diff --git a/Deep_Dungeon/Pilgrims_Traverse.cs b/Deep_Dungeon/Pilgrims_Traverse.cs index e86f582..ee82f52 100644 --- a/Deep_Dungeon/Pilgrims_Traverse.cs +++ b/Deep_Dungeon/Pilgrims_Traverse.cs @@ -25,14 +25,14 @@ namespace Pilgrims_Traverse; [ScriptType(guid: "3f65b3c0-df48-4ef8-89ae-b8091b7690f1", name: "朝圣交错路", author: "Tetora", territorys: [1281, 1282, 1283, 1284, 1285, 1286, 1287, 1288, 1289, 1290, 1311, 1333], - version: "0.0.1.6",note: noteStr)] + version: "0.0.1.7",note: noteStr)] public class Pilgrims_Traverse { const string noteStr = """ - v0.0.1.6: - 朝圣交错路基础绘制 + v0.0.1.7: + 朝圣交错路 (Pilgrim's Traverse) 基础绘制 更新日志见dc,出现问题请带ARR录像文件反馈 注:方法设置中的层数仅做分割线效果,并不是批量开关 """; @@ -254,7 +254,7 @@ public class Pilgrims_Traverse #endregion // 通用内容 - [ScriptMethod(name: "拟态怪_怨念提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44852"])] + [ScriptMethod(name: "拟态怪_怨念提示 / Mimics Malice Tip", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44852"])] public void 拟态怪_怨念(Event @event, ScriptAccessory accessory) { if (isText) accessory.Method.TextInfo("打断拟态怪", duration: 2000, true); @@ -264,10 +264,10 @@ public class Pilgrims_Traverse #region 小工具部分 - [ScriptMethod(name: "—————— 小工具部分(先自行关闭不需要的功能) ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] + [ScriptMethod(name: "—————— 小工具部分(先自行关闭不需要的功能) / Tools ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] public void 小工具部分(Event @event, ScriptAccessory accessory) { } - [ScriptMethod(name: "自身爆弹之母 大爆炸范围绘制", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44629"])] + [ScriptMethod(name: "自身爆弹之母 大爆炸范围绘制 / Immolation Big Burst Draw", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44629"])] public void 爆弹之母_大爆炸Self (Event @event, ScriptAccessory accessory) { if(!isMiniTools) return; @@ -281,7 +281,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "传送装置查找", eventType: EventTypeEnum.ObjectChanged, eventCondition: ["DataId:2014756", "Operate:Add"])] + [ScriptMethod(name: "传送装置查找 / Teleportation Construct Finder", eventType: EventTypeEnum.ObjectChanged, eventCondition: ["DataId:2014756", "Operate:Add"])] public void 传送装置查找(Event @event, ScriptAccessory accessory) { if(!isMiniTools) return; @@ -296,7 +296,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Displacement, dp); } - [ScriptMethod(name: "光耀烛台查找", eventType: EventTypeEnum.ObjectChanged, eventCondition: ["DataId:2014759", "Operate:Add"])] + [ScriptMethod(name: "光耀烛台查找 / Votive Candelabra Finder", eventType: EventTypeEnum.ObjectChanged, eventCondition: ["DataId:2014759", "Operate:Add"])] public void 光耀烛台查找(Event @event, ScriptAccessory accessory) { if(!isMiniTools) return; @@ -343,7 +343,7 @@ public class Pilgrims_Traverse } */ - [ScriptMethod(name: "自动取消二段火神冲(防止遁地打不到导致自动循环卡死)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4403"])] + [ScriptMethod(name: "自动取消二段火神冲(防止遁地打不到导致自动循环卡死)/ AutoRemove CrimsonStrike", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4403"])] public void AutoRemoveCrimsonStrike(Event @event, ScriptAccessory accessory) { if(!isMiniTools || @event.TargetId() != accessory.Data.Me) return; @@ -351,7 +351,7 @@ public class Pilgrims_Traverse if (isDeveloper) accessory.Method.SendChat($"/e 鸭鸭:已取消《深红强袭预备》"); } - [ScriptMethod(name: "自动尝试挂不死鸟热水(遁地了也很team)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1868"])] + [ScriptMethod(name: "自动尝试挂不死鸟热水(遁地了也很team)/ TryAutoUse Rekindle", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:1868"])] public void AutoUseRekindle(Event @event, ScriptAccessory accessory) { string rekindleValue = Rekindle.GetDescription(); @@ -367,7 +367,7 @@ public class Pilgrims_Traverse [ScriptMethod(name: "—————— 1 ~ 10 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] public void 第1层(Event @event, ScriptAccessory accessory) { } - [ScriptMethod(name: "1~2 交错路石莲猬_飞叶快刀(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44631"])] + [ScriptMethod(name: "1~2 交错路石莲猬_飞叶快刀(直线)/ Leafcutter", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44631"])] public void 交错路石莲猬_飞叶快刀(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -380,7 +380,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "1~3 交错路草小人_草风(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44641"])] + [ScriptMethod(name: "1~3 交错路草小人_草风(直线)/ Rustling Wind", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44641"])] public void 交错路草小人_草风(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -393,7 +393,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "6~7 交错路杀人蜂_未终针(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44637"])] + [ScriptMethod(name: "6~7 交错路杀人蜂_未终针(直线)/ Unfinal Sting", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44637"])] public void 交错路杀人蜂_未终针(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -406,7 +406,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "6~9 交错路铁线莲_旋转攻击(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44638"])] + [ScriptMethod(name: "6~9 交错路铁线莲_旋转攻击(直线)/ Spinning Attack", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44638"])] public void 交错路铁线莲_旋转攻击(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -419,7 +419,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "10 花小人_百花齐放(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44855"])] + [ScriptMethod(name: "10 花小人_百花齐放(钢铁)/ Hedge Mazing", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44855"])] public void 花小人_百花齐放 (Event @event, ScriptAccessory accessory) { // 44054 为无意义读条 (应是黄圈生成的过程), 伤害源为 44855 二者读条时间不同 @@ -443,7 +443,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1); } - [ScriptMethod(name: "10 花人_压花(跳跃钢铁)", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:44058"])] + [ScriptMethod(name: "10 花人_压花(跳跃钢铁)/ Leafmash", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:44058"])] public void 花人_压花 (Event @event, ScriptAccessory accessory) { // 花人本体读条 [ ActionId: 44055 ; Cast 9.7s] ,四连跳跃标记为 [ ActionId: 44058 ] 约在释放后 8.9s 造成伤害 每次间隔约 1.8s, 伤害源 [ ActionId: 44057 ; Cast 1.6s] @@ -478,7 +478,7 @@ public class Pilgrims_Traverse [ScriptMethod(name: "—————— 11 ~ 20 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] public void 第11层(Event @event, ScriptAccessory accessory) { } - [ScriptMethod(name: "11~12 交错路帕克_拍手(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44657"])] + [ScriptMethod(name: "11~12 交错路帕克_拍手(直线)/ Ovation", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44657"])] public void 交错路帕克_拍手(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -491,7 +491,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "11~12 得到宽恕的无知_蛛网屏(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44646"])] + [ScriptMethod(name: "11~12 得到宽恕的无知_蛛网屏(直线)/ Silkscreen", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44646"])] public void 得到宽恕的无知_蛛网屏(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -504,7 +504,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "16~17 得到宽恕的违命_冲顶(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44651"])] + [ScriptMethod(name: "16~17 得到宽恕的违命_冲顶(直线)/ Head Butt", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44651"])] public void 得到宽恕的违命_冲顶(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -517,7 +517,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "20 得到宽恕的模仿_爆炸(四连钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4345[6-9]$"])] + [ScriptMethod(name: "20 得到宽恕的模仿_爆炸(四连钢铁)/ Burst", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4345[6-9]$"])] public void 得到宽恕的模仿_爆炸 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -549,7 +549,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "20 树根_缠绕(冰花)", eventType: EventTypeEnum.ObjectChanged, eventCondition: ["DataId:2014795", "Operate:Add"])] + [ScriptMethod(name: "20 树根_缠绕(冰花)/ Wood's Embrace", eventType: EventTypeEnum.ObjectChanged, eventCondition: ["DataId:2014795", "Operate:Add"])] public void 树根_缠绕(Event @event, ScriptAccessory accessory) { // 放置的头标点名 TargetIconId: 0017 , 缠绕 ActionId: 43462 @@ -574,7 +574,7 @@ public class Pilgrims_Traverse [ScriptMethod(name: "—————— 21 ~ 30 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] public void 第21层(Event @event, ScriptAccessory accessory) { } - [ScriptMethod(name: "21~23 得到宽恕的贿赂_以太火花(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44680"])] + [ScriptMethod(name: "21~23 得到宽恕的贿赂_以太火花(直线)/ Aetherial Spark", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44680"])] public void 得到宽恕的贿赂_以太火花(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -587,14 +587,14 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "24~25 交错路冰海天使_捕食行动 死刑提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44681"])] + [ScriptMethod(name: "24~25 交错路冰海天使_捕食行动 死刑提示 / Parasitism TTS", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44681"])] public void 交错路冰海天使_捕食行动(Event @event, ScriptAccessory accessory) { if (isTTS)accessory.Method.TTS("眩晕冰海天使死刑"); if (isEdgeTTS)accessory.Method.EdgeTTS("眩晕冰海天使死刑"); } - [ScriptMethod(name: "26~29 得到宽恕的残忍_流明无限(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44668"])] + [ScriptMethod(name: "26~29 得到宽恕的残忍_流明无限(直线)/ Lumen Infinitum", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44668"])] public void 得到宽恕的残忍_流明无限(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -607,7 +607,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "26~27 得到宽恕的奢望_撕裂利爪(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44669"])] + [ScriptMethod(name: "26~27 得到宽恕的奢望_撕裂利爪(顺劈)/ Ripper Claw", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44669"])] public void 得到宽恕的奢望_撕裂利爪(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -620,7 +620,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "28~29 得到宽恕的狭隘_灾厄之语(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44683"])] + [ScriptMethod(name: "28~29 得到宽恕的狭隘_灾厄之语(直线)/ Words of Woe", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44683"])] public void 得到宽恕的狭隘_灾厄之语(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -633,7 +633,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "28~29 得到宽恕的狭隘_重击(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44684"])] + [ScriptMethod(name: "28~29 得到宽恕的狭隘_重击(钢铁)/ Swinge", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44684"])] public void 得到宽恕的狭隘_重击 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -645,7 +645,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "28~29 交错路魔像_巨像之光(穿墙直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44675"])] + [ScriptMethod(name: "28~29 交错路魔像_巨像之光(穿墙直线)/ Stonelight", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44675"])] public void 交错路魔像_巨像之光(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -658,7 +658,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "30 得到宽恕的背信_光耀颂词 光轮(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^39(642|643|674|743)$"])] + [ScriptMethod(name: "30 得到宽恕的背信_光耀颂词 光轮(月环)/ Brutal Halo", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^39(642|643|674|743)$"])] public void 得到宽恕的背信_光耀颂词_光轮 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -692,7 +692,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); } - [ScriptMethod(name: "30 得到宽恕的背信_救赎圣拳(左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(40401|40549)$"])] + [ScriptMethod(name: "30 得到宽恕的背信_救赎圣拳(左右刀)/ Grip of Salvation", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(40401|40549)$"])] public void 得到宽恕的背信_救赎圣拳(Event @event, ScriptAccessory accessory) { // 右刀 无意义 40401 伤害源 40551 接左刀 救赎圣臂 40552 ; 左刀 40549 接右刀 救赎圣臂 40553 @@ -718,7 +718,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp1); } - [ScriptMethod(name: "30 恕罪圣环(旋转圆形)", eventType: EventTypeEnum.PlayActionTimeline, eventCondition: ["Id:7750", "SourceDataId:17930"])] + [ScriptMethod(name: "30 恕罪圣环(旋转圆形)/ Bounds of Indulgence", eventType: EventTypeEnum.PlayActionTimeline, eventCondition: ["Id:7750", "SourceDataId:17930"])] public void 得到宽恕的背信_恕罪圣环 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -750,7 +750,7 @@ public class Pilgrims_Traverse [ScriptMethod(name: "—————— 31 ~ 40 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] public void 第31层(Event @event, ScriptAccessory accessory) { } - [ScriptMethod(name: "31~33 交错路天马_天马嘶啸(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44703"])] + [ScriptMethod(name: "31~33 交错路天马_天马嘶啸(钢铁)/ Nicker", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44703"])] public void 交错路天马_天马嘶啸 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -762,7 +762,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "32~35 交错路飞翼兽_高山气流(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44700"])] + [ScriptMethod(name: "32~35 交错路飞翼兽_高山气流(直线)/ Alpine Draft", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44700"])] public void 交错路飞翼兽_高山气流(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -775,7 +775,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "36~38 交错路判官_葬送击(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44694"])] + [ScriptMethod(name: "36~38 交错路判官_葬送击(直线)/ Death's Door", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44694"])] public void 交错路判官_葬送击(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -787,7 +787,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "36~39 得到宽恕的疫病_双重毒粉(二段扫尾)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41344"])] + [ScriptMethod(name: "36~39 得到宽恕的疫病_双重毒粉(二段扫尾)/ Poison Pollen Pair", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41344"])] public void 得到宽恕的疫病_双重毒粉(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -802,7 +802,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "36~39 交错路石兵_冲波炮(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:40891"])] + [ScriptMethod(name: "36~39 交错路石兵_冲波炮(直线)/ Line of Fire", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:40891"])] public void 交错路石兵_冲波炮(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -816,7 +816,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "36~39 交错路石兵_爆发拳(二段钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:40558"])] + [ScriptMethod(name: "36~39 交错路石兵_爆发拳(二段钢铁)/ Buster Knuckles", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:40558"])] public void 交错路石兵_爆发拳 (Event @event, ScriptAccessory accessory) { // 在 重拳波 [ActionId:40558 / 3.7s] 4s后 显示第2段钢铁 两次判定间隔约2s @@ -830,7 +830,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "37~39 得到宽恕的暴躁_左/右触手(左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4469[01]$"])] + [ScriptMethod(name: "37~39 得到宽恕的暴躁_左/右触手(左右刀)/ Left & Right Tentacle", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4469[01]$"])] public void 得到宽恕的暴躁_左右触手(Event @event, ScriptAccessory accessory) { // 右刀 44691 ; 左刀 44690 @@ -847,7 +847,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "40 得到宽恕的天真_祝圣吹息 播报", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4212[34]$"])] + [ScriptMethod(name: "40 得到宽恕的天真_祝圣吹息 播报 / Blown Blessing TTS", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4212[34]$"])] public void 得到宽恕的天真_祝圣吹息 (Event @event, ScriptAccessory accessory) { if (@event.ActionId == 42123) @@ -864,7 +864,7 @@ public class Pilgrims_Traverse } } - [ScriptMethod(name: "40 得到宽恕的天真_光水弹(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42129"])] + [ScriptMethod(name: "40 得到宽恕的天真_光水弹(钢铁)/ Shining Shot", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42129"])] public void 得到宽恕的天真_光水弹 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -878,7 +878,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "40 得到宽恕的天真_震水弹(击退)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42128"])] + [ScriptMethod(name: "40 得到宽恕的天真_震水弹(击退)/ Saltwater Shot", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42128"])] public void 得到宽恕的天真_震水弹击退(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -893,7 +893,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Displacement, dp); } - [ScriptMethod(name: "40 得到宽恕的天真_震水弹(第一次击退位置)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42128", "SourceDataId:18467"], suppress:9700)] + [ScriptMethod(name: "40 得到宽恕的天真_震水弹(第一次击退位置)/ Saltwater Shot FirstReference", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42128", "SourceDataId:18467"], suppress:9700)] public void 得到宽恕的天真_震水弹击退位置(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -907,7 +907,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); } - [ScriptMethod(name: "40 得到宽恕的天真_圆浪(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45169"])] + [ScriptMethod(name: "40 得到宽恕的天真_圆浪(钢铁)/ Near Tide", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45169"])] public void 得到宽恕的天真_圆浪 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -919,7 +919,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "40 得到宽恕的天真_环浪(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45170"])] + [ScriptMethod(name: "40 得到宽恕的天真_环浪(月环)/ Far Tide", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45170"])] public void 得到宽恕的天真_环浪 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -946,7 +946,7 @@ public class Pilgrims_Traverse [ScriptMethod(name: "—————— 41 ~ 50 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] public void 第41层(Event @event, ScriptAccessory accessory) { } - [ScriptMethod(name: "42~45 交错路兵装_愤怒一击(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44714"])] + [ScriptMethod(name: "42~45 交错路兵装_愤怒一击(直线)/ Smite of Rage", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44714"])] public void 交错路兵装_愤怒一击(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -959,7 +959,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "42~45 交错路兵装_愤怒旋风(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44715"])] + [ScriptMethod(name: "42~45 交错路兵装_愤怒旋风(钢铁)/ Whirl of Rage", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44715"])] public void 交错路兵装_愤怒旋风 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -971,7 +971,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "43~46 交错路托尔巴龟_龟足踏(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41724"])] + [ScriptMethod(name: "43~46 交错路托尔巴龟_龟足踏(钢铁)/ Tortoise Stomp", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41724"])] public void 交错路托尔巴龟_龟足踏 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -983,7 +983,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "46~49 交错路塑像_吸引震动(吸引)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41427"])] + [ScriptMethod(name: "46~49 交错路塑像_吸引震动(吸引)/ Magnetic Shock", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41427"])] public void 交错路塑像_吸引震动 (Event @event, ScriptAccessory accessory) { if (isTTS)accessory.Method.TTS("吸引"); @@ -1008,7 +1008,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1); } - [ScriptMethod(name: "46~49 交错路塑像_平原震裂(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41512"])] + [ScriptMethod(name: "46~49 交错路塑像_平原震裂(钢铁)/ Plaincracker", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41512"])] public void 交错路塑像_平原震裂 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1020,7 +1020,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "46~49 交错路三尖树_双重藤枝伏地(扫尾)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41854"])] + [ScriptMethod(name: "46~49 交错路三尖树_双重藤枝伏地(扫尾)/ Creeping Combination", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:41854"])] public void 交错路三尖树_双重藤枝伏地(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1034,7 +1034,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "47~49 交错路蚁狮_二连行军(往返直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4470[89]$"])] + [ScriptMethod(name: "47~49 交错路蚁狮_二连行军(往返直线)/ One-two March", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4470[89]$"])] public void 交错路蚁狮_二连行军(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1063,7 +1063,7 @@ public class Pilgrims_Traverse // 50 BOSS 奥格布那巴利 - [ScriptMethod(name: "50 奥格布那巴利_地面液化 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43531"])] + [ScriptMethod(name: "50 奥格布那巴利_地面液化 提示 / Liquefaction Tip", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43531"])] public void 奥格布那巴利_地面液化(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("站在石头上", duration: 2000, true); @@ -1071,7 +1071,7 @@ public class Pilgrims_Traverse if (isEdgeTTS)accessory.Method.EdgeTTS("站在石头上"); } - [ScriptMethod(name: "50 奥格布那巴利_进沙坑 点名提示", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:0280"])] + [ScriptMethod(name: "50 奥格布那巴利_进沙坑 点名提示 / Sandpit Tip", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:0280"])] public void 奥格布那巴利_进沙坑点名(Event @event, ScriptAccessory accessory) { // 进沙坑 ActionId: 43533 @@ -1090,7 +1090,7 @@ public class Pilgrims_Traverse } } - [ScriptMethod(name: "50 奥格布那巴利_破坑而出(首次追踪)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43534"])] + [ScriptMethod(name: "50 奥格布那巴利_破坑而出(首次追踪)/ Pit Ambush First", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43534"])] public void 奥格布那巴利_破坑而出 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1103,7 +1103,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "50 奥格布那巴利_冽风 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43537"])] + [ScriptMethod(name: "50 奥格布那巴利_冽风 提示 / Windraiser Tip", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43537"])] public void 奥格布那巴利_冽风(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("稍后进流沙躲避击退\n(防击退无效)", duration: 3000, true); @@ -1118,7 +1118,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); } - [ScriptMethod(name: "50 奥格布那巴利_烈风 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43538"])] + [ScriptMethod(name: "50 奥格布那巴利_烈风 提示 / Biting Wind Tip", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43538"])] public async void 奥格布那巴利_烈风(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("击退倒计时", duration: 7000, false); @@ -1133,7 +1133,7 @@ public class Pilgrims_Traverse [ScriptMethod(name: "—————— 51 ~ 60 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] public void 第51层(Event @event, ScriptAccessory accessory) { } - [ScriptMethod(name: "53~56 交错路巨蜥_火鳞甲 读条提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42212"])] + [ScriptMethod(name: "53~56 交错路巨蜥_火鳞甲 读条提示 / Smoldering Scales Tip", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42212"])] public void 交错路巨蜥_火鳞甲(Event @event, ScriptAccessory accessory) { if (isTTS)accessory.Method.TTS("巨蜥反伤"); @@ -1150,7 +1150,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); } - [ScriptMethod(name: "53~56 交错路巨蜥_火棘屏障 反伤提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4579"])] + [ScriptMethod(name: "53~56 交错路巨蜥_火棘屏障 反伤提示 / Blaze Spikes Tip", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4579"])] public void 交错路巨蜥_火棘屏障(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1170,7 +1170,7 @@ public class Pilgrims_Traverse accessory.Method.RemoveDraw($"交错路巨蜥_火棘屏障{@event.SourceId()}"); } - [ScriptMethod(name: "56~59 交错路沙地巨蟒_大地钻击(270°顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42091"])] + [ScriptMethod(name: "56~59 交错路沙地巨蟒_大地钻击(270°顺劈)/ Earthen Auger", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42091"])] public void 交错路沙地巨蟒_大地钻击 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1183,7 +1183,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "56~59 交错路巨人_蛮力金刚臂(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44737"])] + [ScriptMethod(name: "56~59 交错路巨人_蛮力金刚臂(钢铁)/ Heavy Scrapline", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44737"])] public void 交错路巨人_蛮力金刚臂 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1195,7 +1195,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "57~59 交错路怒嚎_高速撞击(直线冲锋)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44730"])] + [ScriptMethod(name: "57~59 交错路怒嚎_高速撞击(直线冲锋)/ Barreling Smash", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44730"])] public void 交错路怒嚎_高速撞击(Event @event, ScriptAccessory accessory) { if (!isUnderGround) return; @@ -1208,7 +1208,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "57~59 交错路怒嚎_尾镰(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44731"])] + [ScriptMethod(name: "57~59 交错路怒嚎_尾镰(钢铁)/ Scythe Tail", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44731"])] public void 交错路怒嚎_尾镰 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1220,7 +1220,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "57~59 交错路怒嚎_外环雷(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44732"])] + [ScriptMethod(name: "57~59 交错路怒嚎_外环雷(月环)/ Master of Levin", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44732"])] public void 交错路怒嚎_外环雷(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1234,7 +1234,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); } - [ScriptMethod(name: "57~59 交错路美甲兽_飞散性惑乱花粉块(精神失常)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42144"])] + [ScriptMethod(name: "57~59 交错路美甲兽_飞散性惑乱花粉块(精神失常)/ Bafflement Bulb", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42144"])] public void 交错路美甲兽_飞散性惑乱花粉块 (Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("打断美甲兽目押 (无任何抗性)", duration: 4300, true); @@ -1260,7 +1260,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1); } - [ScriptMethod(name: "57~59 交错路美甲兽_呵斥(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42147"])] + [ScriptMethod(name: "57~59 交错路美甲兽_呵斥(顺劈)/ Trounce", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42147"])] public void 交错路美甲兽_呵斥(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1273,7 +1273,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "57~59 交错路美甲兽_迅猛回旋(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42148"])] + [ScriptMethod(name: "57~59 交错路美甲兽_迅猛回旋(钢铁)/ Mighty Spin", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42148"])] public void 交错路美甲兽_迅猛回旋 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1289,7 +1289,7 @@ public class Pilgrims_Traverse #region 60 BOSS 始祖马利克巨人掌 - [ScriptMethod(name: "60 始祖马利克巨人掌_飞针射击(前后扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44866"])] + [ScriptMethod(name: "60 始祖马利克巨人掌_飞针射击(前后扇形)/ Spineshot", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44866"])] public void 始祖马利克巨人掌_飞针射击 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1309,7 +1309,7 @@ public class Pilgrims_Traverse } } - [ScriptMethod(name: "60 始祖马利克巨人掌_飞针回旋(旋转扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44868"])] + [ScriptMethod(name: "60 始祖马利克巨人掌_飞针回旋(旋转扇形)/ Spinning Needles", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44868"])] public void 始祖马利克巨人掌_飞针回旋 (Event @event, ScriptAccessory accessory) { // 飞针回旋 [ ActionId: 44868 - Cast: 4.7s ] ; 共判定 10 次,每次旋转 60° , 间隔约 1s , 伤害来源 ActionId: 44909 ; @@ -1331,7 +1331,7 @@ public class Pilgrims_Traverse } } - [ScriptMethod(name: "60 始祖马利克巨人掌_分株(仙人掌方形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4485[89]$"])] + [ScriptMethod(name: "60 始祖马利克巨人掌_分株(仙人掌方形)/ Branch Out", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4485[89]$"])] public void 始祖马利克巨人掌_分株(Event @event, ScriptAccessory accessory) { // 本体读条: 44857 @@ -1352,7 +1352,7 @@ public class Pilgrims_Traverse [ScriptMethod(name: "—————— 61 ~ 70 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] public void 第61层(Event @event, ScriptAccessory accessory) { } - [ScriptMethod(name: "61~64 得到宽恕的疑念 潜伏透视", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:18832"])] + [ScriptMethod(name: "61~64 得到宽恕的疑念 潜伏透视 / Concealed Forgiven Doubt", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:18832"])] public void 得到宽恕的疑念_潜伏 (Event @event, ScriptAccessory accessory) { var obj = IbcHelper.GetById(accessory, @event.SourceId); @@ -1367,7 +1367,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "61~64 得到宽恕的疑念 潜伏面向", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:18832"])] + [ScriptMethod(name: "61~64 得到宽恕的疑念 潜伏面向 / Forgiven Doubt Face", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:18832"])] public void 得到宽恕的疑念_潜伏面向 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1393,7 +1393,7 @@ public class Pilgrims_Traverse accessory.Method.RemoveDraw($"得到宽恕的疑念_潜伏.*{@event.SourceId()}"); } - [ScriptMethod(name: "61~69 交错路塔罗斯_执行贯穿(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42516"])] + [ScriptMethod(name: "61~69 交错路塔罗斯_执行贯穿(钢铁)/ Accelerate", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42516"])] public void 交错路塔罗斯_执行贯穿 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1405,7 +1405,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "61~69 交错路塔罗斯_地层俯冲(二段月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42516"])] + [ScriptMethod(name: "61~69 交错路塔罗斯_地层俯冲(二段月环)/ Subduction", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42516"])] public void 交错路塔罗斯_地层俯冲 (Event @event, ScriptAccessory accessory) { // 在 执行贯穿 [ActionId:42516 / 3.7s] 4s后 显示第2段月环 两次判定间隔约3.1s @@ -1421,7 +1421,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); } - [ScriptMethod(name: "61~64 得到宽恕的疑念_躯体重压(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44748"])] + [ScriptMethod(name: "61~64 得到宽恕的疑念_躯体重压(钢铁)/ Body Press", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44748"])] public void 得到宽恕的疑念_躯体重压 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1433,7 +1433,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "61~63 交错路诺姆_平地捶打(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44753"])] + [ScriptMethod(name: "61~63 交错路诺姆_平地捶打(钢铁)/ Plain Pound", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44753"])] public void 交错路诺姆_平地捶打 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1445,7 +1445,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "61~63 交错路壁崖鼹鼠_冲顶(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44740"])] + [ScriptMethod(name: "61~63 交错路壁崖鼹鼠_冲顶(顺劈)/ Head Butt", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44740"])] public void 交错路壁崖鼹鼠_冲顶(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1458,7 +1458,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "62~65 得到宽恕的暴动_左/右侧震荡波(二连左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4221[46]$"])] + [ScriptMethod(name: "62~65 得到宽恕的暴动_左/右侧震荡波(二连左右刀)/ Shockwave", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4221[46]$"])] public void 得到宽恕的暴动_左右侧震荡波(Event @event, ScriptAccessory accessory) { // 先右刀 42214 ; 先左刀 42216 @@ -1486,7 +1486,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp1); } - [ScriptMethod(name: "63~66 得到宽恕的怨恨_冰雹发射(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42515"])] + [ScriptMethod(name: "63~66 得到宽恕的怨恨_冰雹发射(直线)/ Hailfire", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42515"])] public void 得到宽恕的怨恨_冰雹发射(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1499,7 +1499,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "64~66 得到宽恕的不公_岩石崩溃(十字)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44743"])] + [ScriptMethod(name: "64~66 得到宽恕的不公_岩石崩溃(十字)/ Rockslide", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44743"])] public void 得到宽恕的不公_岩石崩溃(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1518,7 +1518,7 @@ public class Pilgrims_Traverse } } - [ScriptMethod(name: "65~67 得到宽恕的依恋_臭水(前后刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4475[01]$"])] + [ScriptMethod(name: "65~67 得到宽恕的依恋_臭水(前后刀)/ Sewer Water", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4475[01]$"])] public void 得到宽恕的依恋_臭水(Event @event, ScriptAccessory accessory) { // 前刀 44750 ; 后刀 44751 @@ -1535,7 +1535,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "65~68 交错路蜂后_未终针(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42510"])] + [ScriptMethod(name: "65~68 交错路蜂后_未终针(直线)/ Unfinal Sting", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42510"])] public void 交错路蜂后_未终针(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1548,7 +1548,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "66~69 得到宽恕的主见_几千针刺(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42220"])] + [ScriptMethod(name: "66~69 得到宽恕的主见_几千针刺(直线)/ Several Thousand Needles", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42220"])] public void 得到宽恕的主见_几千针刺(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1561,7 +1561,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "67~69 交错路恩戈齐_泥石流(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44755"])] + [ScriptMethod(name: "67~69 交错路恩戈齐_泥石流(顺劈)/ Landslip", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44755"])] public void 交错路恩戈齐_泥石流(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1574,7 +1574,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "67~69 得到宽恕的贪食_石化凝视(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44746"])] + [ScriptMethod(name: "67~69 得到宽恕的贪食_石化凝视(顺劈)/ Stone Gaze", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44746"])] public void 得到宽恕的贪食_石化凝视 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1587,7 +1587,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "67~69 得到宽恕的贪食_猛撞(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44747"])] + [ScriptMethod(name: "67~69 得到宽恕的贪食_猛撞(钢铁)/ Body Slam", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44747"])] public void 得到宽恕的贪食_猛撞 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1601,7 +1601,7 @@ public class Pilgrims_Traverse // 70 BOSS 得到宽恕的热忱 - [ScriptMethod(name: "70 得到宽恕的热忱_热忱怒视(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^434(06|11)$"])] + [ScriptMethod(name: "70 得到宽恕的热忱_热忱怒视(直线)/ Zealous Glower", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^434(06|11)$"])] public void 得到宽恕的热忱_热忱怒视(Event @event, ScriptAccessory accessory) { // 两个 ActionId对应 从近到远 (43406) / 从远到近 (43411) 为本体无意义读条,之后连续4个id为接下来的分段伤害 @@ -1619,7 +1619,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "70 得到宽恕的热忱_月环安全区预测", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^434(07|12|18|23)$"])] + [ScriptMethod(name: "70 得到宽恕的热忱_月环安全区预测 / Dount Safe Predict", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^434(07|12|18|23)$"])] public void 得到宽恕的热忱_月环安全区预测 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1680,7 +1680,7 @@ public class Pilgrims_Traverse } */ - [ScriptMethod(name: "70 得到宽恕的热忱_光球 光轮(月环安全区)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43417"])] + [ScriptMethod(name: "70 得到宽恕的热忱_光球 光轮(月环安全区)/ Brutal Halo Safe Extent", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43417"])] public void 得到宽恕的热忱_光球_光轮安全区 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1704,7 +1704,7 @@ public class Pilgrims_Traverse } /* - [ScriptMethod(name: "70 得到宽恕的热忱_光球 光轮(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43417"])] + [ScriptMethod(name: "70 得到宽恕的热忱_光球 光轮(月环)/ Brutal Halo ", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43417"])] public void 得到宽恕的热忱_光球 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1719,7 +1719,7 @@ public class Pilgrims_Traverse } */ - [ScriptMethod(name: "70 得到宽恕的热忱_热忱之眼(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^434(18|23)$"])] + [ScriptMethod(name: "70 得到宽恕的热忱_热忱之眼(月环)/ Ardorous Eye", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^434(18|23)$"])] public void 得到宽恕的热忱_热忱之眼 (Event @event, ScriptAccessory accessory) { // 两个技能id对应 从左顺时针 (43418) / 从右逆时针 (43423) @@ -1740,7 +1740,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); } - [ScriptMethod(name: "70 得到宽恕的热忱_二千迈纳回转(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43429"])] + [ScriptMethod(name: "70 得到宽恕的热忱_二千迈纳回转(钢铁)/ 2000-mina swing", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43429"])] public void 得到宽恕的热忱_二千迈纳回转 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1752,7 +1752,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "70 得到宽恕的热忱_吼叫(击退)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43431"])] + [ScriptMethod(name: "70 得到宽恕的热忱_吼叫(击退)/ Disorienting Groan Tip", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43431"])] public void 得到宽恕的热忱_吼叫(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("中间击退(防击退有效)", duration: 6000, true); @@ -1760,7 +1760,7 @@ public class Pilgrims_Traverse if (isEdgeTTS)accessory.Method.EdgeTTS("击退"); } - [ScriptMethod(name: "70 得到宽恕的热忱_八重横扫(扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43432"])] + [ScriptMethod(name: "70 得到宽恕的热忱_八重横扫(扇形)/ Octuple Swipe", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43432"])] public void 得到宽恕的热忱_八重横扫(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1781,7 +1781,7 @@ public class Pilgrims_Traverse [ScriptMethod(name: "—————— 71 ~ 80 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] public void 第71层(Event @event, ScriptAccessory accessory) { } - [ScriptMethod(name: "71~74 交错路爆岩怪_炸裂(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42770"])] + [ScriptMethod(name: "71~74 交错路爆岩怪_炸裂(钢铁)/ Fracture", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42770"])] public void 交错路爆岩怪_炸裂 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1793,7 +1793,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "71~74 交错路爆岩怪_自爆(距离衰减)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42771"])] + [ScriptMethod(name: "71~74 交错路爆岩怪_自爆(距离衰减)/ Self-destruct", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42771"])] public void 交错路爆岩怪_自爆 (Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("远离自爆(距离衰减)", duration: 4000, true); @@ -1819,7 +1819,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp1); } - [ScriptMethod(name: "71~74 得到宽恕的怀疑_砂砾雨(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44763"])] + [ScriptMethod(name: "71~74 得到宽恕的怀疑_砂砾雨(直线)/ Gravel Shower", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44763"])] public void 得到宽恕的怀疑_砂砾雨(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1832,7 +1832,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "71~73 交错路铰颌蚁_喷沙(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44769"])] + [ScriptMethod(name: "71~73 交错路铰颌蚁_喷沙(顺劈)/ Sandblast", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44769"])] public void 交错路铰颌蚁_喷沙(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1845,7 +1845,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "72~75 得到宽恕的恶意_双水流(钢铁月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(42578|42748)$"])] + [ScriptMethod(name: "72~75 得到宽恕的恶意_双水流(钢铁月环)/ Ablution", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(42578|42748)$"])] public void 得到宽恕的恶意_双水流 (Event @event, ScriptAccessory accessory) { // 先钢铁: 42578 ; 先月环: 42748 @@ -1885,7 +1885,7 @@ public class Pilgrims_Traverse } } - [ScriptMethod(name: "73~76 得到宽恕的傲慢_连踢(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44759"])] + [ScriptMethod(name: "73~76 得到宽恕的傲慢_连踢(顺劈)/ Hail of Heels", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44759"])] public void 得到宽恕的傲慢_连踢(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1898,7 +1898,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "74~76 交错路巨虫_地震(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44767"])] + [ScriptMethod(name: "74~76 交错路巨虫_地震(钢铁)/ Earthquake", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44767"])] public void 交错路巨虫_地震 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1910,7 +1910,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "75~77 交错路阿米特_推翻(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44765"])] + [ScriptMethod(name: "75~77 交错路阿米特_推翻(钢铁)/ Topple", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44765"])] public void 交错路阿米特_推翻 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1922,7 +1922,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "75~78 得到宽恕的争执_呵斥(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42522"])] + [ScriptMethod(name: "75~78 得到宽恕的争执_呵斥(顺劈)/ Trounce", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42522"])] public void 得到宽恕的争执_呵斥(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1935,7 +1935,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "75~78 得到宽恕的争执_迅猛回旋(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42520"])] + [ScriptMethod(name: "75~78 得到宽恕的争执_迅猛回旋(钢铁)/ Mighty Spin", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42520"])] public void 得到宽恕的争执_迅猛回旋 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1947,7 +1947,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "76~79得到宽恕的腐败_旋转火力(脱战大钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42523"])] + [ScriptMethod(name: "76~79得到宽恕的腐败_旋转火力(脱战大钢铁)/ Rolling Barrage", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42523"])] public void 得到宽恕的腐败_旋转火力 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1970,7 +1970,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1); } - [ScriptMethod(name: "76~79 得到宽恕的腐败_正面火力(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42577"])] + [ScriptMethod(name: "76~79 得到宽恕的腐败_正面火力(顺劈)/ Forward Barrage", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:42577"])] public void 得到宽恕的腐败_正面火力(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1983,7 +1983,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "77~79 得到宽恕的诋毁_造山风暴(点名圆形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44762"])] + [ScriptMethod(name: "77~79 得到宽恕的诋毁_造山风暴(点名圆形)/ Orogenic Storm", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44762"])] public void 得到宽恕的诋毁_造山风暴(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -1995,7 +1995,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "77~79 得到宽恕的诋毁_变质岩波(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44761"])] + [ScriptMethod(name: "77~79 得到宽恕的诋毁_变质岩波(顺劈)/ Metamorphic Blast", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44761"])] public void 得到宽恕的诋毁_变质岩波(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2008,7 +2008,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "77~79 得到宽恕的虚夸_环状射线(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44758"])] + [ScriptMethod(name: "77~79 得到宽恕的虚夸_环状射线(月环)/ Peripheral Lasers", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44758"])] public void 得到宽恕的虚夸_环状射线 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2032,7 +2032,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1); } - [ScriptMethod(name: "77~79 得到宽恕的虚夸_十字射线(十字)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44757"])] + [ScriptMethod(name: "77~79 得到宽恕的虚夸_十字射线(十字)/ Cross Lasers", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44757"])] public void 得到宽恕的虚夸_十字射线(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2050,14 +2050,13 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Straight, dp); } } - // 80 BOSS uint PerilousLair=0; // 伤痛圆戒 钢铁 uint RoaringRing=0; // 紫雷环戒 月环 - [ScriptMethod(name: "80 得到宽恕的不敬_伤痛圆戒(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43472"])] + [ScriptMethod(name: "80 得到宽恕的不敬_伤痛圆戒(钢铁)/ Perilous Lair", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43472"])] public void 得到宽恕的不敬_伤痛圆戒 (Event @event, ScriptAccessory accessory) { PerilousLair = 1; @@ -2070,7 +2069,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "80 得到宽恕的不敬_紫雷环戒(月环)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43468"])] + [ScriptMethod(name: "80 得到宽恕的不敬_紫雷环戒(月环)/ Roaring Ring", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43468"])] public void 得到宽恕的不敬_紫雷环戒 (Event @event, ScriptAccessory accessory) { RoaringRing = 1; @@ -2092,7 +2091,7 @@ public class Pilgrims_Traverse RoaringRing = 0; } - [ScriptMethod(name: "80 得到宽恕的不敬_亵渎之光(光半场刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43473"])] + [ScriptMethod(name: "80 得到宽恕的不敬_亵渎之光(光半场刀)/ Profane Waul", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43473"])] public void 得到宽恕的不敬_亵渎之光(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2105,7 +2104,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "80 得到宽恕的不敬_亡途黑暗 吃白色提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4518"])] + [ScriptMethod(name: "80 得到宽恕的不敬_亡途黑暗 吃白色提示 / Shadow of Death Tip", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4518"])] public void 得到宽恕的不敬_亡途黑暗(Event @event, ScriptAccessory accessory) { if (@event.TargetId() != accessory.Data.Me) return; @@ -2114,7 +2113,7 @@ public class Pilgrims_Traverse if (isEdgeTTS)accessory.Method.EdgeTTS("吃白色半场刀"); } - [ScriptMethod(name: "80 得到宽恕的不敬_亡途重负 少移动提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4519", "Param:1"])] + [ScriptMethod(name: "80 得到宽恕的不敬_亡途重负 少移动提示 / Nowhere to Run Tip", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4519", "Param:1"])] public void 得到宽恕的不敬_亡途重负(Event @event, ScriptAccessory accessory) { if (@event.TargetId() != accessory.Data.Me) return; @@ -2124,7 +2123,7 @@ public class Pilgrims_Traverse } /* - [ScriptMethod(name: "80 得到宽恕的不敬_雷气循环(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43476"])] + [ScriptMethod(name: "80 得到宽恕的不敬_雷气循环(钢铁)/ Stalking Static", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43476"])] public void 得到宽恕的不敬_雷气循环 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2137,15 +2136,13 @@ public class Pilgrims_Traverse } */ - // フォーギヴン・プロファニティー_死出の道行き - #endregion #region 81~90层 [ScriptMethod(name: "—————— 81 ~ 90 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] public void 第81层(Event @event, ScriptAccessory accessory) { } - [ScriptMethod(name: "81~83 召引格雷姆林_利爪(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44770"])] + [ScriptMethod(name: "81~83 召引格雷姆林_利爪(顺劈)/ Claw", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44770"])] public void 召引格雷姆林_利爪(Event @event, ScriptAccessory accessory) {var dp = accessory.Data.GetDefaultDrawProperties(); dp.Name = $"召引格雷姆林_利爪{@event.SourceId()}"; @@ -2157,7 +2154,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "81~83 交错路异豺_夜冲击(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44774"])] + [ScriptMethod(name: "81~83 交错路异豺_夜冲击(顺劈)/ Nox Blast", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44774"])] public void 交错路异豺_夜冲击(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2170,7 +2167,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "81~83 交错路异豺_咬杀(死刑提示)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44773"])] + [ScriptMethod(name: "81~83 交错路异豺_咬杀(死刑提示)/ Maul TTS", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44773"])] public void 交错路异豺_咬杀(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("打断异豺死刑 (无任何抗性)", duration: 11300, true); @@ -2178,7 +2175,7 @@ public class Pilgrims_Traverse if (isEdgeTTS)accessory.Method.EdgeTTS("打断异豺死刑"); } - [ScriptMethod(name: "81~84 交错路卡部斯_昏暗(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44775"])] + [ScriptMethod(name: "81~84 交错路卡部斯_昏暗(顺劈)/ Dark II", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44775"])] public void 交错路卡部斯_昏暗(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2191,7 +2188,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "81~84 交错路骑兵_风暴斩(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43321"])] + [ScriptMethod(name: "81~84 交错路骑兵_风暴斩(顺劈)/ Storm Slash", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43321"])] public void 交错路骑兵_风暴斩(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2204,7 +2201,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "81~84 交错路骑兵_残杀(冲锋击退)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43319"])] + [ScriptMethod(name: "81~84 交错路骑兵_残杀(冲锋击退)/ Valfodr", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43319"])] public void 交错路骑兵_残杀(Event @event, ScriptAccessory accessory) { if (isTTS)accessory.Method.TTS("冲锋击退+三连击退"); @@ -2221,7 +2218,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "83~85 召引小恶灵_冰结陷阱(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44779"])] + [ScriptMethod(name: "83~85 召引小恶灵_冰结陷阱(钢铁)/ Blizzard Trap", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44779"])] public void 召引小恶灵_冰结陷阱 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2233,7 +2230,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "84~86 召引上级恶魔_深渊回转(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44780"])] + [ScriptMethod(name: "84~86 召引上级恶魔_深渊回转(顺劈)/ Abyssal Swing", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44780"])] public void 召引上级恶魔_深渊回转(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2246,7 +2243,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "84~88 交错路卡玛_飞踢后摆尾(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43132"])] + [ScriptMethod(name: "84~88 交错路卡玛_飞踢后摆尾(直线)/ Claw and Tail Front", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43132"])] public void 交错路卡玛_飞踢后摆尾1(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2259,7 +2256,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "84~88 交错路卡玛_飞踢后摆尾(扫尾)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43132"])] + [ScriptMethod(name: "84~88 交错路卡玛_飞踢后摆尾(扫尾)/ Claw and Tail Back", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43132"])] public void 交错路卡玛_飞踢后摆尾2(Event @event, ScriptAccessory accessory) { // 二段扫尾 ActionId: 43131 @@ -2276,27 +2273,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - /* - [ScriptMethod(name: "インヴォークド・カイム_大凶眼(背对)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44782"])] - public void 大凶眼(Event @event, ScriptAccessory accessory) - { - // if (isText)accessory.Method.TextInfo("背对", duration: 2000, true); - // if (isTTS)accessory.Method.TTS("背对"); - // if (isEdgeTTS)accessory.Method.EdgeTTS("背对"); - - var dp = accessory.Data.GetDefaultDrawProperties(); - dp.Name = $"インヴォークド・カイム_大凶眼{@event.SourceId()}"; - dp.Color = accessory.Data.DefaultDangerColor; - dp.Owner = @event.SourceId; - dp.TargetObject = accessory.Data.Me; - dp.ScaleMode |= ScaleMode.YByDistance; - dp.Scale = new(1); - dp.DestoryAt = @event.DurationMilliseconds(); - accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp); - } - */ - - [ScriptMethod(name: "86~89 召引洪巴巴_三/四重强击 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4332[34]$"])] + [ScriptMethod(name: "86~89 召引洪巴巴_三/四重强击 提示 / Triple & Quadruple Blow Tip", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4332[34]$"])] public void 召引洪巴巴_三四重强击(Event @event, ScriptAccessory accessory) { string skullDasherCount = @event.ActionId == 43323 ? "三" : "四"; @@ -2306,7 +2283,7 @@ public class Pilgrims_Traverse if (isEdgeTTS) accessory.Method.EdgeTTS($"{skullDasherCount}连平A接顺劈"); } - [ScriptMethod(name: "86~89 召引洪巴巴_长啸(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44293"])] + [ScriptMethod(name: "86~89 召引洪巴巴_长啸(顺劈)/ Bellows", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44293"])] public void 召引洪巴巴_长啸 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2319,7 +2296,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "84~86 召引梦魔_攻心欲火(热病点名)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43322"])] + [ScriptMethod(name: "84~86 召引梦魔_攻心欲火(热病点名)/ Passions' Heat", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43322"])] public void 召引梦魔_攻心欲火 (Event @event, ScriptAccessory accessory) { if (isText) accessory.Method.TextInfo($"踢晕 <召引梦魔> 范围热病", duration: 4300, true); @@ -2335,7 +2312,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "86~89 召引行吟诗人_昏暗(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44787"])] + [ScriptMethod(name: "86~89 召引行吟诗人_昏暗(顺劈)/ Dark II", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44787"])] public void 召引行吟诗人_昏暗(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2348,7 +2325,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "86~89 召引行吟诗人_心魔(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44788"])] + [ScriptMethod(name: "86~89 召引行吟诗人_心魔(钢铁)/ Inner Demons", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44788"])] public void 召引行吟诗人_心魔 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2360,7 +2337,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "86~89 召引刻耳柏洛斯_闪电(面前圆形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44784"])] + [ScriptMethod(name: "86~89 召引刻耳柏洛斯_闪电(面前圆形)/ Blitzen", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44784"])] public void 召引刻耳柏洛斯_闪电 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2372,7 +2349,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "86~89 召引刻耳柏洛斯_地狱爪袭(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44785"])] + [ScriptMethod(name: "86~89 召引刻耳柏洛斯_地狱爪袭(顺劈)/ Hellpounce", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44785"])] public void 召引刻耳柏洛斯_地狱爪袭(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2385,7 +2362,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "86-89 召引刻耳柏洛斯_摆尾(背后扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44786"])] + [ScriptMethod(name: "86-89 召引刻耳柏洛斯_摆尾(背后扇形)/ Tail Blow", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44786"])] public void 召引刻耳柏洛斯_摆尾(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2399,7 +2376,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "86-89 召引巴尔_火山泥流爆(脱战大钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43133"])] + [ScriptMethod(name: "86-89 召引巴尔_火山泥流爆(脱战大钢铁)/ Incinerating Lahar", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43133"])] public void 召引巴尔_火山泥流爆 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2422,7 +2399,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1); } - [ScriptMethod(name: "86~89 召引巴尔_深渊射线(穿墙直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43134"])] + [ScriptMethod(name: "86~89 召引巴尔_深渊射线(穿墙直线)/ Abyssal Ray", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:43134"])] public void 召引巴尔_深渊射线(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2436,10 +2413,9 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - // 90 BOSS - [ScriptMethod(name: "90 马纳果达_旋背击(扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4425[01]$"])] + [ScriptMethod(name: "90 马纳果达_旋背击(扇形)/ Backhand", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4425[01]$"])] public void 马纳果达_旋背击(Event @event, ScriptAccessory accessory) { // 左下安全: 44250 ; 右下安全: 44251 @@ -2456,7 +2432,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "90 马纳果达_纵断击/横断击(前后/左右扇形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44262"])] + [ScriptMethod(name: "90 马纳果达_纵断击/横断击(前后/左右扇形)/ Fore-hind Folly & Twin-winged Treachery", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44262"])] public void 马纳果达_魔冲击(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2497,7 +2473,7 @@ public class Pilgrims_Traverse } */ - [ScriptMethod(name: "90 指向魔法阵_魔阵光(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(43796|44257)$"])] + [ScriptMethod(name: "90 指向魔法阵_魔阵光(直线)/ Arcane Beacon", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(43796|44257)$"])] public void 指向魔法阵_魔阵光(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2510,7 +2486,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "90 马纳果达_陨星(地面黄圈判定时间)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44268"])] + [ScriptMethod(name: "90 马纳果达_陨星(地面黄圈判定时间)/ Komet Animation", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44268"])] public void 马纳果达_陨星 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2523,7 +2499,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "90 马纳果达_灭尽 击退安全区", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44266"])] + [ScriptMethod(name: "90 马纳果达_灭尽 击退安全区 / Skinflayer Safe", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44266"])] public void 马纳果达_灭尽安全区(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2535,7 +2511,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "90 马纳果达_灭尽 击退预测", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44266"])] + [ScriptMethod(name: "90 马纳果达_灭尽 击退预测 / Skinflayer Distance Prediction", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44266"])] public void 马纳果达_灭尽击退预测(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("靠近击退", duration: 4300, true); @@ -2553,14 +2529,13 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Displacement, dp); } - #endregion #region 91~98层 [ScriptMethod(name: "—————— 91 ~ 100 层 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] public void 第91层(Event @event, ScriptAccessory accessory) { } - [ScriptMethod(name: "91~94 召引玩偶_呀一一(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44512"])] + [ScriptMethod(name: "91~94 召引玩偶_呀一一(钢铁)/ Whinge", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44512"])] public void 召引玩偶_呀一一 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2572,7 +2547,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "91~98 召引梦祸_梦祸视线(穿墙直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44349"])] + [ScriptMethod(name: "91~98 召引梦祸_梦祸视线(穿墙直线)/ Dark Vision", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44349"])] public void 召引梦祸_梦祸视线(Event @event, ScriptAccessory accessory) { if (isTTS)accessory.Method.TTS("穿墙直线"); @@ -2589,7 +2564,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "91~98 召引梦祸_死重爆(自爆钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44350"])] + [ScriptMethod(name: "91~98 召引梦祸_死重爆(自爆钢铁)/ Endless Nightmare", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44350"])] public void 召引梦祸_死重爆 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2612,7 +2587,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp1); } - [ScriptMethod(name: "91~93 交错路紫罗兰三尖树_藤枝伏地(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44499"])] + [ScriptMethod(name: "91~93 交错路紫罗兰三尖树_藤枝伏地(顺劈)/ Creeping Ivy", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44499"])] public void 交错路紫罗兰三尖树_藤枝伏地(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2625,7 +2600,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "91~93 交错路食人花_腐烂恶臭(穿墙直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44500"])] + [ScriptMethod(name: "91~93 交错路食人花_腐烂恶臭(穿墙直线)/ Rotten Stench", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44500"])] public void 交错路食人花_腐烂恶臭(Event @event, ScriptAccessory accessory) { if (isTTS)accessory.Method.TTS("穿墙直线"); @@ -2642,8 +2617,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - - [ScriptMethod(name: "93~95 交错路座狼_三/四重猛击 提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^443(39|40)$"])] + [ScriptMethod(name: "93~95 交错路座狼_三/四重猛击 提示 / Triple & Quadruple Skull Dasher Tip", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^443(39|40)$"])] public void 交错路座狼_三四重猛击(Event @event, ScriptAccessory accessory) { string skullDasherCount = @event.ActionId == 44339 ? "三" : "四"; @@ -2663,7 +2637,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); } - [ScriptMethod(name: "93~95 交错路座狼_重挥碎击(钢铁)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44342"])] + [ScriptMethod(name: "93~95 交错路座狼_重挥碎击(钢铁)/ Heavy Smash", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44342"])] public void 交错路座狼_重挥碎击 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2675,7 +2649,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "93~95 召引扎哈克_石化吐息(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44508"])] + [ScriptMethod(name: "93~95 召引扎哈克_石化吐息(顺劈)/ Petribreath", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44508"])] public void 召引扎哈克_石化吐息(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2688,8 +2662,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - - [ScriptMethod(name: "93~95 召引扎哈克_尾部打击(瞬发扫尾)", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:18854"])] + [ScriptMethod(name: "93~95 召引扎哈克_尾部打击(瞬发扫尾)/ Tail Drive", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:18854"])] public void 召引扎哈克_尾部打击(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2715,7 +2688,7 @@ public class Pilgrims_Traverse accessory.Method.RemoveDraw($"召引扎哈克_尾部打击{@event.SourceId()}"); } - [ScriptMethod(name: "93~98 召引锯齿花_前方/左侧/右侧花蜜喷吐", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4435[6-8]$"])] + [ScriptMethod(name: "93~98 召引锯齿花_前方/左侧/右侧花蜜喷吐 / Honeyed", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4435[6-8]$"])] public void 召引锯齿花_花蜜喷吐(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2747,7 +2720,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "95~97 交错路恶意灵_碎震强击(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44513"])] + [ScriptMethod(name: "95~97 交错路恶意灵_碎震强击(顺劈)/ Smashing Blow", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44513"])] public void 交错路恶意灵_碎震强击(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2760,7 +2733,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "95~98 召引古恶魔_黑暗神圣(点名圆形)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44514"])] + [ScriptMethod(name: "95~98 召引古恶魔_黑暗神圣(点名圆形)/ Unholy Darkness", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44514"])] public void 召引古恶魔_黑暗神圣 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2772,7 +2745,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "95_98 召引古恶魔_生命停止(顺劈)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44515"])] + [ScriptMethod(name: "95_98 召引古恶魔_生命停止(顺劈)/ Karma", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44515"])] public void 召引古恶魔_生命停止(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -2785,7 +2758,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "96~98 召引阿刻戎_权威斩(左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^445(09|10)$"])] + [ScriptMethod(name: "96~98 召引阿刻戎_权威斩(左右刀)/ Authority's Edge", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^445(09|10)$"])] public void 召引阿刻戎_权威斩(Event @event, ScriptAccessory accessory) { // 右刀 44509 ; 左刀 44510 @@ -2802,7 +2775,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp); } - [ScriptMethod(name: "96~98 召引古辛_左/右侧震击(二连左右刀)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4434[57]$"])] + [ScriptMethod(name: "96~98 召引古辛_左/右侧震击(二连左右刀)/ Left & Right Smite", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4434[57]$"])] public void 召引古辛_左右侧震击(Event @event, ScriptAccessory accessory) { // 先右刀 44345 ; 先左刀 44347 @@ -2831,7 +2804,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Straight, dp1); } - [ScriptMethod(name: "96~98 召引破坏本能_怪光线(穿墙直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44354"])] + [ScriptMethod(name: "96~98 召引破坏本能_怪光线(穿墙直线)/ Stare", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44354"])] public void 召引破坏本能_怪光线(Event @event, ScriptAccessory accessory) { if (isTTS)accessory.Method.TTS("穿墙直线"); @@ -2848,7 +2821,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "96~98 召引破坏本能_死亡视线(背对连线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44355"])] + [ScriptMethod(name: "96~98 召引破坏本能_死亡视线(背对连线)/ Mortal Gaze Line", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44355"])] public void 召引破坏本能_死亡视线连线(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("背对 <召引破坏本能>", duration: 2300, true); @@ -2866,7 +2839,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp); } - [ScriptMethod(name: "96~98 召引破坏本能_死亡视线(背对范围描边)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44355"])] + [ScriptMethod(name: "96~98 召引破坏本能_死亡视线(背对范围描边)/ Mortal Gaze Extent", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44355"])] public void 召引破坏本能_死亡视线(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -3076,7 +3049,7 @@ public class Pilgrims_Traverse uint _myLightVengeance=0; uint _myDarkVengeance=0; - [ScriptMethod(name: "99 烈焰锢(热病)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4406[39]$"])] + [ScriptMethod(name: "99 烈焰锢(热病)/ Chains of Condemnation", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4406[39]$"])] public void Normal_烈焰锢(Event @event, ScriptAccessory accessory) { // 本体无意义读条 快: 44063 源: 44064 / 慢: 44069 源:44070 , 其中 源 比 无意义 读条更多 0.7s @@ -3093,7 +3066,7 @@ public class Pilgrims_Traverse if (isEdgeTTS) accessory.Method.EdgeTTS($"直线{timingType}停止移动"); } - [ScriptMethod(name: "99 火球(旋风)预备提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4406[18]$"])] + [ScriptMethod(name: "99 火球(旋风)预备提示 / Fireball Portent Tip", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4406[18]$"])] public void Normal_火球预备(Event @event, ScriptAccessory accessory) { bool isFastCast = @event.ActionId == 44061; @@ -3107,7 +3080,7 @@ public class Pilgrims_Traverse if (isEdgeTTS) accessory.Method.EdgeTTS($"直线{timingType}旋风"); } - [ScriptMethod(name: "99 火球(旋风)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44062"])] + [ScriptMethod(name: "99 火球(旋风)/ Fireball", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44062"])] public void Normal_火球 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -3119,7 +3092,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "99 卓异的悲寂_棘刺尾(穿刺点名直线预兆)", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:00EA"])] + [ScriptMethod(name: "99 卓异的悲寂_棘刺尾(穿刺点名直线预兆)/ Spinelash Portent", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:00EA"])] public void Normal_棘刺尾预兆(Event @event, ScriptAccessory accessory) { if (HelperExtensions.GetCurrentTerritoryId() != MapIds.TheFinalVerse) return; @@ -3138,7 +3111,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "99 卓异的悲寂_棘刺尾(穿刺点名直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45118"])] + [ScriptMethod(name: "99 卓异的悲寂_棘刺尾(穿刺点名直线)/ Spinelash Danger", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45118"])] public void Normal_棘刺尾(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("快躲开", duration: 800, true); @@ -3155,7 +3128,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "99 光耀之剑(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^440(67|73)$"])] + [ScriptMethod(name: "99 光耀之剑(直线)/ Blade of First Light", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^440(67|73)$"])] public void Normal_光耀之剑(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -3168,7 +3141,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "99 净罪之环 TTS", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44082"])] + [ScriptMethod(name: "99 净罪之环 TTS / Bounds of Sin TTS", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44082"])] public void Normal_净罪之环tts(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("抓人牢狱", duration: 3000, true); @@ -3176,7 +3149,7 @@ public class Pilgrims_Traverse if (isEdgeTTS)accessory.Method.EdgeTTS("抓人牢狱"); } - [ScriptMethod(name: "99 净罪之环(抓人牢狱 - 判定动画)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44083"])] + [ScriptMethod(name: "99 净罪之环(抓人牢狱 - 判定动画)/ Bounds of Sin Animation", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44083"])] public void Normal_净罪之环 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -3189,7 +3162,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "99 深渊烈焰(地火)初始炸绘制", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44079"])] + [ScriptMethod(name: "99 深渊烈焰(地火)初始炸绘制 / Abyssal Blaze First", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44079"])] public void Normal_深渊烈焰初始(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -3202,7 +3175,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "99 深渊烈焰(地火)步进炸", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:44079"])] + [ScriptMethod(name: "99 深渊烈焰(地火)步进炸 / Abyssal Blaze Continue", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:44079"])] public void Normal_深渊烈焰步进(Event @event, ScriptAccessory accessory) { uint fireSourceId = @event.SourceId(); @@ -3279,7 +3252,7 @@ public class Pilgrims_Traverse } } - [ScriptMethod(name: "99 以太吸取(buff检测)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4409[02]$"])] + [ScriptMethod(name: "99 以太吸取(buff检测)/ Drain Aether", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4409[02]$"])] public void Normal_以太吸取(Event @event, ScriptAccessory accessory) { // debuff: 4559 暗 / 4560 光 @@ -3303,7 +3276,7 @@ public class Pilgrims_Traverse #region 卓异的悲寂深想战 满贡品难度Q40 - [ScriptMethod(name: "—————— 卓异的悲寂深想战 ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] + [ScriptMethod(name: "—————— 卓异的悲寂深想战 / the Final Verse (Quantum) ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] public void 卓异的悲寂深想战(Event @event, ScriptAccessory accessory) { } // 卓异的悲寂 NPCID: 14037 目标圈 28.5m @@ -3311,7 +3284,7 @@ public class Pilgrims_Traverse // P1 深渊爆焰(黑白配 + 踩塔 + 地火) → 光耀之剑 + 烈焰锢 / 火球 + 拉线 & 十字火 → 棘刺尾(挡枪分摊) → 集火小怪后职能站位准备进P2 - [ScriptMethod(name: "血量差提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:2550"])] + [ScriptMethod(name: "血量差提示 / HP gap Tip", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:2550"])] public void Q40_血量差提示(Event @event, ScriptAccessory accessory) { string targetName = @event.TargetName(); @@ -3319,11 +3292,11 @@ public class Pilgrims_Traverse var bossNameMapping = new Dictionary { { "卓异的悲寂", "暗" }, - { "Eminent Grief", "暗" }, + { "Eminent Grief", "Dark" }, { "エミネントグリーフ", "暗" }, { "被侵蚀的食罪灵", "光" }, - { "devoured eater", "光" }, + { "devoured eater", "Light" }, { "侵蝕された罪喰い", "光" } }; @@ -3334,7 +3307,7 @@ public class Pilgrims_Traverse if (isEdgeTTS) accessory.Method.EdgeTTS($"血量岔,打{displayName}"); } - [ScriptMethod(name: "深渊爆焰(地火)读条提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(4407[45]|4479[78])$"])] + [ScriptMethod(name: "深渊爆焰(地火)读条提示 / Scourging Blaze Tip", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(4407[45]|4479[78])$"])] public void Q40_深渊爆焰提示(Event @event, ScriptAccessory accessory) { string isFirst, isSecond; @@ -3363,7 +3336,7 @@ public class Pilgrims_Traverse accessory.Method.SendChat($"/e [Kodakku] 地火记录: 先{isFirst},再{isSecond}"); } - [ScriptMethod(name: "深渊爆焰(地火)初始炸绘制", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44118"])] + [ScriptMethod(name: "深渊爆焰(地火)初始炸绘制 / Scourging Blaze First", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44118"])] public void Q40_深渊爆焰初始(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -3376,7 +3349,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "深渊爆焰(地火)步进炸", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:44118"])] + [ScriptMethod(name: "深渊爆焰(地火)步进炸 / Scourging Blaze Continue ", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:44118"])] public void Q40_深渊爆焰步进(Event @event, ScriptAccessory accessory) { uint fireSourceId = @event.SourceId(); @@ -3453,7 +3426,7 @@ public class Pilgrims_Traverse } } - [ScriptMethod(name: "深渊极光 踩塔提示", eventType: EventTypeEnum.EnvControl, eventCondition: ["Flag:2", "Index:27"])] + [ScriptMethod(name: "深渊极光 踩塔提示 / Abyssal Sun Preparatory Hint", eventType: EventTypeEnum.EnvControl, eventCondition: ["Flag:2", "Index:27"])] public void Q40_深渊极光提示 (Event @event, ScriptAccessory accessory) { // 实际上 Index 为 27~30 ,对应场上4座塔 @@ -3462,7 +3435,7 @@ public class Pilgrims_Traverse if (isEdgeTTS)accessory.Method.EdgeTTS($"吃白色,准备踩塔"); } - [ScriptMethod(name: "深渊极光 踩塔喝药提示", eventType: EventTypeEnum.EnvControl, eventCondition: ["Flag:32", "Index:regex:^(2[789]|30)$"],suppress:5000)] + [ScriptMethod(name: "深渊极光 踩塔喝药提示 / Abyssal Sun Use Potion Tip", eventType: EventTypeEnum.EnvControl, eventCondition: ["Flag:32", "Index:regex:^(2[789]|30)$"],suppress:5000)] public void Q40_深渊极光踩塔喝药提示(Event @event, ScriptAccessory accessory) { // 自身踩塔时,也会有 StatusID 2922 出血状态,但自己不一定是最先踩塔的,所以取用第一个人踩到塔就提示 @@ -3472,14 +3445,14 @@ public class Pilgrims_Traverse if (isEdgeTTS)accessory.Method.EdgeTTS("喝药"); } - [ScriptMethod(name: "净罪之环(抓人牢狱)读条TTS提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4479[78]$"])] + [ScriptMethod(name: "净罪之环(抓人牢狱)读条TTS提示 / Bounds of Sin TTS ", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4479[78]$"])] public void Q40_净罪之环提示(Event @event, ScriptAccessory accessory) { if (isTTS) accessory.Method.TTS($"抓人牢狱"); if (isEdgeTTS) accessory.Method.EdgeTTS($"抓人牢狱"); } - [ScriptMethod(name: "净罪之环(抓人牢狱 - 判定动画)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44122"])] + [ScriptMethod(name: "净罪之环(抓人牢狱 - 判定动画)/ Bounds of Sin Animation", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44122"])] public void Q40_净罪之环 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -3502,7 +3475,7 @@ public class Pilgrims_Traverse if(isDeveloper) accessory.Method.SendChat($"/e [DEBUG]: 成功记录黑白配点名"); } - [ScriptMethod(name: "黑白配 TTS提示", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:regex:^004(D|E)$"])] + [ScriptMethod(name: "黑白配 TTS提示 / Black & White TTS", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:regex:^004(D|E)$"])] public void Q40_黑白配TTS提示 (Event @event, ScriptAccessory accessory) { if (@event.TargetId() != accessory.Data.Me) return; @@ -3510,9 +3483,10 @@ public class Pilgrims_Traverse if (isEdgeTTS)accessory.Method.EdgeTTS("黑白配"); } - [ScriptMethod(name: "黑白配 判定提示", eventType: EventTypeEnum.Director, eventCondition: ["Command:80000026", "Instance:8003EA93"],suppress: 1000)] + [ScriptMethod(name: "黑白配 判定提示 / Black & White Judgment", eventType: EventTypeEnum.Director, eventCondition: ["Command:80000026", "Instance:8003EA93"],suppress: 1000)] public async void Q40_黑白配判定提示 (Event @event, ScriptAccessory accessory) { + if(!isTTS || isEdgeTTS) return; // 之后的参数为 [31~34|9|1|0],但是鸭子用不了.jpg // 光与暗的以太中和了…… if (_blackandwhite == 0)return; @@ -3525,7 +3499,7 @@ public class Pilgrims_Traverse _blackandwhite = 0; } - [ScriptMethod(name: "光耀之剑(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^441(04|10)$"])] + [ScriptMethod(name: "光耀之剑(直线)/ Blade of First Light", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^441(04|10)$"])] public void Q40_光耀之剑(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -3538,7 +3512,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "火球(旋风)预备提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^44(097|105)$"])] + [ScriptMethod(name: "火球(旋风)预备提示 / Fireball Preparatory Hint", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^44(097|105)$"])] public void Q40_火球预备(Event @event, ScriptAccessory accessory) { bool isFastCast = @event.ActionId == 44097; @@ -3552,7 +3526,7 @@ public class Pilgrims_Traverse if (isEdgeTTS) accessory.Method.EdgeTTS($"直线{timingType}旋风"); } - [ScriptMethod(name: "火球(旋风)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44098"])] + [ScriptMethod(name: "火球(旋风)/ Fireball Draw", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44098"])] public void Q40_火球 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -3564,7 +3538,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "烈焰锢(热病)预备提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^44(099|106)$"])] + [ScriptMethod(name: "烈焰锢(热病)预备提示 / Chains of Condemnation Preparatory Hint", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^44(099|106)$"])] public void Q40_烈焰锢预备(Event @event, ScriptAccessory accessory) { // 本体无意义读条 快: 44099 源: 44100 / 慢: 44106 源:44107 , 其中 源 比 无意义 读条更多 0.7s @@ -3581,7 +3555,7 @@ public class Pilgrims_Traverse if (isEdgeTTS) accessory.Method.EdgeTTS($"直线{timingType}停止移动"); } - [ScriptMethod(name: "烈焰锢(热病)", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4562"])] + [ScriptMethod(name: "烈焰锢(热病)提示 / Chains of Condemnation Tip", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4562"])] public void Q40_烈焰锢(Event @event, ScriptAccessory accessory) { if (@event.TargetId() != accessory.Data.Me) return; @@ -3589,7 +3563,7 @@ public class Pilgrims_Traverse if (isEdgeTTS) accessory.Method.EdgeTTS($"停止移动"); } - [ScriptMethod(name: "烈焰链 准备提示", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:0061"])] + [ScriptMethod(name: "烈焰链 准备提示 / Searing Chains Preparatory Hint", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:0061"])] public void Q40_烈焰链_准备提示(Event @event, ScriptAccessory accessory) { if (isPotions) @@ -3608,7 +3582,7 @@ public class Pilgrims_Traverse } } - [ScriptMethod(name: "烈焰链 拉线提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4563"])] + [ScriptMethod(name: "烈焰链 拉线提示 / Searing Chains Tip", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4563"])] public void Q40_烈焰链_拉线提示(Event @event, ScriptAccessory accessory) { if (@event.TargetId() != accessory.Data.Me) return; @@ -3619,7 +3593,7 @@ public class Pilgrims_Traverse uint _spinelash = 0; // 棘刺尾 读条点名直线记录 - [ScriptMethod(name: "棘刺尾(点名分摊提示)", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:020F"])] + [ScriptMethod(name: "棘刺尾(点名分摊提示)/ Spinelash Position", eventType: EventTypeEnum.TargetIcon, eventCondition: ["Id:020F"])] public void Q40_棘刺尾提示(Event @event, ScriptAccessory accessory) { if (HelperExtensions.GetCurrentTerritoryId() != MapIds.TheFinalVerseQuantum) return; // 深想战 - 卓异的悲寂 DataId: 18670 @@ -3653,7 +3627,7 @@ public class Pilgrims_Traverse if (isDeveloper) accessory.Method.SendChat($"/e [DEBUG] 当前点名次数:{_spinelash}"); } - [ScriptMethod(name: "棘刺尾(直线分摊)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45119"])] + [ScriptMethod(name: "棘刺尾(直线分摊)/ Spinelash Stack", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:45119"])] public void Q40_棘刺尾(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -3665,7 +3639,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "仆从石像魔 转火提示", eventType: EventTypeEnum.Targetable, eventCondition: ["DataId:18672", "Targetable:True"])] + [ScriptMethod(name: "仆从石像魔 转火提示 / Vodoriga minion Reminder", eventType: EventTypeEnum.Targetable, eventCondition: ["DataId:18672", "Targetable:True"])] public void Q40_仆从石像魔提示(Event @event, ScriptAccessory accessory) { // if (isText)accessory.Method.TextInfo("击杀 仆从石像魔", duration: 2000, true); @@ -3675,7 +3649,7 @@ public class Pilgrims_Traverse // P2 戒律的光链(职能debuff)→ 烈焰领域(引导牢笼连线 +吸引) → 引导三连黄圈 → 尾连击(死刑塔 + 斜线AOE) → 黑暗神圣(AOE+DOT)→ 尾连击(死刑塔 + 斜线AOE) // → 深渊爆焰(存储地火)+ 引导三连黄圈 → 净罪之环(抓人牢笼)+黑白配 → 地火判定 - [ScriptMethod(name: "戒律的光链(职能debuff)读条提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44801"])] + [ScriptMethod(name: "戒律的光链(职能debuff)读条提示 / Shackles of Sanctity Prompt", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44801"])] public void Q40_戒律的光链提示(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("职能debuff站位,准备刷新光暗", duration: 4000, true); @@ -3683,7 +3657,7 @@ public class Pilgrims_Traverse if (isEdgeTTS) accessory.Method.EdgeTTS($"职能debuff站位"); } - [ScriptMethod(name: "戒律的光链:恢复 [奶妈治疗热风]", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4564"])] + [ScriptMethod(name: "戒律的光链:恢复 [奶妈治疗热风] / Shackled Healing Draw", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4564"])] public void Q40_戒律的光链_恢复 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -3697,7 +3671,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp); } - [ScriptMethod(name: "戒律的光链:能力 [DPS]", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4565"])] + [ScriptMethod(name: "戒律的光链:能力 [DPS] / Shackled Abilities Draw", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4565"])] public void Q40_戒律的光链_能力 (Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -3718,7 +3692,7 @@ public class Pilgrims_Traverse if (@event.StatusId == 4565) accessory.Method.RemoveDraw($"Q40_戒律的光链_能力{@event.SourceId()}"); } - [ScriptMethod(name: "烈焰领域(吸引)读条提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44153"])] + [ScriptMethod(name: "烈焰领域(吸引)读条提示 / Hellish Earth Prompt", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44153"])] public void Q40_烈焰领域提示(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("吸引,刷新buff,坦克最远引导连线", duration: 5000, true); @@ -3726,7 +3700,7 @@ public class Pilgrims_Traverse if (isEdgeTTS) accessory.Method.EdgeTTS($"吸引,刷新buff"); } - [ScriptMethod(name: "烈焰领域(吸引)自动防击退 [T职以外]", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44153"])] + [ScriptMethod(name: "烈焰领域(吸引)自动防击退 [T职以外] / Hellish Earth Auto-AntiKnockback (Except Tank)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44153"])] public void Q40_烈焰领域自动防击退(Event @event, ScriptAccessory accessory) { var isTank = accessory.Data.MyObject?.IsTank() ?? false; @@ -3755,7 +3729,7 @@ public class Pilgrims_Traverse } - [ScriptMethod(name: "尾连击(直线)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44161"])] + [ScriptMethod(name: "尾连击(直线)/ Manifold Lashings", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44161"])] public void Q40_尾连击(Event @event, ScriptAccessory accessory) { var dp = accessory.Data.GetDefaultDrawProperties(); @@ -3768,7 +3742,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp); } - [ScriptMethod(name: "尾连击安全区指路", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^4415[78]$"])] + [ScriptMethod(name: "尾连击安全区指路 / Manifold Lashings SafeGuide", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^4415[78]$"])] public void Q40_尾连击指路(Event @event, ScriptAccessory accessory) { // 44157 打右上左下 左上安全 ; 44158 打左上右下 右上安全 @@ -3788,7 +3762,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Imgui, DrawTypeEnum.Displacement, dp); } - [ScriptMethod(name: "地火喷发(三连引导)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44156"])] + [ScriptMethod(name: "地火喷发(三连引导)/ Eruption", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44156"])] public void Q40_地火喷发 (Event @event, ScriptAccessory accessory) { var myObject = accessory.Data.MyObject; @@ -3811,7 +3785,7 @@ public class Pilgrims_Traverse accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp); } - [ScriptMethod(name: "立体魔法阵 转火提示", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:18676"],suppress:1000)] + [ScriptMethod(name: "立体魔法阵 转火提示 / Arcane sphere Reminder", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:18676"],suppress:1000)] public void Q40_立体魔法阵提示(Event @event, ScriptAccessory accessory) { // if (isText)accessory.Method.TextInfo("攻击 立体魔法阵", duration: 2000, true); @@ -3819,7 +3793,7 @@ public class Pilgrims_Traverse if (isEdgeTTS)accessory.Method.EdgeTTS("攻击魔法阵"); } - [ScriptMethod(name: "黑暗神圣(AOE)读条提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44164"])] + [ScriptMethod(name: "黑暗神圣(AOE)读条提示 / Unholy Darkness", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44164"])] public void Q40_黑暗神圣提示(Event @event, ScriptAccessory accessory) { // if (isText)accessory.Method.TextInfo("流血AOE", duration: 6000, true); @@ -3842,7 +3816,7 @@ public class Pilgrims_Traverse // 一传同组 → 二传同职能 → 三传同组 [ T & D1 为一组;H & D2 为一组 ] // 一传:[辣翅辣尾后] 有毒在[场中右上]光地板里,接毒在旁边 ; 二传:直线分摊后同职能原地传,其它人躲开 ; 三传:黑白配站位直接传 - [ScriptMethod(name: "罪与罚(传毒)读条提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44165"])] + [ScriptMethod(name: "罪与罚(传毒)读条提示 / Crime and Punishment Prompt", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44165"])] public void Q40_罪与罚提示(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("传毒阶段: 先吃暗", duration: 5000, true); @@ -3850,7 +3824,7 @@ public class Pilgrims_Traverse if (isEdgeTTS) accessory.Method.EdgeTTS($"吃暗,准备传毒"); } - [ScriptMethod(name: "罪积蓄(毒)点名播报", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4567", "Param:1"])] + [ScriptMethod(name: "罪积蓄(毒)点名播报 / Sin Bearer Calling out names", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4567", "Param:1"])] public void 罪积蓄点名播报(Event @event, ScriptAccessory accessory) { string tname = @event["TargetName"]?.ToString() ?? "未知目标"; @@ -3858,7 +3832,7 @@ public class Pilgrims_Traverse if (isEdgeTTS)accessory.Method.EdgeTTS($"毒点{tname}"); } - [ScriptMethod(name: "罪积蓄(毒)绘制", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4567"])] + [ScriptMethod(name: "罪积蓄(毒)绘制 / Sin Bearer Draw", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4567"])] public async void 罪积蓄绘制(Event @event, ScriptAccessory accessory) { uint layerCount = @event.StatusParam; @@ -3907,7 +3881,7 @@ public class Pilgrims_Traverse accessory.Method.RemoveDraw($"罪积蓄.*"); } - [ScriptMethod(name: "罪与罚(传毒)驱散死宣提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4594"])] + [ScriptMethod(name: "罪与罚(传毒)驱散死宣提示 / Doom Reminder", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:4594"])] public void Q40_罪与罚驱散死宣提示(Event @event, ScriptAccessory accessory) { var isHealer = accessory.Data.MyObject?.IsHealer() ?? false; @@ -3920,7 +3894,7 @@ public class Pilgrims_Traverse private const uint LightVengeance = 0x11D0; // 4560 = 0x11D0 光之回音 private const uint SinBearer = 0x11D7; // 4567 = 0x11D7 罪积蓄 [毒] - [ScriptMethod(name: "以太吸取(buff检测)", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4413[13]$"])] + [ScriptMethod(name: "以太吸取(buff检测)/ Drain Aether", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^4413[13]$"])] public void Q40_以太吸取(Event @event, ScriptAccessory accessory) { (string firstDrainAether, string secondDrainAether) = @event.ActionId switch @@ -3953,7 +3927,7 @@ public class Pilgrims_Traverse // P4 烈焰缠身 → 深渊爆焰(存储地火) // 1合法(田园郡)优点:近战不丢输出 ;2合双X法 优点:近战不丢输出 ;2合单X法 缺点:近战丢输出且对DPS要求更高 ; 3合法 优点:总伤更低 - [ScriptMethod(name: "烈焰缠身(火人阶段)读条TTS提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44170"])] + [ScriptMethod(name: "烈焰缠身(火人阶段)读条TTS提示 / Fevered Flame TTS", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44170"])] public void Q40_烈焰缠身提示(Event @event, ScriptAccessory accessory) { if (isText)accessory.Method.TextInfo("火人阶段就位,刷新buff,保持喝药", duration: 3000, true); @@ -3961,7 +3935,7 @@ public class Pilgrims_Traverse if (isEdgeTTS) accessory.Method.EdgeTTS($"火人阶段就位,刷新buff"); } - [ScriptMethod(name: "自爆(火人爆炸)TTS提示", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44171"])] + [ScriptMethod(name: "自爆(火人爆炸)TTS提示 / Self-destruct TTS", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:44171"])] public void Q40_火焰分身_自爆(Event @event, ScriptAccessory accessory) { // if (isText)accessory.Method.TextInfo("AOE", duration: 1000, true); @@ -3973,7 +3947,7 @@ public class Pilgrims_Traverse #region 底裤部分 - [ScriptMethod(name: "—————— 底裤部分(需要对应插件与权限) ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] + [ScriptMethod(name: "—————— 底裤部分(需要对应插件与权限) / Hack ——————", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:"])] public void 底裤部分(Event @event, ScriptAccessory accessory) { } // 这次 BOSS房 不可能变身 不用考虑 , 由于变身全是烛台给的buff, 也不用考虑过层时触发的 Duration diff --git a/OnlineRepo.json b/OnlineRepo.json index 590409c..8bae855 100644 --- a/OnlineRepo.json +++ b/OnlineRepo.json @@ -712,12 +712,12 @@ { "Name": "朝圣交错路", "Guid": "3f65b3c0-df48-4ef8-89ae-b8091b7690f1", - "Version": "0.0.1.6", + "Version": "0.0.1.7", "Author": "Tetora", "Repo": "https://github.com/Hibiya615/TetoraKAScript", "DownloadUrl": "https://raw.githubusercontent.com/Hibiya615/TetoraKAScript/refs/heads/main/Deep_Dungeon/Pilgrims_Traverse.cs", - "Note": "v0.0.1.6:\r\n朝圣交错路测试绘制\r\n未全部测试,可能部分有误,更新日志见dc\r\n注:方法设置中的层数仅做分割线效果,并不是批量开关\r\n出现问题请携带ARR反馈!", - "UpdateInfo": "v0.0.1.6: 朝圣交错路测试绘制 更新内容见dc", + "Note": "v0.0.1.7:\r\n朝圣交错路测试绘制\r\n未全部测试,可能部分有误,更新日志见dc\r\n注:方法设置中的层数仅做分割线效果,并不是批量开关\r\n出现问题请携带ARR反馈!", + "UpdateInfo": "v0.0.1.7: 朝圣交错路测试绘制 更新内容见dc", "TerritoryIds": [ 1281, 1282,