 +33,7 @@ Thanks for [Ciceros](https://github.com/AdmiralLvtzov) 、[Cyf](https://github.c
**讨伐歼殛战 / Trials-Extreme** **讨伐歼殛战 / Trials-Extreme**
- `LV50 伊弗利特歼殛战` `LV50 莫古力贤王歼殛战` `LV50 利维亚桑歼殛战` - `LV50 伊弗利特歼殛战` `LV50 莫古力贤王歼殛战` `LV50 利维亚桑歼殛战` `LV60 俾斯麦歼殛战`
**大型任务 / Raids / レイド** **大型任务 / Raids / レイド**