From 173c8b4907b28509b4f4f517de2b849b5d55c406 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E5=8D=97=E6=B2=A2=E5=93=8D=E4=B9=9F?= <72963826+Hibiya615@users.noreply.github.com> Date: Fri, 17 Oct 2025 23:20:10 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0PVP=E5=B0=8F=E7=8E=A9?= =?UTF-8?q?=E5=85=B7?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- PVP/PVPToy.cs | 235 ++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 229 insertions(+), 6 deletions(-) diff --git a/PVP/PVPToy.cs b/PVP/PVPToy.cs index 4e7dc0d..89b1f58 100644 --- a/PVP/PVPToy.cs +++ b/PVP/PVPToy.cs @@ -34,9 +34,7 @@ public class PVPToy 推荐先自行过一遍设置关闭不需要的功能,底裤功能使用后果自行承担 """; - // 其它需求尝试:在赤魔没有选中目标的时候阻止LB释放,以防止三角死亡LB自动放自己身上 // 用户需求:查对方头标,只给有标记的人画(只给标记的四小画)以减少负荷 - // 可以绘制的技能推荐:DK马桶、机工炮塔[DataId:14673]、骑士保护建立连线 #region 基础控制 @@ -224,7 +222,7 @@ public class PVPToy } - [ScriptMethod(name: "团队队友冲天范围绘制", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])] + [ScriptMethod(name: "队友冲天范围绘制", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:3180"])] public void SkyShatterAlliance(Event @event, ScriptAccessory accessory) { var obj = IbcHelper.GetById(accessory, @event.SourceId); @@ -243,8 +241,8 @@ public class PVPToy } - [ScriptMethod(name: "团队队友冲天销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3180"],userControl: false)] - public void 团队队友冲天销毁(Event @event, ScriptAccessory accessory) + [ScriptMethod(name: "队友冲天销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3180"],userControl: false)] + public void 队友冲天销毁(Event @event, ScriptAccessory accessory) { accessory.Method.RemoveDraw($"队友冲天{@event.SourceId()}"); } @@ -307,11 +305,236 @@ public class PVPToy // 考虑到提前死亡,所以在持有者buff消失时就应销毁绘制 accessory.Method.RemoveDraw($"小队中庸之道{@event.SourceId()}"); } + + [ScriptMethod(name: "敌方中庸之道绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29266"])] + public void MesotesEnmity(Event @event, ScriptAccessory accessory) + { + var obj = IbcHelper.GetById(accessory, @event.SourceId); + if (obj == null || !obj.IsValid()) return; + if (!PartyFilter(accessory, obj)) + { + var dp = accessory.Data.GetDefaultDrawProperties(); + dp.Name = $"敌方中庸之道{@event.SourceId()}"; + dp.Color = new Vector4(1f, 0f, 0f, 0.6f); + dp.Position = @event.EffectPosition(); + dp.Scale = new Vector2(5f); + dp.DestoryAt = 15000; + accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); + } + } + + [ScriptMethod(name: "敌方中庸之道销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3118"],userControl: false)] + public void 敌方中庸之道销毁(Event @event, ScriptAccessory accessory) + { + accessory.Method.RemoveDraw($"敌方中庸之道{@event.SourceId()}"); + } + + [ScriptMethod(name: "敌方腐秽大地绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29094"],suppress:3000)] + public void SaltedEarthEnmity(Event @event, ScriptAccessory accessory) + { + var obj = IbcHelper.GetById(accessory, @event.SourceId); + if (obj == null || !obj.IsValid()) return; + + if (!PartyFilter(accessory, obj)) + { + var dp = accessory.Data.GetDefaultDrawProperties(); + dp.Name = $"敌方腐秽大地{@event.SourceId()}"; + dp.Color = new Vector4(1f, 0f, 0f, 0.6f); + dp.Position = @event.EffectPosition(); + dp.Scale = new Vector2(5f); + dp.DestoryAt = 10000; + accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); + } + } + + [ScriptMethod(name: "敌方腐秽大地销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3036"],userControl: false)] + public void 敌方腐秽大地销毁(Event @event, ScriptAccessory accessory) + { + // 腐秽大地 施放者 StatusID:3036 持续10s ;区域自身效果(减伤+持续恢复)StatusID:3037 间隔判定,每次判定持续5s ;区域敌方效果(出血)StatusID:3038 间隔判定,每次判定持续5s + accessory.Method.RemoveDraw($"敌方腐秽大地{@event.SourceId()}"); + } + + [ScriptMethod(name: "小队机工炮塔绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29412"],suppress:3000)] + public void BishopAutoturretParty(Event @event, ScriptAccessory accessory) + { + // 象式浮空炮塔 DataId:14673 + if (isPartyMember(accessory, @event.SourceId())) + { + var dp = accessory.Data.GetDefaultDrawProperties(); + dp.Name = $"小队象式浮空炮塔{@event.SourceId()}"; + dp.Color = accessory.Data.DefaultSafeColor.WithW(0.4f); + dp.Position = @event.EffectPosition(); + dp.Scale = new Vector2(5f); + dp.DestoryAt = 10000; + accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); + } + } + + [ScriptMethod(name: "小队机工炮塔销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3155"],userControl: false)] + public void 小队机工炮塔销毁(Event @event, ScriptAccessory accessory) + { + accessory.Method.RemoveDraw($"小队象式浮空炮塔{@event.SourceId()}"); + } + + [ScriptMethod(name: "敌方机工炮塔绘制", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:29412"],suppress:3000)] + public void BishopAutoturretEnmity(Event @event, ScriptAccessory accessory) + { + var obj = IbcHelper.GetById(accessory, @event.SourceId); + if (obj == null || !obj.IsValid()) return; + + if (!PartyFilter(accessory, obj)) + { + var dp = accessory.Data.GetDefaultDrawProperties(); + dp.Name = $"敌方象式浮空炮塔{@event.SourceId()}"; + dp.Color = new Vector4(1f, 0f, 0f, 0.6f); + dp.Position = @event.EffectPosition(); + dp.Scale = new Vector2(5f); + dp.DestoryAt = 10000; + accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); + } + } + + [ScriptMethod(name: "敌方机工炮塔销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:3155"],userControl: false)] + public void 敌方机工炮塔销毁(Event @event, ScriptAccessory accessory) + { + // 象式浮空炮塔启动中 施放者 StatusID:3155 持续10s ;区域小队效果(盾)StatusID:3156 每次持续6s ; 以太炮 ActionId: 29413 + accessory.Method.RemoveDraw($"敌方象式浮空炮塔{@event.SourceId()}"); + } + + [ScriptMethod(name: "敌方彗星判定时间绘制", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43252"])] + public void CometEnmity(Event @event, ScriptAccessory accessory) + { + var obj = IbcHelper.GetById(accessory, @event.SourceId); + if (obj == null || !obj.IsValid()) return; + + if (!PartyFilter(accessory, obj)) + { + var dp = accessory.Data.GetDefaultDrawProperties(); + dp.Name = $"敌方彗星{@event.SourceId()}"; + dp.Color = accessory.Data.DefaultDangerColor.WithW(0.8f); + dp.Position = @event.EffectPosition(); + dp.Scale = new Vector2(10f); + dp.ScaleMode = ScaleMode.ByTime; + dp.DestoryAt = 2400; + accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); + } + } + + [ScriptMethod(name: "敌方彗星销毁", eventType: EventTypeEnum.CancelAction, eventCondition: ["ActionId:43252"],userControl: false)] + public void 敌方彗星销毁(Event @event, ScriptAccessory accessory) + { + accessory.Method.RemoveDraw($"敌方彗星{@event.SourceId()}"); + } + + [ScriptMethod(name: "保护连线", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1301"])] + public void 保护连线(Event @event, ScriptAccessory accessory) + { + // 卫护 ActionId:29066 ; 保护 StatusID:1300 8S , 被保护 StatusID:1301 , Buff持续8s + + if (@event.SourceId() != accessory.Data.Me) return; + var dp = accessory.Data.GetDefaultDrawProperties(); + dp.Name = "保护连线"; + dp.Owner = accessory.Data.Me; + dp.Color = new Vector4(0f, 1f, 1f, 1f); + dp.ScaleMode |= ScaleMode.YByDistance; + dp.TargetObject = @event.TargetId(); + dp.Scale = new(1); + dp.DestoryAt = 8000; + accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp); + } + + [ScriptMethod(name: "保护范围", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1301"])] + public void 保护范围(Event @event, ScriptAccessory accessory) + { + // 取用的为 1301 被保护 ID,所以 sid为自己 施放保护 ,连线至被保护对象 tid,范围应画在 tid 身上以方便自己跟 + + if (@event.SourceId() != accessory.Data.Me) return; + var dp = accessory.Data.GetDefaultDrawProperties(); + dp.Name = "保护范围"; + dp.Owner = @event.TargetId(); + dp.Color = new Vector4(0f, 1f, 1f, 0.15f); + dp.Scale = new(10); + dp.DestoryAt = 8000; + accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); + + var dp1 = accessory.Data.GetDefaultDrawProperties(); + dp1.Name = "保护范围描边"; + dp1.Owner = @event.TargetId(); + dp1.Color = new Vector4(0f, 1f, 1f, 8f); + dp1.Scale = new Vector2(10f); + dp1.InnerScale = new Vector2(9.97f); + dp1.Radian = float.Pi * 2; + dp1.DestoryAt = 8000; + accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1); + } + + [ScriptMethod(name: "被保护连线", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1301"])] + public void 被保护连线(Event @event, ScriptAccessory accessory) + { + // 取用的为 1301 被保护 ID,所以 sid为 施放保护的人 ,被保护对象 tid为自己 + + if (@event.TargetId() != accessory.Data.Me) return; + + if (isText)accessory.Method.TextInfo("被保护", duration: 7300, false); + accessory.Method.EdgeTTS("被保护"); + + var dp = accessory.Data.GetDefaultDrawProperties(); + dp.Name = $"被保护连线{@event.SourceId()}"; + dp.Owner = accessory.Data.Me; + dp.TargetObject = @event.SourceId(); + dp.Color = accessory.Data.DefaultSafeColor; + dp.ScaleMode |= ScaleMode.YByDistance; + dp.Scale = new(1); + dp.DestoryAt = 8000; + accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp); + } + + [ScriptMethod(name: "被保护范围", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1301"])] + public void 被保护范围(Event @event, ScriptAccessory accessory) + { + // 取用的为 1301 被保护 ID,所以 sid为队友 施放保护 ,连线至被保护对象(自己),范围应画在 sid 身上以方便自己跟 + + if (@event.TargetId() != accessory.Data.Me) return; + var dp = accessory.Data.GetDefaultDrawProperties(); + dp.Name = $"被保护范围{@event.SourceId()}"; + dp.Owner = @event.SourceId(); + dp.Color = accessory.Data.DefaultSafeColor.WithW(0.25f); + dp.Scale = new(10); + dp.DestoryAt = 8000; + accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); + + var dp1 = accessory.Data.GetDefaultDrawProperties(); + dp1.Name = $"被保护范围描边{@event.SourceId()}"; + dp1.Owner = @event.SourceId(); + dp1.Color = accessory.Data.DefaultSafeColor.WithW(8f); + dp1.Scale = new Vector2(10f); + dp1.InnerScale = new Vector2(9.97f); + dp1.Radian = float.Pi * 2; + dp1.DestoryAt = 8000; + accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1); + } + + [ScriptMethod(name: "保护销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:1300"],userControl: false)] + public void 保护销毁(Event @event, ScriptAccessory accessory) + { + // 1300 为 保护 ID,即自身死亡销毁了保护状态时,销毁保护他人绘制 + if (@event.TargetId() != accessory.Data.Me) return; + accessory.Method.RemoveDraw($"保护.*"); + } + + [ScriptMethod(name: "被保护销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:1301"],userControl: false)] + public void 被保护销毁(Event @event, ScriptAccessory accessory) + { + // 1301 为 被保护 ID,即自身死亡销毁了被保护状态时,销毁他人保护自己的绘制 + if (@event.TargetId() != accessory.Data.Me) return; + accessory.Method.RemoveDraw($"被保护.*{@event.SourceId()}"); + } + #endregion - #region 目标标记播报 + #region 目标标记播报及连线 // 方块 11 ; 圆圈 12 ; 十字 13 ; 三角 14 ; 止步1 06 ; 止步2 07 ; 止步3 08 ; 禁止1 09 ; 禁止2 10 // 攻击1 01 ; 攻击2 02 ; 攻击3 03 ; 攻击4 04 ; 攻击5 05 ; 攻击6 15; 攻击7 16; 攻击8 17