提交极火神测试绘制

This commit is contained in:
南沢响也
2025-04-09 03:33:38 +08:00
parent 579af1021d
commit 0658514a53

View File

@@ -1,6 +1,330 @@
namespace The_Navel___EX._02_A_Realm_Reborn.Trials_Extreme; using System;
using System.ComponentModel;
using System.Linq;
using System.Numerics;
using System.Collections.Generic;
// using Dalamud.Game.ClientState.Objects.Subkinds;
// using Dalamud.Game.ClientState.Objects.Types;
using Newtonsoft.Json;
using Dalamud.Utility.Numerics;
using KodakkuAssist.Script;
using KodakkuAssist.Module.GameEvent;
using KodakkuAssist.Module.Draw;
using KodakkuAssist.Data;
using ECommons;
using ECommons.DalamudServices;
using ECommons.GameFunctions;
using ECommons.MathHelpers;
using System.Threading.Tasks;
public class Ifrit_Extreme_ namespace Ifrit_Extreme;
[ScriptType(guid: "dbb7983a-d2c4-4621-9734-76772e3f206a", name: "伊弗利特歼殛战", territorys: [295],
version: "0.0.0.1", author: "Tetora", note: noteStr)]
public class Ifrit_Extreme
{ {
const string noteStr =
"""
v0.0.0.1:
LV50
TTS请在
""";
[UserSetting("TTS开关TTS请二选一开启")]
public bool isTTS { get; set; } = false;
[UserSetting("EdgeTTS开关TTS请二选一开启")]
public bool isEdgeTTS { get; set; } = true;
[UserSetting("弹窗文本提示开关")]
public bool isText { get; set; } = true;
[ScriptMethod(name: "开场提示", eventType: EventTypeEnum.Countdown, eventCondition: ["Type:Stop","SourceId:E0000000"])]
public async void (Event @event, ScriptAccessory accessory)
{
await Task.Delay(3000);
if (isText)accessory.Method.TextInfo("难度:★\nT3层debuff换T炸柱子时注意减伤\nD优先转火柱子、锁链靠近 \nH热风远离人群"
, duration: 8000, true);
accessory.Method.SendChat("/e ————小抄————\nT3层debuff换T炸柱子时注意减伤\nD优先转火柱子、锁链靠近 \nH热风远离人群 \n出柱子一定先打柱子否则上天直接狂暴");
}
[ScriptMethod(name: "灼伤 换T提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:375","StackCount:regex:^[345]$"])]
public void 灼伤(Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
if (isText) accessory.Method.TextInfo("T", duration: 3000, true);
if (isTTS) accessory.Method.TTS("换T");
if (isEdgeTTS) accessory.Method.EdgeTTS("换T");
}
/*
[ScriptMethod(name: "火神爆裂(时间轴不确定,暂时废弃)",
eventType: EventTypeEnum.Chat, eventCondition: ["Type:NPCDialogueAnnouncements", "Message:regex:^(勇猛无比.*|勇猛無比.*|My flames shall consume thy flesh and soul both.*)", "Sender:伊弗利特"])]
public void 火神爆裂(Event @event, ScriptAccessory accessory)
{
if (isText) accessory.Method.TextInfo("防击退", duration: 4200, false);
if (isTTS) accessory.Method.TTS("防击退");
if (isEdgeTTS) accessory.Method.EdgeTTS("防击退");
var dp = accessory.Data.GetDefaultDrawProperties();
var dp2 = accessory.Data.GetDefaultDrawProperties();
var ifrits = Svc.Objects.Where(x => x.DataId == 211);
foreach (var ifrit in ifrits)
{
if (ifrit.IsTargetable)
{
dp.Owner = ifrit.EntityId;
dp2.Owner = ifrit.EntityId;
}
}
dp.Name = "火神爆裂";
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.2f);
dp.Scale = new Vector2(21f);
dp.DestoryAt = 5200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
dp2.Name = "火神爆裂描边";
dp2.Color = accessory.Data.DefaultDangerColor.WithW(8f);
dp2.Scale = new Vector2(21.08f);
dp2.InnerScale = new Vector2(21f);
dp2.Radian = float.Pi * 2;
dp2.DestoryAt = 5200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp2);
}
*/
[ScriptMethod(name: "火神爆裂销毁", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:1531"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw("火神爆裂.*");
}
[ScriptMethod(name: "灼热咆哮", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1529"])]
public void (Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() == accessory.Data.Me && isText) accessory.Method.TextInfo("热风点名,远离人群", duration: 4500, true);
if (@event.TargetId() == accessory.Data.Me && isTTS) accessory.Method.TTS("热风点名");
if (@event.TargetId() == accessory.Data.Me && isEdgeTTS) accessory.Method.EdgeTTS("热风点名");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"热风{@event.TargetId()}";;
dp.Owner = @event.TargetId();
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.4f);
dp.Scale = new(14f);
dp.DestoryAt = 5000;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp2 = accessory.Data.GetDefaultDrawProperties();
dp2.Name = $"热风描边{@event.TargetId()}";;
dp2.Color = accessory.Data.DefaultDangerColor.WithW(8f);
dp2.Owner = @event.TargetId();
dp2.Scale = new Vector2(14.06f);
dp2.InnerScale = new Vector2(14f);
dp2.Radian = float.Pi * 2;
dp2.DestoryAt = 5200;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp2);
}
[ScriptMethod(name: "热风", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:376"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"热风{@event.TargetId()}";
dp.Owner = @event.TargetId();
dp.Color = accessory.Data.DefaultDangerColor.WithW(0.4f);
dp.Scale = new(14f);
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp2 = accessory.Data.GetDefaultDrawProperties();
dp2.Name = $"热风描边{@event.TargetId()}";;
dp2.Color = accessory.Data.DefaultDangerColor.WithW(8f);
dp2.Owner = @event.TargetId();
dp2.Scale = new Vector2(14.06f);
dp2.InnerScale = new Vector2(14f);
dp2.Radian = float.Pi * 2;
dp2.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp2);
}
[ScriptMethod(name: "热风销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:376"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw($"热风.*{@event.TargetId()}");
}
[ScriptMethod(name: "火狱之楔 击杀提示", eventType: EventTypeEnum.AddCombatant, eventCondition: ["DataId:212"])]
public void (Event @event, ScriptAccessory accessory)
{
// if (isText) accessory.Method.TextInfo("击杀 <火狱之楔>", duration: 2500, true);
if (isTTS) accessory.Method.TTS("击杀火狱之楔");
if (isEdgeTTS) accessory.Method.EdgeTTS("击杀火狱之楔");
}
[ScriptMethod(name: "地火喷发", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:1677"])]
public void (Event @event, ScriptAccessory accessory)
{
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "地火喷发";
dp.Color = accessory.Data.DefaultDangerColor;
dp.Position = @event.EffectPosition();
dp.Scale = new Vector2(8f);
dp.DestoryAt = 2700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
}
[ScriptMethod(name: "火狱之锁 连线提示", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:377","StackCount:2"])]
public void (Event @event, ScriptAccessory accessory)
{
if (@event.TargetId() != accessory.Data.Me) return;
if (isText) accessory.Method.TextInfo("锁链靠近", duration: 3000, true);
if (isTTS) accessory.Method.TTS("锁链靠近");
if (isEdgeTTS) accessory.Method.EdgeTTS("锁链靠近");
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = "火狱之锁";
dp.Owner = @event.TargetId();
dp.Color = accessory.Data.DefaultSafeColor;
dp.Scale = new(0.5f);
dp.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Circle, dp);
var dp2 = accessory.Data.GetDefaultDrawProperties();
dp2.Name = "火狱之锁描边";
dp2.Color = accessory.Data.DefaultSafeColor.WithW(8f);
dp2.Owner = @event.TargetId();
dp2.Scale = new Vector2(0.56f);
dp2.InnerScale = new Vector2(0.5f);
dp2.Radian = float.Pi * 2;
dp2.DestoryAt = @event.DurationMilliseconds();
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Donut, dp2);
}
[ScriptMethod(name: "火狱之锁销毁", eventType: EventTypeEnum.StatusRemove, eventCondition: ["StatusID:377"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw("火狱之锁.*");
}
[ScriptMethod(name: "团灭销毁", eventType: EventTypeEnum.CombatChanged, eventCondition: ["Type:ResetCombat","InCombat:False"],userControl: false)]
public void (Event @event, ScriptAccessory accessory)
{
accessory.Method.RemoveDraw(".*");
}
}
public static class EventExtensions
{
private static bool ParseHexId(string? idStr, out uint id)
{
id = 0;
if (string.IsNullOrEmpty(idStr)) return false;
try
{
var idStr2 = idStr.Replace("0x", "");
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
return true;
}
catch (Exception)
{
return false;
}
}
public static uint ActionId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["ActionId"]);
}
public static uint SourceId(this Event @event)
{
return ParseHexId(@event["SourceId"], out var id) ? id : 0;
}
public static uint SourceDataId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["SourceDataId"]);
}
public static uint Command(this Event @event)
{
return ParseHexId(@event["Command"], out var cid) ? cid : 0;
}
public static uint DurationMilliseconds(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["DurationMilliseconds"]);
}
public static float SourceRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["SourceRotation"]);
}
public static float TargetRotation(this Event @event)
{
return JsonConvert.DeserializeObject<float>(@event["TargetRotation"]);
}
public static byte Index(this Event @event)
{
return (byte)(ParseHexId(@event["Index"], out var index) ? index : 0);
}
public static uint State(this Event @event)
{
return ParseHexId(@event["State"], out var state) ? state : 0;
}
public static string SourceName(this Event @event)
{
return @event["SourceName"];
}
public static string TargetName(this Event @event)
{
return @event["TargetName"];
}
public static uint TargetId(this Event @event)
{
return ParseHexId(@event["TargetId"], out var id) ? id : 0;
}
public static Vector3 SourcePosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["SourcePosition"]);
}
public static Vector3 TargetPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["TargetPosition"]);
}
public static Vector3 EffectPosition(this Event @event)
{
return JsonConvert.DeserializeObject<Vector3>(@event["EffectPosition"]);
}
public static uint DirectorId(this Event @event)
{
return ParseHexId(@event["DirectorId"], out var id) ? id : 0;
}
public static uint StatusId(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StatusId"]);
}
public static uint StackCount(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["StackCount"]);
}
public static uint Param(this Event @event)
{
return JsonConvert.DeserializeObject<uint>(@event["Param"]);
}
} }